New Wargaming TV series called SOON, coming soon™ in English?
Дата: 28.05.2012 19:29:48

LiannaSilverwind: SerB uses Russian word нагибать (to pwn someone in English) very
often, it was not my idea to use it non-stop. :P
Lia's translation follows, please enjoy!
Q: Do you plan to add special perks, modules and consumables for specific tanks to make nations more unique?
A: No, tank differences are enough.
Q: How do you plan to support cybersport life of the project?
A: Changing tournament tables, calendars, results. Probably will not change anything in the client. Will probably add more functionality via www. Client will get observer mode for making movies and maybe server-based replays. Unfortunately will not happen tomorrow, maybe at the end of the year.
Q: Do you plan to balance players in teams basing on the player's skill?
A: No, skill is your privilege. If you are skilled, you can pwn.
Q: Do you plan any other global change, besides physics, for example destructible objects?
A: Destructible objects will be partially done with physics, partially after it. In order to destroy objects on server and send data back to clients we need computers unreal in current IT age. We add two new game modes next patch. After that we bring in Historical Battles and Garage Battles.
Q: Do you notice IS-8 problems? KV-4 problems? Any problems?
A: Our position was made more than a year ago. If we notice players whine about certain tank, we check its statistics. If statistics are bad, we boost the tank. If the tank is too good, we nerf the tank. If it's just the whine, we do not do anything.
Q: Why do you change T-50-2? Will its replacement be similar?
A: Most our tanks are similar to their real prototypes. T-34 is farmtank, T-54 is great farmtank, German Panther is "I sit in the bush and wait for the Hero to come". Sometimes we make a tank that is deeply different from its real life counterpart. Current T-50-2 is like a motorcycle, while in real life it was pretty slow infantry support vehicle. Therefore we are not happy with current T-50-2. Our specialist has found many archive materials and found certain tank from 1943 that will replace T-50-2. Its gameplay style is similar to current ingame T-50-2, characteristics will be similar.
Q: What do you plan for the users who have grinded all the tanks they want, but do not want to join clans and play clan wars?
A: Our game concept was to make the game that you can enter and pwn someone. There is no need to be in the clan. So, just have fun and pwn someone. We also plan Historical Battles that are like Clan Wars without responsibility. In Clan Wars you must play regularly, in Historical Battles you can play just for one evening. I'd like to recommend taking the game as it is - the Game, do not make it your Job. If you want to pwn someone, do it. If you do not want to pwn someone, relax.
Q: Should we wait for new medium premium tanks?
A: Sure, SuperPershing will join the game next patch or the patch after it. It's Pershing with additional armor from captured Panther and more powerful cannon. It is strong vehicle and I'm sure people will like it.
Q: We know about Japanese and Italian tank trees. Tell us more about mixed European tree and Chinese tree.
A: Chinese tank tree has a problem - modern Chinese tanks are up-to-date, but afterwar Chinese tanks were copied Soviet vehicles, starting with T-34-85 (Type 58). So we can make the tree from the tier 6. Early tiers are hard to invent. Mixed European tree has a different problem – it is vehicle zoo with vehicles changing hands from nation to nation. The problem is not with the amount of tanks, but with their difficult family relationships. We have certain ideas, but we cannot provide detailed trees for now.
Q: How does Japanese tree evolve?
A:
Lia's translation follows, please enjoy!
Q: Do you plan to add special perks, modules and consumables for specific tanks to make nations more unique?
A: No, tank differences are enough.
Q: How do you plan to support cybersport life of the project?
A: Changing tournament tables, calendars, results. Probably will not change anything in the client. Will probably add more functionality via www. Client will get observer mode for making movies and maybe server-based replays. Unfortunately will not happen tomorrow, maybe at the end of the year.
Q: Do you plan to balance players in teams basing on the player's skill?
A: No, skill is your privilege. If you are skilled, you can pwn.
Q: Do you plan any other global change, besides physics, for example destructible objects?
A: Destructible objects will be partially done with physics, partially after it. In order to destroy objects on server and send data back to clients we need computers unreal in current IT age. We add two new game modes next patch. After that we bring in Historical Battles and Garage Battles.
Q: Do you notice IS-8 problems? KV-4 problems? Any problems?
A: Our position was made more than a year ago. If we notice players whine about certain tank, we check its statistics. If statistics are bad, we boost the tank. If the tank is too good, we nerf the tank. If it's just the whine, we do not do anything.
Q: Why do you change T-50-2? Will its replacement be similar?
A: Most our tanks are similar to their real prototypes. T-34 is farmtank, T-54 is great farmtank, German Panther is "I sit in the bush and wait for the Hero to come". Sometimes we make a tank that is deeply different from its real life counterpart. Current T-50-2 is like a motorcycle, while in real life it was pretty slow infantry support vehicle. Therefore we are not happy with current T-50-2. Our specialist has found many archive materials and found certain tank from 1943 that will replace T-50-2. Its gameplay style is similar to current ingame T-50-2, characteristics will be similar.
Q: What do you plan for the users who have grinded all the tanks they want, but do not want to join clans and play clan wars?
A: Our game concept was to make the game that you can enter and pwn someone. There is no need to be in the clan. So, just have fun and pwn someone. We also plan Historical Battles that are like Clan Wars without responsibility. In Clan Wars you must play regularly, in Historical Battles you can play just for one evening. I'd like to recommend taking the game as it is - the Game, do not make it your Job. If you want to pwn someone, do it. If you do not want to pwn someone, relax.
Q: Should we wait for new medium premium tanks?
A: Sure, SuperPershing will join the game next patch or the patch after it. It's Pershing with additional armor from captured Panther and more powerful cannon. It is strong vehicle and I'm sure people will like it.
Q: We know about Japanese and Italian tank trees. Tell us more about mixed European tree and Chinese tree.
A: Chinese tank tree has a problem - modern Chinese tanks are up-to-date, but afterwar Chinese tanks were copied Soviet vehicles, starting with T-34-85 (Type 58). So we can make the tree from the tier 6. Early tiers are hard to invent. Mixed European tree has a different problem – it is vehicle zoo with vehicles changing hands from nation to nation. The problem is not with the amount of tanks, but with their difficult family relationships. We have certain ideas, but we cannot provide detailed trees for now.
Q: How does Japanese tree evolve?
A:
New Wargaming TV series called SOON, coming soon™ in English?