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Endgame - a big camping festival?

Дата: 11.03.2011 15:03:08
View PostKazomir, on 11 March 2011 - 02:54 PM, said: Its because endgame tanks cost too much to repair, and yeah, i too thing something has to be done about the camping in higher tier games...

LiannaSilverwind: From what I've noticed, before SPG nerf and matchmaking changes there were about 3-5 SPGs per team on every side that included Tier 3-10 vehicles. Therefore every team had heavy SPGs, light SPGs, scouts of tier 3-4, and tanks of tiers 5-10. Scouts knew that it is crucial to scout efficiently, provide their own team SPGs with campers positions and SPGs took care of it.
Current system helped those people who did not like the idea of scouting in their Tier 3-4 vehicles vs. Tier 9-10 tanks, therefore usual endgame battle lacks scouts of any kind. SPG nerf greatly reduced amount of SPGs who were planned as destroyers of campers. Lacking scouts to spot the targets and lacking SPGs to punish campers for camping, it is now much harder for random team to defeat the random team that decided to camp, because it is much easier to make organized defense with random team (they have lots of tanks, we camp defend!) than make organized attack with random team against prepared defenders.
Nerfing T-54, demanded by many players, also did not lead to increase of battle dynamics, quite opposite.
Company and tournament battles are completely different of course, because teammates cooperate and teams are made as balanced as possible.
Just my two cents.

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