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Russian forum Questions & Answers

Дата: 08.03.2011 16:24:49
LiannaSilverwind: Russian forum Developers Questions and Answers
Version of 3rd March 2011.
Translated by me.
There was information about crew skills softwipe. Tell us more about expected mechanism.
It is too early to speak about that. Wait for official information.
Does tank speed affect its chance to be spotted?
Speed changes do not affect directly, but stationary tank is being spotted with the same or lower chance than moving one.
Do you plan to make any vehicle parts movable, besides of turrets? For example GW Tiger supporting posts?
Not planned.
Will you grant 8th tier T23 cannon of 8th tier tank 90 mm T15E2M2, exchanging it for, let’s say, reduction of durability to 1250–1360 for different turret variants?
Not planned for now.
Developers plan include „Gold transfer between players“. Can you tell us more? Will there be any commission? Will this feature be included in game interface?
It is under development now.
Will 8th tier Premium tanks have the same quotient of rentability as current premium tanks of 5th tiers?
Different one.
IS-4 engine has 15% chance to catch fire. Gold fire extinguisher reduces chance to catch fire by 10%. Does it mean the chance is 15% – 10% = 5% or is it 15% * 0.9 = 13.5%?
15% * 0.9 = 13.5%
Do you plan to add upgrades for 10th tier tanks?
Not planned.
Can you provide us at least some information about Japanese tanks? What will be their unique spot?
Not yet. Give it its due time.
There are two new maps under development. Which maps? What kind of terrain?
We will not provide more details for now. It will be… surprise.
There is plan to add “New system of tank movement that will remove most being stuck problems” – can you tell us more about this system?
We do not plan to reveal more information until it is done and implemented.
Do you plan the possibility to automatically change tank’s camouflage based on battlefield terrain?
There will be consumable called Adaptive camouflage.
Do you plan to improve accounts security by binding them to IP address for example?
It is possible.
What will you change in IS-7 model? (Players have found out and made detailed reports about IS-7 armor model being bugged in many places, current IS-7 armor is much weaker at front hull and turret than it is being presented ingame, while being more powerful on its sides. – Lia)
We will make certain changes in armor protection.
Why did you reduce rate of fire for T29 cannon?
Game balance statistics.
Will you support technology of Logitech GamePanel LCD?
Under development.
Maybe you will make gasoline engines making lighter smoke than diesel ones?
Not for immediate future.
Historical battles with historical tanks. How much history will be there?
There would be limits in tanks being used, modules used on these tanks (i.e. vehicles configuration would be limited) and amount of tanks.
You mentioned US light tank MTLS-1G14 for box version. Now it’s heavy US tank M6A2E1. Will you add light tank in time?
MTLS-1G14 will appear ingame, after some time. M6A2E1 is not box tank; it is special event tank, the same as A-32 and Pz V/IV.
Why in reality T29 has 178 mm of front turret armor, while ingame it has 279 mm that makes it nearly impenetrable by any cannon?
Armor is different on different parts. At some parts it is thicker; at some it is thinner. We used historical data for creating models armor parts.
What is aiming time?
Amount of time during which maximum dispersion is being decreased 3x.
Will E-series be implemented before French tanks?
Yes, before French tanks.
Do you plan to limit amount of user changes for the client, for example by checking game files CRC?
Yes. But we will leave certain modifications to be allowed, for example tank skins.
What does hint tip mean: „Not all special skills are available for every crew member“? Is it hint about future crew skills?
Yes, it is for them.

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