Full Wipe At Relaese
Дата: 10.11.2010 11:19:36
LiannaSilverwind: Since July til 1st September softwipe I got IS-4, T-44, SU-14 and
Leopard.
After softwipe I got 8.000 gold, IS-7, S-51, Hummel, SU-8, ISU-152 and couple of scouts during the very 2nd September. I have fully researched Jagdpanther and Panther as well. Therefore I'm able to use many gametop vehicles in the game for 2.5 months already.
During last two days I helped my friend for 6 hours. He had only MS-1, Traktor and premium tanks - he is probably too afraid to test "real tanks". In 6 (six) hours I got fully upgraded BT-2, BT-7, A-20, Luchs and Leopard. My CBT experience greatly helped me to gain lots of experience per battle, 65+% win ratio and hopefully helping my team more than hurting it.
My view is we absolutely Need Hard Wipe before release. The reasons I offer are following:
1) Equality for players. New players must officialy have same chance as CBT players. Most people won't enter the project where there are already thousands of players who have top-equipped machines, farming them mercilessly. CBT players will farm them anyway, thanks to their longtime experience in the project, but at least new guys won't face hordes of Tier 8 vehicles on their Tier 4 machines right away, so virtual equality remains.
2) No real time loss. CBT players are already well experienced and able to get top machines in very short period of time. First T10 tanks appeared during Russian release appeared on the 6th (six) day of the release. Ok, those were probably nolifer's machines, but anyway I myself, being total noob, was able to get my T-44 before softwipe without using premium in 3 weeks while having fulltime job at the same time. Therefore regaining machines is very fast period.
3) Beta is Beta. Release is release. I do not understand why people ask for gratifications, privilleges and rewards for spending their time as Beta-tester. We do it because we want to do it, not for rewards. The project is fun, I enjoy my time in it very much, and I hope most of us do so. Every beta ends in wipe. It's absolutely normal for all game projects.
4) Real-life Money. Project needs funding. It's normal. I'll gladly support it. If CBT players retain their machines, they won't invest so much real money into it - because why? They already gained many machines they want and passed certain parts of the game.
5) SW and HW issues. Project evolves, databases expand and change. Data export can be time-consuming and unworthy of real work especially due to Point 4.
6) Boredom. Many CBT veterans feel bored because they already reached everything they wanted, they seek changes, real challenge of the full release - being the first to get top tank, having best win ratio, having most medals etc.
There are people who enjoy reaching the goal, then they switch to another goal.
There are people who enjoy path as much as the goal reaching.
Enjoy the game, both goals and road to them!
After softwipe I got 8.000 gold, IS-7, S-51, Hummel, SU-8, ISU-152 and couple of scouts during the very 2nd September. I have fully researched Jagdpanther and Panther as well. Therefore I'm able to use many gametop vehicles in the game for 2.5 months already.
During last two days I helped my friend for 6 hours. He had only MS-1, Traktor and premium tanks - he is probably too afraid to test "real tanks". In 6 (six) hours I got fully upgraded BT-2, BT-7, A-20, Luchs and Leopard. My CBT experience greatly helped me to gain lots of experience per battle, 65+% win ratio and hopefully helping my team more than hurting it.
My view is we absolutely Need Hard Wipe before release. The reasons I offer are following:
1) Equality for players. New players must officialy have same chance as CBT players. Most people won't enter the project where there are already thousands of players who have top-equipped machines, farming them mercilessly. CBT players will farm them anyway, thanks to their longtime experience in the project, but at least new guys won't face hordes of Tier 8 vehicles on their Tier 4 machines right away, so virtual equality remains.
2) No real time loss. CBT players are already well experienced and able to get top machines in very short period of time. First T10 tanks appeared during Russian release appeared on the 6th (six) day of the release. Ok, those were probably nolifer's machines, but anyway I myself, being total noob, was able to get my T-44 before softwipe without using premium in 3 weeks while having fulltime job at the same time. Therefore regaining machines is very fast period.
3) Beta is Beta. Release is release. I do not understand why people ask for gratifications, privilleges and rewards for spending their time as Beta-tester. We do it because we want to do it, not for rewards. The project is fun, I enjoy my time in it very much, and I hope most of us do so. Every beta ends in wipe. It's absolutely normal for all game projects.
4) Real-life Money. Project needs funding. It's normal. I'll gladly support it. If CBT players retain their machines, they won't invest so much real money into it - because why? They already gained many machines they want and passed certain parts of the game.
5) SW and HW issues. Project evolves, databases expand and change. Data export can be time-consuming and unworthy of real work especially due to Point 4.
6) Boredom. Many CBT veterans feel bored because they already reached everything they wanted, they seek changes, real challenge of the full release - being the first to get top tank, having best win ratio, having most medals etc.
There are people who enjoy reaching the goal, then they switch to another goal.
There are people who enjoy path as much as the goal reaching.
Enjoy the game, both goals and road to them!

