Facepalms incoming: WGs last Q&A.
Дата: 14.12.2017 11:06:43
Kayi4ek, on 13 December 2017 - 05:42 PM, said: I'm sorry if I sound condescending, but I didn't mean to. We
are going through huge rebalancing process right now and the
"butterfly effect" is something we have to encounter. I would like
to say the things you want to hear, but unfortunately I can't
for now. Game development and balance might
seem easy (I thought the same before I joined dev team), but
the complexity of the game is making it really hard. Our goal, as
development team, is to continue with the process and provide fun
for our players. But we have to take look at the game as a whole,
which can be difficult to understand. As I said before, this
was really huge change for me, because I had to throw away my
subjective point of view. The thing is that we are making game
for the players all around the world and feedback or requirements
from the players might be different. When I'm talking about
the data, I'm not talking only about the "hard" data (WR etc.),
together with that we are taking in consideration your feedback
from the forums and social media. We also listen to
our influencers and we are running our own surveys via the
game client. Kayi4ek: I can't really answer the other questions, because they are
more "discussion starters". If you want I can discuss with you from
my player's perspective. Do you want me to do so?
Facepalms incoming: WGs last Q&A.














