General Feedback
Дата: 05.12.2013 12:49:08
IPaul72: Greetings Commanders!
This is the specific feedback thread for your views on the update as a whole.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries may be deleted or moved to another section.
Thanks in advance
Changes and additions:
New Content
• Added Japanese Tech Tree:
• Renault Otsu, Tier I Light Tank. Credited with release to all registered players with 100% trained crew and garage slot
• Type 95 Ha-Go, Tier II Light Tank
• Type 98 Ke-Ni, Tier III Light Tank
• Type 5 Ke-Ho, Tier IV Light Tank
• Chi-Ni, Tier II Medium Tank
• Type 97 Chi-Ha, Tier III Medium Tank
• Type 1 Chi-He, Tier IV Medium Tank
• Type 3 Chi-NU, Tier V Medium Tank
• Type 4 Chi-To, Tier VI Medium Tank
• Type 5 Chi-Ri, Tier VII Medium Tank
• STA-1, Tier VIII Medium tank
• Type 61 Tier 9 Medium Tank
• STB-1, Tier X Medium Tank.
• Added Top Tier USSR Medium Tanks:
• Object 430 Variant II, Tier IX
• Object 430, Tier X
• Japanese premium Type 3 Chi-Nu Kai tank added to the in-game shop (Tier V)
• Chinese premium 'Type 64' light tank added to the in-game shop (Tier VI)
• New map in Japanese setting, 'Hidden village', added for testing. Some parameters: 1000x1000m large, spring, village in the valley.
Gameplay and mechanics
• Reworked and/or fixed several gameplay moments on 'Karelia', 'Mines', 'El-Halluf', 'Airfield' and 'Steppes' maps.
• 'Airfield', 'Komarin', 'Live-Oaks', 'Siegfried line', 'Sand River', 'Serene Coast', 'Swamp', 'Tundra' maps added to the Team battles game mode.
• Added possibility for AP and APCR shells to go through 'small' objects: fences, benches, colums etc. With object penetration final armour penetration parameter of the shell will be decreased and object destroyed.
• Removed crediting of Battle Hero achievements, Epic Achievements, Commemorative Achievements, several medals and titles of Honour: 'Survivor', 'Kamikadze', 'Invincible', 'Raider', 'Bombardier', 'Reaper', 'Sharpshooter' from Tank Company battles.
Changes in vehicles
• Fixed shape of T69 and T54E1 turrets
• Fixed armoring of 'IS-3' turret for WZ-111 model 1-4 tank
• Fixed model of frontal armour 'nose' of Lorraine 40t. tank
• Fixed earlier drowning of German Rhm.-Borsig Waffenträger TD
• Change longitude of 12.8cm Rhm.-Borsig Waffenträger. TD gun
• Added welds and 'window' for reticle in Waffenträger auf E 100 hatch
• Improved suspension quality for all tanks on IS and KV basis.
• Fixed Object 140 turret armouring
• Increased by 2 degrees speed of Maus turret traverse.
• Because of historical reasons changed characteristics of Lowe tank: top armoured plate thickness increased by 20mm, weight decreased by 2.5 tons, increased ammo storage to 40 rounds, increased gun inclination and declination angles.
• Fixed small incorrect points of damage and visual models of Conqueror and Panzerjäger I vehicles
• Fixed the longitude of E-50 guns, which was incorrect since gun mantlets rework
• Changed the color tint for Chinese premium tanks: Type 59, T-34-3, 112, Type 64
Graphics and UI
• For improved graphics setting:
• Reworked lighting on all maps: re-set density, colours, brightness; changed location of light sources. Significantly increased textures accuracy
• Fully re-worked fog
• Added dynamic shadows from clouds
• Added possibility to select one full-screen filters from predefined list, which varies by density, colours, brightness settings
• Reworked 'Bloom' effect
• Added light rays effects and lenses on the sun
• Added 'Motion blur' effect for movement
• Significantly improved 'Battle Missions' UI
• Added information about current specials and discounts to the client
• Improved and fixed small issues in 'Statistics' tab.
• Significantly improved and added several fixes to Team Battles UI
• Added 'Save last replay' option, which stores replays of only last battle by removing previous one.
• In after battle statistics credit and XP received for 'Honorable resistance' separated from XP and credits received for the battle
• Experience is now converted to Free XP according to the vehicles list order
• Returned 'Last time player played a battle' to the 'Statistics' tab.
• Increased the drawing distance preset for different settings: 'low' settings will now have same preset as 'very high' settings, while 'minimal' reserve preset similar to 'high' settings level of graphics
• Created a smoother zooming of camera per mouse scrolling in arcade mode
Fixes
• Fixed the placing of Pz.Kpfw V/IV emblems on turret
• Fixed not working in rare cases storing of user settings on server
• Fixed performance drop at display of tank destruction message
• Fixed not working voice chat turning off during leave of the battle
• Fixed logic of frag counter in the top part of the screen
• Fixed rare issue, when round could fly through tank without damaging it
• Fixed display of tank outline while aiming near destroyed tank
• Fixed UI lagging caused by display of numerous UI elements simultaneously
• Fixed uncontrolled turning of the camera at the moment of entering SPG mode, while players vehicle is hit
• Fixed 'Average XP per battle' display in tank crew personal files
• Fixed message of radio operator skill incompatibility in tooltip of IS-7 loader
• Fixed incorrect cases of disconnecting player from server by 'spam_protection'
• Fixed rare Crash-to-Desktop during map loading
• Fixed rare issue with losing controls over tank during battle
• Fixed cases of loading current and not selected type of ammunition during reload of cassette.
• Fixed rare issue with the lost statistics for some vehicles, which happened after 8.9 release
• Fixed catapulting of small tanks during entering small size objects on 'Tundra' map
• Fixed client freeze during start of battle recording simultaneous to minimizing/maximizing game window
• Fixed pressed button freeze during simultaneous switching between windowed and full-screen modes
• Fixed fuzzy display of some achievements in 'Statistics' tab.
• Fixed small issues with 'Exterior' camouflage and emblem setting windows
• Fixed different reaction on pressing 'esc' without focusing specific dialogue window.
This is the specific feedback thread for your views on the update as a whole.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries may be deleted or moved to another section.
Thanks in advance
Changes and additions:
New Content
• Added Japanese Tech Tree:
• Renault Otsu, Tier I Light Tank. Credited with release to all registered players with 100% trained crew and garage slot
• Type 95 Ha-Go, Tier II Light Tank
• Type 98 Ke-Ni, Tier III Light Tank
• Type 5 Ke-Ho, Tier IV Light Tank
• Chi-Ni, Tier II Medium Tank
• Type 97 Chi-Ha, Tier III Medium Tank
• Type 1 Chi-He, Tier IV Medium Tank
• Type 3 Chi-NU, Tier V Medium Tank
• Type 4 Chi-To, Tier VI Medium Tank
• Type 5 Chi-Ri, Tier VII Medium Tank
• STA-1, Tier VIII Medium tank
• Type 61 Tier 9 Medium Tank
• STB-1, Tier X Medium Tank.
• Added Top Tier USSR Medium Tanks:
• Object 430 Variant II, Tier IX
• Object 430, Tier X
• Japanese premium Type 3 Chi-Nu Kai tank added to the in-game shop (Tier V)
• Chinese premium 'Type 64' light tank added to the in-game shop (Tier VI)
• New map in Japanese setting, 'Hidden village', added for testing. Some parameters: 1000x1000m large, spring, village in the valley.
Gameplay and mechanics
• Reworked and/or fixed several gameplay moments on 'Karelia', 'Mines', 'El-Halluf', 'Airfield' and 'Steppes' maps.
• 'Airfield', 'Komarin', 'Live-Oaks', 'Siegfried line', 'Sand River', 'Serene Coast', 'Swamp', 'Tundra' maps added to the Team battles game mode.
• Added possibility for AP and APCR shells to go through 'small' objects: fences, benches, colums etc. With object penetration final armour penetration parameter of the shell will be decreased and object destroyed.
• Removed crediting of Battle Hero achievements, Epic Achievements, Commemorative Achievements, several medals and titles of Honour: 'Survivor', 'Kamikadze', 'Invincible', 'Raider', 'Bombardier', 'Reaper', 'Sharpshooter' from Tank Company battles.
Changes in vehicles
• Fixed shape of T69 and T54E1 turrets
• Fixed armoring of 'IS-3' turret for WZ-111 model 1-4 tank
• Fixed model of frontal armour 'nose' of Lorraine 40t. tank
• Fixed earlier drowning of German Rhm.-Borsig Waffenträger TD
• Change longitude of 12.8cm Rhm.-Borsig Waffenträger. TD gun
• Added welds and 'window' for reticle in Waffenträger auf E 100 hatch
• Improved suspension quality for all tanks on IS and KV basis.
• Fixed Object 140 turret armouring
• Increased by 2 degrees speed of Maus turret traverse.
• Because of historical reasons changed characteristics of Lowe tank: top armoured plate thickness increased by 20mm, weight decreased by 2.5 tons, increased ammo storage to 40 rounds, increased gun inclination and declination angles.
• Fixed small incorrect points of damage and visual models of Conqueror and Panzerjäger I vehicles
• Fixed the longitude of E-50 guns, which was incorrect since gun mantlets rework
• Changed the color tint for Chinese premium tanks: Type 59, T-34-3, 112, Type 64
Graphics and UI
• For improved graphics setting:
• Reworked lighting on all maps: re-set density, colours, brightness; changed location of light sources. Significantly increased textures accuracy
• Fully re-worked fog
• Added dynamic shadows from clouds
• Added possibility to select one full-screen filters from predefined list, which varies by density, colours, brightness settings
• Reworked 'Bloom' effect
• Added light rays effects and lenses on the sun
• Added 'Motion blur' effect for movement
• Significantly improved 'Battle Missions' UI
• Added information about current specials and discounts to the client
• Improved and fixed small issues in 'Statistics' tab.
• Significantly improved and added several fixes to Team Battles UI
• Added 'Save last replay' option, which stores replays of only last battle by removing previous one.
• In after battle statistics credit and XP received for 'Honorable resistance' separated from XP and credits received for the battle
• Experience is now converted to Free XP according to the vehicles list order
• Returned 'Last time player played a battle' to the 'Statistics' tab.
• Increased the drawing distance preset for different settings: 'low' settings will now have same preset as 'very high' settings, while 'minimal' reserve preset similar to 'high' settings level of graphics
• Created a smoother zooming of camera per mouse scrolling in arcade mode
Fixes
• Fixed the placing of Pz.Kpfw V/IV emblems on turret
• Fixed not working in rare cases storing of user settings on server
• Fixed performance drop at display of tank destruction message
• Fixed not working voice chat turning off during leave of the battle
• Fixed logic of frag counter in the top part of the screen
• Fixed rare issue, when round could fly through tank without damaging it
• Fixed display of tank outline while aiming near destroyed tank
• Fixed UI lagging caused by display of numerous UI elements simultaneously
• Fixed uncontrolled turning of the camera at the moment of entering SPG mode, while players vehicle is hit
• Fixed 'Average XP per battle' display in tank crew personal files
• Fixed message of radio operator skill incompatibility in tooltip of IS-7 loader
• Fixed incorrect cases of disconnecting player from server by 'spam_protection'
• Fixed rare Crash-to-Desktop during map loading
• Fixed rare issue with losing controls over tank during battle
• Fixed cases of loading current and not selected type of ammunition during reload of cassette.
• Fixed rare issue with the lost statistics for some vehicles, which happened after 8.9 release
• Fixed catapulting of small tanks during entering small size objects on 'Tundra' map
• Fixed client freeze during start of battle recording simultaneous to minimizing/maximizing game window
• Fixed pressed button freeze during simultaneous switching between windowed and full-screen modes
• Fixed fuzzy display of some achievements in 'Statistics' tab.
• Fixed small issues with 'Exterior' camouflage and emblem setting windows
• Fixed different reaction on pressing 'esc' without focusing specific dialogue window.
General Feedback