10th Anniversary Act V Postponed
Дата: 12.08.2020 17:26:24

Gepard_PH: We're testing updates before release (development QA) and
AFTER deployment (release QA). We don't just push the new version
and hope it works in production because it worked in the test
environment. This is specifically to make sure that WoT is NOT down
in case something goes wrong and we have people available to hotfix
any issues.
People "capable of doing bug fixes" are the very same devs that work on the game all the time, most of them are in Minsk. So yes, if "something happens" in Minsk it may affect World of Tanks. Like I said before this is were most of our devs live and work, and they are affected by what is happening there, whether it's pandemic, internet issues, bad weather, or anything else.
People "capable of doing bug fixes" are the very same devs that work on the game all the time, most of them are in Minsk. So yes, if "something happens" in Minsk it may affect World of Tanks. Like I said before this is were most of our devs live and work, and they are affected by what is happening there, whether it's pandemic, internet issues, bad weather, or anything else.

Gepard_PH: Minsk is where our development expertise is. Expertise lies
with PEOPLE, for this to be distributed, you would have to move
people around the world. It's not about mainframes or any
other tech, I already explained it. I know it's easy to forget that
the game is made with effort of hundreds of actual human beings
working in on it full time and sometimes overtime, but maybe it's a
good moment to give it another look and appreciate that
basic fact. No game or any other product could exist without
people who make it. Whatever affects these people affects the thing
they work on.
10th Anniversary Act V Postponed