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Ranked Battles: New Season Begins September 18

Дата: 11.09.2017 19:45:05
View Postfighting_falcon93, on 11 September 2017 - 04:02 PM, said: - Anyone not being able to play between 18:00-00:00 still can't participate. - Anyone not being able to play for 6 hours per day will still have no chance to make it into league 1. - You still give out a garage slot instead of 300 gold for reaching rank 5. - Daily missions are still useless, giving out 50'000 credits after 10 top-10-xp victories, are you serius? - Vehicle ranks are still there, making it possible for nolifers to grind 30+ rank points during first week. - Players will still be excluded from the rankings, making it much more difficult for average players to get a decent ranking. - The bottom 50% of participators will still not get any gold at all. - Bonds still can't be used for any gold feature such as permanent camo, crew skill reset, equipment demount etc.   Good job WG. Out of all problems I pointed out, not a single one of them was solved. Not even changing the garage slot to 300 gold. Why should any average player participate in this season? To act as a bottom filler so the unicums can get some easy 2000 gold for free while the average players invest ~126 hours and get what? Credits and consumables? Or maybe some of those bonds that can't be used for anything else than some rediculous equipment?   I've already tried this joke once and I'm not doing it again. Not worth the time and the frustration.

Gepard_PH:   1. The prime time limitations are in place to ensure quick matchmaking into Ranked Battles and avoid potential battle rigging in off-peak time. We didn't choose 18:00-00:00 arbitrarily, it's just the majority of players is online at these hours. 2. I'm sorry to contradict you here, but this is not true. The median of Ranked Battles for League I players in the 1st beta season was around 550 battles in 4 weeks, which is less than 20 battles per day. That's probably like 2 hours of gameplay or a bit more. And there were also players who made it to the top league with less than 300 ranked battles played. 3. Yes, we give a garage slot, which players would have to otherwise pay for with gold. 4. Daily mission does not require a victory. The top 10 in your team requirement is a pretty standard one and I'm pretty sure most players agree it's a good idea to keep such requirements for missions as to not reward potential AFKers etc. Besides, this daily mission is a reward for commitment (as the name implies), it's not supposed to make you mhmm-rich, but rather give an extra few thousand credits per battle you may be spending due to highly competitive nature of Ranked Battles (compared to similar Tier X only Random Battles). 5. Yes, vehicle ranks are still there for the most dedicated of our players to still have a goal after reaching Rank 5. They are also a way to distinguish further between all Rank 5 players at the end of the stages and the season. With enough dedication you can potentially earn a lot of leaderboard points in a short time, but we don't want to take away this opportunity from players who, for example, won't be able to participate in all stages. 6. It may be difficult for some players to end up in League I-III at the end of the season, that's why we actually increased rewards for Ranks during stages. Now you don't need to end up in top 50% of the leaderboard to earn considerable amount of Bonds. You can simply get to Rank 5 in each stage :) 7. Gold is just the additional reward and it's not the best motivation either. The main prize is Bonds and we hope it will be attractive enough for players to give Ranked Battles a try. 8. Gold and Bonds are used for different things. If you could use Bonds for the same things you use gold, they would be called gold :)        

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