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Clan Wars: Season Five Regulations

Дата: 24.04.2017 12:37:00
View Postqdly, on 22 April 2017 - 12:28 PM, said:   why r u not giving players any reasons for that change? i will try to make it easier wg... just pick whats true... [ ] dont care about our playerbase [ ] we are to busy counting cash to care about anything but bank acc [ ] our income specialists suggested we move it for later, so we can count more cash, while playerbase awaits for sth [ ] we have introduced so many broken premium vehicles, we need to invite new one for mini campaign reward, and it has to be a bit worse, like tog2 compared to defender... but still worse then tog2... and thats not an easy task [ ] we r thinking there should be no mini campaign, and we found out that if we prolong season long enough, ppl will forget about it [ ] we have no sensible explenation, besides that account advisor suggested its best idea  

Gepard_PH:   We are introducing or planning to soon introduce quite some more content for competitive players. Renewed Strongholds are attracting more people every week and we still need to roll out War Games in that mode. Update 9.18 is just around the corner, and even more end-game stuff is planned for near future. Extending Season 5 fits the entire schedule best and ensures that not too many things interesting for competitive players would overlap, so you won't need to make hard choices if your time is limited, but you wanted to participate in all of it.   You are going to have a well deserved break from the Global Map after Season 5 ends. Current plan is to follow with Season 6 after several weeks of the break, but the exact date is not yet set in stone.    

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