WG really need to stop adding too OP tanks
Дата: 24.03.2016 12:59:25
Ectar: Any tank to a certain extent can be considered OP in the hands of a
good player. Whilst you have listed certain vehicles as being
powerful, they were also released at the same time as other
vehicles that are not viewed as being powerful. Adding new content
is never an easy balance, especially when everyone categorizes
vehicles in lists of good to bad. Make a vehicle too good,
people complain that XYZ is no longer the best tank Make a vehicle
middle group, people just say to get ABC as it's better Make a
vehicle a low performer, everyone wants it to be buffed. The
sweet spot could be arguable somewhere between the middle and top,
but then do you really want each new vehicle to never shift a
certain other vehicle off the top spot? The E5 has been
around for a fairly long while now, at tier 10 the IS-7 is very
strong as is the Fv215b, T57-Heavy, IS-4, E-100, AMX-50b Any
tier 10 heavy is strong and they each have their strengths and
weaknesses. FV215b (183) is only good if you can get
that shot off and you prey to RNG for the pen. It's a tank
most people shoot gold in and you don't play for profit. You play
to wreck people. You either have to play good to support the cost
of running the tank or you buy gold to keep the premium rounds (and
likely repair costs) running. JagdPanzer E100 is strong frontally
but the minute that thing is tracked or flanked it's toast. The
obvious way to tackle it is not to go at it head on where it's
strongest..... E3 is the same as above. Track it, get round
it, job done. Ofc both tanks will shoot you from range.
That's their job. It's your job to not roll up to them that
way. You can't really be mad at a TD doing what a TD's
supposed to do. SU-122-44 I've only ever seen played good by a good
player. As a non turreted TD it suffers the same trouble as
the 2 above and can be tackled the same way. SU-100Y usually
is focused as soon as it's spotted. Box tank is a box and makes a
great target. It's also not very agile or fast. Czech tanks are
good with skilled players. Mediocre with average players. They are
not good at long range as the accuracy isn't really there, nor is
the penetration. They're good for finishing off tanks or being able
to unload on a distracted enemy but at longer ranges will lose out
to mediums like the Action X, E50M or STB-1. Also anything
that hits them pens unless it's a badly aimed turret shot.
The are strong tanks at all tiers in all classes. If every
tank had a fair chance and had similar characteristics it would
make for a boring game. Complaining that 1 tank is strong when hull
down is a bit redundant as almost every other tank in that class
will also be strong hull down because it's a common tactic to
protect a tank! That's not a bad thing, that's someone
playing smart and it's someone you don't try to trade shots with.
You need to also be smart and pull back or move round (or ask
for arty support). It makes no sense to try and face off in a
situation where you know the other player is clearly in the
advantage. TL: DR - Any tank that kills you is OP
and unfair. Whilst there may be new strong tanks introduced, there
are just as many older tanks that are still out there wrecking and
taking names. The high alpha tanks hurt, but they are very
unforgiving if you play them badly.
WG really need to stop adding too OP tanks