Why this community is often called "toxic": divide et impera.
Дата: 22.07.2015 21:36:30

2. This results in people getting at each others throats.
3. That 2. does not really hurt their business model, in fact it may even help.
Ectar: 1. Obviously how? Because you feel you should have a better
rating? If we manipulate MM then how does it explain 40%
players or players at 60% plus for win ratios? 2. No game in the
world wants a bad community. Unhappy players = players not wanting
to play the game. 3. Unhappy players don't spend money. When
you're a free to play game that can't rely on initial sales that's
a self destructive business model and your game will never make it
to it's first anniversary.

Ectar: Wat?
Why this community is often called "toxic": divide et impera.