Why this community is often called "toxic": divide et impera.
Дата: 22.07.2015 17:59:00


Ectar: It will be forgotten as quick as tomorrow 



Ectar: You lost me here as soon as you started using the
nationality of someone as leverage in getting a point
across. Across Wargaming as a whole we have people from all
nations at a variety of levels. The company started out based in
Belorussia however we're now a global brand with staff members all
across the world. Decisions don't get made without input from our
various departments world wide and especially from the publishing
side of things, a large portion of the staff is European.
The sense of entitlement is not limited to World of Tanks, it's
something that's sadly relevant on every and any game with a
progression based system or unlockable system. So many players now
expect to be able to say that they don't have time to play and
therefor the entire game system should be adapted to fit them. If
we change our progression system to make it quicker and easier for
one person, why not all? Why even have a progression or
unlockable system in the first place? Lets be honest, if you
ask anyone "Would you like this stuff quicker and for less effort?"
everyone is going to say yes. Some games are a time sink,
others you can pick up and play and be done with after only a few
hours. Each game doesn't try to cater to all audiences and
when they do, the very core of the game falls apart.
Why this community is often called "toxic": divide et impera.