Update 9.3 Public Test Patch Notes
Дата: 04.09.2014 16:54:26
Ectar: Patch Notes for Version 9.3 Common Test 1 Next version of
the Strongholds mode implemented with new functionalities, as well
as updates to existing features which are available for testing.
New high-tier light tanks added: U.S.A.: T37 (Tier VI), M41 Walker
Bulldog (Tier VII), T49 (Tier VIII). U.S.S.R.: LTTB (Tier VII),
Т-54 Lightweight (Tier VIII). Germany: Spahpanzer Ru 251 (Tier
VIII). The M24 Chaffee Tier V American light tank fully rebalanced.
The KV-1S Soviet heavy tank fully rebalanced, Tier changed from VI
to V. Old model of the tank replaced with HD quality visual model.
The KV-85, a new Soviet heavy tank, added to Tier VI to replace
KV-1S. The T-34-85M, a new Tier VI Soviet medium tank added for
testing. Models of the following vehicles reworked in HD quality:
Т-34, IS-7, ISU-152, M5 Stuart, M3 Lee, Jagdpanther. Enhanced
Suspension module for the M46 Patton tank added. Pz.Sfl.V Tier VII
German tank destroyer renamed to Sturer Emil. Suspension durability
for Tier V–VIII light tanks increased. The Murovanka map fully
reworked; dimensions of the map increased from 800х800m to
1000х1000m; some features of gameplay on the map rebalanced. Visual
effects of explosions and burning added for the following
environmental objects: tankers, barrels with fuel, cars, canisters,
munition boxes. Design of the top panel of the Garage reworked.
Following effects of vehicle destruction have been overhauled and
expanded: ammunition burning, ammunition exploding, fuel exploding,
destruction by ramming and by falling, knocking out of crew,
vehicle “drowning” and basic vehicle destruction. Information about
the quality of connection in the server selection menu added Chat
panel in the Garage reworked: new style of buttons, new mechanics
of tab opening, panel scrolling, online player count and the count
of players in the Contact list. Interfaces of battle mode
selection, Platoon creation and the Invite Players screens
reworked. Disciplinary penalties for the following instances of
unsportsmanlike conduct added: inaction in battle, exiting the
battle before vehicle is destroyed, self-destruction. Awards from
the Battle Heroes category can now be obtained by multiple players.
Set of easily-obtainable awards added: Shellproof, Battle Buddy,
Spotter, Fire for Effect, Fighter, Duelist, Demolition Expert,
Arsonist, Bruiser, Hand of God, Eye for an Eye. Added bonus to
Combat Experience which rewards vehicle non-penetration/ricochet,
applicable only when an enemy shell hits the vehicle’s hull
(original trajectory of the shell must cross the hull), but does
not reduce its HP. Mechanics of a shell’s ricochet after it hits a
vehicle reworked: now it continues to move instead of disappearing.
Sound filter inside the vehicle’s turret reworked. Removed
following awards for the Historical Battles mode with no progress
bar: Guardsman and History Maker. As a result of statistics
analysis, excessively high values for obtaining Marks of Excellence
lowered. Tier VIII–X vehicles with transmission in the front are no
longer set on fire when a shell hits the transmission. Effect of
tracers on ricochet improved. Some memory leaks in the battle
fixed. Some crashes and hang-ups of the game client fixed.
Performance of the game client on some PC configurations improved.
Playback of sound effects optimised. Consumption of video memory
reduced. Fixed issue where a player could not send a complaint
about an ally with the reason “Inaction/Bot” in the battle results
window. Fixed issue where shell tracers were displayed on the
opposite side of the vehicle after non-penetration. Fixed some
issues with the interface in Strongholds. Fixed brief rotation of
the vehicle upon its spotting in some cases. Fixed issue, where,
upon spotting a vehicle, its tracks were displayed first, followed
by the vehicle itself. Fixed foliage display on medium and long
distances with SLI enabled on standard graphics. Now if a vehicle
drowns after its track has been hit, the vehicle will count as
destroyed by the player who hit its track. Fixed issue with the
screen resolution reverting to its default setting after a game
client restart. Fixed issues with a tank’s turret falling through
the ground after being torn off. Fixed some issues with interface
in the Team Battle mode. Minor bugs fixed in visual models of the
following vehicles: Tiger I, M7,M103, SU-100. Display of Emblems
and Marks of Excellence fixed for the following vehicles: M18
Hellcat, T34, SU-122-44. Fixed issue with the 120 mm AT Gun T53
mantlet armoring on the T95 tank destroyer. Fixed issues with
incorrect display of penetration marks on mantlets and guns of
several vehicles. Fixed minor discrepancies between damage models
and visual models for the following vehicles: StuG III Ausf. G,
Panther, M8A1, SU-152. Display of exhaust fumes for the M44 SPG
fixed. Matchmaking chart for 9.3.

Update 9.3 Public Test Patch Notes