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Update 9.3 Public Test Patch Notes

Дата: 04.09.2014 16:54:26
Ectar: Patch Notes for Version 9.3 Common Test 1   Next version of the Strongholds mode implemented with new functionalities, as well as updates to existing features which are available for testing. New high-tier light tanks added: U.S.A.: T37 (Tier VI), M41 Walker Bulldog (Tier VII), T49 (Tier VIII). U.S.S.R.: LTTB (Tier VII), Т-54 Lightweight (Tier VIII). Germany: Spahpanzer Ru 251 (Tier VIII). The M24 Chaffee Tier V American light tank fully rebalanced. The KV-1S Soviet heavy tank fully rebalanced, Tier changed from VI to V. Old model of the tank replaced with HD quality visual model. The KV-85, a new Soviet heavy tank, added to Tier VI to replace KV-1S. The T-34-85M, a new Tier VI Soviet medium tank added for testing. Models of the following vehicles reworked in HD quality: Т-34, IS-7, ISU-152, M5 Stuart, M3 Lee, Jagdpanther. Enhanced Suspension module for the M46 Patton tank added. Pz.Sfl.V Tier VII German tank destroyer renamed to Sturer Emil. Suspension durability for Tier V–VIII light tanks increased. The Murovanka map fully reworked; dimensions of the map increased from 800х800m to 1000х1000m; some features of gameplay on the map rebalanced. Visual effects of explosions and burning added for the following environmental objects: tankers, barrels with fuel, cars, canisters, munition boxes. Design of the top panel of the Garage reworked. Following effects of vehicle destruction have been overhauled and expanded: ammunition burning, ammunition exploding, fuel exploding, destruction by ramming and by falling, knocking out of crew, vehicle “drowning” and basic vehicle destruction. Information about the quality of connection in the server selection menu added Chat panel in the Garage reworked: new style of buttons, new mechanics of tab opening, panel scrolling, online player count and the count of players in the Contact list. Interfaces of battle mode selection, Platoon creation and the Invite Players screens reworked. Disciplinary penalties for the following instances of unsportsmanlike conduct added: inaction in battle, exiting the battle before vehicle is destroyed, self-destruction. Awards from the Battle Heroes category can now be obtained by multiple players. Set of easily-obtainable awards added: Shellproof, Battle Buddy, Spotter, Fire for Effect, Fighter, Duelist, Demolition Expert, Arsonist, Bruiser, Hand of God, Eye for an Eye. Added bonus to Combat Experience which rewards vehicle non-penetration/ricochet, applicable only when an enemy shell hits the vehicle’s hull (original trajectory of the shell must cross the hull), but does not reduce its HP. Mechanics of a shell’s ricochet after it hits a vehicle reworked: now it continues to move instead of disappearing. Sound filter inside the vehicle’s turret reworked. Removed following awards for the Historical Battles mode with no progress bar: Guardsman and History Maker. As a result of statistics analysis, excessively high values for obtaining Marks of Excellence lowered. Tier VIII–X vehicles with transmission in the front are no longer set on fire when a shell hits the transmission. Effect of tracers on ricochet improved. Some memory leaks in the battle fixed. Some crashes and hang-ups of the game client fixed. Performance of the game client on some PC configurations improved. Playback of sound effects optimised. Consumption of video memory reduced. Fixed issue where a player could not send a complaint about an ally with the reason “Inaction/Bot” in the battle results window. Fixed issue where shell tracers were displayed on the opposite side of the vehicle after non-penetration. Fixed some issues with the interface in Strongholds. Fixed brief rotation of the vehicle upon its spotting in some cases. Fixed issue, where, upon spotting a vehicle, its tracks were displayed first, followed by the vehicle itself. Fixed foliage display on medium and long distances with SLI enabled on standard graphics. Now if a vehicle drowns after its track has been hit, the vehicle will count as destroyed by the player who hit its track. Fixed issue with the screen resolution reverting to its default setting after a game client restart. Fixed issues with a tank’s turret falling through the ground after being torn off. Fixed some issues with interface in the Team Battle mode. Minor bugs fixed in visual models of the following vehicles: Tiger I, M7,M103, SU-100. Display of Emblems and Marks of Excellence fixed for the following vehicles: M18 Hellcat, T34, SU-122-44. Fixed issue with the 120 mm AT Gun T53 mantlet armoring on the T95 tank destroyer. Fixed issues with incorrect display of penetration marks on mantlets and guns of several vehicles. Fixed minor discrepancies between damage models and visual models for the following vehicles: StuG III Ausf. G, Panther, M8A1, SU-152. Display of exhaust fumes for the M44 SPG fixed.     Matchmaking chart for 9.3.    

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