Fixes
Дата: 31.07.2014 13:24:51
Ectar: Minor bugs in damage boxes for T32, IS, T54E1, M8A1 and Object 430
fixed. Minor bugs and defects in visual models fixed for the
following vehicles: T-34-85, Pz.Kpfw. III, Pz.Kpfw. IV Ausf.
A, ISU-152, SU-122A, M18 Hellcat, M3 Lee, M4A3E2 Sherman Jumbo,
Tortoise, Black Prince, Conqueror Gun Carriage, Pz.Kpfw. IV Ausf.
D, Sturmpanzer I Bison, Pz.Kpfw. B2 740 (f), Tiger I and Type 4
Chi-To. Fixed rare cases of the client hanging-up when loading a
battle. Some errors in autodetecting graphics settings fixed. Issue
with Auto-Aim targeting too low, below the underbelly of a vehicle,
fixed. Bugs in the order of switching between allies in the
Postmortem mode fixed. Minor interface bugs fixed. Certain bugs
with application failures and crashes fixed. Fixed the bugs with
blown-off tank turrets disappearing underground. Certain issues
with the lack of synchronisation of the vehicle position on the
server and the player’s client fixed. Certain bugs related to
memory leaks when joining/leaving a battle fixed. Certain bugs that
occurred during battle playback fixed. Fixed the issue with the
doubling of the trajectory of friendly artillery shots in some
conditions. Fixed the glitch that caused all enemy vehicles to
appear on the map at the end of a battle. Occasional false
notifications of setting enemy vehicles on fire fixed. Certain bugs
that occurred during battle playback fixed. Fixed the issue with
the doubling of the trajectory of friendly artillery shots in some
conditions. Fixed the glitch that caused all enemy vehicles to
appear on the map at the end of a battle. Occasional false
notifications of setting enemy vehicles on fire fixed. Red lines at
the junction points of landscape textures, that appeared when using
the old renderer with antialiasing on, fixed.
Fixes