General Changes
Дата: 31.07.2014 13:12:27
Ectar: Models and textures of all vehicles in high-definition quality (HD
vehicles) reworked for better display when graphics settings are
set to medium or low. Items of the context menu of the tank
carousel in the Garage changed to be consistent. Effect of
vehicle’s ammunition burnout added. Changes to the effect of ammo
rack explosion made. Some effects of shells hitting various
surfaces reworked. Display of HD vehicle models changed. From now
on, only the player’s vehicle will be displayed in maximum HD
quality. Levels of detail for various display distances reworked
for vehicles in HD quality. Improved the textures of certain
vehicles. Green/red line in Artillery mode reworked. Now, when a
vehicle crosses the intended shell flight path, the line turns red.
Fixed the issue with vehicles twitching when turning on inclined
surfaces. New option in settings to disable foliage transparency
between the camera and the player’s vehicle is now available (to
improve performance of low configurations). Vehicle explosion
sounds reworked depending on weight differences. Average damage
percentage for the Marks of Excellence that are displayed in the
tooltip have been changed from maximum to current. Volume of
gunshot sounds reworked depending on shooting distance. For certain
vehicles, turret traverse sounds that were recorded incorrectly
were reworked. Damage with HVAP M93 premium shell fired from 76 mm
Gun M1A1 and 76 mm Gun M1A2 set equal to the damage with standard
shell for these guns (from 110 to 115). Previously the premium
shell dealt 5 points of damage less than the standard shell.
Removed all scenarios of historical battles from the game. Tank
destroyer SU-85i added to the in-game shop. Any progress toward
unearned medals is removed. Received medals will remain and will be
normally displayed to players.
General Changes