Реклама | Adv
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
Сообщения форума
Реклама | Adv

Improved Field Modification: How It Works

Дата: 09.08.2021 11:39:04
View PostDexatroph, on 06 August 2021 - 05:28 PM, said:   Hey,   short question, because I didnt find anything in the article or video about it. From which  categories i can chose for the 2nd slot on SPGs. I gave feedback as others that scouting and survivability is not that useful and just a waste of an option. Can you confirm that this has been taken into account and have been changed or does SPG still run around with this two useless options for the category on tjhe 2nd slot when it is realeased with 1.14?   I'm sure that many beginners might put a camonet on their SPGs, but that not change the fact that this isnt useful. I would rather see something that supports skill and more dynamic gameplay (category: mobility) on SPGs.   Thanks for letting me know. :)    

Dwigt: Yes I remember your comment and I personally added it to my report :) Thank you for providing meaningful and constructive feedback, the thing that we were exactly looking for in those threads. I am not sure as of now what was changed and rebalanced in the final version of this feature but we will get to know soon when it is released. Even if it was not changed, we will keep an eye on it and make changes if needed. Hopefully this time we will be getting more similar feedback on those specifics.08:48 Added after 8 minute

View Postarthurwellsley, on 07 August 2021 - 12:41 PM, said:   If players turn off Accelerated Crew Training in the garage on elite tech tree tanks and premium tanks they will begin to accumulate experience on those tanks. This weekend there are also experience specials.   Will the experience accumulated on tanks now count towards the experience needed for Field Modifications when 1.14 goes live?   So if for example as a result of playing this weekend my Object 140 ends up with 28,001 experience, after the patch will it automatically have the first tier of Field Modifications?

Dwigt: Yes, the XP you currently have on your tanks (or Free XP) will be usable to unlock the standard modifications when the Field Modification feature comes to the game.08:57 Added after 18 minute

View PostRagnaguard, on 08 August 2021 - 10:26 AM, said: i bet it was 70%..........   u sound pathetic..... u even realize that? u wonder why the player base trusts absolutelly nothing from what u say? how many players u had last year, how many u have this year and tell us teh actuall number of surveys that was released, what percentage of ur playerbase is the ones who answered the surveys (and what percentage of surveys reached u and did not magically disappeared as this forum has repeadetly reported ).. i am amazed by 2 factors.... 1st ur level of inconvenience and 2nd the stupidity of playerbase that just buys and does not think ONE day ahead........... u still wonder why u sinking?

Dwigt: 70% of the players who participated and we told you that more than 20k players (globally) answered our survey after the sandbox tests. That's not new information, you can go and look it up in the thread. Same for the SPG and HE sandbox participation numbers. We encourage you to go on the sandbox and taking our surveys, we constantly tell you that this is the most efficient way for both you and us to hear your feedback and make a change. We are well aware that not everyone will or is able to try the feature on sandbox, that's why we have community managers, gathering your opinions and impressions from the forums and other channels and sending it to the devs. Doesn't mean that this what the majority wants or that will/won't make it to the game. I can repeat the same stuff over and over again or you can, unfortunately, decide not to trust me, it is up to you, but I am doing my best sharing the feedback I get from you and the info I get from our dev team. 

Реклама | Adv