Дата: 09.08.2021 11:39:04
Dexatroph, on 06 August 2021 - 05:28 PM, said: Hey, short question, because I didnt find anything in
the article or video about it. From which categories i can
chose for the 2nd slot on SPGs. I gave feedback as others that
scouting and survivability is not that useful and just a waste of
an option. Can you confirm that this has been taken into account
and have been changed or does SPG still run around with this two
useless options for the category on tjhe 2nd slot when it is
realeased with 1.14? I'm sure that many beginners might put
a camonet on their SPGs, but that not change the fact that this
isnt useful. I would rather see something that supports skill and
more dynamic gameplay (category: mobility) on SPGs. Thanks
for letting me know.
Dwigt: Yes I remember your comment and I personally added it to my report

Thank you for providing
meaningful and constructive feedback, the thing that we were
exactly looking for in those threads. I am not sure as of now
what was changed and rebalanced in the final version of this
feature but we will get to know soon when it is released. Even if
it was not changed, we will keep an eye on it and make changes if
needed. Hopefully this time we will be getting more similar
feedback on those specifics.08:48 Added after 8 minute
arthurwellsley, on 07 August 2021 - 12:41 PM, said: If players turn off Accelerated Crew Training in the garage
on elite tech tree tanks and premium tanks they will begin to
accumulate experience on those tanks. This weekend there are also
experience specials. Will the experience accumulated on
tanks now count towards the experience needed for Field
Modifications when 1.14 goes live? So if for example as a
result of playing this weekend my Object 140 ends up with 28,001
experience, after the patch will it automatically have the first
tier of Field Modifications?
Dwigt: Yes, the XP you currently have on your tanks (or Free XP) will
be usable to unlock the standard modifications when the Field
Modification feature comes to the game.08:57 Added after 18 minute
Ragnaguard, on 08 August 2021 - 10:26 AM, said: i bet it was 70%.......... u sound pathetic..... u even
realize that? u wonder why the player base trusts absolutelly
nothing from what u say? how many players u had last year, how many
u have this year and tell us teh actuall number of surveys that was
released, what percentage of ur playerbase is the ones who
answered the surveys (and what percentage of surveys reached u and
did not magically disappeared as this forum has repeadetly reported
).. i am amazed by 2 factors.... 1st ur level of inconvenience and
2nd the stupidity of playerbase that just buys and does not think
ONE day ahead........... u still wonder why u sinking?
Dwigt: 70% of the players who participated and we told you that more than
20k players (globally) answered our survey after the sandbox tests.
That's not new information, you can go and look it up in the
thread. Same for the SPG and HE sandbox participation
numbers. We encourage you to go on the sandbox and
taking our surveys, we constantly tell you that this is the
most efficient way for both you and us to hear your feedback and
make a change. We are well aware that not everyone will or is
able to try the feature on sandbox, that's why we have community
managers, gathering your opinions and impressions from the forums
and other channels and sending it to the devs. Doesn't mean that
this what the majority wants or that will/won't make it to the
game. I can repeat the same stuff over and over again or you
can, unfortunately, decide not to trust me, it is up to you, but I
am doing my best sharing the feedback I get from you and the info I
get from our dev team.