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Update 1.13 - General Feedback

Дата: 25.06.2021 00:34:42
View PostHitullo, on 23 June 2021 - 10:28 AM, said: Hi guys, why reworked Intuition is working only for first shell in double-barrels and Italian autoloaders? Its complete nonsens, is it going to be changed?   Like you have fully loaded clip on your progetto, you want to change it fast to gold rounds and the first shell is 2,5s and rest are fully-time xD

Dwigt: The Intuition perk only works on the first shell for double barrels and autoloaders. (It was always the case even before the revamp iirc)Reason why it works like that, is because the skill is supposed to reduce the preparation time for a shot when changing the type of the shell. Autoloaders and double-barreled guns are ready to fire after the first shell is loaded. You already have this advantage in double barrel tanks and autoloaders. 

View PostFozzy50, on 23 June 2021 - 04:14 PM, said: How Commander Camera works ?

Dwigt: You can zoom out even more now when you're driving in tactical view "3rd person" 

View PostAres9021, on 23 June 2021 - 06:36 PM, said: I don't get why we still complain when WarGaming had a 50+ pages of complain regarding the update and still they introduce into main game :)))) Facebook groups lots of people complain about the HE changes , forum steam and so on .. YouTube and WarGaming are ... sleeping =)))

Dwigt: We already had a similar discussion during sandbox and Crew 2.0 I believe. You can count the number of posts and how many individual posters there were in those threads than read the feedback they provided. Look for the constructive feedback.Because Heat and I do that when compiling your feedback and then compared it to the feedback we got from different channels. Feedback from the forums is important to us but keep in mind that we also have different channels regions and that thousands of players participated in the in-game survey.  

View PostAres9021, on 23 June 2021 - 07:36 PM, said: Btw guys did you all saw that on this new topics we didn't have any replay from any moderatos nothing new ... feedback or something they don't give a F regarding players or the feedback of the community 

Dwigt: Please do not mix up things to and go off topic. We are busy gathering and compiling the feedback as well as covering other channels, topics and working on several projects.If we did not post in a thread, it does not mean we are not reading the discussion and monitoring the sentiment for our reports. 

View Postwolfsrain, on 23 June 2021 - 08:12 PM, said:   According to WG, 70% of people that answered their survey via carrier pigeons liked those changes. Just like the same people are liking the new Field Modifications, Crew 2.0 and so on.

Dwigt: Well those same people who provided their feedback in the in-game survey, on the forums and on different channels managed to cancel the first Crew 2.0 proposal, New Balance from last year, changes some aspects of Equipment 2.0... Your feedback can change and is being forwarded to the devs. We wouldn't spend our time and resources on sandbox and compiling feedback reports if we are just making up numbers :)  

View Postdiegoepoimaria, on 24 June 2021 - 08:21 AM, said: Hi all   Does anyone knows exactly how the new intuition perk is working ?
And if I have 2 loaders and only 1 have it, how sould it works? Because, in the description it says that IF 2 loaders have it, then the average is considered, but what if only one have it ?   :D  

Dwigt: Intuition perk does not have the chance factor anymore but will reduce your reload time when switching between fully loaded shells. The reduction time can go up to 60% or even more of you base reload time.
Tested it on the FV215b 183 yesterday. You can see it here if you would like. 

The description seems to confuse some of you, that is why we have reported it and we might look into changing the description to make clearer. Depends on the feedback ofc. Afaik in tank with 2 loaders, both should have the perk (even if not fully trained) to activate the skill. It will take the average level.  

View PostSmegTheNoob, on 24 June 2021 - 10:45 AM, said:   Yeah, well, if the 60TP and 705A were the source of all the complaints about HE. Then Wargaming could have just nerfed those tanks. But that was too hard for them to do. So instead they screw every other HE dependant tank in the game. Then they screw arty because they are too incompetent to just limit the number of arty per team.

Dwigt: The goal of the SPG changes was not to nerf or to kill the class. We do not want that. We wanted to make the gameplay more interactable and move away from some of the frustrating aspects that non SPG players complained about.
We do not limit SPGs per team not because we are incompetent but for several reasons that we openly talk about, like queues and MM.

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