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Update 1.13 CT1 - New Tactical Features to Counteract SPGs

Дата: 09.06.2021 15:22:57
View PostgunslingerXXX, on 30 May 2021 - 06:57 AM, said: It's the next P2W step. Some are actually happy they are allowed to buy another advantage. 

Dwigt: How is that a P2W step if it will be available just like any other perk/skill in the game for all the players? 

View PostAres9021, on 09 June 2021 - 11:09 AM, said: Some time ago there where a mod where you could see from where arty take a shot , and WarGaming said that this mode is illegal , now you want to introduce this into vanilla , think about the SPG players they are still you're costumers .   Before you all comment about aa SPG broken and so on , the people that are writing here is very small compare to those that play the game and don't use the forum . I know a full clan that don't use the forum 100 ppl , so....before you can say something about the SPG think of the rest of the players from the game that still love arty.  And yes , I don't like the stud mechanics , and I can't play with arty don't have the patient to aim and do some dmg. 

Dwigt: The shell tracer, the Sound Detection perk and the shell marker on the map will not reveal the exact location but will give you an idea where that shot came from so you can avoid it. It will not show you the exact square or pin the SPG on your minimap. Big difference.  Thank you for saying that "the people that are writing here is very small compare to those that play the game and don't use the forum". :) The feedback on the forums might differ from the one we get on other platforms or in-game survey.

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