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Update 1.13 CT1 - General Feedback

Дата: 07.06.2021 18:10:04
View PostTrostani, on 07 June 2021 - 02:14 PM, said: LOL, so in old HE mechanic there was not possible to penetrate EBR hull? In such case there are no changes so lack of benefits from new system. You advertised new system that decreasing damage to heavy armor will be be compensated by easier penetration soft targets but in CT2 you removed all benefits and only stay decreased damage to hard targets. Oh, not counting premium HESH ammo with at least double penetration value compared to typical HE shell. And going back to EBR hit by HE example: Old mechanic: hull hit - penetration and massive damage, wheel hit - moderate damage and chance for damaging wheel/modules New mechanic: hull hit - penetration and massive damage, wheel hit - nothing happens. WTF, is it called balance?

Dwigt: I am specifically replying and talking about the changes between CT1 and CT2. 
The spaced armor effectiveness has been increased and that includes screens, fences and wheels since in CT1 screens turned out to be very ineffective and based on the feedback gathered from the community and CCs we decided to decreased the penetration of HE shells when going through spaced armor. In the case of the EBR hit by HE, your HE shells will penetrate the wheels (lose some penetration value) but will still be able to pen the hull if you hit it. Maybe this video from RagingRaptor can help  

View PostKessu, on 07 June 2021 - 02:51 PM, said: 1-2:If we are going to lose that only thing what was supposed to be so called compensation for lost mechanic. Isnt it bit fun to even say that spaced armor effectice increace is not nerf for HE ? Does it do work same way  against ap/apcr or even heat shells ? If it is reasonable totally lose way to penetrate anything trough tracks then How that is not a nerf ?   3:So you are either limiting any test for only 10 tier tanks by simplicy or dont  even want to do lower tier test for data gathering. How you are going to push that update out for live sever in next patch even we dont have  any realistic data to do adjusting ?   Not a single battle for t6 medium,hetzer, M4 sherman,pzIV,O-I,sherman jumbo,kv-2,black bulldog,ebr 75 fl, that new Kampfpanzer 07 T49,FV4004 Conway,type-4 heavy Do i really have to test those tanks after HE is already nerfed next to pointless and maybe in couple months with enought complaining you will remove 0.02 points from turret dispersion and other very massive buffs like kv-2/r already received in supertest ?   Sory but as owner way too many prenium tanks im more than worried how you guys are treating paying customers. That attitude is really bad.   4-5: Yes focuspoint is only thing what is clear in whole circus. It is least nice how you dont even deny anymore how this is for community contributors with more purple ratings than scales are supposed to go. And no your average player wont get even close same benefit from this as guys mentioned above. Those people already have everything what this game can give with ultimate crews in cw/maraton tanks with full pumped bond equipments.   He was mostly only way to do anything to those guys in begin with when maps started to get smaller and have nice hulldown spots in chokepoints. Note:That so called buff to heavies does not include german or japanese tanks because those things have flat armors and are spammed down by gold like there is no tomorrow. And will be spammed to death in tomorrow by gold.          

Dwigt: 1-2 Is it reasonable to penetrate screens or any type of spaced armor without losing pen value? If we are increasing spaced armor on certain parts of certain vehicles it's because the armor was not working as it should in that case and it should add more armor against all types of shells not only HE. 3- We are not limiting the tests but on the contrary we are encouraging players to go and play all tanks and tiers to help up gather the data. However, we can not force our players on those servers to play on specific tiers. More players will be playing those tanks and lower tiers on the live servers and we will be monitoring them closely to see what changes are needed.4- So the HE changes are not here to please certain part of the community. The decision to move forward with those changes was taken after 2 rounds of testing on the sandbox where players from different skillset and regions participated and provided feedback. And just to be clear, CCs don't get fully trained crews, bonds or bond equipment... They do get tanks (some times on trial) so they can play it and show it to their communities. They are skilled players and that has nothing to do with us :) 

View PostMaltratatoru, on 07 June 2021 - 02:01 PM, said: If you don't remove the arty mission then you will force players to play a class they don't want to, just to get some orders.... And doing so the other players will suffer.   If you give the sound detection to radioman that will do nothing, because on lots of tanks the commander IS ALSO the radio man. WG, for once in a life time, can't you just do something right from the start? Just merge the sound detection skill with the sixth sense already , and be done with that.

Dwigt: You are assuming that all players playing arty are playing it just to complete their personal campaign missions and they hate it.If you hate playing arty you can always use your orders and skip the missions.

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