Реклама | Adv
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
Сообщения форума
Реклама | Adv

Japort map Supertest Updates and Gameplay

Дата: 21.05.2021 13:15:21
Dwigt: Greetings commanders,Fresh updates from the Supetest as the Japort map rolls to the intermediate Supertest stage. Currently in the Artwork stage, we want to test the gameplay component of the locations. 1_japort.jpg 2_japort.jpg Major combat directions on the map: 1) Major combat direction for heavy tanks that can be divided into several sub-directions:· Farther bypass along the water. Medium-danger zone that requires much time. Heavy tanks are mostly protected from SPG fire. However, there are some areas that are exposed to long-range enemy fire.3_japort.png4_japort.png Passage through the center of the zone. This is quite a dangerous direction with a large number of areas exposed to enemy fire, including SPG fire.5_japort.png6_japort.png Passage through the bunker. The most protected direction on the map, perfect for vehicles with strong frontal armor.7_japort.png8_japort.png 2) Major combat direction for rapid light and medium tanks. Areas above the the bunker enable control over quite a large part of the map.9_japort.png10_japort.png 3) Major combat direction for medium tanks. In this area, medium tanks can fire at long range and push the enemy back, reducing the distance to the opponents.11_japort.png12_japort.png 4) Positions for sniper vehicles to repel enemy attacks or control important positions on the map.13_japort.png14_japort.png Let us what you think of the map and how would you approach it!Good luck and take care :honoring:

Реклама | Adv