Sandbox 2021: Try Out Crew 2.0!
Дата: 23.02.2021 18:51:43
T_mat, on 23 February 2021 - 02:58 PM, said: Hi Dwigt, Sorry if I’m repeating some questions that maybe are already asked, but it’s still not clear to me how a special crew will come out of the conversion. Let’s take my AMX13-90. It has a 6 skill full zero skill crew of 3 girls. The 3 girls will be converted into Instructors, that part is clear.
But will there still be a crew in the AMX13-90, since the girls are “gone”? (And if there still is a crew in the AMX13-90, will it have the experiencepoints equivalent of a 6 skill crew of that of a normal 5 skill crew?)
Dwigt: Yes you got that right.The 3 "Girls" are now instructors and each
of them will give you extra skill points and certifications. So
they still will give you an extra bonus unlike other normal crew
members.The 3 girls will not be merged into a new commander. You
will have a new entity "The Crew" that will receive all the XP from
now on.Hope that answers your question.
BassmanFromHell, on 23 February 2021 - 03:04 PM, said: So what replaces Brothers in Arms perk? Dwigt: Brother In Arms skill was now replaced with a new skill called
Coherence.
_LongRangeSniper_, on 23 February 2021 - 02:24 PM, said: @dwigt My only comment so far is on the amount of gold/free
XP I have paid to get my current crews. I have the BatChat,
BatChat ap and AMX 30 in my garage. All with good crews, and I
guess some gold/free XP invested in there. (i.e. real money spent).
In crew 2.0 I no longer need two of those crews.
# I need one crew for ALL
these tanks.
What do WG expect me to
do with the crews I no longer need, for tanks I don't want to play,
and I spent real money to get those crews that you have now
devalued?Dwigt: I'm not sure if it was you who asked the question on the stream,
but it seems that there are similar concerns.For now, we do not
plan on merging crews. Keep in mind, it's still on Sandbox.You will
get to keep the those 2 new crews in your dormitory, you would be
able to retrain them and use them on new lines or tanks or maybe
use them in other game format with a different setup and
configurations like Clan Wars for example.
Gremlin182, on 23 February 2021 - 02:35 PM, said: Watched the video went to the sandbox test watched it again Entered
test server I just stared at it trying to get my head around the
changes. Basically all my crews are now reservists ok And I have to
go through them all putting them back into my tanks and redo the
skills. My problem. I have 352 used garage slots which
apparently translates into 191 tech tree tanks there are also 149
premium tanks 11 reward tanks and some expired rental tanks.
So 191+ crews I have to recreate and you want us to redo the skills
with a view to having balanced and better trained crews
rather than the standard skill sets we tend to use now. This is
going to take an enormous amount of time to do time I would much
rather use playing the game. You talk about the problem of some
crews having 5 crew members and others 6 leading to say a loader
less well trained. Then later on state that a crew that has six
crew members now will still have six crew members after the change.
Wait what ! I thought the idea was to get away from that
problem but then it seems it doesn't I am just feeling overwhelmed
by the task ahead Suggestion make the changes but just leave
the crews in the tanks they presently inhabit. Then allow a free
reset of all crew skills for all crews and no time limit on
this we can take a week a month six months or several years.
The crews work exactly as they do now even with their less than
perfect skills untill we change them. I Like the idea but
really do not want to be forced to rush redoing all my crews even
for tanks I am not playing at the moment. I still have tanks I have
not sorted out equipment for yet. I do it as and when I decide to
play them. I am happy to compromise on the tank crews redo
as long as there is NO time limit involved, quite happy for some of
my tanks to be empty and crews remaining as reserves indefinitely I
will get round to them when I can. If you are going to force me
into making decisions and giving me a month or less to do it all
then we have a problem. Dwigt: Afaik, there will be no time limit to reroll your crew. You still
need to do it manually whenever you're ready. But I forgot to
mention (my bad, I apologize) that you won't be getting any XP on
the crew and only Sixth Sense will be working.Players with a lot of
premium vehicles will have a lot of crew to move around. Noted, and
we'll try to see if something can be done about it.
grasho, on 23 February 2021 - 02:34 PM, said: I’ve tinkered with a couple of crew, and I don’t mind the Crew 2.0
concept. Having to retrain around 200 crew will be time
consuming and a bit tedious but I prefer being able to select my
own skills than let WG decide for me. I can live with that.
There are a a lot of skills, and it will take me a while to
understand them, but I feel it allows me to create crews that
better match my play style. I like that.Highly experienced crew will make some tanks / players OP. I can see this becoming annoying at high tiers and encourage seal-clubbing at low tiers, especially with the ability to have one crew work in three tanks. Imagine having your 75 skill tier X medium crew transferring (free of charge) into a tier 3 med? That’ll be nasty for the noobs. My main concern (which is similar to my Equip 2.0 concern) is that the “one crew, three tanks” concept will leave me with a lot of unused crew and wasted associated time, effort, and purchased gold / crew books / premium account used to train those unused crew. The change to Crew 2.0 will deny me the benefits (crew experience) that I have gained by previously purchasing gold and premium account time, effectively removing the benefits I have purchased. Please WG, for once, play fair and allow us to merge unused crew with the crew we use.
Dwigt: As I said earlier, we're not planning on adding the "merge" option.
We'll see about that after the sandbox and the results.You can
still retrain those extra crews for different lines
or different game modes like Clan Wars with different skills.I
edited my first reply, crews that you decide to leave on the tanks
will not receive XP and only Sixth Sense will be working.
Sandbox 2021: Try Out Crew 2.0!














