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Update 1.10 Release - General Feedback

Дата: 03.08.2020 19:03:24
View Posthennyjr, on 03 August 2020 - 02:26 PM, said:   Again I am very sorry but no it isn't feedback Sael, but let me give you some feedback why it isn't.   As a mechanical engineer myself I can't just say "I like it", "it is good", "I don't like it" or "It is bad" when I have to give feedback about a new machine that has been developed and tested. I don't get away with that, the company where I work for is never going to accept that from me.. When I have to give feedback I have to make a document for the department that has to further develop the machine they aren't satisfied with empty statements(comparable to what the surveys are). the machine is never perfect the first time. So I have to give them feedback about my findings of the tested machine. I have to tell them what is good or not and why it is.   When 70% say they don't like a change for example it still isn't feedback, nor is it when they say they like the changes. They at least have to tell what they like or don't like about the changes. otherwise it is just a useless statement people make. nobody says you only should gather negative feedback, but it is important to value the surveys on relevance. when a minority of a group say they don't like something but they give actual relevant examples and explanations it is far more valuable then when people just say they like something without any provided examples and explanations.    It is comparable for when a restaurant gives you the opportunity to test some new food they want to put on there menu and ask you for your feedback. It is useless for the restaurant when people just say "I like it" or "I don't like it". they want to know what you liked or disliked about the new dishes.  

Dwigt: We do provide extensive feedback with examples and links so we can give a clear representation of your opinion to our devs. It's more than a simple like/dislike.The thousands of players that went on the sandbox server and tested the changes, including yourself, probably liked it and the majority that Sael is talking about agreed with these changes.
The general opinion on the forum can sometimes be driven in one direction, which is totally fine, but not everyone is not necessarily the only opinion out there as not everyone is present on the forums and not everyone is willing to share his opinion. We have for example 18k views and 560 posts.  

View PostGalaxy_class, on 03 August 2020 - 02:41 PM, said: @Dwigt - Can we have an explanation of how the Commanders Vision System works? There is confusion about the values it has and was difficult to test on the test servers as the meta was so different from the normal game.    With all bonuses, CVS has a -32.5% camo removal rating. Does this straight up remove 32.5% of another tanks total camo value if the conditions are met, (i.e. a tank with 32.5% camo would go down to zero camo), or does it remove 32.5% of the enemy tanks percentage, (i.e. a tank with 32.5% camo would go down to 21.9% camo, almost a third less)?    No-one has been able to explain this so far and it will be an important factor in how the game is affected. 

Dwigt: It should remove a percentage from the total enemy concealment value.
Just to be sure I will confirm it tomorrow :)  

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