[Sandbox] Equipment 2.0 Test Kicks off June 2
Дата: 29.05.2020 17:07:19
Zamieszki, on 29 May 2020 - 01:52 PM, said: Some of these new equipment pieces are gamebreaking.... Like
for example: improved consumables jamming device commander's vision
system experimental powder these can cause massive gameplay issues.
Denton_0451, on 29 May 2020 - 01:54 PM, said: You come up with some really interesting changes then quickly mess the whole thing up.
How about allowing us to have different loadout setups for different gamemodes or even better, for different maps? For example a light tank with a scouting focused loadout is handicapped on Himmelsdorf, focusing on mobility or gun handling on that map would be way more useful.
Dwigt: This is why we want you to go and test these equipment pieces on
the Sandbox server and give us your opinion.
I can see Jamming device used to counter a camping ELC in a bush for example.
I can see Jamming device used to counter a camping ELC in a bush for example.
Denton_0451, on 29 May 2020 - 01:54 PM, said: You come up with some really interesting changes then quickly mess the whole thing up.
How about allowing us to have different loadout setups for different gamemodes or even better, for different maps? For example a light tank with a scouting focused loadout is handicapped on Himmelsdorf, focusing on mobility or gun handling on that map would be way more useful.
Dwigt: If I get what you're saying, you want different loadouts for every
tank that you can change depending on the map or event like the
loadout system in CoD?
We want the players to equip their tanks with the right pieces and not because these are free like a camo net on a Heavy Tank.
We want the players to equip their tanks with the right pieces and not because these are free like a camo net on a Heavy Tank.
[Sandbox] Equipment 2.0 Test Kicks off June 2