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[Sandbox Results] New Balance: What's Next?

Дата: 20.02.2020 12:41:41
View PostMrgi92, on 19 February 2020 - 03:14 PM, said: I also did not even find the survey. Is it suposed to appear in sandbox client or in regular game?

Dwigt:  It should appear now in the live servers. 

View Posthipper101, on 19 February 2020 - 03:18 PM, said:   Did not get any survey either. i Completed all 3 missions on sandbox server thou.

Dwigt:  If you did that yesterday, it's possible you didn't receive it because of the technical issue. It should pop up on the live servers starting today. 

View PostArtur__Rosiak, on 19 February 2020 - 03:21 PM, said: I'm really not happy the tech tree changes got a green light. They say that the tanks removed from the tech tree from tiers VI-X will be purchasable for credits, but I simply don't trust WG and I'm sure they will be overpriced, and being sold only on BM (and maybe for a short time for those who researched the vehicles but didn't have them in the garage). Also it just feels unnecessary, if someone finds it too difficult to see through the current version of the tech tree, then sorry but he's a half-wit and getting him to X tiers quicker is a big mistake, as he's going to be just as braindead on the battlefield. Not to mention many low tier tanks are abysmal and having an alternative choice to get to a higher tier was nice.    At least the HE changes won't make it through, but that also mean the shell rebalance proposition failed once more and we won't get it this year.  So... The tech tree streamlining, which was also criticized for various reasons, will go to the live servers.   The HP increase (at least for the lower tiers) will go further. Not thrilled with any. The low-tiers always had those fast and furious battles, something that made them fun.    No explanation about the reworked and the added vehicles. At least tell us if they are being reworked to make them more attractive to the player base or if they stay as such. The performance of those was abyssmal in the current form.   And please, if you remove the tier VI - IX vehicles, keep their customization. Some people like to play those in a way, others may want a different thing (Jumbo is one such example). Tier X vehicles are already at their best configuration. But the lower tiers can offer a varied gameplay, players having their own favorites (here's another example - AMX65 played with the first turret and gun). So, if you remove vehicles and let us keep the ones we own, allow us to fiddle with their configurations. 
The ammo rework wasn't popular, as it was expected. None of the solutions, proposed by the players, was accepted. So, no surprises here.    The SPG rework also failed. The more powerful HE shells proved ineffective, people reverting fast to the standard HE shells. The AP shells were inefficient, too, as those are requiring a better aim and shell velocity.    So, welcome to tier VI seal-clubbing. It should be fun to see the clueless new players thrown directly in the fire, after the removal of most of the tiers I - V tanks. Poor newbies won't understand what hit them and why.  

Dwigt:  We are not removing tanks from the game, they're just being moved from a tab to another! You got used to the tree as it is, good for you. You will still have the "moved" tanks in your garage and you will still be able to play them or buy the ones that you don't own, but many players and especially newcomers won't necessarily agree with you. Once someone reaches Tier 6, he will be able to go back and buy/research different lower tier tanks and choose the tanks he wants to play instead of grinding and spending credits and xp on tanks he wouldn't use.  From my own opinion, a new clueless player can always go and buy a Tier 6 or 8. You can get your free tier 6 anyway. 

View Postwolfsrain, on 19 February 2020 - 03:17 PM, said:

Dwigt:

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