Supertest News: Minsk changes
Дата: 08.07.2019 13:03:18
Actinid: Hello everyone, Minsk Map Testing: What’s Next? The
Minsk map refinement testing is in full swing: we’ve elaborated two
adjusted versions of the location and today we put them into closed
testing.
1) First version The first version
will see three main game areas redesigned: the city blocks around
the circus, the map’s open ground and the blocks clustered around
the ‘Victory’ obelisk. ∙ To provide for a wider variety of
tactics, we’ve made the built-up area behind the buildings topped
with huge red letters reading “ПОДВИГ НАРОДА БЕССМЕРТЕН” (“The
People’s Deeds Are Immortal”
available
to battle in. 
∙ The terrain in the northern part has been
lifted thus allowing for more intense battles on the map’s open
ground. Also, the ford has been covered a bit to make it harder to
shoot through from a distance, while the stairs are now wider to
allow for easier crossing of the water barrier. The position for
TDs in the upper-left corner has been revised, too: the shrubbery
has been thinned, and a newly added small hill is now providing
cover from fire.


∙ The central part has been complemented with
higher grounds to make it easier for light tanks to survive in this
area. ∙ The number of objects blocking shooting through from
a distance has dwindled: among others, a part of the white fence
along the avenue has been removed. 

∙ The site planning in the western part (the area by
the circus) has been reworked dramatically: now the backyards are
more spacious and accessible to battle in.
2) Second version The other variant features
the above-mentioned adjustments plus a new edifice has been erected
by the northern base in order to make up for the improved positions
by the circus and diversify gameplay options in this part of the
map.
None of these refinements are set in stone.
Depending on the testing results we will decide whether we should
keep working on the map. Have a nice day all !
Supertest News: Minsk changes














