L'avez-vous déjà repéré ?
Дата: 07.01.2019 17:17:28
Actinid: Salut, Il y a eu quelques mises à jour concernant le
véhicule premium de rang VIII : Voila une liste des
changements en question (version anglaise uniquement pour le
moment) Brief changelog: Engine power
increased by 5%. Braking effectiveness improved. Switch time
between driving modes reduced from 0.2 to 0.1 s. Debuff from wheel
damage reduced. Maneuverability in the Cruise mode at slow speed
improved. Magazine reload time reduced from 10.3 s to 9.5 s.
Detailed changelog: Dynamics Changed the engine power from
500 h.p. to 525 h.p. (+5%). Braking effectiveness and, to some
extent, acceleration effectiveness (as a side-effect) were
improved. Switch time between driving modes reduced from 0.2 to 0.1
s. Players complained that the vehicle lacked dynamics in certain
cases. At the same time, many of them also mentioned high momentum
of the vehicle (insufficient effectiveness of braking). The
increase in engine power has a rather cosmetic effect, while the
braking effectiveness was improved considerably. Reduced time of
switching between the modes enables the vehicle to drive without
losing that much speed when changing the mode. Wheel Damage
Debuff (increased terrain resistance) from a damaged wheel was
reduced. The level, to which wheel durability is restored
automatically, was fixed at 100%. The speed of automatic
restoration of wheel durability was reduced. Players complained
about a drastic drop in vehicle dynamics even if only one or two of
its wheels were damaged. As a matter of fact, damage to one or two
wheels was negligible for high-speed driving. At the same time,
acceleration with even a single wheel damaged dropped too much. The
reduction of the debuff from damage to a single wheel had a barely
noticeable effect on vehicle behavior at high speed, while granting
a considerable boost to acceleration with one or two damaged
wheels. The setting of automatic restoration of wheel durability
reduces the probability of a damaged wheel to a certain extent, at
the same time increasing the gameplay value of damaging each
separate wheel. Maneuverability Wheel turning speed
increased. Maximum angle of turning the wheels when the Forward key
is released was increased. Throttle level when turning at low speed
was increased (when the Forward key is released). Maximum speed, up
to which the turning throttle is effective, was set at 20 km/h. The
vehicle needed better maneuverability at low speed in the Cruise
mode. At a speed higher than 20 km/h in the Cruise mode, the base
maneuverability remained approximately the same, except for the
improved responsiveness of the vehicles when turning (because of
the increased wheel turning speed) and the possibility to turn the
wheels at a greater angle when the Forward key is released.
Maneuverability in the Rapid mode mostly remained unchanged. At the
same time, we have achieved a more meaningful separation of the
drive modes than before. Battle Performance Magazine reload
time reduced from 10.3 s to 9.5 s (-8%). Adding an extra round to
the magazine, as many players had asked us, was deemed
inappropriate. The current magazine configuration encourages the
player to play all-in, shooting all they can at a time and
retreating to safety for a reload. Instead, the effectiveness of
the current magazine was slightly improved via a reduction in its
reload time. Increasing the view range was also considered
unreasonable, because the potential battle performance of the
vehicle is rather high as it is, and it demonstrates a happy blend
of characteristics for an active gameplay. Other: Parameters
of engine damage when Boosting were slightly adjusted (to bring it
in line with the general system; no meaningful changes to the
player). Parameters of suspension stiffness were increased (to
reduce the falling damage when the vehicle lands on its wheels).
Skid resistance parameters were adjusted (to reduce the probability
of a skid at high speed). Bonne journée à tous !
L'avez-vous déjà repéré ?














