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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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merig00
Smoke grenade lunchers
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02.08.2010 15:41:56
 
Subject: Archives\Beta\Suggestions\Smoke grenade lunchers
Link on message: #51718

merig00: Is it possible to use search before creating a new topic? It should only take a minute or so.
Topic Closed.
Read Only 3 days to familiarize yourself with the forum.


merig00
low FPS after firing with zoom
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02.08.2010 15:38:46
 
Subject: Archives\Beta\low FPS after firing with zoom
Link on message: #51714

merig00: So I'm closing this one


merig00
do u get free gold daily?
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02.08.2010 09:00:27
 
Subject: Archives\Beta\do u get free gold daily?
Link on message: #51255

merig00: +2GMT


merig00
people ramming other tanks
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02.08.2010 09:00:12
 
Subject: Archives\Beta\Questions\people ramming other tanks
Link on message: #51254

merig00: Probably no.


merig00
people ramming other tanks
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02.08.2010 08:54:47
 
Subject: Archives\Beta\Questions\people ramming other tanks
Link on message: #51251

merig00: well because technically you killed him.


merig00
Just Posting Basic stuff
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02.08.2010 08:43:29
 
Subject: Archives\Beta\Just Posting Basic stuff
Link on message: #51244

merig00: You are suppose to post that info here: http://forum.worldof...tester-profile/
And to answer your question - hopefully soon.


merig00
Really hope final game is balanced.
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02.08.2010 08:42:37
 
Subject: Archives\Beta\Really hope final game is balanced.
Link on message: #51241

merig00: Judging by the current premium tanks you have nothing to worry about.


merig00
Make spotting more interactive, less frustrating and realistic
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02.08.2010 08:41:39
 
Subject: Archives\Beta\Suggestions\Make spotting more interactive, less frustrating and realistic
Link on message: #51239

View PostLordBaxter, on 02 August 2010 - 07:05 AM, said: It'd make artillery a lot harder though, also I believe that line of sight of tanks themselves do play a roll, I know that sometimes I have been snuck up upon due to my turrent facing the wrong direction, however some tanks do have mirrors and other devices to allow them to see in directions other than straight ahead. I do dislike the whole "track movement after line of sight lost" feature though, its very annoying to kill a light tank, start moving away and get one shotted by enemy artillery.

merig00: What I meant is that if there is a building in front of you behind which is a tank there is a high chance you won't see it even though it's in your view range. Same goes for hiding in bushes - you can drive by in 10 meters from well hidden tank.


merig00
people ramming other tanks
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02.08.2010 08:39:14
 
Subject: Archives\Beta\Questions\people ramming other tanks
Link on message: #51237

merig00: So what's your question?


merig00
Make spotting more interactive, less frustrating and realistic
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02.08.2010 07:52:50
 
Subject: Archives\Beta\Suggestions\Make spotting more interactive, less frustrating and realistic
Link on message: #51208

merig00: It actually should be direct line of sight. If you can't see them - you can't see them.


merig00
No control of tank after battle starts
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02.08.2010 07:51:54
 
Subject: Archives\Beta\No control of tank after battle starts
Link on message: #51207

merig00: Next time it happens pay attention to FPS/Ping. If ping is at 999 or something extremely high wait a little bit or try to alt+tab several times. Usually happens when something going on on the server.


merig00
Speed is not an advantage in combat in this game like it should be
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02.08.2010 07:27:22
 
Subject: Archives\Beta\Speed is not an advantage in combat in this game like it should be
Link on message: #51196

View PostCyrilix, on 02 August 2010 - 06:22 AM, said: What? Did I say something wrong? That's pretty much the point where it takes significant effort for someone to hit you. Right now, there's just not that element of significant effort to hit a light tank. Also, you're tier 10, so repair costs are high, ammo costs are high, etc. You got to play it smart.

merig00: Do you know of any 1930-1950s tanks that could do that?


merig00
Sturmpanzer Shell Types?
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02.08.2010 07:10:36
 
Subject: Archives\Junkyard\Sturmpanzer Shell Types?
Link on message: #51188

merig00: How much does each cost?


merig00
Premuim Garage Improvements
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02.08.2010 07:06:16
 
Subject: Archives\Beta\Suggestions\Premuim Garage Improvements
Link on message: #51186

merig00: I would prefer if they turned off the annoying fan sound.


merig00
Went from 150 gold to 148 gold for no reason
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02.08.2010 06:27:37
 
Subject: Archives\Beta\Went from 150 gold to 148 gold for no reason
Link on message: #51164

View PostRaneman, on 02 August 2010 - 05:25 AM, said: Doesn't for me. Who would want to gift a Stuart anyway?

merig00: Are you sure? Stuart was given out as a gift to participants at E3 show. And I think at some website.


merig00
VK3002 Graphical error
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02.08.2010 06:24:28
 
Subject: Archives\Beta\VK3002 Graphical error
Link on message: #51160

merig00: good catch


merig00
Cannot install updates
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02.08.2010 05:13:27
 
Subject: Archives\Beta\Cannot install updates
Link on message: #51112

merig00: That's strange. What installer did you use? Does it have "full" in it's name? If it doesn't uninstall the game and download the full game not installer from here http://game.worldoftanks.com/update
If you did install from the "full" installer. Go to the following folder (assuming default install) C:\Games\World_of_Tanks_closed_Beta\Updates and see if you have torrent files there. Download the files to the same folder using your own torrent client. And if that does not work read up on this topic: http://forum.worldof...ch-please-read/
Basically WoTLauncher is a torrent client that checks for updates and for some reason it doesn't work for you.


merig00
Went from 150 gold to 148 gold for no reason
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02.08.2010 05:03:16
 
Subject: Archives\Beta\Went from 150 gold to 148 gold for no reason
Link on message: #51106

View PostRaneman, on 02 August 2010 - 03:20 AM, said: It's in the store for 850 gold.

merig00: Yes. And it says that it needs to be researched. And you can not research premium tanks.


merig00
Cannot install updates
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02.08.2010 04:18:06
 
Subject: Archives\Beta\Cannot install updates
Link on message: #51080

merig00: Glitchy Launcher. Happens to some people. Go to your game folder. See if you have WoT.exe - just start the game through it.
Also please look through forum/search before posting a question about widely known problem.


merig00
Went from 150 gold to 148 gold for no reason
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02.08.2010 04:17:22
 
Subject: Archives\Beta\Went from 150 gold to 148 gold for no reason
Link on message: #51078

merig00: You can't get Stuart in game for gold. It's a gift tank for now.


merig00
Went from 150 gold to 148 gold for no reason
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02.08.2010 04:10:26
 
Subject: Archives\Beta\Went from 150 gold to 148 gold for no reason
Link on message: #51073

merig00: Purchased a premium shell?


merig00
Graphical issue
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02.08.2010 04:01:44
 
Subject: Archives\Beta\Graphical issue
Link on message: #51067

merig00: Known issue. Happens with ATI Radeon cards. Try Alt+Tab several times. Also I've read that changing your card settings to use game settings helps.


merig00
Final game = start from beginning?
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02.08.2010 04:00:16
 
Subject: Archives\Junkyard\Final game = start from beginning?
Link on message: #51066

merig00: Yes. Yes. Yes. You'll just keep your log in information and probably some gift from devs.
Closed.


merig00
Soft wipes: when, why, what and how?
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02.08.2010 03:58:03
 
Subject: Archives\Beta\Questions\Soft wipes: when, why, what and how?
Link on message: #51063

View PostBran34, on 02 August 2010 - 02:13 AM, said: Question 1: What IS a softwipe exactly?
Question 2: When are you possibly going to DO a softwipe? (American tank release, hint hint?)
Question 3: How do you go about deciding when and if to do a softwipe?
Question 4: Why do a softwipe in the first place?'
Just a few questions for you guys, hopefully this'll help some other people too :Smile_honoring:

merig00: 1. That's when all or most of your spent exp/credits and some gold are refunded back to you but you start from the beginning level wise.
2. No idea. Probably no softwipe unless devs need to make some major database changes before the release. And don't expect american tanks in the beta.
3. See above about db changes.
4. again #2
Questions answered. Topic closed. OP does not get Read Only simply because I don't recall anyone asking about soft wipe before.


merig00
Tank stuck in battle
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02.08.2010 03:54:35
 
Subject: Archives\Beta\Tank stuck in battle
Link on message: #51060

merig00: Just be patient - eventually it will come back. But if it does not - email support@worldoftanks.com


merig00
Ferdinand freaks out!
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02.08.2010 03:53:56
 
Subject: Archives\Beta\Ferdinand freaks out!
Link on message: #51059

merig00: ok i'm moving this to offtopic


merig00
Radial menu for quick communication
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02.08.2010 02:56:38
 
Subject: Archives\Beta\Suggestions\Radial menu for quick communication
Link on message: #51026

merig00: Please continue the discussion here: http://forum.worldof...ms-chat-history


MrVic
Official SPG (Artillery) Discussion
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01.08.2010 23:40:45
 
Subject: Archives\Junkyard\Official SPG (Artillery) Discussion
Link on message: #50858

MrVic: Everyone here needs to calm down, and post information and opinions of their own and ignore others opinions if they are unable to respond nicely.
I suggest everyone take a step back and calm down. Continuing down this road ends in a bad place :) So please keep the good info coming and please
respect the other members regardless if you agree or disagree. Thanks


MrVic
Altered Churchill skin
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01.08.2010 23:07:01
 
Subject: Fan Zone\General Creativity\Altered Churchill skin
Link on message: #50830

MrVic: They look nice. Hey at some point they were new :)


MrVic
Altered Churchill skin
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01.08.2010 23:07:01
 
Subject: Altered Churchill skin
Link on message: #50830

MrVic: They look nice. Hey at some point they were new :)


MrVic
Altered Churchill skin
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01.08.2010 23:07:01
 
Subject: Altered Churchill skin
Link on message: #50830

MrVic: They look nice. Hey at some point they were new :)


merig00
Twinking
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01.08.2010 22:53:47
 
Subject: Archives\Beta\Twinking
Link on message: #50823

merig00: We had even worst - we had seasoned russian closed beta players playing in the EU Closed Beta since day one. That was a massacre


merig00
The color blind
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01.08.2010 22:51:47
 
Subject: Archives\Beta\Suggestions\The color blind
Link on message: #50819

merig00: we already have a discussion on this topic: http://forum.worldof...or-colour-blind


merig00
Do you play the game?
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01.08.2010 22:50:54
 
Subject: Archives\Beta\Questions\Do you play the game?
Link on message: #50818

View Postspacelion, on 01 August 2010 - 09:45 PM, said: i did see a merig0 (1 zero only) running around in a light tank early in the game, but he always had connection problems.

merig00: Hmm that's not me... I have the same name in the game. Plus all modes write in red in the gen chat - that's in case someone wants to claim to be mod and he's not.


merig00
About localization
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01.08.2010 22:31:43
 
Subject: Archives\Beta\About localization
Link on message: #50791

View PostQuineloe, on 01 August 2010 - 09:28 PM, said: Will these servers be language specific in any way?

merig00: You mean would you be able to play on Russian server living in United States?


merig00
Do you play the game?
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01.08.2010 22:25:06
 
Subject: Archives\Beta\Questions\Do you play the game?
Link on message: #50783

View PostOverlord, on 01 August 2010 - 12:14 PM, said: Yep, Wargaming_xxx are special accounts for press, reviews etc. Usually they are staffed with Maus or IS-7, so as reviewers could have real fun. :)
As for Wargaming.net employees, they use different names so it would be difficult to trace them in game. :P

merig00: Yeah... throwing mods into the lions den while enjoying the game yourself :Smile-hiding:


merig00
Rate of fire VS damage VS penetration
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01.08.2010 21:32:34
 
Subject: Archives\Beta\Rate of fire VS damage VS penetration
Link on message: #50722

View Postmerig00, on 12 July 2010 - 06:27 AM, said: Ok here you go...
First the server checks if there is a ricochet. And as I mentioned before all projectiles will ricochet if the angle of the hit is lower than 10 degrees, with one exception when the thickness of the armor is 3 times lower than the caliber of the projectile. So if there is no ricochet the projectile is rotated to normalize the angle and we proceed to calculate the thickness of the armor under the given slope (thickness/cosine of the angle between armor and the projectile - not 100% correct but close enough for an arcade). After that we check the table to see what armor-penetration capability the projectile would have at a given distance. The number we get is modified by gaussian(normal) distribution limited by +/- 30%. And finally we compare it to the armor thickness we calculated in the second step. If piercing number is higher we get penetration, if lower - ding.
Example: We have 100mm armor. And let's say the projectile with armor-penetration of 120mm on given distance can get through 110mm of armor. Let's say because of the impact angle the armor got "thicker" to 121mm. We roll the dice (distribution) and with some probability the penetration capability of the projectile might change to 110+/-33mm. If it changed to 121 and above - we get penetration. If below - ding.
There is also a normal distribution limited by +/- 50% to damage inflicted. It is in the plans to reduce limits to 30%.
Each tank has "weak spots" like visor, tracks, connection between turret and hull etc. If you hit them you get critical damage. The HE round "spreads" on impact over some area hence it's the best way to damage such weak spots. Also ammo rack, fuel tank and obviously the crew have some HP points so if you hit strong enough the spot on the tank behind which is ammo rack you can damage it or even blow up. You can kill crew member, set fuel tank on fire, etc. I don't have numbers for critical damage calculations. There is "ward-save" :D for modules and crew - 60%-70% chance that the tank will take on the damage instead of crew or modules.
On top tanks are covered by "thin armor"
Due to limitation of the game engine tanks "grow" from the ground so there is no armor on the bottom.
Is this specific enough?

merig00:


merig00
About localization
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01.08.2010 21:25:51
 
Subject: Archives\Beta\About localization
Link on message: #50715

merig00: AFAIK devs are planning to have a server in every location that has enough players.


merig00
Hitzone Pics
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01.08.2010 21:22:25
 
Subject: Archives\Beta\Suggestions\Hitzone Pics
Link on message: #50713

View PostReaper667, on 01 August 2010 - 06:32 PM, said: so the ammo racks are/will be in the same places like the real tanks have them?

merig00: Yes... ammo racks, crew, engine, transmission, fuel tanks, visors etc are in the same places the real tanks had them http://forum.worldof...dpost__p__48413


merig00
Is there a purpose to light tanks?
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01.08.2010 18:59:19
 
Subject: Archives\Junkyard\Is there a purpose to light tanks?
Link on message: #50515

merig00: I know there is a purpose to the official light tank discussion: http://forum.worldof...cout-discussion


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