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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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MrVic
beta 0.6.1.5 update
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13.10.2010 20:09:19
 
Subject: beta 0.6.1.5 update
Link on message: #175583

MrVic: Sorry that's how I feel sometimes. Tho I do not know for sure. I am from the US.  But after so many posts like some here.  It makes me wonder.  We have good folks but it disheartens me at times to see so many posts that that just demand the impossible

Ps please remove the profanity in the previous posts so I do not have once I am home ;)


MrVic
beta 0.6.1.5 update
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13.10.2010 20:09:19
 
Subject: beta 0.6.1.5 update
Link on message: #175583

MrVic: Sorry that's how I feel sometimes. Tho I do not know for sure. I am from the US.  But after so many posts like some here.  It makes me wonder.  We have good folks but it disheartens me at times to see so many posts that that just demand the impossible

Ps please remove the profanity in the previous posts so I do not have once I am home ;)


MrVic
beta 0.6.1.5 update
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13.10.2010 19:16:27
 
Subject: Important Information\Updates & Patch Notes\beta 0.6.1.5 update
Link on message: #175503

MrVic: Keep in mind RU only released due to being in beta a long time, the transactions and server were regional making setup immensely faster and what I personally think are much more forgiving when they encounter issues. In the end setting up world wide services takes A lot more time then regional. :)


MrVic
beta 0.6.1.5 update
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13.10.2010 19:16:27
 
Subject: beta 0.6.1.5 update
Link on message: #175503

MrVic: Keep in mind RU only released due to being in beta a long time, the transactions and server were regional making setup immensely faster and what I personally think are much more forgiving when they encounter issues.  In the end setting up world wide services takes    A lot more time then regional. :)


MrVic
beta 0.6.1.5 update
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13.10.2010 19:16:27
 
Subject: beta 0.6.1.5 update
Link on message: #175503

MrVic: Keep in mind RU only released due to being in beta a long time, the transactions and server were regional making setup immensely faster and what I personally think are much more forgiving when they encounter issues.  In the end setting up world wide services takes    A lot more time then regional. :)


ARGO
Let's hear it for the new guys!
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13.10.2010 19:07:17
 
Subject: Archives\Beta\Let's hear it for the new guys!
Link on message: #175497

ARGO: For starters I would like to say Greetings and Salutations to all the new Beta testors here in WoT, Welcome. I would also like to say a few things about how happy I am at this new crop of players and how refreshing it is to see them asking questions and trying as best as they can to be of help ingame. I have been in many battles with them now and when in my VK3601 or IS4 I have been bailed out a few times by these new guys from a serious tank mauling because they stick close to the heavies and act as wingmen. I would like as well to offer my assistance to any new player who needs help or advice about playing as I am also sure most other Vet players here will do likewise. As these new player can learn a lot from us older ones, We too can learn a few new tricks from them likewise.
Again, Welcome to you all and I look forward to fighting epic battles with you all. :Smile_honoring:
Argo66


MrVic
beta 0.6.1.5 update
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13.10.2010 19:06:29
 
Subject: Important Information\Updates & Patch Notes\beta 0.6.1.5 update
Link on message: #175495

MrVic: Is shows why many games in beta give out little warning on when their patches might show up and what's in them. People take it as it's owed to them. It's not a case of it's done and their sitting there laughing "let's see how long they freak out over this". Their moving forward as fast as they can.
As for RU getting 5.5 it's 2 maps. And some adjustments. Not a major content patch. This patch was to give is more maps instead of waiting for .6 So in the end they aim to do something nice and we act like their stealing babies :( RU only got it first since it does not have to be localized and there is not much to test in it. They never wait on maps since long term play is the only way to test them. Back before eu we played on half finished maps :).
Now their actually complete when patched over.
As to realize it now. That's where we are heading. They have setup times for server upgrades and marketing, support centers, transaction accounts setup ect ect. These thing are not flip a light switch and done. They are at the whim of scheduling with outside companies. If you go to applebees do you walk in and say I want some wings in 2.12 secs
Well their an outside company in essence and you get your wings when they get done. It really is that simple. There is no magic switch in the game industry, they can accelerate their plans but that doesnt equal instantly done
I have been playing wot since march and lived through only 3 maps for months and myself and everyone at wot hq want to see this game complete before release. While I still want it now I respect them for keeping true to focusing on quality prior us paying for it.
An example we release you get tank crazy a blow 100 bucks then your account gets corrupted and lost. Well since we rushed the speed your issue might be resolved takes weeks since you demanded to play now, instead of waiting for the bugs to be sorted out and the support staff to be fully ready and prepared to assit you fast and effectively. That would suck :). Or we give it some time and reap the benefits of a fully setup game that is amazingly fun to play. Personally I can wait a bit longer until what they are making for me is truly ready.


MrVic
beta 0.6.1.5 update
arrow
13.10.2010 19:06:29
 
Subject: beta 0.6.1.5 update
Link on message: #175495

MrVic: Is shows why many games in beta give out little warning on when their patches might show up and what's in them.  People take it as it's owed to them.  It's not a case of it's done and their sitting there laughing "let's see how long they freak out over this".  Their moving forward as fast as they can.
As for RU getting 5.5 it's 2 maps. And some adjustments. Not a major content patch.  This patch was to give is more maps instead of waiting for .6   So in the end they aim to do something nice and we act like their stealing babies :(   RU only got it first since it does not have to be localized and there is not much to test in it.  They never wait on maps since long term play is the only way to test them.  Back before eu we played on half finished maps :).
Now their actually complete when patched over.  

As to realize it now. That's where we are heading.  They have setup times for server upgrades and marketing, support centers, transaction accounts setup ect ect.  These thing are not flip a light switch and done.  They are at the whim of scheduling with outside companies.   If you go to applebees do you walk in and say I want some wings in 2.12 secs  
Well their an outside company in essence and you get your wings when they get done. It really is that simple. There is no magic switch in the game industry, they can accelerate their plans but that doesnt equal instantly done

I have been playing wot since march and lived through only 3 maps for months and myself and everyone at wot hq want to see this game complete before release. While I still want it now I respect them for keeping true to focusing on quality prior us paying for it.

An example we release you get tank crazy a blow 100 bucks then your account gets corrupted and lost. Well since we rushed the speed your issue might be resolved takes weeks since you demanded to play now, instead of waiting for the bugs to be sorted out and the support staff to be fully ready and prepared to assit you fast and effectively. That would suck :).  Or we give it some time and reap the benefits of a fully setup game that is amazingly fun to play.   Personally I can wait a bit longer until what they are making for me is truly ready.


MrVic
beta 0.6.1.5 update
arrow
13.10.2010 19:06:29
 
Subject: beta 0.6.1.5 update
Link on message: #175495

MrVic: Is shows why many games in beta give out little warning on when their patches might show up and what's in them.  People take it as it's owed to them.  It's not a case of it's done and their sitting there laughing "let's see how long they freak out over this".  Their moving forward as fast as they can.
As for RU getting 5.5 it's 2 maps. And some adjustments. Not a major content patch.  This patch was to give is more maps instead of waiting for .6   So in the end they aim to do something nice and we act like their stealing babies :(   RU only got it first since it does not have to be localized and there is not much to test in it.  They never wait on maps since long term play is the only way to test them.  Back before eu we played on half finished maps :).
Now their actually complete when patched over.  

As to realize it now. That's where we are heading.  They have setup times for server upgrades and marketing, support centers, transaction accounts setup ect ect.  These thing are not flip a light switch and done.  They are at the whim of scheduling with outside companies.   If you go to applebees do you walk in and say I want some wings in 2.12 secs  
Well their an outside company in essence and you get your wings when they get done. It really is that simple. There is no magic switch in the game industry, they can accelerate their plans but that doesnt equal instantly done

I have been playing wot since march and lived through only 3 maps for months and myself and everyone at wot hq want to see this game complete before release. While I still want it now I respect them for keeping true to focusing on quality prior us paying for it.

An example we release you get tank crazy a blow 100 bucks then your account gets corrupted and lost. Well since we rushed the speed your issue might be resolved takes weeks since you demanded to play now, instead of waiting for the bugs to be sorted out and the support staff to be fully ready and prepared to assit you fast and effectively. That would suck :).  Or we give it some time and reap the benefits of a fully setup game that is amazingly fun to play.   Personally I can wait a bit longer until what they are making for me is truly ready.


ARGO
What if american carrier were at pearl harbor
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13.10.2010 18:50:26
 
Subject: Archives\Junkyard\What if american carrier were at pearl harbor
Link on message: #175472

View Postrikske66, on 13 October 2010 - 05:21 PM, said: What if the american carriers were in pearl harbor on the day of the attack and japan did destroy all the carriers?
I think that america could not have won the battle for midway because they had no carriers to fight with.... resulting into a pretty big problem for america maybe the japanese would be able to attack the US west coast.....

ARGO: For starters there would have been no battle of Midway because Midway was just a rouse to get American carriers. If the US had lost all the ships at Pearl, It would have set the US back a couple of years giving Japan exactly what they needed to do. Set up shop and get sources of oil. Japan "Yamamoto" knew that because of America's industrial power a war with the US was un-winnable in the long run so the stategy was simple, knock out in one blow America's ability to wage war in the pacific long enough to allow Japan to become full seated in the pacific. That being done the US would have had a very very hard time re-taking anything with Japan dug in deep and by two years "or more" having a bigger navy and well fortified islands. My guess is that "Port Morsby" Austrailia may too have fallen.
The one equasion left for the US at this point would be to use many A-bombs "If in your alternate history they still achieved this" rather than risk a long, long, pacific campaign. Either way a much bigger loss of life would be the result.


ARGO
epic camping - what would you do?
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13.10.2010 17:08:11
 
Subject: Archives\Junkyard\epic camping - what would you do?
Link on message: #175306

View Posttadada, on 13 October 2010 - 03:37 PM, said: of course shooting him resolves nothing. nothing at all. but then what?

ARGO: Then your answer is simple.
Leave him there, Go to another bridge to cross. Then as he is being tank raped by the enemy give him a brief and witty critique of your thoughts on his bridge camping tactic and have yourself a good laugh.


MrVic
State of the Beta Post Patch 5.4.1
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13.10.2010 16:53:41
 
Subject: Archives\Junkyard\State of the Beta Post Patch 5.4.1
Link on message: #175263

MrVic: As in update the original post. With new stuff plans ect. Most of it is covered in the updates section but I like to keep things organized


ARGO
epic camping - what would you do?
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13.10.2010 16:14:14
 
Subject: Archives\Junkyard\epic camping - what would you do?
Link on message: #175203

View Posttadada, on 13 October 2010 - 02:28 PM, said: erlenberg.
game started, I went straight to the nearest bridge, waited 10 seconds for the arty to start gaining positions, then this happened:
Posted Image
I asked him to let me pass, shouted, shooted his tail (took 25%). and to no use. and because I shooted him he TKed me.
This situation is to reach to care about the TK, the question is:
what to do?
what should one do to be able to atack?

ARGO: 1st and foremost, NEVER SHOOT YOUR OWN TEAM MATES! No matter what the reason is this is a BAD BAD practice that will always 99.99.9% of the time WILL lead to griefing and team kills and in that case the guy with the legitimate gripe is the one who get the ban hammer and not the jerk in which you mentioned. Aside from that, To answer your query you must first define the following:
Are they truly camping "Sitting around doing nothing"
or
Are the preparing a base defence? "communicating a strategy between team mates and preparing for the first wave of attack".
Camping and base defence get confused a lot in WoT. Some teams tend to be aggressive and roll out, while others stay close to the base and await the enemies scouts to come and be slaughtered thus dwindling their numbers and setting them up for a massive counter strike. Malnovka "Campnovka" is well known for this. There is nothing wrong with running a base defence as long as the players are actually doing something to defend it and communicating with one another, in fact it is a very sound tactic in most cases I believe but again, that is something you need to read into before you deciede what the teams mindset is.
Try this, next time your in a match, let everyone go set up before you do, see what directions if any your teams going in and try to read what they are gonna do then you can base your own move on that. If your alone at the base staring at arty then I suggest you defend them by heading off scouts. If the team is just sitting around and not even helping each other or killing scouts then you will know after the first scout you may be in for a rough ride. In that case, I suggest you defend as best you can until the enemies close then get the hell out of dodge and attempt a ninja cap.
Either way my friend, don't take my words harsh, just take them as friendly help.


Overlord
Jagdpanther
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13.10.2010 11:20:12
 
Subject: Jagdpanther
Link on message: #174828

View PostHeroEnVec, on Oct 12 2010 - 02:47, said: Ok, so i just tested vs a friend of mine with a jagdtiger.

With and without camo net on, I get 342m max spot range.  In other wording, he could see me sitting out in the field at 342 meters (actually was 342 with net, 343 without) regardless of using the camo net.

On a high note though, the binocs worked this time.  I could spot him at just over 342 without binocs, and I could spot him at 412 with binocs.

Considering jagdpanther has 400M stock view range, both of these are surprising outcomes.

long story short, according to this test, camo net has no effect on jagdpanther, though this time we were time limited, and were not able to test while in the bushes.


Overlord:
That needs some additional testing. Camo net can either work on all the vehicles or not work on all of them.


Overlord
World of Tanks Announced in China
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13.10.2010 10:13:25
 
Subject: World of Tanks Announced in China
Link on message: #174774

View PostNukester, on Oct 12 2010 - 20:20, said: Wtf are Devs thinking, you guys haven't even done a good job with EU server, fix that crap first then worry about a Chinese transition, and whats with all these new Languages coming out? you know you'll only get like a couple 100 players for each language....Looks like Devs fell off the Stupid tree and hit not only every branch on the way down, but every leaf....


Overlord:
We don't work directly on the Chinese version of World of Tanks. Our partners in China do. We are fully focused on Russian and International (EU/NA) versions.


Overlord
beta 0.6.1.5 update
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13.10.2010 00:30:42
 
Subject: beta 0.6.1.5 update
Link on message: #174298

View Postjimk, on Oct 12 2010 - 21:59, said:

@Overlord
So what's the eta for EU servers? With teleporting fixed in the next patch the mutual unfairness will be over and it will just be unfair for EU players  :P


Overlord:
Things are a bit vague at the moment. Personally, I think 0.6.x / 0.7 update will arrive in 2-4 weeks.


View PostComfortablyApathetic, on Oct 12 2010 - 22:25, said: but any word on my beloved Object 704?


Overlord:
Check some previous pages, the order of adding new vehicles has already been mentioned.


MrVic
6.1.5 Tech Tree Exp/Credit Costs (Updated US Tree)
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13.10.2010 00:10:51
 
Subject: Archives\Beta\6.1.5 Tech Tree Exp/Credit Costs (Updated US Tree)
Link on message: #174269

MrVic: Once we get closer to US tank release I will update it the lists again :)


MrVic
State of the Beta Post Patch 5.4.1
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13.10.2010 00:09:51
 
Subject: Archives\Junkyard\State of the Beta Post Patch 5.4.1
Link on message: #174268

MrVic: Also this week I will work to update where we stand on things :)


merig00
In game recording ability
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13.10.2010 00:09:44
 
Subject: Archives\Junkyard\In game recording ability
Link on message: #174267

merig00: You weren't allowed to post there due to minimum posts requirements. And that is implemented so people would read first before posting. And I'm sorry to say it, but you failed at both.
Devs are planning to introduce recording of the game-play for tactic reviews and general creativity needs of the community :D


MrVic
State of the Beta Post Patch 5.4.1
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13.10.2010 00:09:02
 
Subject: Archives\Junkyard\State of the Beta Post Patch 5.4.1
Link on message: #174263

View Postsharpeh, on 29 September 2010 - 11:03 PM, said: @ BigBadVuk
Aren't we getting 4 new maps? cliffs, Komarin and then 2 new ones yet to be announced?

MrVic: Should be 2 new maps only in 5.5 Cliffs and Komarin.


merig00
WOT: The weight of tanks decreases if one takes a small amount of bullets or ammo?
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13.10.2010 00:06:42
 
Subject: Archives\Beta\WOT: The weight of tanks decreases if one takes a small amount of bullets or ammo?
Link on message: #174259

merig00: a. Weight of ammo is insignificant compared to the weight of the tank. NO
b. The only way to reduce chance of ammo explosion is not to load ammo into the tank. So also NO.


merig00
Platoons
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13.10.2010 00:02:59
 
Subject: Archives\Beta\Platoons
Link on message: #174255

View Postnordic_soldier, on 12 October 2010 - 10:16 PM, said: Red somewhere that it would be a problem for the matchmaking system if the platoons consisted of more than 3 people, but i might be wrong aswell... :Smile-bajan2:

merig00: You are correct. The platoons of 3 people comes from the limitation of the matchmaking system due to the small number of players in the closed beta.


merig00
Installation issues
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12.10.2010 23:58:40
 
Subject: Archives\Beta\Installation issues
Link on message: #174244

merig00: So if I understood correctly you were able to download the installer, but it doesn't start when you click on it?
Disable UAC, Antivirus and any other Windows security measure. Or just simply install it in the Safe Mode.


Overlord
beta 0.6.1.5 update
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12.10.2010 23:54:25
 
Subject: beta 0.6.1.5 update
Link on message: #174238

View PostFrehelias, on Oct 12 2010 - 21:47, said: So does this mean that my ping (from The Netherlands which is now around 150ms) will get even larger and therefor making the game even more unplayable?
I had the best ping when it was at patch 0.4.8 or something (the first beta release). When I think I could connect to German servers.
Nowadays the ping is tripled or even times 4 of what I had. And the lag icon jumps from green to red every few seconds.


Overlord:
Why should your pings become even higher? As soon as EU servers are back, the majority of players from Western Europe will be getting low pings, not exceeding 50 or thereabouts.


Overlord
beta 0.6.1.5 update
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12.10.2010 23:39:01
 
Subject: beta 0.6.1.5 update
Link on message: #174209

View Postkrolbongo, on Oct 12 2010 - 09:21, said: they said that in 4-6 weeks we will have us tanks and the servers will come back to europe. than, in smth about 2 weeks they will add clan wars and the game will enter the open beta stage (there will be a softwipe). we will test it for 3 months and the game will start for real. right overlord? :)


Overlord:
Alost everything is correct in the above statement. Barring the fact that open beta stage is going to last for 3 months, it will be a short one.

4-6 weeks for US vehicles is upper date / limit. Likely we can deliver them faster.

Once again, it's difficult to say for sure at the moment.


View PostTigerHawk, on Oct 12 2010 - 21:38, said: Why does everyone always call him OverloAd...it's OverloRd....or is it a joke or pet name or something lol?

Really looking forward to that 5.5 update for new maps, and now that I drive a Tiger....the turret breaking is getting really annoying haha.


Overlord:
+1 for that. (searching for his dusty banhammer)


Overlord
beta 0.6.1.5 update
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12.10.2010 23:14:32
 
Subject: beta 0.6.1.5 update
Link on message: #174160

View PostLucius_Trio, on Oct 12 2010 - 16:17, said: View Postkrolbongo, on Oct 12 2010 - 09:21, said: they said that in 4-6 weeks we will have us tanks and the servers will come back to europe. than, in smth about 2 weeks they will add clan wars and the game will enter the open beta stage (there will be a softwipe). we will test it for 3 months and the game will start for real. right overlord? :)

Do you mean that they will add European servers, and still have US ones as well?  Or will they have just European servers, and remove the US servers--thus making US players have to play on European servers?

I wasn't quite clear on what you were saying.


Overlord:
Do you mean that they will add European servers, and still have US ones as well?  Or will they have just European servers, and remove the US servers--thus making US players have to play on European servers?

I wasn't quite clear on what you were saying.

US servers are going to stay where they are now. EU cluster will be added to the existing NA one.


View Postkrolbongo, on Oct 12 2010 - 09:21, said: they said that in 4-6 weeks we will have us tanks and the servers will come back to europe. than, in smth about 2 weeks they will add clan wars and the game will enter the open beta stage (there will be a softwipe). we will test it for 3 months and the game will start for real. right overlord? :)


Overlord:
5 months? These are nothing but rumours. Testing won't take that long.


View Posted_anger, on Oct 12 2010 - 19:14, said: 5+ months seems like a long time to me also. I'd also rather see release by the end of the year after 0.6 has been out a while and tested (American line, 15v15 etc), and have clan wars and whatever else be post-release. is there really a point to an open beta? this closed beta is pretty open as it is.


Overlord:
Germany? What pings are you having?

View PostVulture2k, on Oct 12 2010 - 21:09, said: bored now of grinding for nothing with bad lag and even worse ping.


Overlord:


Overlord
Maintenance Works Scheduled on October 14
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12.10.2010 23:07:30
 
Subject: Maintenance Works Scheduled on October 14
Link on message: #174148

View PostxXUnbeugsamXx, on Oct 12 2010 - 16:46, said: what will all patched???


greets


Overlord:
Maintenance Works are connected with scheduled expansion of RU cluster capacity. Almost all our services will be unavailable for some time. What we guarantee is that closed beta is going to be playable.


ARGO
Why not have premium tanks give free exp without paying gold?
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12.10.2010 21:48:29
 
Subject: Archives\Beta\Suggestions\Why not have premium tanks give free exp without paying gold?
Link on message: #174005

View PostCrap_Shoot, on 06 October 2010 - 07:32 PM, said: Also, if premium tanks made truly free XP, I would be perfectly happy with an increase in up-front gold cost for each tank.
It's the "hidden" fee attached to them currently that I don't look forward to.

ARGO: Correct, What is there now that can legitimately seperate a Premium from an Elite tank? Well except the Premiums tanks usually are not so hot in their classes.


ARGO
Can shell costs be removed from training mode?
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12.10.2010 21:07:56
 
Subject: Archives\Beta\Suggestions\Can shell costs be removed from training mode?
Link on message: #173930

ARGO: I seriously hope the Devs look into this problem.


ARGO
3rd tier + world of pain
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12.10.2010 20:19:51
 
Subject: Archives\Beta\3rd tier + world of pain
Link on message: #173847

ARGO: We were all there too. Once you get into the heavies or the T-43 / 44s you will start putting hurt on other tanks and even bigger ones. Fear not young soldier, your time will come. :Smile_honoring:


ARGO
American tanks 1 week
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12.10.2010 20:16:09
 
Subject: Archives\Beta\American tanks 1 week
Link on message: #173839

ARGO: For me a launch in Q1 of next year means I get to enjoy my hard work up the old tank tree for a bit longer.......YES!!!!!!! :Smile_great:


MrVic
beta 0.6.1.5 update
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12.10.2010 19:22:53
 
Subject: Important Information\Updates & Patch Notes\beta 0.6.1.5 update
Link on message: #173733

MrVic: If everything goes well, we should see both eu and us located servers online. As overlod mentioned.


MrVic
beta 0.6.1.5 update
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12.10.2010 19:22:53
 
Subject: beta 0.6.1.5 update
Link on message: #173733

MrVic: If everything goes well, we should see both eu and us located servers online.  As overlod mentioned.


MrVic
beta 0.6.1.5 update
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12.10.2010 19:22:53
 
Subject: beta 0.6.1.5 update
Link on message: #173733

MrVic: If everything goes well, we should see both eu and us located servers online.  As overlod mentioned.


ARGO
S-70 vs BL9 or any of the IS series guns
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12.10.2010 18:07:42
 
Subject: In-Game Vehicles\Soviet Vehicles\Heavy Tanks\S-70 vs BL9 or any of the IS series guns
Link on message: #173532

ARGO: I have tried most of the IS series guns and am currently working on the fabled S-70 130mm cannon "Finger of God" and I started thinking about how many times I have been down this road with guns. So far the BL9 gun is not what I would call a fantastic gun "It does do great damamge" but it also misses A LOT even close up and comming from a guy who has well over 20+ sniper awards I can tell you I have a lot better luck hitting targets with the D-25 cannon than the BL9. So with that said, Now I am wondering if the S-70 is going to be just a waste of time or will it possibly be a real gamechanger as far as cannons go?


ARGO
Usavich
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12.10.2010 17:31:35
 
Subject: Archives\Beta\Usavich
Link on message: #173470

ARGO: #12 is the one with the KV, Prisoner #4 reminds me of a buddy of mine. He got the same temper...


ARGO
Technology and War.
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12.10.2010 16:53:57
 
Subject: Off-Topic Discussion\Historical Discussion\Technology and War.
Link on message: #173400

ARGO: There is an old saying, "Necessity is the mother of invention" I beleive wholeheartedly that if man can imagine it, he can create it. That goes for peace as well. Unfortunately though the one flaw in human design is "human nature" We as a race are never satisfied long with things and constantly need to further ourselves "selfishly at times" thus wars are caused and newer things are created to end them quicker. If mankind as a whole put as much energy into trusting each other as we do killing each other I am sure the world as a whole would be vastly different.
But then again, if it were that way, How much fun do you think playing "World of Peace" would be? :Smile-playing:


Overlord
Kingtiger
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12.10.2010 14:39:46
 
Subject: Kingtiger
Link on message: #173172

View PostDahoon, on Sep 12 2010 - 16:40, said: Hey guys
First... sorry for my english ;)
Today i saw a Kingtiger in real. I saw, that the Kingtiger tracks in the game are wrong! They are much narrower than the original ones. I think the tracks in the game are the tracks to load the tiger to a trainwagon. If its possible please correct this little bug/mistacke.
Thanks =)
Dahoon

Overlord: Correct. Our fault. That will be fixed soon.


Overlord
beta 0.6.1.5 update
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12.10.2010 12:07:49
 
Subject: beta 0.6.1.5 update
Link on message: #172923

View PostEgoJunior, on Oct 12 2010 - 10:04, said: Where you say --
Tanks' performance values changed according to the results of previous tests.
What does that exactly mean?

Overlord: Removed that line so as not to create misunderstunding.
This applies to US tanks mostly, they are being rebalanced at the moment.

View PostAzmodanrom, on Oct 12 2010 - 09:48, said: w8..so 0.6.1 does not include the new engine or the "company" setup or the "clan version 1" interface?

Overlord: We have switched to a new game engine since 0.6 update. Teleporting has been fixed.
As for "compnanies" and "clan version interface" - still in development.


Overlord
beta 0.6.1.5 update
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12.10.2010 11:51:54
 
Subject: beta 0.6.1.5 update
Link on message: #172896

View PostAzmodanrom, on Oct 12 2010 - 09:48, said: w8..so 0.6.1 does not include the new engine or the "company" setup or the "clan version 1" interface?


Overlord:
Some content is still to be added. Check http://forum.worldof...post__p__148396 for full list of changes.

0.6.1 is the most recent update, some of the mentioned content has already been introduced in 0.6


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