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Реклама | Adv

Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Hypnotik
Legion of Corsairs Embassy
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28.04.2012 21:49:06
 
Subject: Legion of Corsairs Embassy
Link on message: #1812129

Hypnotik: I would recommend landing on the CW map and seeking friendship with those clans surrounding yours on the map.


GeneralDirection
Is it possible to add new people?
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28.04.2012 21:48:33
 
GeneralDirection
Players Questions and Developers Answers
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28.04.2012 21:44:35
 
Subject: World of Tanks Game Discussion\Gameplay Discussion\Players Questions and Developers Answers
Link on message: #1812120

View PostCavadus, on Apr 27 2012 - 01:20, said: Some posters in this thread are debating the merits of the V-Stab and GLD. One is contending that the GLD might be superior to the V-Stab because he alleges that the V-Stab, while reducing the size of the maximum reticle bloom, also attaches an aiming speed malus to "balance it out".
My question to you is does the V-Stab have any other effect of any kind on aiming aside from reducing the maximum reticle bloom by 20% exactly as the tool-tip states?

GeneralDirection: The V-Stab does not have any properties except what is listed in the description.

View PostHerr_Klug, on Apr 27 2012 - 15:55, said: Will vehicle renders make a return?

GeneralDirection: Do you mean in the renders section on the portal? I can certainly request more renders if so.

View PostSHISHKABOB, on Apr 27 2012 - 19:43, said: are there plans to show "real" tank stats in your garage that take into account things such as crew skill, modules, etc.?

GeneralDirection: Yes, we plan to do this.

View PostRageHellion, on Apr 28 2012 - 06:16, said: When are you going to address the 0 damage hit issue where your round does not hit anywhere near the tracks of the Target?
When is Matchmaker going to be fixed? You say it is working as intended but it NEVER makes fair matches unless you are a T9 or T10 Tank.
How long are we low tier players going to be fed to the High Tier players for their enjoyment?
I know there are threads for these questions. But no one ever answers them. It is always a canned response to sidestep the issue.... When are the broken systems going to be repaired?

GeneralDirection: Can you rephrase the 0 damage hit question? I'm not sure what you mean.
The match maker tier spreads can be adjusted (which we're starting to do in 7.3 with the tier 5 heavy adjustments), but I would not consider it 'broken' since it works as it's currently designed.


GeneralDirection
Fan Art Spotlight #18
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28.04.2012 21:23:10
 
Subject: World of Tanks News and Information\News and Information\Fan Art Spotlight #18
Link on message: #1812034

GeneralDirection: Yeah we don't post every single piece of fan art we receive. That said, we do have a nice queue building up and will make sure to post it over time. :)


Tanitha
For Fellow SEA players
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28.04.2012 19:35:40
 
Subject: Off-Topic Discussion\Junkyard\For Fellow SEA players
Link on message: #1811607

View Postsuwako24, on Apr 28 2012 - 09:04, said: PS: i don't know where to put this. so i decided to put this in here.

Tanitha: Please put it on the SEA server if you wish to put it anywhere.
This is the NA server and managed by Wargaming America.

View Postsuwako24, on Apr 28 2012 - 09:56, said: I bet even the ACCOUNT "TRANSFERRING" they are saying will be charge with gold too

Tanitha: Ive not seen Wargaming say anything about transferring.
Feel free to PM me a link and I'll look into it.
Thanks.

View Postgilrad, on Apr 28 2012 - 10:01, said: Anybody know if SEA server is managed by a separate company, and to what extent?

Tanitha: Wargaming America runs the NA server/Minsk HQ.
It will be a similar situation for SEA server.

View PostMETAL666nz, on Apr 28 2012 - 10:10, said: Last time I seen a post on player base at SEA was about 4k, and ppl moaning about long que times. They cant get matchmaker right on this server with 8-25k ppl so how would it work with 4k?

Tanitha: Your figures are not correct.

View PostDeathskyz, on Apr 28 2012 - 10:28, said: But if I were to Insult a Dev Id get Forum Banned for 2 weeks.

Tanitha: Its been a 1-7 day forum mute for the last ~4+ months when NA office overhauled the sanction times with about a 50-66% reduction across the board..
14 days is a old procedure long gone from this server.

View PostSpruceMoosey, on Apr 28 2012 - 13:21, said: No you can't Julz, and it's a better connection to the NA server for us anyways. Australia has a terrible connection to Asia, I think we have to go through somewhere in Europe or even Japan to get there, its not a direct route like you might suspeect.

Tanitha: Most traffic from AUS goes through USA then back to Singapore.

View Postthandiflight, on Apr 28 2012 - 10:44, said: Reminds be of the book '1984' by George Orwell. Something opposite to what was announced happened, so they edited/destroyed all evidence so it spoke the new truth. Making The Party appear to always be right.

Tanitha: Thanks for the suggestion.
But closing the thread which is posted to the wrong server, Is enough.
Regards
Tan.


Tanitha
Public test 7.3 #2 released
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28.04.2012 18:03:55
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.3 V2 Public Test )\Public test 7.3 #2 released
Link on message: #1811251

View PostPTwr, on Apr 28 2012 - 15:53, said: Should be ST-1.

Tanitha: Changed in my post, and got the web page's notes altered too.
Thanks


Tanitha
Public test 7.3 #2 released
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28.04.2012 17:59:58
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.3 V2 Public Test )\Public test 7.3 #2 released
Link on message: #1811240

View PostStud_Beefpiler, on Apr 28 2012 - 15:49, said: Linky for the download is not working in this post.

Tanitha: Thanks. :Smile_honoring:


Tanitha
KV4 Speed alteration.
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28.04.2012 17:44:19
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.3 V2 Public Test )\KV4 Speed alteration.
Link on message: #1811184

View PostProxus, on Apr 28 2012 - 16:23, said: Also, can we please get some clarification with this patch note? I'm pretty sure it's just supposed to say KV4 not (IS4)-KV4 and the in game data is saying the IS4 was left untouched so to prevent a flurry of hysterical posts from the lemmings later it would be best to correct the data presented to them ;)

Tanitha: Done.


Tanitha
KV4 Speed alteration.
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28.04.2012 17:41:22
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.3 V2 Public Test )\KV4 Speed alteration.
Link on message: #1811169

Tanitha: Got the website/portal patch-notes fixed only the KV4 changed speeds.
http://worldoftanks....-public-test-2/
Regards
Tan.


Tanitha
KV4 Speed alteration.
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28.04.2012 17:36:48
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.3 V2 Public Test )\KV4 Speed alteration.
Link on message: #1811142

View Postdjuice1701, on Apr 28 2012 - 15:29, said: Only the KV-4 speed has been reduced, IS-4 still moves @ 43kph.

Tanitha: Thanks for the info and photo.
I've pulled the original Russian update notes, and it appears by google translation they only mention the KV4 reducing in speed.
So I'm not sure why the English translated notes were written how they were.
Ive edited the original post here.
And requested confirmation and the portal to be updated if there is a error in the text. (probably)
Regards
Tan.


lord_farquad
Military Month Post meridiem Challenge
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28.04.2012 17:25:07
 
Subject: Military Month Post meridiem Challenge
Link on message: #1811085

View PostDr_TheKiller, on Apr 28 2012 - 09:16, said: is this tournament for NA timezone only ? is there Ante meridiem Challenge ? or I just couldn't find it ?

lord_farquad: There will be both AM and PM, as Absolute said this is only a discussion thread.


lord_farquad
Military Month Post meridiem Challenge
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28.04.2012 17:25:07
 
Subject: Military Month Post meridiem Challenge
Link on message: #1811085

View PostDr_TheKiller, on Apr 28 2012 - 08:16, said: is this tournament for NA timezone only ? is there Ante meridiem Challenge ? or I just couldn't find it ?

lord_farquad: There will be both AM and PM, as Absolute said this is only a discussion thread.


lord_farquad
Military Month Post meridiem Challenge
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28.04.2012 17:25:07
 
Subject: Military Month Post meridiem Challenge
Link on message: #1811085

View PostDr_TheKiller, on Apr 28 2012 - 08:16, said: is this tournament for NA timezone only ? is there Ante meridiem Challenge ? or I just couldn't find it ?

lord_farquad: There will be both AM and PM, as Absolute said this is only a discussion thread.


Tanitha
KV-3 85mm S-51 gun changes
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28.04.2012 16:47:04
 
Tanitha
Public test 7.3 #2 released
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28.04.2012 15:52:55
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.3 V2 Public Test )\Public test 7.3 #2 released
Link on message: #1810836

Tanitha: Posted Image
Tankers!
We are pleased to announce the 7.3 #2 public test.
Please note that the public test server will go through a restart every other day at 1:00 UTC, which will last for 25-45 minutes. It is currently set to have a player cap of 26,000. Once the cap is reached, players will be placed into a login queue.
The World of Tanks development team is pleased to give all of our players the opportunity to participate in the update 7.3 mass test. The update will be released in the near future, and we would like your feedback on the latest build.
During this test a special World of Tanks update v. 7.3 will be available for playing on test servers only. The estimated end date of 7.3 test is May 2, 2012, but is subject to change.
To participate in the test you need to do the following steps:
1. Download the test game client in a separate directory:
Download full game client with 7.3 update here (2.9 GB)
Download v.7.3 test game client torrent file here
2. Run the game. The test #2 file will download automatically through the launcher. Test #2 file size is 16.3 MB.
Attention! Please, install the test game client version in a different folder, other than the current game client version! Also switch off the game client before installing the update. Only players who have registered prior to 21:00 UTC, April 17, 2012, can login the test server.
Please, keep mind certain special features of the public test server:
Payments are not accepted on the public test server.
Credit and experience rates for public test server are multiplied by 10. All players are given 15k gold for testing purposes.
Progress wasn't saved from test #1 and won't be transferred to the main NA server.
Important:
We draw your attention to the fact that the test server is subject to EULA and general rules of World of Tanks game server. The restrictions and punishments are the same as on the official game server of World of Tanks. The details of the v.7.3 update public test can be discussed in a special forum section. Bugs related to the 7.3 public test should be posted in this special sub-forum.
Preliminary list of changes of v7.3 #2 changes as compared with v7.3 #1:
Fixed several bugs with objects location on the South Coast map.
Fixed base icon location on the minimap of the South Coast map.
RAM consumption was significantly reduced on the Dragon's Ridge map. It was a direct cause for the so-called ‘red screen’ during a sniper mode on this map.
Fixed some obstructions on the Dragon's Ridge map.
Reduced penetration of the М-62-Т2 gun (top gun for IS-4, IS-8, CT-I) from 270mm to 268mm.
Fixed several errors in the T-150 damaged model.
Fixed several errors in the T-54 damaged model. (the turret was ‘hanged’ above the hull).
Fixed the BL-10 gun scale for Object 704 TD.
T-43 moved to anew 16 groups armor system.
Fixed a bug with the IS-4’s D-10T gun: when this gun was researched and mounted on the tank it couln’t enter a battle.
Fixed a bug with a substitution of the IS-4 tank: the IS-8 tank did not become Elite if the D-10T hadn’t been researched on the IS-4.
Fixed a bug with a substitution of the KV-3 tank: the ‘Accelerate crew training’ stayed ticked after the conversion.
Fixed a bug with a substitution of the KV-3 tank: if to enter a battle without resupplying the ammo the ammo icons become doubled.
Fixed some errors in the IS-4 damaged model: the shield thickness was increased from 200mm to 250mm, the frontal armor plate trim was increased from 58 degrees to 61 degrees.
Fixed a bug with the traverse speed on the CT-1 tank, when the stock tracks had a better traverse speed than the top ones.
Fixed a large scale pattern of camouflage on the IS-8 tank.
Added the skipped icon of the IS-8 tank on the research tree and service record list.
Reduced the maximum speed of the (IS-4) KV-4 to 30 km/h
Fixed the cost of different camouflages for the IS-4 tank
Rebalanced the parameters of the 85mm S-51 gun on the KV-3 tank.
Preliminary list of changes of v7.3 changes as compared with v7.2:
Content
Added two new maps Dragon's Ridge (first Asian map) and South Coast (a Crimea resort place).
KV-3 moved from tier 6 to tier 7 as a Soviet heavy tank, and rebalanced.
T-150 substitutes KV-3 as a Soviet heavy tank tier 6.
KV-4 added as a Soviet tier 8 heavy tank.
ST-I added as a Soviet tier 9 heavy tank.
IS-4 moved from tier 9 to tier 10 in Soviet tech tree and rebalanced.
KV divided into KV-1 and KV-2. KV-2 becomes a Soviet tier 6 heavy tank.
Added previously tested French premium vehicles: TD FCM 36 Pak 40 and SPG 10.5 сm leFH18 B2.
Added vehicles, available for supertesters only: Soviet heavy tank IS-6 (tier 8) and German TD JagdTiger 8.8cm KwK 43 L/71 (tier 8).
Fixes
Fixed and reworked damaged models of M18 Hellcat, Т32, Т30, Ferdinand.
Fixed and reworked visual models of Т25/2, PzKpfw VI Tiger, KV-3, Т32, Т30, Т-46, KV-5.
Removed some special modules for top tanks from store.
Fixed a rare bug with base capture proceeding even though a shell falls between the two tanks capturing the base.
Fixed a rare bug with incorrect experience distribute among crew members during active "Accelerate crew training" option.
Fixed the bug when a skill pop-up hint disappeared, if the skill is 0% trained.
Fixed the "black terrain" graphics display for back issue Radeon video cards.
Fixed minor interface errors in the tank company window.
Extended text descriptions of perks and skills.
Fixed the incorrect cost of radio station FuG 37.
Fixed names of several American HE shells.
Added clan logos display on tanks.
Fixed the issue with non-destruction of antitank hedgehogs (Komarin map) when hit with HE shells in some cases.
Fixed non-receipt of Fadin's Medal for tanks with autoloader mechanism.
Added view of ammunition rack explosion to vehicle overtarget markers.
Fixed several bugs with crew training.
Fixed the undersized research cost of Т49 from М8А1.
Fixed the cost of suspension in TD Т82.
Fixed mouse inversion operation in SPG view mode.
Matchmaker combat levels for tier 5 heavy tanks reduced by 1, providing better matchmaking results for these vehicles.
Fixed disappearance of indicator showing distance to a vehicle in reticle.
Fixed the rare bug with client failure at screenshot saving.
Fixed the display of M103 front armor in the game interface.


Tanitha
New Soviet vehicles feedback topic
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28.04.2012 13:43:53
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.3 V2 Public Test )\New Soviet vehicles feedback topic
Link on message: #1810676

Tanitha: Please feel free to provide feedback on the new Soviet vehicles in the 7.3 V2 public test.
Changes in the Soviet heavy tanks:
KV-3 moves from tier 6 to tier 7.
IS-4 moves from tier 9 to tier 10.
KV is divided into KV-1 and KV-2.
T-150 is added as a tier 6 heavy tank.
KV-4 is added as a tier 8 heavy tank.
ST-I is added as a tier 9 heavy tank.
T-10 (IS-8) is added as a tier 9 heavy tank.


Tanitha
Please be patient.
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28.04.2012 13:39:35
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.3 V2 Public Test )\Please be patient.
Link on message: #1810672

View PostDamaske, on Apr 28 2012 - 12:15, said: I mean the posts that are mine that SHOULD be in the archive I tried to find them but they are gone.

Tanitha: Yes, I'll try to make it clearer.
All posts that were in that section were move out of that section.
Now I'll process them, and when I've finished processing then, I'll put them into the archive section I linked in the op, and as i explained in the op.
So in other words, if its not in the archive section already, then I'm still processing it, Or you missed it and need to check there again.
The point of this section, is for players, to post their feedback to me so I can then send that off to the development team.
This is what I'm doing.
Edit:
Doing a scan of your posts, Ive found this one.
http://forum.worldof...in-server-test/
Which is in the archive section already.
Regards
Tan.


Tanitha
South Coast (subtropical mediterranian map) Feedback
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28.04.2012 13:32:02
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.3 V2 Public Test )\South Coast (subtropical mediterranian map) Feedback
Link on message: #1810664

Tanitha: South Coast (subtropical mediterranian map)
Posted Image
Thanks for the photo MrCabinetry


Tanitha
Dragon Ridge (first Chinese map) Feedback
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28.04.2012 13:19:56
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.3 V2 Public Test )\Dragon Ridge (first Chinese map) Feedback
Link on message: #1810652

View PostSeachest, on Apr 20 2012 - 20:20, said: Summary:
Labyrinth playstyle (very interesting and a lot of fun).
Confusing at first (the kinda confusion about Province).
Large map, with many options on what to do (leads to more strats and more ways to get behind the enemy).
Several chokepoints to catch the enemy with their pants down (from both sides).
This map is a lot of fun. The right side of the map is a great place for Heavy Tanks and gives the ability to catch your enemies off guard because all the buildings are destructible.
The left side looks like a perfect sniping spot, but I have yet to have it in a fast medium tank to actually try it out. If the Heavy Tanks knock down the buildings you have sniping shots on the enemies from 600+m.

Tanitha: Thanks for the writeup Seachest :Smile_honoring:


Tanitha
Russian tree, Tank conversion
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28.04.2012 13:04:57
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.3 V2 Public Test )\Russian tree, Tank conversion
Link on message: #1810633

Tanitha: Features to be implemented with the 7.3 update:
KV-3 to be replaced by the T-150
The KV-3 moves one tier up (from tier 6 to tier 7). The T-150 substitutes it as a tier 6 heavy tank. Thus, the Soviet tech tree from tier 5 to 8 will look like this (disregarding KV-1S): KV-1 tier 5 -> T-150 tier 6 -> KV-3 tier 7 -> KV-4 tier 8.
Case 1. KV-3 isn’t in the garage at the time of substitution (update release), but is fully researched:
If engine “V-2IS” was researched in the research tree of KV-3 as tier 6 heavy tank, then it will be available in the research tree of KV-3 as tier 7 heavy. Same goes for the radio “10RK”;If the turret of KV-3 was researched in the research tree of KV-3 as tier 6, then it will be available as a KV-3 turret in the research tree of KV-3 as tier 7;If the KV-3 suspension was researched in the KV-3 tier 6 tree, then it will be available as suspension “KV-3 bis” in the research tree of KV-3 as tier 7;In case the 107mm gun “ZiS-6” was researched in the KV-3 tree as tier 6, it will be available in the T-150 tree, which also leads to this gun available in the KV-3 tier 7 tree;In case the guns 100mm “D-10T” and 122mm “D2-5T” were researched in KV-3 for tier 6, then they will be available in the KV-3 tier 7 tree;All undistributed experience earned on KV-3 tier 6 goes to KV-3 tier 7;All modules from KV-3 tier 6 in depot that don’t fit onto other vehicles (turrets, suspensions) are sold at original purchase price, credits received for selling them are added to player’s account. Modules of KV-3 tier 6, not fitting the KV-3 as tier 7 are also sold and credits go to player’s account;All modules from KV-3 tier 6 fitting other vehicles (radio, engine, guns) are saved in the depot, same goes for all shells that can be used for its guns;Any crew member in the barracks or in a tank, who possesses the KV-3 tier 6 skills, gets the ability to be used in the KV-3 tier 7 without any changes or losses;Statistics earned on the KV-3 go to the T-150 without any changes or losses, all achievements are preserved;Players get the T-150 as tier 6 researched with the KV-3 as tier 7 available in it’s tech tree.
Case 2. KV-3 is in the garage at the time of the substitution (update release). All the rules as mentioned in Case 1 apply along with the following ones:
KV-3 tier 6 is replaced by the KV-3 tier 7 and keeps its mounted modules: guns, radio, engines, and also gets top turret and top suspension if they have been available for KV-3 tier 6;Ammunition loaded onto KV-3 goes to the depot;Consumables (repair kit, aid kit, and etc.) mounted onto KV-3 tier 6 go to KV-3 tier 7;Equipment mounted onto KV-3 tier 6 is demounted and moved to the depot without any losses or expenses for the player;Crew members who have gained skills (as per point 9 of Case 1) while in KV-3 tier 6, go to KV-3 tier 7;Camouflage mounted onto KV-3 tier 6 goes to KV-3 tier 7 and to T-150. The expiration date of the camo on both vehicles (KV-3 and T-150) stays the same as it was for the KV-3 as Tier 6 at the moment when the substitution took place.Players get one slot for this tank in the garage for free;Players get a default T-150 tier 6 without any additional modules or consumables, but with 100% trained crew, without special skills or perks.
KV Split into KV-1 and KV-2
KV tank (tier 5) splits into KV-1 (tier 5) and new KV-2 (tier 6).
Case 1. KV isn’t in the garage but is researched:
All undistributed experience goes from KV to KV-2;Any crew member in the barracks or in a tank, who possesses the KV skills, gets the ability to be used in the KV-1 tier 7 without any changes or losses;Stats of the KV go to the KV-1 without any changes or losses, all achievements are preserved;If suspension KV-2 was researched in the KV tree, then the suspension of 1941 will be available in the KV-1 tree;If engine “V-2K” was researched in the KV tree, then engines “M-17F” and “V-2K” will be available in KV-1 tree; engine “V-2K” will be available in the KV-2 tree;If 76mm S-54 gun was researched in KV tree, then gun 57mm 413 will be available in KV-1 tree;If KV-2 turret was researched in KV tree, then turret “Project CHTZ” 1942 will be available in the KV-1 tree, and KV-2 tank will be available in the KV-1 tree;If 152mm M-10 gun is researched in KV tree, then 152mm M-10 gun will be available in the KV-2 tree;If 107mm ZiS-6 gun was researched in KV tree, then 107mm ZiS gun will be available in the KV-2 tree;If KV-1S was researched in the KV tree, then KV-1S will be available in the KV-1 tree;If KV-3 was researched in the KV tree, then T-150 will be available in the KV-1 tree;If SPG S-51 was researched in the KV tree, then SPG S-51 will be available in KV-2 tree;All modules of the KV (suspensions, turrets) in depot that don’t fit into other vehicles, are sold at original price, credits go to player’s account;All modules of the KV, that fit other vehicles, are preserved in the depot, same goes for shells for the respective guns;If the KV had elite status, then KV-1 becomes elite as well.
Case 2. KV is in garage at the moment of the split (update release):
KV tier 5 is substituted with KV-1 as tier 5 heavy tank;Ammunition moves from KV to the depot;Consumables mounted onto the KV go to KV-1;Equipment mounted onto KV is demounted and goes to the depot without any expenses or losses;If in the KV tree the turret “KV-2” is researched, players get the tier 6 heavy tank KV-2 to their garage without any additional modules and consumables, also one free slot for the tank is added to the garage;Players get a new full crew for the KV-2 with 100% training;Camouflage mounted onto KV is moved to KV-1 and to KV-2. The expiration date of the camo on both vehicles (KV-1 and KV-2) stays the same as it was for the KV at the moment when the split took place.Modules mounted onto KV which do not fit other tanks (suspensions, turrets) are sold at the original purchase price; credits go to player’s account.Modules from KV that fit other tanks go to the depot.Players get one free slot for a tank added to their garage.
Substitution of IS-4 with IS-8
The IS-4 moves one tier up (from tier 9 to tier 10); IS-8 substitutes it as a tier 9 heavy tank. IS-4 is moved to a neighboring line. Thus, the first line of Soviet heavies tier 8 to 10 looks this way: IS-3 (tier 8) -> IS-8 (tier 9) -> IS-7 (tier 10). The second line of Soviet heavies tier 8 to 10 looks this way: KV-4 (tier 8) -> ST-1 (tier 9) -> IS-4 (tier 10).
Case 1. IS-4 isn’t in garage at substitution (update release), but is researched:
All IS-4 stock modules in the IS-8 tree are substituted with the respective stock modules of IS-8 in its tree;If engine “V-12” is researched in the IS-4 tree, then “V-12-6” becomes available in the IS-8 tree;If radio “12RT” and “R113” in the IS-4 tree are researched, then they become available in IS-8 tree;If turret “Object 701 #5” is researched in the IS-4 tree, then the “T-10M” turret becomes available in the IS-8 tree;If suspension “IS-4M” is researched in the IS-4 tree, then suspension “T-10M” will be available in IS-8 tree;If the 122mm “BL-9” gun is researched in the IS-4 tree, then this gun will become available in IS-8 tree;If the 130mm “S-70” gun is researched in the IS-4 tree, then the 122mm “M-62-T2” gun will be available in the IS-8 tree;All undistributed experience will go from IS-4 to the IS-8;All IS-4 modules in depot that don’t fit other tanks (turrets, suspensions) are sold at original purchase price and credits go to player’s account;All IS-4 modules fitting other tanks (radio, engines, guns) are saved in the depot, same goes for the shells of the respective guns;Any crew members in the barracks or in a tank, who have the skill for the IS-4 on tier 9, get the ability to be used in the IS-4 of tier 10 without any changes or losses;IS-4 combat statistics go to the IS-8 without any losses, all achievements are preserved.
Case 2. IS-4 is in the garage at substitution. All the rules as mentioned in Case 1 apply along with the following ones:
IS-4 as tier 9 heavy is substituted with IS-8 as tier 9 heavy;The current configuration of the IS-4 in the players’ garage changes to the equivalent configuration version of the IS-8 (see points 3-8 of case 1). If the 100mm “D-10T” gun is mounted onto IS-4, then it’s substituted with 122mm “BL-9” gun;Ammunition mounted onto the IS-4 goes to the depot;Consumables mounted onto the IS-4 go to the IS-8;Equipment mounted onto the IS-4 is removed from the vehicle and goes to the depot without any losses for a player;Players get a 100% trained crew with an equivalent training of the IS-4 for the IS-8, but without additional skills or perks;Players get one slot for the vehicle for free in garage;Players get the IS-4 of tier 10 with available and mounted 122mm “M-62-T2” gun without additional modules or consumables;The IS-4 tier 9 crew gets new abilities as per point 11 of Case 1 and goes to the IS-4 tier 10;Camouflage mounted onto IS-4 tier 9, goes to IS-4 tier 10 and to IS-8. The expiration date of the camo for both tanks (IS-4 and IS-8) stays the same as it was for the IS-4 on tier 9 at the moment of the substitution.
Please note that these features may still be subject to change before the 7.3 update release.


Tanitha
Russian Tank Poll
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28.04.2012 13:00:03
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.3 V2 Public Test )\Russian Tank Poll
Link on message: #1810624

View PostSuperaman, on Apr 25 2012 - 02:36, said: Simple polls just to get player's perceptions and opinions. Also, feel free to discuss openly (:

Tanitha: Hello Superaman, & Players. :Smile_honoring:
Thanks for the great poll and information contained within.
I've forwarded it onto the development team on your behalf.
Since the poll was very nice, Ive reset the stats on it, so i can put it back up for the 7.3 V2 public test, and run the poll again.
Regards
Tan.


Tanitha
French Premiums, within 7.3 V2
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28.04.2012 12:47:12
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.3 V2 Public Test )\French Premiums, within 7.3 V2
Link on message: #1810611

Tanitha: Please provide your feedback on the new French Premiums within the 7.3 Public Test V2.
Posted Image
Posted Image
Thanks for the photo djuice1701


Tanitha
KV3 within 7.3 V2
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28.04.2012 12:40:22
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.3 V2 Public Test )\KV3 within 7.3 V2
Link on message: #1810599

Tanitha: Please provide your feedback on the KV4 Within the 7.3 Public Test V2.
Posted Image
Thanks for the photo djuice1701


Tanitha
Russians Fixed.
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28.04.2012 12:27:55
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.3 V2 Public Test )\Russians Fixed.
Link on message: #1810585

Tanitha: Hi Testers.
All the Russian players have all been fixed in V2 of 7.3 update.
They assure me they will no longer TK players with the _US tag and will instead do a dive by salute to anyone who gets more than three kills in a game.
:Smile_honoring:
So I'm sure NA testers can do the same.


Tanitha
KV-3 85mm S-51 gun changes
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28.04.2012 12:23:01
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.3 V2 Public Test )\KV-3 85mm S-51 gun changes
Link on message: #1810580

Tanitha: Hi Testers. :Smile_honoring:
Feel free to provide any feedback or suggestions on the KV-3 85mm S-51 gun changes made in the V2 7.3 public test update.
(please wait for official confirmation on what those changes are - they will be posted soon)


Tanitha
(IS4) - KV4 Speed alteration.
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28.04.2012 12:20:15
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.3 V2 Public Test )\(IS4) - KV4 Speed alteration.
Link on message: #1810575

Tanitha: Hi Testers. :Smile_honoring:
Feel free to provide any feedback or suggestions on the (IS4) - KV4 speed changes made in the V2 7.3 public test update, within this thread.
(please wait for official confirmation on what those changes are - they will be posted soon)


Tanitha
Red Screen Bugs
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28.04.2012 12:15:35
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.3 V2 Public Test )\Bug Reporting (7.3 V2 Public Test )\Red Screen Bugs
Link on message: #1810572

Quote RAM consumption was significantly reduced on the Dragon's Ridge map. It was a direct cause for the so-called ‘red screen’ during a sniper mode on this map.

Tanitha: Let me know how they are going now please.
And report any issues found red screen wise, here.
Thanks
/Tan


Tanitha
Please be patient.
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28.04.2012 12:09:32
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.3 V2 Public Test )\Please be patient.
Link on message: #1810560

View PostMontykoro, on Apr 28 2012 - 10:22, said: Many thanks... I wait like a good boy :)
Where is my cookie?

Tanitha: I normally would.
But I've already been warned by johncage :Smile-hiding:

View Postjohncage, on Apr 28 2012 - 08:22, said: don't listen to ingratiating flatterers like the above poster imho

Tanitha:


Tanitha
7.3 Public Test (v1) Showcase
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28.04.2012 10:54:01
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.3 V2 Public Test )\Archive (7.3 V1 public test)\7.3 Public Test (v1) Showcase
Link on message: #1810443

View Posthoom, on Apr 22 2012 - 06:38, said: Could I suggest splitting it between tanks in future?

Tanitha: A good suggestion, although a lot more work.
Thanks for the video though. :Smile_honoring:


Tanitha
7.3 test #2?
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28.04.2012 10:43:24
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.3 V2 Public Test )\Archive (7.3 V1 public test)\7.3 test #2?
Link on message: #1810421

View Postmrasianman2, on Apr 28 2012 - 04:02, said: Well, Tanitha just added a section to the Bug Reporting For 7.3 V2. Hopefully test #2 will be announced very soon.

Tanitha: :Smile_honoring:
The situation never is..
Oh this is ready, so we will release it say next Friday? Ok? So, don't tell the players until Thursday then, we will keep it secret until then.
The situation usually is..
When its ready, its released to all servers, players are told, and staff like myself are told that it's now ready and being released "now".
So there usually is nothing to tell you regarding ETA's
When its ready it will be released, and then all players and staff will be notified of this.
And that all usually happens in the same 5 minutes.
Regards
Tan.


Tanitha
Please be patient.
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28.04.2012 10:33:37
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.3 V2 Public Test )\Please be patient.
Link on message: #1810408

View PostMontykoro, on Apr 28 2012 - 09:12, said: Is the changelog ready?:)

Tanitha: I have a change log, but I don't have clearance to post it yet.
And I don't know if its the final change log or not. I'm sure they are constantly bug fixing etc on a minute by minute basis.
IE: you will need to wait a bit longer for a official one sorry.

View PostDamaske, on Apr 28 2012 - 09:27, said: OK I just went over to look at the archive and ALL the posts that I put in there ARE GONE!..

Tanitha: I wrote/explained that in the opening post, please re-read it.


Tanitha
Red Screen on Sniper Mode
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28.04.2012 08:53:47
 
Tanitha
Please be patient.
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28.04.2012 08:42:00
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.3 V2 Public Test )\Please be patient.
Link on message: #1810198

Tanitha: Hi Guys / Gals :Smile_honoring:
Thank you for your interest and feedback so far on the 7.3 public test.
To prepare for V2 of the 7.3 Public test I needed to move the posts that were in this section.
Now I'll continue to go through these threads one by one, summarize them , pull out all the suggestions and bug reports etc, and generally get them ready for the development team.
When I've finished with the above, I'll put the processed threads into storage so you can reference them if needed.
Archive-73-v1-public-test
This section will remain empty ready for new feedback on the V2 of the test.
Regards
Tan.


lord_farquad
Military Month Post meridiem Challenge
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28.04.2012 06:18:50
 
Subject: Military Month Post meridiem Challenge
Link on message: #1809665

View PostCommander_Jay, on Apr 28 2012 - 02:57, said: Why not do lower tiers?  They're great.  The IGN tournament kicked off this in many ways, and it was great.  And it was tier 3 (tier 2 for arty and TD).
I'd love to see some tier 1, 2, 3, and 4 events.
If not, I'd like to know why.  The tanks are no less interesting.

lord_farquad: I never said we wouldn't do lower tiers, just probably not with Challenges.... but keep an eye out for some new formats soon http://forum.worldof...mile_blinky.gif


lord_farquad
Military Month Post meridiem Challenge
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28.04.2012 06:18:50
 
Subject: Military Month Post meridiem Challenge
Link on message: #1809665

View PostCommander_Jay, on Apr 28 2012 - 01:57, said: Why not do lower tiers?  They're great.  The IGN tournament kicked off this in many ways, and it was great.  And it was tier 3 (tier 2 for arty and TD).
I'd love to see some tier 1, 2, 3, and 4 events.
If not, I'd like to know why.  The tanks are no less interesting.

lord_farquad: I never said we wouldn't do lower tiers, just probably not with Challenges.... but keep an eye out for some new formats soon http://forum.worldof...mile_blinky.gif


lord_farquad
Military Month Post meridiem Challenge
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28.04.2012 06:18:50
 
Subject: Military Month Post meridiem Challenge
Link on message: #1809665

View PostCommander_Jay, on Apr 28 2012 - 01:57, said: Why not do lower tiers?  They're great.  The IGN tournament kicked off this in many ways, and it was great.  And it was tier 3 (tier 2 for arty and TD).
I'd love to see some tier 1, 2, 3, and 4 events.
If not, I'd like to know why.  The tanks are no less interesting.

lord_farquad: I never said we wouldn't do lower tiers, just probably not with Challenges.... but keep an eye out for some new formats soon http://forum.worldof...mile_blinky.gif


GeneralDirection
Fan Art Spotlight #18
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28.04.2012 04:35:26
 
Subject: World of Tanks News and Information\News and Information\Fan Art Spotlight #18
Link on message: #1809270

View Postomsg, on Apr 28 2012 - 02:05, said: (My English not is good).
Thanks for posting pictures of my work: “Aluminum Tiger”.
I can submit more photos of the same tiger in this forum?.
I hope answer.
Greetings! or S!

GeneralDirection: Absolutely. :)


Tanitha
Announcing the ANZAC Day Charity Drive
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28.04.2012 04:10:17
 
Subject: World of Tanks News and Information\News and Information\Announcing the ANZAC Day Charity Drive
Link on message: #1809175

View PostPotoroo, on Apr 27 2012 - 13:53, said: I suspect there were multiple influences in getting this special organised. For example, I requested that ANZAC Day be recognised in the Oceanic subforum (http://forum.worldof...ac-day-special/). There may have been other threads in different forums I missed. Furthermore, given the level of knowledge of military history and the multitude of nationalities within WG (for example, Tanitha lives in Western Australia), I would not be surprised if this had already been mooted even before the player requests began

Tanitha: Thanks Potoroo, And yes we all work together as a team.


lord_farquad
Military Month Post meridiem Challenge
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28.04.2012 00:44:11
 
Subject: Military Month Post meridiem Challenge
Link on message: #1808297

View PostKPEMEHb, on Apr 27 2012 - 23:40, said: You were not.
As for the main topic. Is post 7.3 KV still going to be overpowered?
If not, why exclude it?
I think 22 points is a reasonable number, 21 is kinda similar, 20 and below would probably cause many 4 men teams, but may be interesting.
By the way, we never had a tier 4 tourney, consider that perhaps?

lord_farquad: Please notice that we stated if 7.3 is out then the KV will not be banned.
There will likely not be any tier 4 or below challenges. However we have other things in store for that.


lord_farquad
Military Month Post meridiem Challenge
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28.04.2012 00:44:11
 
Subject: Military Month Post meridiem Challenge
Link on message: #1808297

View PostKPEMEHb, on Apr 27 2012 - 22:40, said: You were not.
As for the main topic. Is post 7.3 KV still going to be overpowered?
If not, why exclude it?
I think 22 points is a reasonable number, 21 is kinda similar, 20 and below would probably cause many 4 men teams, but may be interesting.
By the way, we never had a tier 4 tourney, consider that perhaps?

lord_farquad: Please notice that we stated if 7.3 is out then the KV will not be banned.
There will likely not be any tier 4 or below challenges. However we have other things in store for that.


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