Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: CC #40 - E depois?
Link on message: #8211658
mvsaladino, on Dec 04 2014 - 11:30, said: "When its done, its done". - SerB.
Link on message: #8211658
mvsaladino, on Dec 04 2014 - 11:30, said: "When its done, its done". - SerB.Capitao_Desastre_: É mais "Quando tiver tempo para juntar os votos, hoje de
preferência" 
Subject: First game with the "Arty Mod"
Link on message: #8210928
Link on message: #8210928
The_Chieftain: I don't know. I'm trying to figure out what this thing does which
you cannot do with the regular reticle. Shooting through cracks (or
windows) is doable by paying close attention to the center line,
and the dots will give you a good idea as to terrain
obstructions.
I've seen one poster indicate on another thread that this mod helps those who are not already skilled with artillery, but didn't really do anything for people who are certified redlegs. This seems to make sense.
I've seen one poster indicate on another thread that this mod helps those who are not already skilled with artillery, but didn't really do anything for people who are certified redlegs. This seems to make sense.
Subject: WGLNA Silver and Bronze League Winter 2015 Qualifier
Link on message: #8210583
Shalom_Blitz1941, on Dec 03 2014 - 19:06, said: Dance, Same, here against the same team, dance?
Link on message: #8210583
Shalom_Blitz1941, on Dec 03 2014 - 19:06, said: Dance, Same, here against the same team, dance?dance210: Submit a dispute to tournaments@wargamingamerica.com with
replays/screenshots and I'll deal with it tomorrow :-)
Subject: Are Citadels changing today?
Link on message: #8209498
turtle722, on Dec 03 2014 - 07:53, said: Citadels should be disappearing and reappearing today. Sorta
surprised the map is up.
SlyGambit, on Dec 03 2014 - 10:26, said: Somebody might want to wake up Hyp. Nevermind. Map is
updated. NPC is winning again.
Link on message: #8209498
turtle722, on Dec 03 2014 - 07:53, said: Citadels should be disappearing and reappearing today. Sorta
surprised the map is up. Hypnotik: Just like everything else in the Campaign so far, turn over
has been at 10AM PST. This is included in the rules announcement
each stage.
SlyGambit, on Dec 03 2014 - 10:26, said: Somebody might want to wake up Hyp. Nevermind. Map is
updated. NPC is winning again.Hypnotik: NPC is an unstoppable force.
Subject: Mini-Concurso: ¡Diseña un tanque de TU PAÍS!
Link on message: #8209417
Deusoverkill, on Dec 03 2014 - 13:16, said: Coincido, Varios dibujos y pinturas estuvieron muy bien
trabajadas!; deberian darle premio gordo a varios participantes por
su gran esfuerzo. Saludos!
Link on message: #8209417
Deusoverkill, on Dec 03 2014 - 13:16, said: Coincido, Varios dibujos y pinturas estuvieron muy bien
trabajadas!; deberian darle premio gordo a varios participantes por
su gran esfuerzo. Saludos!ElPozoleOlmeca: Los dibujos que realmente fueron excelentes se darán su
premio especial. Este concurso nada más era algo pequeño para que
se prepararan para el de navidad
Subject: Mini-Concurso: ¡Diseña un tanque de TU PAÍS!
Link on message: #8209417
Deusoverkill, on Dec 03 2014 - 13:16, said: Coincido, Varios dibujos y pinturas estuvieron muy bien
trabajadas!; deberian darle premio gordo a varios participantes por
su gran esfuerzo. Saludos!
Link on message: #8209417
Deusoverkill, on Dec 03 2014 - 13:16, said: Coincido, Varios dibujos y pinturas estuvieron muy bien
trabajadas!; deberian darle premio gordo a varios participantes por
su gran esfuerzo. Saludos!PollotheDestroyer: Los dibujos que realmente fueron excelentes se darán su
premio especial. Este concurso nada más era algo pequeño para que
se prepararan para el de navidad
Subject: Mini-Concurso: ¡Diseña un tanque de TU PAÍS!
Link on message: #8209417
Deusoverkill, on Dec 03 2014 - 13:16, said: Coincido, Varios dibujos y pinturas estuvieron muy bien
trabajadas!; deberian darle premio gordo a varios participantes por
su gran esfuerzo. Saludos!
Link on message: #8209417
Deusoverkill, on Dec 03 2014 - 13:16, said: Coincido, Varios dibujos y pinturas estuvieron muy bien
trabajadas!; deberian darle premio gordo a varios participantes por
su gran esfuerzo. Saludos!ApolloArtemis: Los dibujos que realmente fueron excelentes se darán su
premio especial. Este concurso nada más era algo pequeño para que
se prepararan para el de navidad
Subject: Clan Emblem Contest #3
Link on message: #8209223
Wandorf, on Dec 03 2014 - 13:12, said: Non-themed BADGR:
Holiday BADGR: 
Link on message: #8209223
Wandorf, on Dec 03 2014 - 13:12, said: Non-themed BADGR:
Holiday BADGR: 
HBFT: That is fantastic! Thanks for your submission :)
Subject: Official Mac Wrapper Feedback Thread
Link on message: #8208776
10136, on Nov 28 2014 - 15:37, said: the installer keeps freezing on my 13in macbook pro early 2011 will
report if anything changes very disappointing was looking
forward to a WG-based wrapper for WoT
Link on message: #8208776
10136, on Nov 28 2014 - 15:37, said: the installer keeps freezing on my 13in macbook pro early 2011 will
report if anything changes very disappointing was looking
forward to a WG-based wrapper for WoTPigeon_of_War: Specs?
Subject: Novo Canal de Stream 100% Brasileiro!
Link on message: #8208658
Link on message: #8208658
Capitao_Desastre_: Passo a passo, vamos crescendo. E já sabe Gigg, se alguma vez
precisar de um noob para carregar, é só me avisar 
Subject: Epic T-54 battle: 10k damage 6k blocks, hilarious ending
Link on message: #8208424
Link on message: #8208424
HBFT: Wow, that was a nail-biter! Thank you for sharing!
Subject: Tanker Q&A: Zomb1efood talks sponsorship, T49s, and WGLNA Season 5
Link on message: #8208197
Link on message: #8208197
Content_WG: Will the team from Noble eSports fight their way to the
championship?
Full news text
Full news text
Subject: Discussion: WGLNA Bronze League, Winter 2015
Link on message: #8208167
Blank27, on Dec 03 2014 - 09:57, said: So I know that teams will play each other twice during the regular
season, but I was wondering how many teams will each team face a
night during the regular season?
Link on message: #8208167
Blank27, on Dec 03 2014 - 09:57, said: So I know that teams will play each other twice during the regular
season, but I was wondering how many teams will each team face a
night during the regular season?dance210: Bronze league only plays each team once. There will
be two rounds (so 2 teams) each night during the regular season.
The playoffs will be one team a night.
Subject: Al final, ¿se puede o no se puede hablar otro idioma en el juego?
Link on message: #8208156
Charlyx, on Dec 03 2014 - 07:25, said: He visto en muchas partidas que en el chat, mientras estas jugando,
escriben en ingles, español, frances y portugués. Nadie jamás ha
hecho problema por eso. Ahora un tipo, (mas bien creo que un nene
con ganas de joder) me manda un mensaje privado, aparte de
molestarme en el juego, diciendo que me reporto y mando un ticket
por escribir en español en la partida. Sinceramente los yankees, y
sin faltar el respeto, me las tienen bien llenas. ¿Al final, es una
dictadura del idioma ingles o se puede escribir en cualquier idioma
en las partidas?
Link on message: #8208156
Charlyx, on Dec 03 2014 - 07:25, said: He visto en muchas partidas que en el chat, mientras estas jugando,
escriben en ingles, español, frances y portugués. Nadie jamás ha
hecho problema por eso. Ahora un tipo, (mas bien creo que un nene
con ganas de joder) me manda un mensaje privado, aparte de
molestarme en el juego, diciendo que me reporto y mando un ticket
por escribir en español en la partida. Sinceramente los yankees, y
sin faltar el respeto, me las tienen bien llenas. ¿Al final, es una
dictadura del idioma ingles o se puede escribir en cualquier idioma
en las partidas? ElPozoleOlmeca: Nada más hay tres idiomas que tenemos soporte para: Español,
Ingles, y Portugués. Puedes hablar estos idiomas
dentro del juego y en el chat general si quieres, pero normalmente
sugiero que vayan al canal latino para platicar en español.
PollotheDestroyer
Al final, ¿se puede o no se puede hablar otro idioma en el juego?
03.12.2014 20:02:25
Subject: Al final, ¿se puede o no se puede hablar otro idioma en el juego?
Link on message: #8208156
Charlyx, on Dec 03 2014 - 07:25, said: He visto en muchas partidas que en el chat, mientras estas jugando,
escriben en ingles, español, frances y portugués. Nadie jamás ha
hecho problema por eso. Ahora un tipo, (mas bien creo que un nene
con ganas de joder) me manda un mensaje privado, aparte de
molestarme en el juego, diciendo que me reporto y mando un ticket
por escribir en español en la partida. Sinceramente los yankees, y
sin faltar el respeto, me las tienen bien llenas. ¿Al final, es una
dictadura del idioma ingles o se puede escribir en cualquier idioma
en las partidas?
Link on message: #8208156
Charlyx, on Dec 03 2014 - 07:25, said: He visto en muchas partidas que en el chat, mientras estas jugando,
escriben en ingles, español, frances y portugués. Nadie jamás ha
hecho problema por eso. Ahora un tipo, (mas bien creo que un nene
con ganas de joder) me manda un mensaje privado, aparte de
molestarme en el juego, diciendo que me reporto y mando un ticket
por escribir en español en la partida. Sinceramente los yankees, y
sin faltar el respeto, me las tienen bien llenas. ¿Al final, es una
dictadura del idioma ingles o se puede escribir en cualquier idioma
en las partidas? PollotheDestroyer: Nada más hay tres idiomas que tenemos soporte para: Español,
Ingles, y Portugués. Puedes hablar estos idiomas
dentro del juego y en el chat general si quieres, pero normalmente
sugiero que vayan al canal latino para platicar en español.
Subject: Al final, ¿se puede o no se puede hablar otro idioma en el juego?
Link on message: #8208156
Charlyx, on Dec 03 2014 - 07:25, said: He visto en muchas partidas que en el chat, mientras estas jugando,
escriben en ingles, español, frances y portugués. Nadie jamás ha
hecho problema por eso. Ahora un tipo, (mas bien creo que un nene
con ganas de joder) me manda un mensaje privado, aparte de
molestarme en el juego, diciendo que me reporto y mando un ticket
por escribir en español en la partida. Sinceramente los yankees, y
sin faltar el respeto, me las tienen bien llenas. ¿Al final, es una
dictadura del idioma ingles o se puede escribir en cualquier idioma
en las partidas?
Link on message: #8208156
Charlyx, on Dec 03 2014 - 07:25, said: He visto en muchas partidas que en el chat, mientras estas jugando,
escriben en ingles, español, frances y portugués. Nadie jamás ha
hecho problema por eso. Ahora un tipo, (mas bien creo que un nene
con ganas de joder) me manda un mensaje privado, aparte de
molestarme en el juego, diciendo que me reporto y mando un ticket
por escribir en español en la partida. Sinceramente los yankees, y
sin faltar el respeto, me las tienen bien llenas. ¿Al final, es una
dictadura del idioma ingles o se puede escribir en cualquier idioma
en las partidas? ApolloArtemis: Nada más hay tres idiomas que tenemos soporte para: Español,
Ingles, y Portugués. Puedes hablar estos idiomas
dentro del juego y en el chat general si quieres, pero normalmente
sugiero que vayan al canal latino para platicar en español.
Subject: WGLNA Silver and Bronze League Rules & Regulations
Link on message: #8208044
Link on message: #8208044
dance210: WGLNA Silver and Bronze League Rules & Regulations: By
participating in any WGLNA sub-league, you agree to abide by all
rule sets, league regulations, and administrative
rulings.
Team captains are responsible for their team’s conduct and complete understanding of rules. WGLNA Settings Standard League Settings Game Mode: Dual-Cap Attack/Defense mode Team Size: 7 vs 7; 7 participants and 3 reserve players Victory Conditions: The winner of each round is determined as the first to 4 victories out of a maximum of 6 battles. Sides: Teams will alternate between Attacker and Defender each match. Battle duration: Each battle lasts a maximum of 7 minutes and considered a draw if no winner is found within the time limit. If after 6 battles, neither team has achieved four victories, the team with the battle-win advantage secures the victory. Substitutions: Players may be substituted freely between battles within a round based on active roster Schedule: The season schedule is published in the respective WGLNA sub-league’s News & Announcements thread Special Restrictions: A team must use 7 tanks to access 54 available tier points. A team with less than 7 tanks decreases their available tier points by 7 for every missing vehicle. Teams are allowed to only use two tank compositions to reach 54 tier points: Five Tier 8 tanks and two Tier 7 tanks Six Tier 8 tanks and one Tier 6 tank The use of any mod is expressly prohibited in WGLNA. Standard “vanilla” game clients are required of all league participants. Participation Requirements WGLNA league play is based on eligibility from qualifiers as well as WGLNA relegation/promotion rules. A team must have at least 7 and no more than 10 members. Teams must keep a minimum of 3 players between seasons. Players are only allowed to participate in one League or Open Cup Season across all Wargaming.net League regions. Team names Team names must adhere to game and forum rules. Team names violating game or forum rules may result in league disqualification and include game bans. League admins reserve the right to edit team names. During the Round Ensure that replays are being saved to your replays folder for documenting your battles. League admins may request replays at any time during the round. Use screenshots as supporting documentation when necessary. Send a forum PM to league admins for immediate concerns. Remakes & Server Issues A server issue is any instance where the server is unable to correctly deliver the special battle for the round. If server issues cause a missed round, the round will be rescheduled by league admins according to the regular season schedule. Visit the respective WGLNA league’s News & Announcements thread for the latest information. Teams must allow up to 30 minutes for a scheduled round to initiate. If the match remains missing after 30 minutes, the round will be rescheduled for another league day. Map settings cannot be adjusted once a special battle initiates. Whichever map loads for the special battle is the map that must be played with points contributing to regular season standings. Streaming All teams agree to have their matches streamed during any regularly scheduled battle. Specific tournament and streaming rules will be provided to team captains in advance of the stream. Technical Victory/Technical Defeat There is a 3 strike rule for technical defeats and no-shows. One or two technical defeats on the same day will count as one strike. After 3 strikes, the team will be disqualified for the remainder of the season. Scores before the DQ will stand as played. Any battles after the DQ will be cancelled and the opposing team will earn a victory. The disqualified team must re-enter through the Open Cup to regain entry into the WGLNA. To declare a technical victory, the opposing team captain must email tournaments@wargamingamerica.com with screenshot evidence of the technical victory. Posts on the forums will NOT count as proof of a technical victory. Other Warnings and Disqualifications All penalties may take into account the severity of the violation, resulting in greater consequences. Teams can be disqualified from WGLNA leagues for unsportsmanlike conduct including, but not limited to, foul language, racism, profanity, disrespect of an official, streamer or caster. Teams can be disqualified for intentionally use any prohibited bugs, exploits, hacks or are found to be utilizing unfair methods of competition by league administration. Disputes A dispute is a claim against an illegitimate result by an opponent’s violation of WGLNA rules. Disputes must adhere to the protocol detailed below or risk having the dispute dropped by WGLNA administration. Disputes must be submitted immediately after battle. Disputes must be emailed to tournaments@wargamingamerica.com The email subject/title must include the word “Dispute:” followed by the name of the WGLNA sub-league and round number for which you are filing a dispute. Disputes may only be filed by team captains or a team member listed under team’s contact details. Disputes must include the following in the body of the email or risk having the dispute dropped by tournament administration: In-game name of the player submitting the dispute Your team’s name with a link to your team’s registration page Your opponent’s team name and a link to your opponent’s registration page Reason for dispute: e.g. “I would like to report the team for breaking the -1 rule.” An attached replay of the disputed battle(s) Additional notes: Opposing team captains will be alerted of the dispute by forum PM after the dispute is processed. Captains are responsible for monitoring their PM inbox. Penalty for using mods is subject, but not limited to: Player and/or team disqualification Player and/or team suspension Player and/or team expulsion Publicizing disputes prior to resolution is subject to penalties at league admin's discretion, not limited to: Disregarding the dispute Immediate team disqualification Removal of offending player from the league Standings Ties at the end of the season are ruled in favor of the team with the following (in order of priority) Fewest battle losses Most battle wins Head to head winner Complete draw Complete draws at the end of the regular season are broken by a single game playoff. Final season standings are based on the following (in order of priority): Each team's progression through the playoffs Final regular season rank Roster Changes Team captains may request roster changes by emailing tournaments@wargamingamerica.com beginning the date listed on the respective WGLNA league page. Weekly roster changes are due Wednesdays and take into effect for the next Friday's round. Roster changes submitted Thursday are processed for the following week's Friday round. Players may only participate on one team across all WGLNA leagues. Teams harboring an offending player are subject to penalties including, but not limited to, disqualification and expulsion. Players may only participate on one team across all Wargaming.net League regions for regular season play. Teams harboring an offending player are subject to penalties including, but not limited to, disqualification and expulsion. The final day for submitting all roster changes can be found on the respective WGLNA league page. Promotion & Relegation Teams must keep a minimum of 3 players in order to receive an invitation to the subsequent season. Teams denying invitation to subsequent leagues, based on their final season standing, must re-qualify through the Open Cup. Any teams that elect to resign from the league in the middle of the season must re-enter through the Open Cup.
Team captains are responsible for their team’s conduct and complete understanding of rules. WGLNA Settings Standard League Settings Game Mode: Dual-Cap Attack/Defense mode Team Size: 7 vs 7; 7 participants and 3 reserve players Victory Conditions: The winner of each round is determined as the first to 4 victories out of a maximum of 6 battles. Sides: Teams will alternate between Attacker and Defender each match. Battle duration: Each battle lasts a maximum of 7 minutes and considered a draw if no winner is found within the time limit. If after 6 battles, neither team has achieved four victories, the team with the battle-win advantage secures the victory. Substitutions: Players may be substituted freely between battles within a round based on active roster Schedule: The season schedule is published in the respective WGLNA sub-league’s News & Announcements thread Special Restrictions: A team must use 7 tanks to access 54 available tier points. A team with less than 7 tanks decreases their available tier points by 7 for every missing vehicle. Teams are allowed to only use two tank compositions to reach 54 tier points: Five Tier 8 tanks and two Tier 7 tanks Six Tier 8 tanks and one Tier 6 tank The use of any mod is expressly prohibited in WGLNA. Standard “vanilla” game clients are required of all league participants. Participation Requirements WGLNA league play is based on eligibility from qualifiers as well as WGLNA relegation/promotion rules. A team must have at least 7 and no more than 10 members. Teams must keep a minimum of 3 players between seasons. Players are only allowed to participate in one League or Open Cup Season across all Wargaming.net League regions. Team names Team names must adhere to game and forum rules. Team names violating game or forum rules may result in league disqualification and include game bans. League admins reserve the right to edit team names. During the Round Ensure that replays are being saved to your replays folder for documenting your battles. League admins may request replays at any time during the round. Use screenshots as supporting documentation when necessary. Send a forum PM to league admins for immediate concerns. Remakes & Server Issues A server issue is any instance where the server is unable to correctly deliver the special battle for the round. If server issues cause a missed round, the round will be rescheduled by league admins according to the regular season schedule. Visit the respective WGLNA league’s News & Announcements thread for the latest information. Teams must allow up to 30 minutes for a scheduled round to initiate. If the match remains missing after 30 minutes, the round will be rescheduled for another league day. Map settings cannot be adjusted once a special battle initiates. Whichever map loads for the special battle is the map that must be played with points contributing to regular season standings. Streaming All teams agree to have their matches streamed during any regularly scheduled battle. Specific tournament and streaming rules will be provided to team captains in advance of the stream. Technical Victory/Technical Defeat There is a 3 strike rule for technical defeats and no-shows. One or two technical defeats on the same day will count as one strike. After 3 strikes, the team will be disqualified for the remainder of the season. Scores before the DQ will stand as played. Any battles after the DQ will be cancelled and the opposing team will earn a victory. The disqualified team must re-enter through the Open Cup to regain entry into the WGLNA. To declare a technical victory, the opposing team captain must email tournaments@wargamingamerica.com with screenshot evidence of the technical victory. Posts on the forums will NOT count as proof of a technical victory. Other Warnings and Disqualifications All penalties may take into account the severity of the violation, resulting in greater consequences. Teams can be disqualified from WGLNA leagues for unsportsmanlike conduct including, but not limited to, foul language, racism, profanity, disrespect of an official, streamer or caster. Teams can be disqualified for intentionally use any prohibited bugs, exploits, hacks or are found to be utilizing unfair methods of competition by league administration. Disputes A dispute is a claim against an illegitimate result by an opponent’s violation of WGLNA rules. Disputes must adhere to the protocol detailed below or risk having the dispute dropped by WGLNA administration. Disputes must be submitted immediately after battle. Disputes must be emailed to tournaments@wargamingamerica.com The email subject/title must include the word “Dispute:” followed by the name of the WGLNA sub-league and round number for which you are filing a dispute. Disputes may only be filed by team captains or a team member listed under team’s contact details. Disputes must include the following in the body of the email or risk having the dispute dropped by tournament administration: In-game name of the player submitting the dispute Your team’s name with a link to your team’s registration page Your opponent’s team name and a link to your opponent’s registration page Reason for dispute: e.g. “I would like to report the team for breaking the -1 rule.” An attached replay of the disputed battle(s) Additional notes: Opposing team captains will be alerted of the dispute by forum PM after the dispute is processed. Captains are responsible for monitoring their PM inbox. Penalty for using mods is subject, but not limited to: Player and/or team disqualification Player and/or team suspension Player and/or team expulsion Publicizing disputes prior to resolution is subject to penalties at league admin's discretion, not limited to: Disregarding the dispute Immediate team disqualification Removal of offending player from the league Standings Ties at the end of the season are ruled in favor of the team with the following (in order of priority) Fewest battle losses Most battle wins Head to head winner Complete draw Complete draws at the end of the regular season are broken by a single game playoff. Final season standings are based on the following (in order of priority): Each team's progression through the playoffs Final regular season rank Roster Changes Team captains may request roster changes by emailing tournaments@wargamingamerica.com beginning the date listed on the respective WGLNA league page. Weekly roster changes are due Wednesdays and take into effect for the next Friday's round. Roster changes submitted Thursday are processed for the following week's Friday round. Players may only participate on one team across all WGLNA leagues. Teams harboring an offending player are subject to penalties including, but not limited to, disqualification and expulsion. Players may only participate on one team across all Wargaming.net League regions for regular season play. Teams harboring an offending player are subject to penalties including, but not limited to, disqualification and expulsion. The final day for submitting all roster changes can be found on the respective WGLNA league page. Promotion & Relegation Teams must keep a minimum of 3 players in order to receive an invitation to the subsequent season. Teams denying invitation to subsequent leagues, based on their final season standing, must re-qualify through the Open Cup. Any teams that elect to resign from the league in the middle of the season must re-enter through the Open Cup.
Subject: WGLNA Silver and Bronze League Winter 2015 Qualifier
Link on message: #8208016
_Jdawgg, on Dec 02 2014 - 20:54, said: So, I have a question. For this qualifier, if there is a
team that currently has a position in the Bronze league via last
season, and they were to finish in the top 7-16, would the spot
they would theoretically earn via this qualifier then goto the next
lower team? So basically 17th position would get a Bronze League
berth?
_vode_an_, on Dec 03 2014 - 00:57, said: i stand corrected. dance lied to me :/
Link on message: #8208016
_Jdawgg, on Dec 02 2014 - 20:54, said: So, I have a question. For this qualifier, if there is a
team that currently has a position in the Bronze league via last
season, and they were to finish in the top 7-16, would the spot
they would theoretically earn via this qualifier then goto the next
lower team? So basically 17th position would get a Bronze League
berth?dance210: Yep, that is basically how it works. New teams can get in to the
Bronze. New or Bronze teams can go to Silver.
_vode_an_, on Dec 03 2014 - 00:57, said: i stand corrected. dance lied to me :/dance210: I did...? You still like me though, right :-)
Subject: Turkey Shoot Winners!
Link on message: #8207964
DerHeer, on Dec 03 2014 - 07:45, said: How does a completed entry become "so close". I don't get that
reference.
Link on message: #8207964
DerHeer, on Dec 03 2014 - 07:45, said: How does a completed entry become "so close". I don't get that
reference.pizzastorm: I said "We had 560 completed entries and many more were so
close!" We had hundreds of entries that were missing a
letter or two.
Subject: Turkey Shoot Winners!
Link on message: #8207952
ZYKLOP_, on Dec 02 2014 - 17:15, said:
husband,
on Dec 03 2014 - 09:16, said: Congratz to the winners!! Will there
be a Pizza Storm event where we can spell the word PIZZA? (though I
think players with the name "z" are far and few between) or how
about the word "Storm"?
No prize for me, sad face.
But on the bright side, one of my kills got his own TURKEY
and has won gold. And yes ZYKLOP_ would be out and about if
it was PIZZA. I wonder if you can kill the same player on 2
occassions for the Z's? A question for pizzastorm.
With my submission I cropped the battle result screen so that it
only showed the relevant data (I got rid of the background etc, see
page 36). Was that OK and did it count or was it regarded as not
complete?
husband, on Dec 03 2014 - 09:16, said: Congratz to the winners!! Will there be a Pizza Storm event where
we can spell the word PIZZA? (though I think players with the name
"z" are far and few between) or how about the word "Storm"?

Link on message: #8207952
ZYKLOP_, on Dec 02 2014 - 17:15, said:
husband,
on Dec 03 2014 - 09:16, said: Congratz to the winners!! Will there
be a Pizza Storm event where we can spell the word PIZZA? (though I
think players with the name "z" are far and few between) or how
about the word "Storm"? pizzastorm: No prize for me, sad face. But on the bright side,
one of my kills got his own TURKEY and has won gold. And yes
ZYKLOP_ would be out and about if it was PIZZA. I wonder if you can
kill the same player on 2 occassions for the Z's? A
question for pizzastorm. With my submission I cropped the battle
result screen so that it only showed the relevant data (I got rid
of the background etc, see page 36). Was that OK and did it count
or was it regarded as not complete? It was counted as complete
husband, on Dec 03 2014 - 09:16, said: Congratz to the winners!! Will there be a Pizza Storm event where
we can spell the word PIZZA? (though I think players with the name
"z" are far and few between) or how about the word "Storm"?
pizzastorm:
Subject: What is the best tier IX TD right now?
Link on message: #8205476
Link on message: #8205476
Lert: There is no 'best'. There is only 'situationally preferable'.
Subject: So, which british tonk are you looking forward to most?
Link on message: #8205470
Flametz, on Dec 03 2014 - 01:43, said: Until you get one shotted by 122 HE...
Link on message: #8205470
Flametz, on Dec 03 2014 - 01:43, said: Until you get one shotted by 122 HE...Lert: Which tier 3 doesn't?
Lert
After the Operation Barbarossa, Russia has been producing the most formidable...
03.12.2014 03:06:50
Subject: After the Operation Barbarossa, Russia has been producing the most formidable...
Link on message: #8205302
Link on message: #8205302
Lert: The zimbabwese have built the best weapons ever if I get to define
'best' myself.
Subject: Tiger`s reputation may be in need of a rewrite
Link on message: #8205208
Link on message: #8205208
Lert: There is nothing in that article that hasn't already been discussed
ad nauseum on this forum.
Subject: So, which british tonk are you looking forward to most?
Link on message: #8205186
MastuhWaffles, on Dec 03 2014 - 00:30, said: Isn't there a Wolverine in there?
gsoldierSchmit23, on Dec 03 2014 - 00:31, said: and besides a tier 4 with a 17pdr?
Flametz, on Dec 03 2014 - 00:32, said: The Sherman is anything but small and stealthy.......
brentw11, on Dec 03 2014 - 00:34, said: do u think they would actually make the td faster than the
7/1?
Link on message: #8205186
MastuhWaffles, on Dec 03 2014 - 00:30, said: Isn't there a Wolverine in there?Lert: Tier 6 Achilles is a Wolverine with a 17 pdr.
gsoldierSchmit23, on Dec 03 2014 - 00:31, said: and besides a tier 4 with a 17pdr?Lert: Tier 5.
Flametz, on Dec 03 2014 - 00:32, said: The Sherman is anything but small and stealthy.......Lert: Compared to most other stuff at tier 6 it isn't very big.
brentw11, on Dec 03 2014 - 00:34, said: do u think they would actually make the td faster than the
7/1?Lert: Dunno. Gotta wait and see.
Subject: So, which british tonk are you looking forward to most?
Link on message: #8205162
brentw11, on Dec 03 2014 - 00:26, said: The t8 looks very interesting :)
Link on message: #8205162
brentw11, on Dec 03 2014 - 00:26, said: The t8 looks very interesting :)Lert: It gets an L7 105mm.
Subject: So, which british tonk are you looking forward to most?
Link on message: #8205106
Skramjet, on Dec 03 2014 - 00:18, said: Firefly
Link on message: #8205106
Skramjet, on Dec 03 2014 - 00:18, said: FireflyLert: It's going to have terrible gun handling I think, being a 17
pdr on a mobile and relatively small thus stealthy tier 6 platform.
I'll at least give it a try though.
Subject: So, which british tonk are you looking forward to most?
Link on message: #8205096
Link on message: #8205096
Lert: Per title. Tier 2 M2A4 not listed because it's an **** tier 2 and I
can only put 10 options in. [content
moderated.profanity]
~Moderation Team
~Moderation Team
Subject: Turkey Shoot Winners!
Link on message: #8204927
Darties, on Dec 02 2014 - 13:46, said: Congrats on the winners. Are the winners randomly selected by a
program? Or do you guys hand pick them? I just wish people who
didn't already have the tank were the only ones who could win it,
but that's unfair. No matter, I'll just have to try extra hard for
the Christmas event!
Link on message: #8204927
Darties, on Dec 02 2014 - 13:46, said: Congrats on the winners. Are the winners randomly selected by a
program? Or do you guys hand pick them? I just wish people who
didn't already have the tank were the only ones who could win it,
but that's unfair. No matter, I'll just have to try extra hard for
the Christmas event!pizzastorm: Randomly selected by a program yes.
Subject: How rare is your tonk?
Link on message: #8204837
Anthronole, on Dec 02 2014 - 23:04, said: SU-76I (861)
Link on message: #8204837
Anthronole, on Dec 02 2014 - 23:04, said: SU-76I (861)Lert: Rarest tonk I have. I'll take it.
Subject: Mini-Concurso: ¡Diseña un tanque de TU PAÍS!
Link on message: #8204810
ITAQUITO, on Dec 02 2014 - 11:29, said: ¿Quien gano? 
Link on message: #8204810
ITAQUITO, on Dec 02 2014 - 11:29, said: ¿Quien gano? ElPozoleOlmeca: Como hubo tantas entradas y nada más un ganador, el
ganador no se va anunciar hasta el jueves.
Subject: Mini-Concurso: ¡Diseña un tanque de TU PAÍS!
Link on message: #8204810
ITAQUITO, on Dec 02 2014 - 11:29, said: ¿Quien gano? 
Link on message: #8204810
ITAQUITO, on Dec 02 2014 - 11:29, said: ¿Quien gano? PollotheDestroyer: Como hubo tantas entradas y nada más un ganador, el
ganador no se va anunciar hasta el jueves.
Subject: Mini-Concurso: ¡Diseña un tanque de TU PAÍS!
Link on message: #8204810
ITAQUITO, on Dec 02 2014 - 11:29, said: ¿Quien gano? 
Link on message: #8204810
ITAQUITO, on Dec 02 2014 - 11:29, said: ¿Quien gano? ApolloArtemis: Como hubo tantas entradas y nada más un ganador, el
ganador no se va anunciar hasta el jueves.
Subject: Stand-To Week of Dec. 1st
Link on message: #8204636
MrTDer, on Dec 02 2014 - 13:42, said: if my team status is declined, how do I get it not declined?
ksuryateja2008, on Dec 02 2014 - 14:20, said: cant we join, without joining ur clan
Link on message: #8204636
MrTDer, on Dec 02 2014 - 13:42, said: if my team status is declined, how do I get it not declined? dance210: You need to Apply for the Tournament. From your team page, that is
on the right hand side. After clicking that, your team will show as
Pending Approval (assuming you have at least the minimum number of
players).
ksuryateja2008, on Dec 02 2014 - 14:20, said: cant we join, without joining ur clan dance210: Yes, you can set up a team from players outside of your clan :)
Subject: 9.5 Set up to be another empty patch?
Link on message: #8204618
Link on message: #8204618
Lert: Yes, well, if you're just going to ignore the main feature of a
patch, then isn't every patch an empty one?
Subject: Would/could you live in harmony with AI robots?
Link on message: #8204450
Link on message: #8204450
Lert: Meh. Humans already pose a threat to humankind. Yes, AI can
pose a threat. If it chooses to. How is that different from the 7
billion humans I am already forced / expected to live in harmony
with?
Subject: Skirmish 47
Link on message: #8204093
berserker08, on Dec 02 2014 - 11:48, said: Thank you for your quick response; however, both teams
signed up for alpha. I notice above that another team had an issue
as well? What happened? Was this human error (too much
turkey) or a problem with the system? I am not
complaining as I know Wargaming does not have to hold these
tournaments and that it is out of their kindness that they provide
us with these opportunities to earn gold. That being said, I think
you would attract far greater participation in tournaments if the
system was more automated (real time standings, instant team
acceptance, instant posting of schedules upon registration close,
etc). On a side note, members of both of our teams are
unavailable for the weekend so it is uncertain if we can field full
teams on the weekend as we were banking on Mon-Wed as our primary
objective. Also, members from both teams, myself included, spent
credits and gold preparing our tier 1s for the tournament. Will
there be any compensation? Thanks for your time and consideration.
Link on message: #8204093
berserker08, on Dec 02 2014 - 11:48, said: Thank you for your quick response; however, both teams
signed up for alpha. I notice above that another team had an issue
as well? What happened? Was this human error (too much
turkey) or a problem with the system? I am not
complaining as I know Wargaming does not have to hold these
tournaments and that it is out of their kindness that they provide
us with these opportunities to earn gold. That being said, I think
you would attract far greater participation in tournaments if the
system was more automated (real time standings, instant team
acceptance, instant posting of schedules upon registration close,
etc). On a side note, members of both of our teams are
unavailable for the weekend so it is uncertain if we can field full
teams on the weekend as we were banking on Mon-Wed as our primary
objective. Also, members from both teams, myself included, spent
credits and gold preparing our tier 1s for the tournament. Will
there be any compensation? Thanks for your time and consideration.
dance210: The only manual part of registration is when the captain sets up
the team. Everything else is automatic. No, there will be no
compensation given because a team has signed up for the wrong
registration. While I can certainly understand the frustration,
unfortunately, without proof that the system messed up, nothing can
be done.
Good luck this weekend.
Good luck this weekend.
Subject: World of Tanks 2014 "Turkey" Shoot
Link on message: #8203900
Link on message: #8203900
pizzastorm: Winners are located here! http://forum.worldof...-shoot-winners/
Subject: Turkey Shoot Winners!
Link on message: #8203894
Link on message: #8203894
pizzastorm: Hello everyone! Hope everyone had a fantastic break. The
winners have been chosen !!!!!!!!!!!!! Search for your name
below. Prizes should arrive in the next day or two.
Type 59 Winners Here are your winners!!!! Mordator Unsavory SilverPwned gsoldierSchmit23 Gonstackk elsaltenio Beauregard23 _joh_ kevi112 bhalis2 These two
already had a type so will be awarded the gold equivalentnt.
Orchanabi RapierApe TOG II
Winners Fireholder1 Alankpo Fuxon 6CATS nuttydave1234 Coftron JohnnyFave peacecorp Beezzer69 Silentslayer99 61 Gold
Winners! SuperBazooka Kurohane FireAnt333 solracotos valkyrie451 Drybrush aka_woodbutcher Beadey AngelOsario TigerAce1337 Girate crsdwolf eaglearmman El_Tigre101 Skramjet Technoz Ser_Pounce eisenhowers Harrowdare MADMAX2977 maximo2478 PersianRook Kevin_Joe Vonguido andres3605 NA31profetaNA31 mod101 Pheonix1111 mengzishiliu Glaber urnotpaul wolfdadas25 hammad0252 JAXXXXXXX dirtysneakers IcAnz Baustintex Elmatiicallejero _Heckler_ d_EX_b TacoJohnHG metalholes TsuTsu Niemand90 Tenseconds mad2044 PepperKat wrsky1 Overlord96 xxterminator Mstaaravin CTU_Derpy Stevoni Barrar AIBtanker KingMercyless jondread Jhon360 vidhur1 lynnpaul09 Roholo Thanks for entering
everyone. We had 560 completed entries and many more were so close!
Keep an eye out for our Christmas event.
Реклама | Adv















