Реклама | Adv
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
Сообщения форума
Реклама | Adv

Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

Filter by developers

The last day   In the last 7 days   Over a period from   till     

Developer
Subject
Link
Over a period
Image
ElPozoleOlmeca
Hola, soy nuevo, hay algún código de alguna promoción ? gracias
arrow
10.07.2015 23:59:13
 
Subject: Hola, soy nuevo, hay algún código de alguna promoción ? gracias
Link on message: #9188794

ElPozoleOlmeca: ahora si tu y otros 5 compañeros ya con experiencia y recursos les toca en tu mismo equipo...( me refiero a jugadores ya con mucha experiencia y nivel alto ) y en mi equipo  estamos los de nivel 5 o 6 pero que es su primera batalla o sus primeras batallas, no usan  nada extra porque no tienen oro para comprar y estamos los que es o son las primeras batallas en ese nivel.... Veo que hablas mucho de desbalance y que no es justo que los que están empezando se enfrenten a personas que ya tengan un buen tiempo jugando. En el ejemplo que das la probabilidad que todos de tu equipo tengan poca experiencia y el contrario sean puros jugadores de 10k´+ batallas es muy baja, el MM no te mete en una batalla basado en habilidades ni en el número de batallas que tienes. Lo hace basado en que tipo de tanques hay en la línea de espera y saca los jugadores de ahí.    En cualquier juego uno tiene que empezar de cero aún más si el juego es un tipo de estilo a muerte. Cuando yo juego un Battlefield o un Call of Duty yo no digo que es injusto o un desbalance porque estoy jugando contra otras personas que tienen mejor equipamiento que yo o que sus habilidades sean mejores que las mías porque tienen más tiempo jugando, en vez sigo jugando, desbloqueando rifles y habilidades, y aprendo de esos jugadores que son mejores que yo.


PollotheDestroyer
Hola, soy nuevo, hay algún código de alguna promoción ? gracias
arrow
10.07.2015 23:59:13
 
Subject: Hola, soy nuevo, hay algún código de alguna promoción ? gracias
Link on message: #9188794

PollotheDestroyer: ahora si tu y otros 5 compañeros ya con experiencia y recursos les toca en tu mismo equipo...( me refiero a jugadores ya con mucha experiencia y nivel alto ) y en mi equipo  estamos los de nivel 5 o 6 pero que es su primera batalla o sus primeras batallas, no usan  nada extra porque no tienen oro para comprar y estamos los que es o son las primeras batallas en ese nivel.... Veo que hablas mucho de desbalance y que no es justo que los que están empezando se enfrenten a personas que ya tengan un buen tiempo jugando. En el ejemplo que das la probabilidad que todos de tu equipo tengan poca experiencia y el contrario sean puros jugadores de 10k´+ batallas es muy baja, el MM no te mete en una batalla basado en habilidades ni en el número de batallas que tienes. Lo hace basado en que tipo de tanques hay en la línea de espera y saca los jugadores de ahí.    En cualquier juego uno tiene que empezar de cero aún más si el juego es un tipo de estilo a muerte. Cuando yo juego un Battlefield o un Call of Duty yo no digo que es injusto o un desbalance porque estoy jugando contra otras personas que tienen mejor equipamiento que yo o que sus habilidades sean mejores que las mías porque tienen más tiempo jugando, en vez sigo jugando, desbloqueando rifles y habilidades, y aprendo de esos jugadores que son mejores que yo.


ApolloArtemis
Hola, soy nuevo, hay algún código de alguna promoción ? gracias
arrow
10.07.2015 23:59:13
 
Subject: Hola, soy nuevo, hay algún código de alguna promoción ? gracias
Link on message: #9188794

ApolloArtemis: ahora si tu y otros 5 compañeros ya con experiencia y recursos les toca en tu mismo equipo...( me refiero a jugadores ya con mucha experiencia y nivel alto ) y en mi equipo  estamos los de nivel 5 o 6 pero que es su primera batalla o sus primeras batallas, no usan  nada extra porque no tienen oro para comprar y estamos los que es o son las primeras batallas en ese nivel.... Veo que hablas mucho de desbalance y que no es justo que los que están empezando se enfrenten a personas que ya tengan un buen tiempo jugando. En el ejemplo que das la probabilidad que todos de tu equipo tengan poca experiencia y el contrario sean puros jugadores de 10k´+ batallas es muy baja, el MM no te mete en una batalla basado en habilidades ni en el número de batallas que tienes. Lo hace basado en que tipo de tanques hay en la línea de espera y saca los jugadores de ahí.    En cualquier juego uno tiene que empezar de cero aún más si el juego es un tipo de estilo a muerte. Cuando yo juego un Battlefield o un Call of Duty yo no digo que es injusto o un desbalance porque estoy jugando contra otras personas que tienen mejor equipamiento que yo o que sus habilidades sean mejores que las mías porque tienen más tiempo jugando, en vez sigo jugando, desbloqueando rifles y habilidades, y aprendo de esos jugadores que son mejores que yo.


GhostPrime
Tip to help with lag spikes....
arrow
10.07.2015 23:56:00
 
Subject: Tip to help with lag spikes....
Link on message: #9188784

View PostJaguaratron, on Jul 09 2015 - 23:57, said: ....if you live in a multi device household   World of tanks is super fragile, if someone in your house is streaming netflix, youtube or downloading copious amounts of porn your in game performance is likely to suffer even though wot doesnt actually need much bandwidth to play, it just needs it without any interruptions and it doesnt like to share....   I use a program called netlimiter, its free and threw it on all the PCs in the household and can use it to tailor bandwidth to individual pcs, youtube and streams dont actually need that much bandwidth but if its available they will try to grab it all and screw up your precious game of tanks. Since putting netlimiter on all the PCs in my house there is a whole lot less screams of "whos on f**king youtube" echoing through the halls. With proper allocation no one will notice anything except you being able to shoot tanks more accurately.   SInce allocating a dedicated amount of my homes bandwidth to my PC 90% of my in game spikes have vanished.   Anyway, worked for me, you may want to try, or not....

GhostPrime:   I have seen a lot of people that do not take into account other devices. Smart TVs are often a culprit of taking bandwidth. Especially if you have multiple tvs, phones, tablets, PCs, gaming consoles. Kids on the devices too. I always check all devices first when I get ping spikes.     


GhostPrime
Tip to help with lag spikes....
arrow
10.07.2015 23:56:00
 
Subject: Tip to help with lag spikes....
Link on message: #9188784

View PostJaguaratron, on Jul 09 2015 - 23:57, said: ....if you live in a multi device household   World of tanks is super fragile, if someone in your house is streaming netflix, youtube or downloading copious amounts of porn your in game performance is likely to suffer even though wot doesnt actually need much bandwidth to play, it just needs it without any interruptions and it doesnt like to share....   I use a program called netlimiter, its free and threw it on all the PCs in the household and can use it to tailor bandwidth to individual pcs, youtube and streams dont actually need that much bandwidth but if its available they will try to grab it all and screw up your precious game of tanks. Since putting netlimiter on all the PCs in my house there is a whole lot less screams of "whos on f**king youtube" echoing through the halls. With proper allocation no one will notice anything except you being able to shoot tanks more accurately.   SInce allocating a dedicated amount of my homes bandwidth to my PC 90% of my in game spikes have vanished.   Anyway, worked for me, you may want to try, or not....

GhostPrime:   I have seen a lot of people that do not take into account other devices. Smart TVs are often a culprit of taking bandwidth. Especially if you have multiple tvs, phones, tablets, PCs, gaming consoles. Kids on the devices too. I always check all devices first when I get ping spikes.     


The_Chieftain
Why the obsession with WN8?
arrow
10.07.2015 23:38:06
 
Subject: Why the obsession with WN8?
Link on message: #9188714

View PostRicox, on Jul 10 2015 - 07:31, said:   Nothing, but there need to be more measurements to complement win rate. Win rate alone is not a good enough measurement because it can be padded with platoons and low-tier play. WN8 can be padded by worthless damage farming and such, but many of stat ratings can be padded in some way. It's hard for people to pad every single statistic every game, though. And someone who can do all that is probably a good player anyway.   Although there recently has been a new rating called 'xTE' implemented and it seems more straightforward and a better rating - it simply rates you based on your damage compared to average & top damage of each tank. Much harder to earn than WN8 and, although damage can still be farmed, it uses actual averages unlike WN8, so to get high xTE in WN8 farming tanks - you actually need to be good, because the average is much higher and a 2k WN8 performance could not even make it to 50 xTE (the rating is 1-100 it seems) if everyone farms the tank for high WN8 and drives the averages up significantly.

The_Chieftain:   Fair answer, though I don't really care much if my team-mates are a stat-pad platoon or an individual. As long as the end effect is that we win.   My problem with WN8 or similar is that it seems to reward things like causing damage, it doesn't reward less tangible effects. For example, let's say I am the most strategic-minded person in the game. Every game, I fire one shot, one shot only. That one shot is so perfectly timed and placed that it has the effect of changing the battle, resulting in a win. What does WN8 do? Let's say I 'tank', and like to play T95, Maus, etc. Things which often don't get to shoot as much but do a wonderful job of securing a flank by making people go somewhere else or just holding them up. The only thing which shows that is win rate.


pizzastorm
WG Secure Payment Servers Compromised
arrow
10.07.2015 23:36:45
 
Subject: WG Secure Payment Servers Compromised
Link on message: #9188709

pizzastorm: Can you send me your ticket number?   I will have one of our payment specialists take a look at it.      


pizzastorm
Can not buy IS5!
arrow
10.07.2015 23:27:46
 
Subject: Can not buy IS5!
Link on message: #9188675

pizzastorm: I would suggest submitting a ticket and seeing what support can do to help you out.    Hope everything gets worked out quickly. 


pizzastorm
Fast mediums are bad for the game.
arrow
10.07.2015 23:12:27
 
Subject: Fast mediums are bad for the game.
Link on message: #9188633

pizzastorm: Closing this thread since no useful conversation is happening :)


dance210
Match-Up Melee 4
arrow
10.07.2015 22:42:00
 
Subject: Match-Up Melee 4
Link on message: #9188520

dance210: Tournament page Registration Welcome to the discussion thread for the Match-up Melee 4, where all teams are assigned!  Please note the two ways to join this tournament: Go to your email inbox associated with your World of Tanks account and follow instructions inside the email with the above title. Use our tournaments portal to register yourself. 
Prizes
The following prizes will be provided to each member of the respective team for each Sunday playoff bracket: 
 1st place: 10,000 2nd place: 5,000 3rd place: 2,000 4th place: 1,000 5th - 8th place: 500 gold 
Maximum Tier LimitsLight: 6 Medium: 6 Heavy: 6 TD:  6 SPG: 6 Maximum Points: 28 Team size: 5 combatants + 8 reserves Schedule Tournament Stage Date and Time (PDT) Map Group Stage Round 1 July 25 @ 15:00 Siegfried Line (encounter) Group Stage Round 2 July 25 @ 18:00 Sacred Valley (encounter) Round of 16 July 26 @ 15:00 Sand River (encounter) Quarterfinals July 26 @ 16:30 Ghost Town (standard) Semi-finals July 26 @ 18:00 Ensk (standard) Finals/3rd place July 26 @ 19:30 Cliff (standard)  Registration InfoRegistration through the portal opens July 10, 2015 and closes on July 21, 2015 at 11:59 pm PDT. Only individual players may register for this tournament. Players must have a minimum of 500 battles in order to participate. Creation of a team name is required only for the purpose of registration. This team name has no influence beyond registration. Players will be placed on teams after Registration has closed. All players will be emailed team assignments. Temporary team names, through portal registration, are subject to standard forum moderating rules. By participating you agree to abide by the official tournament rules.


dance210
Match-Up Melee 4
arrow
10.07.2015 22:42:00
 
Subject: Match-Up Melee 4
Link on message: #9188520

dance210: Tournament page Registration   Group Stage Standings   Welcome to the discussion thread for the Match-up Melee 4, where all teams are assigned!    Please note the two ways to join this tournament:   Go to your email inbox associated with your World of Tanks account and follow instructions inside the email with the above title. Use our tournaments portal to register yourself.  
Prizes
The following prizes will be provided to each member of the respective team for each Sunday playoff bracket: 
  1st place: 10,000 2nd place: 5,000 3rd place: 2,000 4th place: 1,000 5th - 8th place: 500 gold  
Maximum Tier Limits Light: 6 Medium: 6 Heavy: 6 TD:  6 SPG: 6 Maximum Points: 28 Team size: 5 combatants + 8 reserves   Schedule  Tournament Stage Date and Time (PDT) Map Group Stage Round 1 July 25 @ 15:00 Siegfried Line (encounter) Group Stage Round 2 July 25 @ 18:00 Sacred Valley (encounter) Round of 16 July 26 @ 15:00 Sand River (encounter) Quarterfinals July 26 @ 16:30 Ghost Town (standard) Semi-finals July 26 @ 18:00 Ensk (standard) Finals/3rd place July 26 @ 19:30 Cliff (standard)   Registration Info Registration through the portal opens July 10, 2015 and closes on July 21, 2015 at 11:59 pm PDT. Only individual players may register for this tournament. Players must have a minimum of 500 battles in order to participate. Creation of a team name is required only for the purpose of registration. This team name has no influence beyond registration. Players will be placed on teams after Registration has closed. All players will be emailed team assignments. Temporary team names, through portal registration, are subject to standard forum moderating rules. By participating you agree to abide by the official tournament rules.


dance210
Match-Up Melee 4
arrow
10.07.2015 22:42:00
 
Subject: Match-Up Melee 4
Link on message: #9188520

dance210: Tournament page Registration   Group Stage Standings   Welcome to the discussion thread for the Match-up Melee 4, where all teams are assigned!    Please note the two ways to join this tournament:   Go to your email inbox associated with your World of Tanks account and follow instructions inside the email with the above title. Use our tournaments portal to register yourself.  
Prizes
The following prizes will be provided to each member of the respective team for each Sunday playoff bracket: 
  1st place: 10,000 2nd place: 5,000 3rd place: 2,000 4th place: 1,000 5th - 8th place: 500 gold  
Maximum Tier Limits Light: 6 Medium: 6 Heavy: 6 TD:  6 SPG: 6 Maximum Points: 28 Team size: 5 combatants + 8 reserves   Schedule  Tournament Stage Date and Time (PDT) Map Group Stage Round 1 July 25 @ 15:00 Siegfried Line (encounter) Group Stage Round 2 July 25 @ 18:00 Sacred Valley (encounter) Round of 16 July 26 @ 15:00 Sand River (encounter) Quarterfinals July 26 @ 16:30 Ghost Town (standard) Semi-finals July 26 @ 18:00 Ensk (standard) Finals/3rd place July 26 @ 19:30 Cliff (standard)   Registration Info Registration through the portal opens July 10, 2015 and closes on July 21, 2015 at 11:59 pm PDT. Only individual players may register for this tournament. Players must have a minimum of 500 battles in order to participate. Creation of a team name is required only for the purpose of registration. This team name has no influence beyond registration. Players will be placed on teams after Registration has closed. All players will be emailed team assignments. Temporary team names, through portal registration, are subject to standard forum moderating rules. By participating you agree to abide by the official tournament rules.


dance210
Match-Up Melee 4
arrow
10.07.2015 22:42:00
 
Subject: Match-Up Melee 4
Link on message: #9188520

dance210: Tournament page Registration   Group Stage Standings   Welcome to the discussion thread for the Match-up Melee 4, where all teams are assigned!    Please note the two ways to join this tournament:   Go to your email inbox associated with your World of Tanks account and follow instructions inside the email with the above title. Use our tournaments portal to register yourself.  
Prizes
The following prizes will be provided to each member of the respective team for each Sunday playoff bracket: 
  1st place: 10,000 2nd place: 5,000 3rd place: 2,000 4th place: 1,000 5th - 8th place: 500 gold  
Maximum Tier Limits Light: 6 Medium: 6 Heavy: 6 TD:  6 SPG: 6 Maximum Points: 28 Team size: 5 combatants + 8 reserves   Schedule  Tournament Stage Date and Time (PDT) Map Group Stage Round 1 July 25 @ 15:00 Siegfried Line (encounter) Group Stage Round 2 July 25 @ 18:00 Sacred Valley (encounter) Round of 16 July 26 @ 15:00 Sand River (encounter) Quarterfinals July 26 @ 16:30 Ghost Town (standard) Semi-finals July 26 @ 18:00 Ensk (standard) Finals/3rd place July 26 @ 19:30 Cliff (standard)   Registration Info Registration through the portal opens July 10, 2015 and closes on July 21, 2015 at 11:59 pm PDT. Only individual players may register for this tournament. Players must have a minimum of 500 battles in order to participate. Creation of a team name is required only for the purpose of registration. This team name has no influence beyond registration. Players will be placed on teams after Registration has closed. All players will be emailed team assignments. Temporary team names, through portal registration, are subject to standard forum moderating rules. By participating you agree to abide by the official tournament rules.


Content_WG
Warplanes to Siberia
arrow
10.07.2015 21:17:50
 
Subject: Warplanes to Siberia
Link on message: #9188234

Content_WG: We're helping to re-create a historic air route between the U.S. and Russia during World War II!
Full news text


Content_WG
Warplanes to Siberia
arrow
10.07.2015 21:16:30
 
Subject: Warplanes to Siberia
Link on message: #9188227

Content_WG: We're helping to re-create a historic air route between the U.S. and Russia during World War II!
Full news text


Content_WG
Aprendendo Com os Prós: Episódio 3
arrow
10.07.2015 21:14:23
 
Subject: Aprendendo Com os Prós: Episódio 3
Link on message: #9188214

Content_WG: Junte-se a nós enquanto jogamos com os jogadores profissionais brasileiros de World of Tanks no dia 15 de julho!
Texto completo da notícia


Content_WG
O Tiger Japonês: Vítima das Circunstâncias
arrow
10.07.2015 20:58:34
 
Subject: O Tiger Japonês: Vítima das Circunstâncias
Link on message: #9188171

Content_WG: Embora o Japão tenha comprado o tanque Tiger, o destino determinou que não deixasse o porto. Resta apenas uma fotografia de propaganda alemã.
Texto completo da notícia


Content_WG
The Japanese Tiger: Victim of Circumstance
arrow
10.07.2015 20:58:15
 
Subject: The Japanese Tiger: Victim of Circumstance
Link on message: #9188169

Content_WG: While Japan did purchase a Tiger Tank, it was not fated to leave port. Only one German propaganda photo remains.
Full news text


DavidBowieRocks
Como postar imagens no fórum
arrow
10.07.2015 20:45:47
 
Subject: Como postar imagens no fórum
Link on message: #9188116

DavidBowieRocks: Jogadores!   Aqui vai um guia rápido de como postar imagens no fórum, coisa que muita gente ainda não sabe fazer direito.   Antes de mais nada, você deve subir sua imagem num site que faça hospedagem de fotos. A gente recomenda o http://imgur.com/
 

No imgur, clique em Upload images para subir sua imagem no site. Um novo menu vai se abrir.
Esse menu te dá várias opções. Se você salvou a imagem no seu computador, clique em browse your computer, encontre-a e clique em OK.


Uma miniatura da sua imagem vai aparecer na janela do menu. Clique então em Start upload.  

Quando o upload tiver sido completado, a sua imagem vai aparecer na tela, com várias opções para compartilhá-la.
IMPORTANTE! Você agora precisa clicar na imagem.



Após clicar na imagem, ela vai aparecer sozinha em sua tela. Você agora precisa selecionar o endereço que aparece na sua barra de endereços do seu navegador e copiá-lo. Você pode simplesmente selecionar o endereço com o mouse e depois pressionar CTRL + C:     Pronto! Agora volte para o fórum e ao tópico onde você quer postar sua imagem. Clique no ícone que tem uma figura de paisagem:  

Um novo menu vai se abrir. É nele onde você vai colar o endereço da imagem que você copiou antes. Basta pressionar CTRL + V e depois OK!

  E é isso! Sua imagem vai ser colada no seu tópico. Daí é só postar.   :honoring:


DavidBowieRocks
Como postar imagens no fórum
arrow
10.07.2015 20:45:47
 
Subject: Como postar imagens no fórum
Link on message: #9188116

DavidBowieRocks: Jogadores!   Aqui vai um guia rápido de como postar imagens no fórum, coisa que muita gente ainda não sabe fazer direito.   Antes de mais nada, você deve subir sua imagem num site que faça hospedagem de fotos. A gente recomenda o http://imgur.com/
 

No imgur, clique em Upload images para subir sua imagem no site. Um novo menu vai se abrir.
Esse menu te dá várias opções. Se você salvou a imagem no seu computador, clique em browse your computer, encontre-a e clique em OK.


Uma miniatura da sua imagem vai aparecer na janela do menu. Clique então em Start upload.  

Quando o upload tiver sido completado, a sua imagem vai aparecer na tela, com várias opções para compartilhá-la.
IMPORTANTE! Você agora precisa clicar na imagem.



Após clicar na imagem, ela vai aparecer sozinha em sua tela. Você agora precisa selecionar o endereço que aparece na sua barra de endereços do seu navegador e copiá-lo. Você pode simplesmente selecionar o endereço com o mouse e depois pressionar CTRL + C:     Pronto! Agora volte para o fórum e ao tópico onde você quer postar sua imagem. Clique no ícone que tem uma figura de paisagem:  

Um novo menu vai se abrir. É nele onde você vai colar o endereço da imagem que você copiou antes. Basta pressionar CTRL + V e depois OK!

  E é isso! Sua imagem vai ser colada no seu tópico. Daí é só postar.   :honoring:


DavidBowie4Ever
Como postar imagens no fórum
arrow
10.07.2015 20:45:47
 
Subject: Como postar imagens no fórum
Link on message: #9188116

DavidBowie4Ever: Jogadores!   Aqui vai um guia rápido de como postar imagens no fórum, coisa que muita gente ainda não sabe fazer direito.   Antes de mais nada, você deve subir sua imagem num site que faça hospedagem de fotos. A gente recomenda o http://imgur.com/
 

No imgur, clique em Upload images para subir sua imagem no site. Um novo menu vai se abrir.
Esse menu te dá várias opções. Se você salvou a imagem no seu computador, clique em browse your computer, encontre-a e clique em OK.


Uma miniatura da sua imagem vai aparecer na janela do menu. Clique então em Start upload.  

Quando o upload tiver sido completado, a sua imagem vai aparecer na tela, com várias opções para compartilhá-la.
IMPORTANTE! Você agora precisa clicar na imagem.



Após clicar na imagem, ela vai aparecer sozinha em sua tela. Você agora precisa selecionar o endereço que aparece na sua barra de endereços do seu navegador e copiá-lo. Você pode simplesmente selecionar o endereço com o mouse e depois pressionar CTRL + C:     Pronto! Agora volte para o fórum e ao tópico onde você quer postar sua imagem. Clique no ícone que tem uma figura de paisagem:  

Um novo menu vai se abrir. É nele onde você vai colar o endereço da imagem que você copiou antes. Basta pressionar CTRL + V e depois OK!

  E é isso! Sua imagem vai ser colada no seu tópico. Daí é só postar.   :honoring:


ElPozoleOlmeca
Hola, soy nuevo, hay algún código de alguna promoción ? gracias
arrow
10.07.2015 20:18:57
 
Subject: Hola, soy nuevo, hay algún código de alguna promoción ? gracias
Link on message: #9188015

View PostAlekkz, on Jul 09 2015 - 11:49, said: creo  o por lo menos yo así estoy a costumbrado a jugar y miren que juego desde la consola "sega" y ya perdí la cuenta de juegos que e jugado en mi vida .... a nadie nos justan los juegos complejos ( manuales, instructivos pesados etc)   creo también que la mayoría de juegos exitosos en la historia del video juego son o han sido aquellos que entiendes rápido y de inmediato te enganchan y que puedes jugar sin tanto problema o complicaciones y te recompensan rápido o obtienes logros rápido...o subes rápido de nivel etc... vamos te diviertes de inmediato y no te "FRUSTRAN"  - Tengo que opinar que los mejores juegos de la historia no eran por su simplicidad sino por cómo se jugaban. Nunca te gusto los juegos como Metroid o Contra? O para sega los de Sonic no eran nada simples sino a veces se ponían complicados con los niveles de agua. Los juegos más memorables eran los que tenían un nivel de dificultad y como chicos practicamos esos niveles o juegos hasta que eramos maestros, juegos como las tortugas ninjas, ninja gaiden o sonic 2.   

ElPozoleOlmeca:  


PollotheDestroyer
Hola, soy nuevo, hay algún código de alguna promoción ? gracias
arrow
10.07.2015 20:18:57
 
Subject: Hola, soy nuevo, hay algún código de alguna promoción ? gracias
Link on message: #9188015

View PostAlekkz, on Jul 09 2015 - 11:49, said: creo  o por lo menos yo así estoy a costumbrado a jugar y miren que juego desde la consola "sega" y ya perdí la cuenta de juegos que e jugado en mi vida .... a nadie nos justan los juegos complejos ( manuales, instructivos pesados etc)   creo también que la mayoría de juegos exitosos en la historia del video juego son o han sido aquellos que entiendes rápido y de inmediato te enganchan y que puedes jugar sin tanto problema o complicaciones y te recompensan rápido o obtienes logros rápido...o subes rápido de nivel etc... vamos te diviertes de inmediato y no te "FRUSTRAN"  - Tengo que opinar que los mejores juegos de la historia no eran por su simplicidad sino por cómo se jugaban. Nunca te gusto los juegos como Metroid o Contra? O para sega los de Sonic no eran nada simples sino a veces se ponían complicados con los niveles de agua. Los juegos más memorables eran los que tenían un nivel de dificultad y como chicos practicamos esos niveles o juegos hasta que eramos maestros, juegos como las tortugas ninjas, ninja gaiden o sonic 2.   

PollotheDestroyer:  


ApolloArtemis
Hola, soy nuevo, hay algún código de alguna promoción ? gracias
arrow
10.07.2015 20:18:57
 
Subject: Hola, soy nuevo, hay algún código de alguna promoción ? gracias
Link on message: #9188015

View PostAlekkz, on Jul 09 2015 - 11:49, said: creo  o por lo menos yo así estoy a costumbrado a jugar y miren que juego desde la consola "sega" y ya perdí la cuenta de juegos que e jugado en mi vida .... a nadie nos justan los juegos complejos ( manuales, instructivos pesados etc)   creo también que la mayoría de juegos exitosos en la historia del video juego son o han sido aquellos que entiendes rápido y de inmediato te enganchan y que puedes jugar sin tanto problema o complicaciones y te recompensan rápido o obtienes logros rápido...o subes rápido de nivel etc... vamos te diviertes de inmediato y no te "FRUSTRAN"  - Tengo que opinar que los mejores juegos de la historia no eran por su simplicidad sino por cómo se jugaban. Nunca te gusto los juegos como Metroid o Contra? O para sega los de Sonic no eran nada simples sino a veces se ponían complicados con los niveles de agua. Los juegos más memorables eran los que tenían un nivel de dificultad y como chicos practicamos esos niveles o juegos hasta que eramos maestros, juegos como las tortugas ninjas, ninja gaiden o sonic 2.   

ApolloArtemis:  


Yoott
Fantasy Leaguers thoughts
arrow
10.07.2015 19:43:55
 
Subject: Fantasy Leaguers thoughts
Link on message: #9187859

Yoott: Hi Guys   I figured I could come in and shed some light on the I LOVE LAMP process and what happens in these situations.    All teams are required, under pretty severe penalties (monetary and personal account penalties) to "check in" on the day of matches (by 2pm pacific) directly to myself and give the go , no go to their team playing and or bring up any other potential issues that a team may have.
This happens in a lot of sports and isn't always apparent or shown but we have all seen last minute injury reports, prerace scratches of contenders, last minute withdrawals and match cancellations. 

This "check in" system is setup for this exact reason if a team does not make check in or notifies me that they can't make the minimum number of players they need per our rules then they automatically forfeit the match and we pull it from the air. I spent a few hours working with Lamp yesterday leading up to the check in time to see what we could do to assist them. At the end and at the deadline it was decided between myself and the team leaders that for last night we should pull the match and continue to move forward. The team does incur further penalties for this decision however it was in everyone's best interests and I believe the right call.    As soon as that deadline was reached, I know I gave the green light to go and start posting everywhere about it and on all channels that could be reached in time, including the forums, wotlabs posts, twitter, the fantasy league page itself, you will see that most of those posts happened right at the 2pm pacific mark. We also had Bad_co spamming the wglna twitch and battleviewer.com with this information for almost 3 hours up until matches started.    That is pretty much the best we can do in that situation.    As for the non Lamp or o7 guys you mentioned not playing, the teams have full control over who is playing in a particular battle right up until we start a prebattle 60 second countdown. This will not be changed, sure it stinks when you pick a guy and he doesn't play (happened to me the other night and I fell 40 spots, and I hear about it every day in the office since I am now not in first place) but that also is part of the game play of fantasy league. Many of the teams are and have been posting their lineups early either on the forums or on their own personal team twitters so I would keep an eye out for those. We have been encouraging this to happen from the teams so it will most likely continue.     Please understand it was in no way an attempt to "bamboozle" you, it is just something that can happen and did. I am sorry you lost the points on the night as did many others but it really is part of the fantasy gaming world and setup and sometimes these things happen.    Always feel free to reach out to me if you want to have further discussions as we are always looking for feedback and don't mind having a chat.    Thank You  
 


Yoott
Fantasy Leaguers thoughts
arrow
10.07.2015 19:43:55
 
Subject: Fantasy Leaguers thoughts
Link on message: #9187859

Yoott: Hi Guys   I figured I could come in and shed some light on the I LOVE LAMP process and what happens in these situations.    All teams are required, under pretty severe penalties (monetary and personal account penalties) to "check in" on the day of matches (by 2pm pacific) directly to myself and give the go , no go to their team playing and or bring up any other potential issues that a team may have.
This happens in a lot of sports and isn't always apparent or shown but we have all seen last minute injury reports, prerace scratches of contenders, last minute withdrawals and match cancellations. 

This "check in" system is setup for this exact reason if a team does not make check in or notifies me that they can't make the minimum number of players they need per our rules then they automatically forfeit the match and we pull it from the air. I spent a few hours working with Lamp yesterday leading up to the check in time to see what we could do to assist them. At the end and at the deadline it was decided between myself and the team leaders that for last night we should pull the match and continue to move forward. The team does incur further penalties for this decision however it was in everyone's best interests and I believe the right call.    As soon as that deadline was reached, I know I gave the green light to go and start posting everywhere about it and on all channels that could be reached in time, including the forums, wotlabs posts, twitter, the fantasy league page itself, you will see that most of those posts happened right at the 2pm pacific mark. We also had Bad_co spamming the wglna twitch and battleviewer.com with this information for almost 3 hours up until matches started.    That is pretty much the best we can do in that situation.    As for the non Lamp or o7 guys you mentioned not playing, the teams have full control over who is playing in a particular battle right up until we start a prebattle 60 second countdown. This will not be changed, sure it stinks when you pick a guy and he doesn't play (happened to me the other night and I fell 40 spots, and I hear about it every day in the office since I am now not in first place) but that also is part of the game play of fantasy league. Many of the teams are and have been posting their lineups early either on the forums or on their own personal team twitters so I would keep an eye out for those. We have been encouraging this to happen from the teams so it will most likely continue.     Please understand it was in no way an attempt to "bamboozle" you, it is just something that can happen and did. I am sorry you lost the points on the night as did many others but it really is part of the fantasy gaming world and setup and sometimes these things happen.    Always feel free to reach out to me if you want to have further discussions as we are always looking for feedback and don't mind having a chat.    Thank You  
 


Content_WG
Offer for Amazon Payments Users
arrow
10.07.2015 19:28:52
 
Subject: Offer for Amazon Payments Users
Link on message: #9187795

Content_WG: For a limited time, Amazon users have access to three exclusive bundles in the Premium Shop!
Full news text


Content_WG
Batalla de Prókhorovka
arrow
10.07.2015 19:11:41
 
Subject: Batalla de Prókhorovka
Link on message: #9187725

Content_WG: Tanques soviéticos y alemanes chocarán en una furia de descuentos, misiones y XP de tripulación x2.
Texto completo de las noticias


Content_WG
Batalha de Prokhorovka
arrow
10.07.2015 19:11:25
 
Subject: Batalha de Prokhorovka
Link on message: #9187724

Content_WG: Tanques soviéticos e alemães enfrentam-se numa enxurrada de descontos, Missões e um bônus de XP de Tripulação x2!
Texto completo da notícia


Content_WG
Battle of Prokhorovka
arrow
10.07.2015 19:11:07
 
Subject: Battle of Prokhorovka
Link on message: #9187721

Content_WG: Soviet and German tanks clash in a flurry of discounts, Missions and a x2 Crew XP bonus!
Full news text


dance210
Weekday Warfare 25 Standings
arrow
10.07.2015 18:45:11
 
Subject: Weekday Warfare 25 Standings
Link on message: #9187644

dance210: Weekday Warfare 25 Group Stage Standings: Day 4   Rank Team Games Played Points Earned Points Possible Win Ratio 1 Homo Sapiens 7 18 21 0.857 2 PBKAC 7 15 21 0.714 2 PCK 7 15 21 0.714 2 t1ttysw3@t 7 15 21 0.714 2 University of Cactus Petting 7 15 21 0.714 6 Blue Rerolls Only 7 12 21 0.571 6 HU3 7 12 21 0.571 6 Ping 999 7 12 21 0.571 6 Triple xXx 7 12 21 0.571 10 Awkward Turtles 7 9 21 0.429 10 On Tankule 7 9 21 0.429 10 Tomato Stealers 7 9 21 0.429 13 Panzershrekt 7 6 21 0.286 14 Claytanks 7 3 21 0.143 14 Fleet of Fog 7 3 21 0.143 14 Wolfpack 7 3 21 0.143


dance210
Weekday Warfare 25 Standings
arrow
10.07.2015 18:45:11
 
Subject: Weekday Warfare 25 Standings
Link on message: #9187644

dance210: Weekday Warfare 25 Group Stage Standings: Day 4   Rank Team Games Played Points Earned Points Possible Win Ratio 1 Homo Sapiens 7 18 21 0.857 2 PBKAC 7 15 21 0.714 2 PCK 7 15 21 0.714 2 t1ttysw3@t 7 15 21 0.714 2 University of Cactus Petting 7 15 21 0.714 6 Blue Rerolls Only 7 12 21 0.571 6 HU3 7 12 21 0.571 6 Ping 999 7 12 21 0.571 6 Triple xXx 7 12 21 0.571 10 Awkward Turtles 7 9 21 0.429 10 On Tankule 7 9 21 0.429 10 Tomato Stealers 7 9 21 0.429 13 Panzershrekt 7 6 21 0.286 14 Claytanks 7 3 21 0.143 14 Fleet of Fog 7 3 21 0.143 14 Wolfpack 7 3 21 0.143


dance210
Weekday Warfare 25 Standings
arrow
10.07.2015 18:45:11
 
Subject: Weekday Warfare 25 Standings
Link on message: #9187644

dance210: Weekday Warfare 25 Group Stage Standings: Day 4   Rank Team Games Played Points Earned Points Possible Win Ratio 1 Homo Sapiens 7 18 21 0.857 2 PBKAC 7 15 21 0.714 2 PCK 7 15 21 0.714 2 t1ttysw3@t 7 15 21 0.714 2 University of Cactus Petting 7 15 21 0.714 6 Blue Rerolls Only 7 12 21 0.571 6 HU3 7 12 21 0.571 6 Ping 999 7 12 21 0.571 6 Triple xXx 7 12 21 0.571 10 Awkward Turtles 7 9 21 0.429 10 On Tankule 7 9 21 0.429 10 Tomato Stealers 7 9 21 0.429 13 Panzershrekt 7 6 21 0.286 14 Claytanks 7 3 21 0.143 14 Fleet of Fog 7 3 21 0.143 14 Wolfpack 7 3 21 0.143


dance210
Weekday Warfare 25 Standings
arrow
10.07.2015 18:45:11
 
Subject: Weekday Warfare 25 Standings
Link on message: #9187644

dance210: Weekday Warfare 25 Group Stage Standings: Day 4   Rank Team Games Played Points Earned Points Possible Win Ratio 1 Homo Sapiens 7 18 21 0.857 2 PBKAC 7 15 21 0.714 2 PCK 7 15 21 0.714 2 t1ttysw3@t 7 15 21 0.714 2 University of Cactus Petting 7 15 21 0.714 6 Blue Rerolls Only 7 12 21 0.571 6 HU3 7 12 21 0.571 6 Ping 999 7 12 21 0.571 6 Triple xXx 7 12 21 0.571 10 Awkward Turtles 7 9 21 0.429 10 On Tankule 7 9 21 0.429 10 Tomato Stealers 7 9 21 0.429 13 Panzershrekt 7 6 21 0.286 14 Claytanks 7 3 21 0.143 14 Fleet of Fog 7 3 21 0.143 14 Wolfpack 7 3 21 0.143


dance210
BattleWot tournament Sunday July 12th!
arrow
10.07.2015 18:12:14
 
Subject: BattleWot tournament Sunday July 12th!
Link on message: #9187551

View Poststussy, on Jul 10 2015 - 04:29, said: can you explain this from the battlefy website?      

dance210:   This tournament is done in training rooms instead of through special battles.   When you look at each match within the playoff bracket, one team will be on the top and one on the bottom. So, once the room is created the team on the top will pick and ready up their first two tanks. Then, the second team will ready up their first two tanks. Teams continue alternating picking their tanks until all seven players on each team are ready.   Does that help explain it?


dance210
BattleWot tournament Sunday July 12th!
arrow
10.07.2015 18:12:14
 
Subject: BattleWot tournament Sunday July 12th!
Link on message: #9187551

View Poststussy, on Jul 10 2015 - 04:29, said: can you explain this from the battlefy website?      

dance210:   This tournament is done in training rooms instead of through special battles.   When you look at each match within the playoff bracket, one team will be on the top and one on the bottom. So, once the room is created the team on the top will pick and ready up their first two tanks. Then, the second team will ready up their first two tanks. Teams continue alternating picking their tanks until all seven players on each team are ready.   Does that help explain it?


dance210
BattleWot tournament Sunday July 12th!
arrow
10.07.2015 18:12:14
 
Subject: BattleWot tournament Sunday July 12th!
Link on message: #9187551

View Poststussy, on Jul 10 2015 - 04:29, said: can you explain this from the battlefy website?      

dance210:   This tournament is done in training rooms instead of through special battles.   When you look at each match within the playoff bracket, one team will be on the top and one on the bottom. So, once the room is created the team on the top will pick and ready up their first two tanks. Then, the second team will ready up their first two tanks. Teams continue alternating picking their tanks until all seven players on each team are ready.   Does that help explain it?


dance210
BattleWot tournament Sunday July 12th!
arrow
10.07.2015 18:12:14
 
Subject: BattleWot tournament Sunday July 12th!
Link on message: #9187551

View Poststussy, on Jul 10 2015 - 04:29, said: can you explain this from the battlefy website?      

dance210:   This tournament is done in training rooms instead of through special battles.   When you look at each match within the playoff bracket, one team will be on the top and one on the bottom. So, once the room is created the team on the top will pick and ready up their first two tanks. Then, the second team will ready up their first two tanks. Teams continue alternating picking their tanks until all seven players on each team are ready.   Does that help explain it?


Yoott
maps/order of play questions
arrow
10.07.2015 17:37:07
 
Subject: maps/order of play questions
Link on message: #9187425

View Postfostakid, on Jul 09 2015 - 21:18, said: This is false, the coin flip is clearly not random as I am 1/6 calling it and I always call the same thing. I call shenanigans, and heads. 

Yoott:   You do lose the coin flip quite a bit :-)    


Yoott
maps/order of play questions
arrow
10.07.2015 17:37:07
 
Subject: maps/order of play questions
Link on message: #9187425

View Postfostakid, on Jul 09 2015 - 21:18, said: This is false, the coin flip is clearly not random as I am 1/6 calling it and I always call the same thing. I call shenanigans, and heads. 

Yoott:   You do lose the coin flip quite a bit :-)    


Реклама | Adv