Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Ganar plata
Link on message: #7580523
Link on message: #7580523
Delhroh: 1) Cuenta Premium (si quieres gastar dinero). 2) Disparar solamente
que sepas que vas a impactar al enemigo. 3) No malgastar ningún
disparo. 4) No usar oro. 5) Jugar en tiers bajos para ganar
dinero y poder permitir partidas de tier alto a posteriori.
Un saludo :)
Subject: Tarihi Savaşlar Genel Geribildirimi
Link on message: #7580254
Link on message: #7580254
Ishtara: Lütfen konu hakkındaki geri bildirimlerinizi buraya yazınız.
Teşekkürler.
Subject: Yeni Tarihi Savaşlar Hakkındaki İlk İzlenimleriniz Neler?
Link on message: #7580249
Link on message: #7580249
Ishtara: Lütfen konu hakkındaki geri bildirimlerinizi buraya yazınız.
Teşekkürler.
Subject: Yeni Tarihi Savaşlarda Neyi Beğendiniz?
Link on message: #7580246
Link on message: #7580246
Ishtara: Lütfen konu hakkındaki geri bildirimlerinizi buraya yazınız.
Teşekkürler.
Subject: Yeni Tarihi Savaşlarda Neyi Beğenmediniz?
Link on message: #7580240
Link on message: #7580240
Ishtara: Lütfen konu hakkındaki geri bildirimlerinizi buraya yazınız.
Teşekkürler.
Subject: 10k und noch kein Tier 10
Link on message: #7580187
Link on message: #7580187
W4RGAMER: Hei, Ich schließ mich hier den meisten an. T10 ist nicht nötig.
Persönlich habe ich nach 16k Gefechten nur 2 T 10 und die auch nur,
weil ich eben diese Fahrzeuge spielen wollte. Ich arbeite mich noch
zu zwei weiteren hoch, damit ich alle französischen Fahrzeuge
erforscht habe. Aber es kommt im Endeffekt nur darauf an,
welche Fahrzeuge du gerne spielst. Mein persönlicher Favorit:
ARL 44 Und das obwohl ich auch den 50B in der Garage
hab. 

Subject: Yeni Tarihi Savaşlarda Denge Nasıl?
Link on message: #7580152
Link on message: #7580152
Ishtara: Lütfen konu hakkındaki geri bildirimlerinizi buraya yazınız.
Teşekkürler.
Subject: Farklı Hikayalerin Geri Bildirimi 1
Link on message: #7580138
Link on message: #7580138
Ishtara: "Spring Awakening" Operasyuonu. Lake Balaton'da Savaş Lütfen
konu hakkındaki geri bildirimlerinizi buraya yazınız.
Teşekkürler.
Subject: Farklı Hikayalerin Geri Bildirimi 2
Link on message: #7580135
Link on message: #7580135
Ishtara: Prokhorovka (Kurks)'da Tank Savaşı Lütfen konu hakkındaki
geri bildirimlerinizi buraya yazınız. Teşekkürler.
Subject: Farklı Hikayalerin Geri Bildirimi 3
Link on message: #7580130
Link on message: #7580130
Ishtara: Alman saldırısı "Ardennes breakthrough" Lütfen konu
hakkındaki geri bildirimlerinizi buraya yazınız.
Teşekkürler.
Subject: Concurso: Lluvia de Preguntas WoT
Link on message: #7580124
Link on message: #7580124
J0HN_117: ¡Saludos Comandantes! Me complace anunciar un nuevo concurso
esta vez exclusivo para nuestros seguidores en Twitter, la mecánica
es sencilla, lanzaremos en twitter una pregunta cada hora
empezando hoy día 20 de marzo a las 12:00h, y la última a las 20:00
horas (es decir, tendréis una pregunta a las 12:00, 13:00, 14:00,
15:00, 16:00, 17:00, 18:00, 19:00 y 20:00) y entre todas las
respuestas correctas, se sortearán 200 de oro. Así de fácil.
REGLAS - Tienes que seguirnos en Twitter para
participar @wargaming_netES - Contesta a la pregunta
respondiendo nuestro Tweet, seguido de nu nick en el juego
(importante, ya que si no no podrás recibir el oro) - NO se admiten
respuestas a las preguntas en este hilo, este post es meramente
informativo. - El premio por pregunta sólo lo puedes recibir una
vez, pero cuantas más preguntas respondas, más opciones tendrás de
ganar. - El premio se sortea entre las respuestas correctas
PREMO - 200 de oro a sortear entre todas las respuestas
correctas de cada pregunta. ¡Mucha suerte comandantes, nos
vemos en Twitter!
Subject: Genel Geribildirim
Link on message: #7580114
Link on message: #7580114
Ishtara: Lütfen konu hakkındaki geri bildirimlerinizi buraya yazınız.
Teşekkürler.
Subject: 9.0 Test Sunucusunun Performansı nasıl?
Link on message: #7580111
Link on message: #7580111
Ishtara: Lütfen konu hakkındaki geri bildirimlerinizi buraya yazınız.
Teşekkürler.
Subject: Yeni Eklenen Alman Tankları
Link on message: #7580102
Link on message: #7580102
Ishtara: Pz.Kpfw. IV Ausf. A, Seviye III Pz.Kpfw. IV Ausf. D,
Seviye IV StuG III Ausf. B, Seviye IV Lütfen konu
hakkındaki geri bildirimlerinizi buraya yazınız.
Teşekkürler.
Subject: Değiştirilen Tanklar
Link on message: #7580065
Link on message: #7580065
Ishtara: Aşağıdaki tanklarda bazı değişiklikler yapılmıştır: T-54
Tiger I M4 Sherman Lütfen konu hakkındaki geri
bildirimlerinizi buraya yazınız. Teşekkürler.
Subject: Karşılaşma Savaş Modu Kaldırıldı
Link on message: #7580050
Link on message: #7580050
Ishtara: Lütfen konu hakkındaki geri bildirimlerinizi buraya yazınız.
Teşekkürler.
Subject: Değiştirilen Haritalar
Link on message: #7580044
Link on message: #7580044
Ishtara: Harita listesi: Malinovka Serene Coat Steppes Redshire
Mountain Pass Lütfen konu hakkındaki geri bildirimlerinizi
buraya yazınız. Teşekkürler.
Subject: İki Tankta Yapılan Değişiklikler
Link on message: #7580036
Link on message: #7580036
Ishtara: Aşağıdaki iki tankta bazı değişiklikler yapılmıştır: T7
Combat Car Light Mk. VIC Lütfen konu hakkındaki geri
bildirimlerinizi buraya yazınız. Teşekkürler.
Subject: Takım Savaşlarına Eklenen Yeni Başarımlar
Link on message: #7580032
Link on message: #7580032
Ishtara: Lütfen konu hakkındaki geri bildirimlerinizi buraya yazınız.
Teşekkürler.
Subject: Grafiklerdeki Değişiklikler
Link on message: #7580026
Link on message: #7580026
Ishtara: Lütfen konu hakkındaki geri bildirimlerinizi buraya yazınız.
Teşekkürler.
Subject: Podcasts de DelhRoh
Link on message: #7580025
Link on message: #7580025
Delhroh: Primer post editado. Añadido Podcast sobre la Batalla de
Stalingrado.
Subject: Düzenlemeler ve Değişiklikler
Link on message: #7580022
Link on message: #7580022
Ishtara: Lütfen konu hakkındaki geri bildirimlerinizi buraya yazınız.
Teşekkürler.
Subject: Artillerie Fluch oder Segen
Link on message: #7579978
Link on message: #7579978
W4RGAMER: Ja 0-4 Ja Ja Unterschätzt wird die Arty, da ihre Wirkung
nicht immer direkt messbar ist. Die Artillerie kann an Stellen
schießen, die andere nicht erreichen ohne ihr Fahrzeug zu
exponieren. Arty macht nicht die größte Menge Schaden, erfüllt aber
eine unersetzbare Supportfunktion. Deswegen fahr ich gerne
Arty. 

Subject: Nuevos Graficos, Remodelacion de Mapa,Nuevo Motor Grafico.
Link on message: #7579825
Fomare21, on 20 March 2014 - 09:07 AM, said: El cambio de graficos es para mejorarlos y volverlos HD y que los
que tenemos un equipo mas mierder no fastidiemos jugando a 15 fps
como viene pasando desde hace meses?
Link on message: #7579825

Delhroh: Los desarrolladores ya indicaron en diferentes vídeos que el
juego tendrá dos modos de juego: el normal de toda la vida y el HD
para los usuarios que quieran disfrutar de los nuevos gráficos en
los que se está trabajando. Ya se dijo que un alto porcentaje de
usuarios no tienen buenos equipos y que se iba a cuidar a esos
usuarios y evitar en la medida de lo posible que el juego aumentara
en cuanto a requisitos mínimos. Gracias por adelante a mi
respuesta Maqqabi.
Subject: The rage has gone...
Link on message: #7578369
Link on message: #7578369
eekeeboo: I can stomach losing, i can mostly tolerate camping as that's what
a lot of tanks are meant to do. What really grates my thungas, are
team mates who will shove you out of position so they can get it,
or will drive and park in front of you to get a better shot,
sometimes even blocking your shot and reversing forcing you to move
and get shot because they are being idiots, also revealing your
position etc. And when you nudge them to move 9/10 you get team
killed. also 8/10 you can guarantee that's the win you
get on your first win of the day for the tank....
Subject: Retours généraux sur les batailles historiques
Link on message: #7577126
Link on message: #7577126
Tanatoy: Bonjour à tous,
Ce sujet a été créé spécialement pour récolter vos impressions concernant le nouveau mode de Batailles Historiques ! Quelles sont votre premières impression concernant ce nouveau mode ? Qu'est ce que vous aimez à propos de ce nouveau mode ? Qu'est ce que vous aimez pas à propos de ce nouveau mode ? Comment est l'équilibre dans ce nouveau mode ?
Ce sujet a été créé spécialement pour récolter vos impressions concernant le nouveau mode de Batailles Historiques ! Quelles sont votre premières impression concernant ce nouveau mode ? Qu'est ce que vous aimez à propos de ce nouveau mode ? Qu'est ce que vous aimez pas à propos de ce nouveau mode ? Comment est l'équilibre dans ce nouveau mode ?
Subject: 8. Changements graphiques
Link on message: #7577044
Link on message: #7577044
Tanatoy: Bonjour à tous, Merci de laisser ici vos impressions sur les
changements graphiques apportés avec la 9.0, n'oubliez pas que pour
vos retours de performances, un sujet est déjà disponible
ici.
La traduction sera disponible plus tard.
New “Graphics” settings window added. An option added to reduce game area resolution while keeping GUI resolution unchanged FOV configuration option added. An option added for setting “Colour filter” intensity. An option added for setting screen refresh rate.
La traduction sera disponible plus tard.
New “Graphics” settings window added. An option added to reduce game area resolution while keeping GUI resolution unchanged FOV configuration option added. An option added for setting “Colour filter” intensity. An option added for setting screen refresh rate.
Subject: 9. Changements apportés aux chars/corrections de bugs
Link on message: #7577034
Link on message: #7577034
Tanatoy: Bonjour à tous, Merci de laisser ici vos commentaires
constructifs concernant les changements apportés à ces deux chars
ainsi qu'aux corrections de bugs.
La traduction complète sera disponible plus tard. Input language indicator added to login screen “Vehicles” tab in “Service Record” window reworked and corrected. “Statistics” tab in “Service Record” window reworked. Requirements for “Steel Wall” award changed. In after-battle statistics, “Potential damage” score replaced with “Damage blocked by armor”. “Voice chat” malfunctions fixed. Visual depiction of “Dispersion indicator” during battle playback fixed. Minor bugs during battle playback fixed. Issue with artillery shells landing out of dispersion circle in Artillery mode fixed. Issue with artillery shells exploding in midair fixed. Issue with game client hanging up on exit fixed. Game client performance on some PC configurations improved. Draw quality of decals* and motion blur effect optimized. Performance issue after enabling track traces fixed. Display of shadows on flora at medium and high settings fixed. Notification and invitation windows when in the Garage fixed. Table displaying tiers of vehicles in queue removed. “Ammunition is empty” message added when pressing F8 after running out of shells. Auto-Aim point selection system changed. -Auto-detect system for graphics settings reworked. Draw quality of large lists of vehicles in “Missions” window optimized. All music re-mastered. Number of complaints per day increased from 5 to 10. Complaint titles changed. “Will-to-Win Spirit” award moved to “Honorary Ranks”. Minor bugs in “Missions” window fixed. Audio interruptions during automatic gun fire fixed. Issues with track traces disappearing and flickering fixed. Occasional issue with shells hitting vehicles without sound effect fixed. Uncontrolled relocation of destroyed vehicles fixed. Issue with spinning wait icon being displayed every minute while in the Garage fixed. Issue with “In Depot” icon displayed after removing permanent Camouflage purchased prior to release of 0.8.11 fixed. Issue with amount of experience displayed in tooltips in respect of researched vehicle or module fixed. In “Vehicles” statistics tab, display of statistics by awards obtained in Team Battles fixed. Issue with occasional delayed awarding or not awarding “Abrams' Medal” fixed. Win percentage rounding fixed. Issue with connection to training room voice chat upon client re-launch fixed. Draw quality issue with tracer outside shell trajectory fixed. Dynamic target (Gunner's) viewpoint added to target points subject to visibility checks from (Commander's above-turret and Gunner's on-gun) viewpoints. Issue with after-battle saving of distance from camera to player's vehicle fixed. High-Explosive shells will not explode when hitting a crew member located outside a vehicle (for open-type SPGs). Performance issue with Tank Company filter by Commander's name fixed.
La traduction complète sera disponible plus tard. Input language indicator added to login screen “Vehicles” tab in “Service Record” window reworked and corrected. “Statistics” tab in “Service Record” window reworked. Requirements for “Steel Wall” award changed. In after-battle statistics, “Potential damage” score replaced with “Damage blocked by armor”. “Voice chat” malfunctions fixed. Visual depiction of “Dispersion indicator” during battle playback fixed. Minor bugs during battle playback fixed. Issue with artillery shells landing out of dispersion circle in Artillery mode fixed. Issue with artillery shells exploding in midair fixed. Issue with game client hanging up on exit fixed. Game client performance on some PC configurations improved. Draw quality of decals* and motion blur effect optimized. Performance issue after enabling track traces fixed. Display of shadows on flora at medium and high settings fixed. Notification and invitation windows when in the Garage fixed. Table displaying tiers of vehicles in queue removed. “Ammunition is empty” message added when pressing F8 after running out of shells. Auto-Aim point selection system changed. -Auto-detect system for graphics settings reworked. Draw quality of large lists of vehicles in “Missions” window optimized. All music re-mastered. Number of complaints per day increased from 5 to 10. Complaint titles changed. “Will-to-Win Spirit” award moved to “Honorary Ranks”. Minor bugs in “Missions” window fixed. Audio interruptions during automatic gun fire fixed. Issues with track traces disappearing and flickering fixed. Occasional issue with shells hitting vehicles without sound effect fixed. Uncontrolled relocation of destroyed vehicles fixed. Issue with spinning wait icon being displayed every minute while in the Garage fixed. Issue with “In Depot” icon displayed after removing permanent Camouflage purchased prior to release of 0.8.11 fixed. Issue with amount of experience displayed in tooltips in respect of researched vehicle or module fixed. In “Vehicles” statistics tab, display of statistics by awards obtained in Team Battles fixed. Issue with occasional delayed awarding or not awarding “Abrams' Medal” fixed. Win percentage rounding fixed. Issue with connection to training room voice chat upon client re-launch fixed. Draw quality issue with tracer outside shell trajectory fixed. Dynamic target (Gunner's) viewpoint added to target points subject to visibility checks from (Commander's above-turret and Gunner's on-gun) viewpoints. Issue with after-battle saving of distance from camera to player's vehicle fixed. High-Explosive shells will not explode when hitting a crew member located outside a vehicle (for open-type SPGs). Performance issue with Tank Company filter by Commander's name fixed.
Subject: 7. Nouvelles médailles rajoutés pour le mode 7vs7
Link on message: #7577009
Link on message: #7577009
Tanatoy: Bonjour à tous, Merci de laisser ici vos retours sur les
nouvelles médailles rajoutés exclusivement pour ce mode.
La traduction sera disponible plus tard.
Fighting Reconnaissance God of War Will-to-Win Spirit Crucial Shot For Tactical Operation
La traduction sera disponible plus tard.
Fighting Reconnaissance God of War Will-to-Win Spirit Crucial Shot For Tactical Operation
Subject: 5. Cartes retravaillées
Link on message: #7576989
Link on message: #7576989
Tanatoy: Bonjour à tous, Merci de laisser ici vos retours concernant
les changements graphiques ou physiques apportés à ces différentes
cartes. Malinovka Côte sereine Steppes Redshire Col de
Montagne Severogorsk Rivière de perles
Tanatoy
3. Détachement de la tourelle lors de l'explosion du râtelier à munitions.
19.03.2014 22:35:38
Subject: 3. Détachement de la tourelle lors de l'explosion du râtelier à munitions.
Link on message: #7576928
Link on message: #7576928
Tanatoy: Bonjour à tous, Merci de laisser ici vos retours sur le
détachement de la tourelle introduit avec la 9.0 en cas
d'ammo-rack, ou en français : l'explosion du râtelier à
munitions.
Subject: 10. Déploiement des modèles HD pour certains chars
Link on message: #7576916
Link on message: #7576916
Tanatoy: Bonjour à tous, Merci de laisser ici vos commentaires sur
les chars qui ont été retravaillés en HD. Attention : la
première version du test public ne comporte que 3 chars en HD, Nous
espérons que d'autres chars HD puissent apparaître au fur et à
mesure du test public, vous en serez bien entendu informé.
Premiers modèles HD : T-54 M4 Sherman Tigre I Rajout de modèles HD pour le second test : Tortoise Maus Panther M18 Hellcat
Premiers modèles HD : T-54 M4 Sherman Tigre I Rajout de modèles HD pour le second test : Tortoise Maus Panther M18 Hellcat
Subject: 2. Nouveaux véhicules allemands
Link on message: #7576883
Link on message: #7576883
Tanatoy: Bonjour à tous, Merci d'écrire ici vos retours sur les
nouveaux véhicules allemands introduits avec la 9.0 :
Pz.Kpfw. IV Ausf. A, Char moyen de rang III Pz.Kpfw. IV Ausf. D, Char moyen de rang IV StuG III Ausf. B, Chasseurs de chars de rang IV
Pz.Kpfw. IV Ausf. A, Char moyen de rang III Pz.Kpfw. IV Ausf. D, Char moyen de rang IV StuG III Ausf. B, Chasseurs de chars de rang IV
Subject: 1. Retours de vos performances graphiques sur le serveur de Test
Link on message: #7576873
Link on message: #7576873
Tanatoy: Bonjour à tous, Merci de nous écrire ici vos retours sur les
changements de performances que vous avez pu voir sur le test
public. N'hésitez pas à l'écrire de façon détaillé, avec si
possible votre configuration et/ou des captures d'écrans pour
illustrer.
Subject: Discussion Générale de la mise à jour 9.0
Link on message: #7576861
Link on message: #7576861
Tanatoy: Bonjour à tous les testeurs en herbe ! Veuillez utiliser ce
sujet pour discuter des changements apportés par la mise à jour
9.0.
Caractéristiques de la version 9.0 Batailles historiques Fonctionnalités de la mise à jour 9.0, incluant l'explosion des tourelles lors de la destruction du râtelier de munitions Trois chars ont été graphiquement retravaillés en haute définition : T-54, Tiger I et M4 Sherman 150 chars ont été retravaillés pour le système PBS (Physically based shading, un système d’ombrage virtuel) Les cartes ont été retravaillées pour le système PBS Notes de mise à jour de la Première phase de test public de la version 9.0 Changes to vehicles: Added new German vehicles: Pz.Kpfw. IV Ausf. A, Tier III German medium tank Pz.Kpfw. IV Ausf. D, Tier IV German medium tank StuG III Ausf. B, Tier IV German tank destroyer Reworked and improved the following vehicles: Т-54 Tiger I M4 Sherman Fixed a suspension issue for these improved vehicles. Changed the following characteristics of the below vehicles: T7 Combat Car: Maximum forward and reverse speed increased from 38.6 to 56km/h, and from 16 to 20km/h, respectively. Ammunition capacity changed from 1,100 to 1,350 shells. 12.7mm MG HB M2, 12.7mm MG HB M2 A and 12.7mm T23 heavy machine guns: Rate of fire per shell container increased from 450 to 550 r/m. Gun range increased from 350 to 395m. Penetration increased from 22 to 27mm. Light Mk. VIC: Gun range increased from 350 to 395m. Penetration increased from 25 to 27mm. Other changes: The “Malinovka”, “Serene Coast”, “Steppes”, “Redshire”, and “Mountain Pass” maps modified and reworked. New “Historical Battle” game mode added. “Confrontation” battle type removed. New “Graphics” window added in “Settings”. Option added to reduce the game area resolution while keeping the Graphical User Interface (GUI) resolution unchanged (the “Dynamic resolution” option in graphics settings). Field-of-View (FOV) configuration option added. Option added to set the “Colour filter” intensity. Option added to set the screen refresh rate. Tank turret will now fly off when ammo rack explosion occurs. New full screen effect in Sniper Mode added. Input language indicator added to login screen. New awards added for Team Battles: “Fighting Reconnaissance”, “God of War”, “Will-to-Win Spirit”, “Crucial Shot” and “For Tactical Operations”. “Vehicles” tab in “Service Record” window reworked and corrected. “Statistics” tab in “Service Record” window reworked. Requirements for “Steel Wall” award changed. Improvements to certain characteristics of Light Mk. VIC and T7 Combat Car tanks added. In after-battle statistics, “Potential damage” score replaced with “Damage blocked by armor”. “Voice chat” malfunctions fixed. Visual depiction of “Dispersion Indicator” during battle playback fixed. Minor bugs during battle playback fixed. Issue with artillery shells landing out of dispersion circle in Artillery mode fixed. Issue with artillery shells exploding in midair fixed. Issue with game client disconnecting upon exit fixed. Game client performance on some PC configurations improved. Draw quality of decals (a special texture that can be applied over a base texture, for example, blood, bullet or shell holes, logos, etc.) and motion-blur effect optimised. Performance issue occurring after enabling of track traces fixed. Display of shadows on vegetation at medium and high settings fixed. Notification and invitation windows when in the Garage fixed. Table displaying tiers of vehicles in queue removed. “Ammunition is empty” message added when pressing F8 after running out of shells. Auto-aim point selection system changed. Auto-detect system for graphics settings reworked. Draw quality of large lists of vehicles in “Missions” window optimised. All music re-mastered. Maximum number of complaints per day increased from 5 to 10. Complaint titles changed. “Will-to-Win Spirit” award moved to “Honorary Ranks”. Minor bugs in “Missions” window fixed. Audio interruptions during automatic gunfire fixed. Issues with track traces disappearing and flickering fixed. Occasional issue with shells hitting vehicles without a sound effect fixed. Uncontrolled relocations of destroyed vehicles fixed. Issue with spinning wait icon being displayed every minute while in the Garage fixed. Issue with “In Depot” icon being displayed after removing permanent Camouflage that was purchased prior to the release of 0.8.11 fixed. Issue with the amount of experience displayed in tooltips in respect of a researched vehicle or module fixed. In the “Vehicles” statistics tab, display of statistics according to the awards obtained in Team Battles fixed. Issue with occasional delayed awarding or failure to award the “Abrams' Medal” fixed. Issue with rounding of the win percentage fixed. Issue with connection to training room voice chat upon client re-launch fixed. Draw quality issue with tracer moving outside shell trajectory fixed. Dynamic target (Gunner's) viewpoint added to target points subject to visibility checks from other (Commander's above-turret and Gunner's on-gun) viewpoints. Issue with after-battle saving of the distance from the camera to the player's vehicle fixed. High-Explosive shells will no longer explode when they hit a crew member located outside a vehicle (for open-type SPGs). Performance issue with filtering by Commander's name of Tank Company fixed. Comment rejoindre le test public : Vous êtes impatients de participer ? Suives les instructions ci-dessous et entrez dans le test !
1) Téléchargez le client de test de la mise à jour 9.0
Assurez-vous de l'enregistrer dans un dossier entièrement différent du répertoire de World of Tanks normal.
2) Lancez l’installateur. Démarrez alors la copie du jeu. Le lanceur téléchargera les données additionnelles tout seul.
3) Enregistrez-vous et commencez à jouer.
N’oubliez pas de nous envoyer vos rapports d’erreurs dans le sujet dédié, et de nous faire part de tout autre retour dans les différents sujets sur le forum !
Attention, le client de test permet d’accéder au serveur de test uniquement.
Amusez vous bien et surtout DONNEZ NOUS VOTRE AVIS !
Tous les avis sont pris en compte et envoyez aux développeurs, c'est le moment de faire entendre votre voie !
L'équipe communautaire FR
Caractéristiques de la version 9.0 Batailles historiques Fonctionnalités de la mise à jour 9.0, incluant l'explosion des tourelles lors de la destruction du râtelier de munitions Trois chars ont été graphiquement retravaillés en haute définition : T-54, Tiger I et M4 Sherman 150 chars ont été retravaillés pour le système PBS (Physically based shading, un système d’ombrage virtuel) Les cartes ont été retravaillées pour le système PBS Notes de mise à jour de la Première phase de test public de la version 9.0 Changes to vehicles: Added new German vehicles: Pz.Kpfw. IV Ausf. A, Tier III German medium tank Pz.Kpfw. IV Ausf. D, Tier IV German medium tank StuG III Ausf. B, Tier IV German tank destroyer Reworked and improved the following vehicles: Т-54 Tiger I M4 Sherman Fixed a suspension issue for these improved vehicles. Changed the following characteristics of the below vehicles: T7 Combat Car: Maximum forward and reverse speed increased from 38.6 to 56km/h, and from 16 to 20km/h, respectively. Ammunition capacity changed from 1,100 to 1,350 shells. 12.7mm MG HB M2, 12.7mm MG HB M2 A and 12.7mm T23 heavy machine guns: Rate of fire per shell container increased from 450 to 550 r/m. Gun range increased from 350 to 395m. Penetration increased from 22 to 27mm. Light Mk. VIC: Gun range increased from 350 to 395m. Penetration increased from 25 to 27mm. Other changes: The “Malinovka”, “Serene Coast”, “Steppes”, “Redshire”, and “Mountain Pass” maps modified and reworked. New “Historical Battle” game mode added. “Confrontation” battle type removed. New “Graphics” window added in “Settings”. Option added to reduce the game area resolution while keeping the Graphical User Interface (GUI) resolution unchanged (the “Dynamic resolution” option in graphics settings). Field-of-View (FOV) configuration option added. Option added to set the “Colour filter” intensity. Option added to set the screen refresh rate. Tank turret will now fly off when ammo rack explosion occurs. New full screen effect in Sniper Mode added. Input language indicator added to login screen. New awards added for Team Battles: “Fighting Reconnaissance”, “God of War”, “Will-to-Win Spirit”, “Crucial Shot” and “For Tactical Operations”. “Vehicles” tab in “Service Record” window reworked and corrected. “Statistics” tab in “Service Record” window reworked. Requirements for “Steel Wall” award changed. Improvements to certain characteristics of Light Mk. VIC and T7 Combat Car tanks added. In after-battle statistics, “Potential damage” score replaced with “Damage blocked by armor”. “Voice chat” malfunctions fixed. Visual depiction of “Dispersion Indicator” during battle playback fixed. Minor bugs during battle playback fixed. Issue with artillery shells landing out of dispersion circle in Artillery mode fixed. Issue with artillery shells exploding in midair fixed. Issue with game client disconnecting upon exit fixed. Game client performance on some PC configurations improved. Draw quality of decals (a special texture that can be applied over a base texture, for example, blood, bullet or shell holes, logos, etc.) and motion-blur effect optimised. Performance issue occurring after enabling of track traces fixed. Display of shadows on vegetation at medium and high settings fixed. Notification and invitation windows when in the Garage fixed. Table displaying tiers of vehicles in queue removed. “Ammunition is empty” message added when pressing F8 after running out of shells. Auto-aim point selection system changed. Auto-detect system for graphics settings reworked. Draw quality of large lists of vehicles in “Missions” window optimised. All music re-mastered. Maximum number of complaints per day increased from 5 to 10. Complaint titles changed. “Will-to-Win Spirit” award moved to “Honorary Ranks”. Minor bugs in “Missions” window fixed. Audio interruptions during automatic gunfire fixed. Issues with track traces disappearing and flickering fixed. Occasional issue with shells hitting vehicles without a sound effect fixed. Uncontrolled relocations of destroyed vehicles fixed. Issue with spinning wait icon being displayed every minute while in the Garage fixed. Issue with “In Depot” icon being displayed after removing permanent Camouflage that was purchased prior to the release of 0.8.11 fixed. Issue with the amount of experience displayed in tooltips in respect of a researched vehicle or module fixed. In the “Vehicles” statistics tab, display of statistics according to the awards obtained in Team Battles fixed. Issue with occasional delayed awarding or failure to award the “Abrams' Medal” fixed. Issue with rounding of the win percentage fixed. Issue with connection to training room voice chat upon client re-launch fixed. Draw quality issue with tracer moving outside shell trajectory fixed. Dynamic target (Gunner's) viewpoint added to target points subject to visibility checks from other (Commander's above-turret and Gunner's on-gun) viewpoints. Issue with after-battle saving of the distance from the camera to the player's vehicle fixed. High-Explosive shells will no longer explode when they hit a crew member located outside a vehicle (for open-type SPGs). Performance issue with filtering by Commander's name of Tank Company fixed. Comment rejoindre le test public : Vous êtes impatients de participer ? Suives les instructions ci-dessous et entrez dans le test !
1) Téléchargez le client de test de la mise à jour 9.0
Assurez-vous de l'enregistrer dans un dossier entièrement différent du répertoire de World of Tanks normal.
2) Lancez l’installateur. Démarrez alors la copie du jeu. Le lanceur téléchargera les données additionnelles tout seul.
3) Enregistrez-vous et commencez à jouer.
N’oubliez pas de nous envoyer vos rapports d’erreurs dans le sujet dédié, et de nous faire part de tout autre retour dans les différents sujets sur le forum !
Attention, le client de test permet d’accéder au serveur de test uniquement.
Amusez vous bien et surtout DONNEZ NOUS VOTRE AVIS !
Tous les avis sont pris en compte et envoyez aux développeurs, c'est le moment de faire entendre votre voie !
L'équipe communautaire FR
Subject: Sección de reporte de bugs #1
Link on message: #7575670
Link on message: #7575670
Delhroh: Saludos comandantes,
Por favor, utiliza la sección de reporte de bugs para la actualización del test público 9.0
Para facilitar la navegación en la sección de reporte de bugs, por favor, sigue las siguientes normas:
- Evita el Off-Topic.
- Confirma que el bug no ha sido reportado. Si es así, añade tu reporte con la información adicional.
- Para bugs relacionados con problemas gráficos o cierre del juego, añade el archivo dxdiag en un spoiler.
- Para bugs en los mapas añade una captura de pantalla con la localización.
- Trata de proporcionarnos la mayor cantidad de información posible del bug.
¡Muchas gracias!
DelhRoh
Por favor, utiliza la sección de reporte de bugs para la actualización del test público 9.0
Para facilitar la navegación en la sección de reporte de bugs, por favor, sigue las siguientes normas:
- Evita el Off-Topic.
- Confirma que el bug no ha sido reportado. Si es así, añade tu reporte con la información adicional.
- Para bugs relacionados con problemas gráficos o cierre del juego, añade el archivo dxdiag en un spoiler.
- Para bugs en los mapas añade una captura de pantalla con la localización.
- Trata de proporcionarnos la mayor cantidad de información posible del bug.
¡Muchas gracias!
DelhRoh
Subject: Veřejný test verze 9.0 - obecné reakce
Link on message: #7575594
Link on message: #7575594
Tuccy: Tankistky a tankisti, Verze 9.0 - nebo alespoň její veřejný
test - je tady - vítejte! V této
sekci se můžete vyjádřit k většině záležitostí, které se
testu týkají. Hlavní tahák verze 9.0 - tedy Historické bitvy - je
ale pokrytý samostatnou sekcí tohoto fóra (najdete ji TADY). Pokud se v testu
vyskytnou nějaké chyby, porsím nahlaste je TADY. Do toho! 



Subject: Výkon testovacího serveru 9.0
Link on message: #7575526
Link on message: #7575526
Tuccy: Jak se vám na testu hraje? Máte problémy s připojením? Jsou příliš
dlouhé fronty? Nebo vše šlape tak, jak má?
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