Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Späheinsatz: Abschnitt 2 ist da!
Link on message: #18718573
Obgfr_Laggoss, on 08 September 2021 - 01:55 PM, said: This! Himmelsdorf mag ich nicht mehr sehen. Und wenn
man sie sperrt, kommt sie trotzdem als Begegnungsgefecht und im
Ranked
Link on message: #18718573

Zapfhan: Ist ja wie beschrieben, dass das Sperren der Karten nur für
Standardgefechte gilt.
Subject: Die Neue Saison der gewerteten Gefechte 2021–2022 beginnt!
Link on message: #18718567
Nemii29, on 08 September 2021 - 01:21 PM, said: @zapfhan es geht doch nur um den Chief, 279 und das 907.
Oder habe ich einen OP Panzer vergessen?
Link on message: #18718567

Zapfhan: Es geht halt nicht nur um diese Panzer sonder generell darum,
dass eben nicht Panzer, die so nicht zu erhalten sind gespielt
werden können.
Subject: WoT heading full speed in the same wall as WoW
Link on message: #18718562
AmphetamineLogic, on 08 September 2021 - 01:43 PM, said: I am so stealing that to use on other discussion forums and
pretending it's my own! 
Link on message: #18718562


HeatResistantBFG: Feel free 

Subject: WoT heading full speed in the same wall as WoW
Link on message: #18718520
First, until recently the preference of wargaming in rewarding unicums although done without subtility was just in the shape of OP tanks in the hands of very skilled players, now since the latest wasting of the arties, the pathetic attempts at crew 2.0 and the recent clan wars it's almost a punch in the balls that WG inflicts to the average players of less competitive or experienced clans and shows that the game is moving to favour power play and unicums over anyone else.
Until now, as many you-tubers have underlined it very well, the nerf of the HE and the wasting of the arty had nothing to do with improving games play but it's just the answer to crybabies in their chieftain and obj279e upset to be damaged and focused in their already op tanks. An incredibly simple solution was to reduce the number of arty to one max two per game, sorted... But no, of course it was done in the worst possible manner, still not satisfying anyone as the very same babies are still upset by arty shots and the numbers have not really reduced throughout games.
Crew 2.0, aside from a handful of power players this will just mean wasting more time to rearrange optimized tank crews into soon to be poor tanks, not to mention the insult to all vet players that have spent hours, gold, money, and fulfilling missions to create their ideal crew. Will WG compensate for this loss, I think not. But it's ok, unicums in their op tanks will enjoy more seal clubbing tiers 10 battle with their 70% active cammo ebr105, teleporting Chieftain, no RNG snipping grille15... Again if you want to see how overpowered those guys will become and how much they will ruin your games check you-tubers reviews, they did a great job and thanks to what has happened to WoW it's now on standby (but that doesn't mean it's gone).
Killing the game spirit as well, the recent clan war has been absolutely not enjoyable at all, between pathetic unfair-play Clans reducing on purpose their ranking prior to the start of the event to face weaker clans while fielding T95/chieftains, obj 907 and obj279e (I can name and shame a few that we faced, faking being our level and a week later having a rating back up by +200/300), the mm that has you face a clan ranking 200/300 above you (worse matching seen 1500 clan fighting a 750 clan, please do explain me the fun in that), and clans fielding 11xT95/chieftains aside from being raped 0/15 what can you hope for against that. (But it's ok, somewhat FFA trains to endure raping defeats), yet even WOW has understood the need of limiting OP ships in clan wars (in tiers VI only but still). You then add insult to injury, one could have hoped that as you painfully grind your fame and scraps components through battles in the futile hope to may be build a tiers 7 tanks, the team in WG would have been kind enough to consider that should you not manage to build anything during this clan war, and since you are in a bloody clan member, you could at least from a clan war to another keep/store your raw material and to some point after months/years, you could have the satisfaction of owning an uncommon decent tank, but no, not even there does WG respects its community. No, the war is over. The cleaner goes into your garage and dumps everything from your garage into the bin... Off you go, wasted again (154 scraps, 68 metal, 82 non ferrous and 56 parts... all gone to the bin, I was just a few battles short to achieve the tank FFS!!!). Now, when you are a very good player you don't have to worry about this, you will do enough battles, winning enough scraps and fame to get something at the end of the clan war. Ok, last but not least, the bidding for unique tanks, again, no worries for big clans players, if they don't get the automatic rewards they will still be good enough players that will have been able to farm bonds through many events, the others can just cry, through their regular grinding of missions they may have gathered 30K/40K bonds that will never be close enough to get anything interesting, thus increasing the huge gap between top clans with OP tanks and smaller clans with FFA and barely meta tanks.
Unfortunately WG is focusing on turning PCs systems into console games systems. The key thing that WG is totally missing is that the PC players base want to play a "Tank FPS" not a bloody "Mario kart game" as you get it on console, age is different, Players' background is different, which part of that after 10 years in the industry have you not understood yet? This is the way the games is heading to, wheeled nonsense vehicles, Gatling auto loaders, boosted by the terrain modifications (great idea for richer people so use more material) and all that likely to be worsen at some point by the pathetic one man army crew 2.0
Well, the very sad things that one WoT veteran can see is that the cancer of incompetence and poor choices is spreading, one may think that this is solely WoT PC issue but no, WoW is also in the middle of a s***storm with CC resigning, seriously, managing to have CC with all their advantages to resign is a sort of achievement don't you think? Nerfing CV, introducing submarines, silly ships like Missouri WoT players does that ring any bells to you? The same thing comes over and over, WG claims they listen and respect everyone but at the end of the day, they don't give a flying shoe about one's experienced piece of feedback, the CCs are learning it as I write this.
Goodness me, I saw the review of the new premium heavy English auto reloading heavy with 950dmg/shot a dispersion and aiming time that would have an arty player look like a sniper. Aside from coming up with multishooters (autoreload, barillet etc...) can you actually go back to making a real Tank Game !!!! Time to get your stuff together and solve, listen to the players not to cry babies unicums, even better how about YOU PLAY THE GAME YOURSELF would it just be to see how much of the shadow of its former self it has become? I always say it but you can't pride yourself or being the best when you are the only one, you know.
Link on message: #18718520
First, until recently the preference of wargaming in rewarding unicums although done without subtility was just in the shape of OP tanks in the hands of very skilled players, now since the latest wasting of the arties, the pathetic attempts at crew 2.0 and the recent clan wars it's almost a punch in the balls that WG inflicts to the average players of less competitive or experienced clans and shows that the game is moving to favour power play and unicums over anyone else.
HeatResistantBFG: So as someone who gathers feedback on a pretty much daily basis and
spends a fair bit of time trying to find ways to improve our
feedback collection and how we gather it, I can assure you the win
rate of the player doesn't come into it. The statement that good
play gets rewarded has an obvious truth in that when there are
competitive events, good players will win but that we balance
around good players is a fallacy and my best proof is while
gathering feedback I will see just as many "WG need to stop
balancing around and taking just the opinions of bad players" as
"WG need to stop balancing around and just taking opinions of good
players", so if both think we're basing it on the other and overall
people like it, then I'd consider it a job well done.
Until now, as many you-tubers have underlined it very well, the nerf of the HE and the wasting of the arty had nothing to do with improving games play but it's just the answer to crybabies in their chieftain and obj279e upset to be damaged and focused in their already op tanks. An incredibly simple solution was to reduce the number of arty to one max two per game, sorted... But no, of course it was done in the worst possible manner, still not satisfying anyone as the very same babies are still upset by arty shots and the numbers have not really reduced throughout games.
HeatResistantBFG: HE wasn't nerfed it was changed, HE now is much more reliable to
pen from sides or rears when aimed in the right places but you can
no longer just fire and know you'll do high damage and get random
fires. Arty still works, it hasn't wasted away... it's not as
strong as it has been in the past but it's one of the most
universally liked changes, ideally, we would want all players to be
happy with a change but the reality is that isn't possible so
"most" will have to do.
A cap on arty is anything but simple, the more rules you add to the matchmaker the longer queue times (for everyone, not just arty) get and the more deviation you will get when the rules can't be met. What rules should be dropped to ensure 2 arties? Perhaps a return of a side with more tier 10s but less tier 9s and more tier 8s? Or one side with 4 heavies and the other with 1? These are all things that have been the case in the past and would be again with stricter rules, and again, longer queue times (even if you or a few friends say they are willing to sit in longer queues for "better" games, it's not true, most people aren't willing to in reality). Not satisfying anyone? I would say the arty change was one of the most popular changes in recent times, and the HE changes are also pretty well received... think you are mistaking your (and perhaps your cliques) opinion for that of all others.
A cap on arty is anything but simple, the more rules you add to the matchmaker the longer queue times (for everyone, not just arty) get and the more deviation you will get when the rules can't be met. What rules should be dropped to ensure 2 arties? Perhaps a return of a side with more tier 10s but less tier 9s and more tier 8s? Or one side with 4 heavies and the other with 1? These are all things that have been the case in the past and would be again with stricter rules, and again, longer queue times (even if you or a few friends say they are willing to sit in longer queues for "better" games, it's not true, most people aren't willing to in reality). Not satisfying anyone? I would say the arty change was one of the most popular changes in recent times, and the HE changes are also pretty well received... think you are mistaking your (and perhaps your cliques) opinion for that of all others.
Crew 2.0, aside from a handful of power players this will just mean wasting more time to rearrange optimized tank crews into soon to be poor tanks, not to mention the insult to all vet players that have spent hours, gold, money, and fulfilling missions to create their ideal crew. Will WG compensate for this loss, I think not. But it's ok, unicums in their op tanks will enjoy more seal clubbing tiers 10 battle with their 70% active cammo ebr105, teleporting Chieftain, no RNG snipping grille15... Again if you want to see how overpowered those guys will become and how much they will ruin your games check you-tubers reviews, they did a great job and thanks to what has happened to WoW it's now on standby (but that doesn't mean it's gone).
HeatResistantBFG: How exactly does 6th sense/arty 6th sense for all and no sub
100% crews benefit exclusively unicums? Also, as already pointed
out, it's on sandbox to be tested and we have been openly saying
the skills are not final yet... And I think you don't
understand the term "seal clubbing", seal clubbing would be
something like playing a huge number of games in a low tier tank
where you mostly face new players to boost your stats... can't
really do that in tier 10, perhaps tier's 3-5, tier 7 at a push but
realistically tier 5 and below.
Killing the game spirit as well, the recent clan war has been absolutely not enjoyable at all, between pathetic unfair-play Clans reducing on purpose their ranking prior to the start of the event to face weaker clans while fielding T95/chieftains, obj 907 and obj279e (I can name and shame a few that we faced, faking being our level and a week later having a rating back up by +200/300), the mm that has you face a clan ranking 200/300 above you (worse matching seen 1500 clan fighting a 750 clan, please do explain me the fun in that), and clans fielding 11xT95/chieftains aside from being raped 0/15 what can you hope for against that. (But it's ok, somewhat FFA trains to endure raping defeats), yet even WOW has understood the need of limiting OP ships in clan wars (in tiers VI only but still). You then add insult to injury, one could have hoped that as you painfully grind your fame and scraps components through battles in the futile hope to may be build a tiers 7 tanks, the team in WG would have been kind enough to consider that should you not manage to build anything during this clan war, and since you are in a bloody clan member, you could at least from a clan war to another keep/store your raw material and to some point after months/years, you could have the satisfaction of owning an uncommon decent tank, but no, not even there does WG respects its community. No, the war is over. The cleaner goes into your garage and dumps everything from your garage into the bin... Off you go, wasted again (154 scraps, 68 metal, 82 non ferrous and 56 parts... all gone to the bin, I was just a few battles short to achieve the tank FFS!!!). Now, when you are a very good player you don't have to worry about this, you will do enough battles, winning enough scraps and fame to get something at the end of the clan war. Ok, last but not least, the bidding for unique tanks, again, no worries for big clans players, if they don't get the automatic rewards they will still be good enough players that will have been able to farm bonds through many events, the others can just cry, through their regular grinding of missions they may have gathered 30K/40K bonds that will never be close enough to get anything interesting, thus increasing the huge gap between top clans with OP tanks and smaller clans with FFA and barely meta tanks.
HeatResistantBFG: You then add insult to injury, one could have hoped that as you
painfully grind your fame and scraps components through battles in
the futile hope to may be build a tiers 7 tanks, the team in WG
would have been kind enough to consider that should you not manage
to build anything during this clan war, and since you are in a
bloody clan member, you could at least from a clan war to another
keep/store your raw material and to some point after months/years,
you could have the satisfaction of owning an uncommon decent tank,
but no, not even there does WG respects its community. No, the war
is over. The cleaner goes into your garage and dumps everything
from your garage into the bin... Off you go, wasted again (154
scraps, 68 metal, 82 non ferrous and 56 parts... all gone to
the bin, I was just a few battles short to achieve the tank
FFS!!!). Now, when you are a very good player you don't have to
worry about this, you will do enough battles, winning enough scraps
and fame to get something at the end of the clan war. Ok,
last but not least, the bidding for unique tanks, again, no worries
for big clans players, if they don't get the automatic rewards they
will still be good enough players that will have been able to farm
bonds through many events, the others can just cry, through their
regular grinding of missions they may have gathered 30K/40K bonds
that will never be close enough to get anything interesting, thus
increasing the huge gap between top clans with OP tanks and smaller
clans with FFA and barely meta tanks. A good clan using S.Conqs
will still very much likely beat a not as good clan using
chieftains, how much the tank makes a difference usually only
becomes a thing in the top 0.1% or so. And in terms of the rest of
this, it's like saying that you entered into a 100m race and when
everyone else finished you were at 80m's, so it would be only fair
that we let you start there next time... No. This is a thing to
reward the high level of play, if you don't win then you don't win.
It's that simple, it isn't meant to be for everyone. Anyone can
enter/be involved but that doesn't stop some skill being required
to get the rewards. And as already said, if you want to buy
stuff in the auction save up and do so, no one is stopping you.
Unfortunately WG is focusing on turning PCs systems into console games systems. The key thing that WG is totally missing is that the PC players base want to play a "Tank FPS" not a bloody "Mario kart game" as you get it on console, age is different, Players' background is different, which part of that after 10 years in the industry have you not understood yet? This is the way the games is heading to, wheeled nonsense vehicles, Gatling auto loaders, boosted by the terrain modifications (great idea for richer people so use more material) and all that likely to be worsen at some point by the pathetic one man army crew 2.0
HeatResistantBFG: This is the way the games is heading to, wheeled nonsense vehicles,
Gatling auto loaders, boosted by the terrain modifications
(great idea for richer people so use more material) and all that
likely to be worsen at some point by the pathetic one man army crew
2.0 Have you played console? WoT and WoTc were near-identical until
1.0 and then consoles 6.0, since then they have continued to move
further and further apart, the games have never been further apart
than right now honestly. And again, crew 2.0... the thing that
changed with player feedback while still in sandbox and then is
being looked into again and pushed back based on player
feedback... This is like saying you don't want to buy a house on
earth because of the plans to colonize Mars... it's a long way off
and may not even happen, and if it does we have no idea how it'll
look.
Well, the very sad things that one WoT veteran can see is that the cancer of incompetence and poor choices is spreading, one may think that this is solely WoT PC issue but no, WoW is also in the middle of a s***storm with CC resigning, seriously, managing to have CC with all their advantages to resign is a sort of achievement don't you think? Nerfing CV, introducing submarines, silly ships like Missouri WoT players does that ring any bells to you? The same thing comes over and over, WG claims they listen and respect everyone but at the end of the day, they don't give a flying shoe about one's experienced piece of feedback, the CCs are learning it as I write this.
HeatResistantBFG: So going to guess you don't play WoWs either
So the Missouri has been in WoWs
for years, it was added in December 2016, the issue was the method
of reintroduction for it after it was removed with the only
tier 9 silver multiplier (STRV K has a tier 8 multiplier, same as
the rest of the tier 9 WoWs prems), tier 9 premiums are in Warships
and are actually liked overall. They aren't considered overpowered,
they didn't take away from tier 8s and even though at first
some players were worried they quickly accepted and liked tier 9
premiums. Hopefully, this is what happens with WoT, and tier 9
allows for more options and unique tanks to enter the game. Subs
I'm sure are a complicated thing to add and they are years into
slowly testing them, but WoT has no plans to add a new class like
this so it really has no parallels. Nerfing CVs? The initial CV
rework was YEARS ago and was designed to make the class more
accessible to all players and bring their performance in line
with other ships, some players have been unhappy with this success
as it means you see CVs more often even if they have far less
impact on the game (good CV players use to easily have 80-90%
win rates). This is near polar opposite to, as I assume you are
comparing, arty changes, where it's been overwhelmingly approved
of. Including by those YouTubers who you told us to listen too
And then with the CCs, well
I can promise you I talk to them more than you
And obviously, sometimes they can
be frustrated as they can highlight things of concern and a change
not be made but I would think that overall they think we listen to
their concerns and take them into account, as is shown with the
daily interactions I have with them as well as the QnAs they do
from time to time with the Dev team. Again you are putting your own
thoughts down as someone else's. Given some of what you have
said it could very well be you feel that your opinion is invalid
unless it is shared by a mass of others, and it's worth pointing
out again this is really not the case. When myself and Dwigt (for
EN, other CMs for dif regions) go through feedback we don't look at
players stats, we don't care if they are normally someone who is
very negative, we don't care if they have broken English... what we
can about is their feedback. We spend an enormous amount of time
going through feedback from all platforms and compiling it as best
we can to make sure we pass on the voices of our players, not any 1
group, just our players in all their forms.



Goodness me, I saw the review of the new premium heavy English auto reloading heavy with 950dmg/shot a dispersion and aiming time that would have an arty player look like a sniper. Aside from coming up with multishooters (autoreload, barillet etc...) can you actually go back to making a real Tank Game !!!! Time to get your stuff together and solve, listen to the players not to cry babies unicums, even better how about YOU PLAY THE GAME YOURSELF would it just be to see how much of the shadow of its former self it has become? I always say it but you can't pride yourself or being the best when you are the only one, you know.
HeatResistantBFG: Funny a number of people said the Caliban is exactly what a premium
should be, not powerful, but unique and different and therefore
"interesting". Also worth mentioning that it was a Supertest tank,
many of which never make it to the game and even the Caliban has
received 3? changes on Supertest since that announcement, so again
judging on a "first" ST announcement is really jumping the gun
again. And again, we listen to the player, but they don't always
agree with you.. And in terms of the meme of "play your own game",
well the CM team here has more than 100k battles between us, and
over at CIS (where most of the Dev Team are) they have
multiple full clans of only active players (so 400-500+ ) so that's
pretty easily dismissed too. Then the list,
1 MM +/-1 no more, people will wait if this means nicer games and funnier games. If this was entirely the case then people would near exclusively play pref mm tanks. I personally think the MM is in the best state it has ever been, but we can always improve it and we know that it's a heavily highlighted area of feedback, so we are sure to pass this on
2 Stop the bs of the RNG -25% this
will solve so many issues, especially if you want fast and furious
battles 12 RNG is a great equaliser, if you want to tip the scales
more towards the unicums then this would probably help with that
quite a lot. 3 Bring back the arty the way it was,
reduce their number to 0~2 max per game, reduce or even remove stun
we couldn't care less, dump the fake apcr that never ever pens
anything. No on arty, you are very much in the minority here. Stun
is reduced currently, so why go back to make a change already done?
Also, "fake APCR"? APCR is very much a real thing and was very much
a higher penetration round, I'm also not aware of a single arty
that gets APCR. 4 Nerf the non sense ebr with significantly
reducing speed after hitting the wheels, we play world of TANKS not
bloody Mario kart. This is already a thing. You really seem to have
a thing for Mario Kart
5 Take the crew 2.0 to the trash
compactor and give the job of is creator to a more competent and
actually playing staff or to the guys that make your video, these
guys are skilled. Crew 2.0 had a lot of good things in it, as
anyone can see, for now it has been taken back to the drawing board
based on player feedback. 6 Make OP clan wars tanks available for
one year to the winners and then move them to become accessible to
any participants. I mean, they were available to any participant...
you just had to perform well enough... Kinda defeats the point of a
reward tank if there is no reward about it, surely? Also, none of
the reward tanks offered currently are overly meta, 907 is but can
be replaced by other things pretty easily. 7 Make sure that earned
scraps/metal and other tanks building components stay available in
the players garage door as long as they play within the clan,
therefore showing that you respect your gamer. That has nothing to
do with respect, this is the event, it is a timed event and you
complete it or you don't. It's really that simple. 8 Sort out the
clan battles in a league or division and give penalties to clans
under-performing before clean wars (got a list of you want) You say
"clan battles" but have talked about aspects of strongholds and
global maps, they are not the same thing. I don't really see how
your idea of leagues would solve anything either, and punishing
people based on an opinion is a terrible path to go down. Clas has
a bad season or a few key members inactive during one period and
then comes back and we should punish them for not being super
consistent? 9 Make low tiers game interesting again and stop
pushing tomatoes into rushing to tiers VIII and above (don't even
get me started with that Tier IX premium) so everyone can enjoy
their games. No, tiers X games are not fun, they are the worst and
the most prone to raping/get rapped 0-15/15-0 results. Belarus may
like that but we are not Belarus thanks for understanding the
cultural difference. We added "new player" MM recently, designed to
stop newer players from being seal clubbed by players with 10s of
thousands of battles playing thousands of battles at low tiers,
this was something that would make low tiers more interesting for
those new players, I could perhaps see how this would make it less
interesting for those seal clubbers... but that's something I think
most are okay with. To state "tier 10 games are not fun" is your
opinion and is a terrible reason to make mass changes over, I
personally play tier 8 and up, and am not interested in anything
below that, does that mean we should completely ignore low tiers
now? 10 Expand black list to 10k. It's badly needed, you are the
ones responsible for the aggressive atmosphere by creating op tanks
to an elite, unbalanced MM, pathetic RNG and idiotic map starting
position, when I started this game people would wish everyone luck,
Polish players would even say "Siema". Bringing that one back is
your responsibility by creating a fun environment, currently, it is
not the players fault it is yours entirely. I'm not even sure I
need to comment on this, the irony is too obvious. But I'll add
that when I first played WoT back in 2013/2014, in my first 100
battles I lost count of how often people wished horrible things on
me and my family all while being high win rate and purple (aka it
wasn't like I was playing bad), since joining WG in November 2020
and playing regularly again I haven't had anywhere near the abuse,
not even had any once actually (tempting fate lol), nevermind as
much as there was back then. So just as anecdotally as you, I can
say with some surety that the chat has never been friendlier...
This is sort of backed up too with people complaining how easily
they get banned in chat for saying things. 11 Bring back all the
old maps, you have 40+ maps, the rotation is pathetic , some maps
are hard to get on purpose, and since the latest patch in 10 games
you get 3 times the same maps, really? Over 40 maps to pick
from..... Maps are being reworked and new maps brought in, 2
reworks and 1 new map in recent patches. As well as Recon Mode to
test out and help refine new maps for the game. 12 And FFS
stop your non sense with all auto reloading/barillet, you
can't come up with a new tank that doesn't have this option There
have been a few "burst" based new tanks recently, but if you think
about the new lines and the flavour of their nations it really
shouldn't be surprising? CZ with their autoloaders with short
inter clip and ITA with their autoreloaders. Any new lines
would obviously shift this away and we'll have to see what the
future brings (not some sorta sly hint, I also look forward to
seeing what the future brings!). To stop this being such a
huge Wall-O-Text I tried to format it a bit nicer, hopefully
doesn't look too weird.
1 MM +/-1 no more, people will wait if this means nicer games and funnier games. If this was entirely the case then people would near exclusively play pref mm tanks. I personally think the MM is in the best state it has ever been, but we can always improve it and we know that it's a heavily highlighted area of feedback, so we are sure to pass this on


Subject: Die Neue Saison der gewerteten Gefechte 2021–2022 beginnt!
Link on message: #18718515
_Alter_Sack, on 07 September 2021 - 03:53 PM, said: Mein Ziel ist nicht mal Zugang zum Ranked Bond-Shop, ich
habe alle Panzer die mich daraus interessierten. Aber der Modus
macht einfach mal bei Weitem mehr Spaß als das normale Random. Mein
Ziel ist also auf das reine "Spaß haben" beschränkt. Die ganzen
Nebenbelohnungen nehme ich als Goodie mit. @Huzze: Einfach
machen!
ultralino, on 07 September 2021 - 04:13 PM, said: Zu 75% sieht man fast nur STB-1, S.Conq und VZ.55,
EBR, 277 und Kranvagn in den Runden. Warum wohl? Von den
Modultreffer, rede ich mal garnicht. Bei 80-90% der Treffer, geht
ein Modul mit hops. Sorry aber wie soll man diesen Modus vernünftig
spielen, wenn du zum Xten mal mit kaputten Ammorack da stehst oder
zerschossenen Ketten? ach was reg ich mich auf....
Nemii29, on 07 September 2021 - 07:46 PM, said:
Naja alle Reward tanks sind nicht op. Scheinbar kann WG nicht die Übeltäter sperren sondern nur die ganze Gruppe, was schade ist.
Huzzemann, on 08 September 2021 - 12:25 PM, said: klar machen wir das! als erstes zeige ich dir
himmelsdorf.........und warum man da nicht an den strand
fahren sollte?
Link on message: #18718515

Zapfhan: Dann viel Spaß


Zapfhan: Weil in so einem Modus in der Regel die stärksten Fahrzeuge
gespielt werden? Würden die oben genannten gesperrt werden, würde
man die Leiter eine Sprosse nach unten gehen und die nächst besten
Panzer spielen.

Naja alle Reward tanks sind nicht op. Scheinbar kann WG nicht die Übeltäter sperren sondern nur die ganze Gruppe, was schade ist.
Zapfhan: Wie auch davor wurde entschieden, dass nur Panzer gespielt
werden können, die dauerhaft und für Credits verfügbar
sind. Wir haben uns halt dafür entschieden, dass
nur Panzer gespielt werden können, die dauerhaft und für Credits
verfügbar sind. Ich werde es aber mal
weiterleiten.

Zapfhan: Aber der Strand ist doch so schön
Subject: Unitarka. Część 2.: Ustawienia gry
Link on message: #18718474
Link on message: #18718474
ApocalipticSnowflake: Czy macie jakieś uwagi dotyczące tego artykułu? Czy były jakieś
błędy do zgłoszenia?
Jak uważacie czy ten sposób tłumaczenia mechanik gry jest zrozumiały/potrzebny?
Jak uważacie czy ten sposób tłumaczenia mechanik gry jest zrozumiały/potrzebny?
Subject: Coup d'envoi de la nouvelle saison des Batailles classées 2021-2022 !
Link on message: #18718311
Link on message: #18718311
Actinid: Merci pour vos argumentations =)
Subject: Otázky a odpovědi
Link on message: #18718216
SWAT0013, on 08 September 2021 - 10:45 AM, said: Psalo tu na fóra lidí, že jim to vyměnili i tehdy, kdy
žádná akce na tohle nebyla. Takže to spíš vypadá, že závisí, na
koho narazíš - ale většina lidí psala, že s tím nebyl problém, i
když nebyla žádná akce na výměnu (samozřejmě pravdivost jejich
tvrzení jsem neověřoval) 
Link on message: #18718216


Sstyx: Vyměnit bez akce šlo dříve pouze pokud na daných tancích nebyla
odehrána bitva.
Sstyx
Prémiový tank IX. úrovně poháněný Sabatonem! Získejte jedinečný tank a už...
08.09.2021 11:56:10
Subject: Prémiový tank IX. úrovně poháněný Sabatonem! Získejte jedinečný tank a už...
Link on message: #18718156
mjor, on 08 September 2021 - 08:49 AM, said: Zdravim,zprava pro SStyx, bohuzel musim konstatova, ze se tank
nechova jako premiovy tzn vydelava velice malo a to nestrilim
goldy. Berte to jako reklamaci a klamani zakaznika
Link on message: #18718156

Sstyx: Je to tier IX, proto tier VIII bude vždy výdělečnější. Tier VIII má
+2MM, zatímco IX jen +1, tzn. že si i nastřílíš "méně" dmg. Mám s
ním pár bitev a vydělávám celkem dobře. Vozím jen žrádlo, jinak
malé spotřebáky, goldím a stejně nejsem v mínusu. A ano, mám
zapnuté i zalohy. Ovšem i bez záloh mi to celkem šlo a málokdy jsem
šla do mínusu, pokud jsem nestřílela blind...
Subject: Otázky a odpovědi
Link on message: #18718143
CerVus, on 07 September 2021 - 11:00 PM, said: Ahojte, netušíte jestli je šance přes support vyměnit cirkusové
verze prémiáků (Guard, Liberté, Patriot, Mutz) za normální u
kterých je šance na úpravu kamufláže? Kdysi jsem někde na foru
četl, že to šlo, ale jestli to stále jde.... to je ve hvězdách.
Link on message: #18718143

Sstyx: Ahoj, vyměnit je lze v případě, že je vyhlášená speciální akce na
jejich výměnu. Pro takové akce je potřeba sledovat stránky
supportu.
Subject: Story about Greedy WG
Link on message: #18718065
Link on message: #18718065
HeatResistantBFG: Rollbacks are based on snapshots we take of accounts, aka we save
the state of your account once a month and only save them for a
short while (think of the storage needed lol). So simply
put, a different day would be impossible as we do not have a
snapshot from that day. If you are having issues when
communicating with CS you can always contact myself and Dwigt for
help or more info.
Subject: Poprawione Ulepszenie polowe: jak to działa
Link on message: #18717620
KrzysiekEg, on 12 August 2021 - 11:58 AM, said: Nie chce mi się tego szukać, więc zapytam. Jeśli na czołgu będą dwa
zestawy, jeden na fioletach, drugi inny, zwykły, to czy przy
demontażu będą naliczać koszty? Dotychczas demontaż fioletowego
modułu to 200 papiera, a jak w przypadku zestawu zamienianego
przez ulepszenia?
Link on message: #18717620

ApocalipticSnowflake: Zmiana pomiędzy zestawami jest darmowa.
Moduły w wyposażeniach musisz kupić. Aczkolwiek jeżeli już posiadasz jakąś część to nie musisz za nią płacić.
W pierwszym masz - Dosyłacz, Wenta, Optyka. W drugim masz Optyka, wenta, siatka. To łącznie musisz kupić tylko 4 moduły (2 współdzielone i 2 które są tylko w jednym zestawie)
Podobnie działa to z wyposażeniem za obligacje jeżeli używasz go na 2 zestawach to nie musisz go dodatkowo kupować.
Moduły w wyposażeniach musisz kupić. Aczkolwiek jeżeli już posiadasz jakąś część to nie musisz za nią płacić.
W pierwszym masz - Dosyłacz, Wenta, Optyka. W drugim masz Optyka, wenta, siatka. To łącznie musisz kupić tylko 4 moduły (2 współdzielone i 2 które są tylko w jednym zestawie)
Podobnie działa to z wyposażeniem za obligacje jeżeli używasz go na 2 zestawach to nie musisz go dodatkowo kupować.
Subject: Coup d'envoi de la nouvelle saison des Batailles classées 2021-2022 !
Link on message: #18717532
Ricky_Rolls, on 06 September 2021 - 04:20 PM, said: C'était vraiment utile de virer les chars rewards, heureusement
qu'ils n'ont pas été remplacé par des kranvagn et des superconq. Le
10v10 est un régal, vu qu'on a déjà l'habitude des 15/4 pliés en 4
min en ffa on se sent comme à la maison, d'autant que les stomps
sont encore plus rapide. Que ferais tu pour plus de diversité ? MM
de rang IX, de rang VIII, chars interdits ? En plus les maps
sont parfaitement jouables, donc tout roule. Préférerais tu
un autre pool de maps ? Un autre format ? Toujours la
possibilité de gagner des échelons en perdant la game et de ne pas
en gagner en la gagnant, League et CSGO devraient en prendre de la
graine. C'est remonté.
Link on message: #18717532

Actinid: Merci d'avance =)
Subject: Die Neue Saison der gewerteten Gefechte 2021–2022 beginnt!
Link on message: #18717439
Pfanner5, on 07 September 2021 - 10:06 AM, said: Ich glaube nicht, einmal die zweite Division erreicht gibt dir
Kaufrecht. Da wird meines Wissen nichts zurückgesetzt.
Nemenyi, on 07 September 2021 - 11:52 AM, said: Klappt das mit Heavies? Ich würde die bei 10vs10 als zu langsam
einschätzen (ausser AMX50). Selbst IS7 oder VZ55 sind jetzt nicht
die flexibelsten. Viele Spiele sind sehr schnell entschieden. Wenn
ich langsam bin, komme ich am Ende nicht mehr weg und werde
abgefarmt. Dann ist vielleicht schon ein Streifen weg.
Huzzemann, on 07 September 2021 - 12:29 PM, said: mal ne ernstgemeinte fräge von mich: kann ich da was machen oder
sollte ich es sein lassen? ich hab seit tagen keinen
bock auf WoT aber ranked würde mich ja schon irgendwie
interessieren.....nur leider bin ich minderbemittelt
minderbegabt.......
Link on message: #18717439

Zapfhan: Richtig, wenn du es einmal in die 2. Division schaffst, dann
ist der Ranked Bond Shop offen.

Zapfhan: Ich habe bisher in der Qualifikation den VZ gespielt, und
würde mal behaupten, dass ich in den Runden keine Last für mein
Team war. Klar kann man mit einem Med flexibler sein, aber so
unflexibel ist man mit dem Heavy-Med Hybriden jetzt auch
nicht.

Zapfhan: Ranked ist auch immer etwas mit Frust verbunden (liegt ja in
der Natur des Modus)Die Frage ist ja auch, was dein Ziel
ist. Wenn es nur darum geht in die 2. Division zu kommen um
den Ranked Bond Shop freizuschalten, dann ist das für dich
Sicherlich möglich. Wenn du vorhast in eine Liga zu kommen um
allen die Huzzemacht zu zeigen, dann ist das meiner Meinung nach zu
hoch hinaus gewollt. Mit dem 430U, 268V4, STB und Super
Conqueror, hast du ja bereits einige Panzer die man recht gut in
Ranked spielen kann.
Subject: Typical WG approach
Link on message: #18717002
Truntea, on 07 September 2021 - 08:19 AM, said: He cancelled the ticket though, so it can't be that
important to begin with.
Link on message: #18717002

HeatResistantBFG: If he thought it was important enough to make a ticket then
it has some value, and if I can help I will. Would rather offer
help and it is not needed than not be there/offer to help.
Subject: Sezon VI Przepustki bitewnej: Przewodnik po wydarzeniu
Link on message: #18716526
morph70, on 06 September 2021 - 07:18 PM, said: A gdzie mamy taki wybór? Masz na myśli sprzedaż IX za 3.5M
kredytów? Tak, tylko trzeba mieć całe 9 żetonów, a niektórym (tak
jak mi) prawdopodobnie pozostanie mniej niż 9, czyli bez większej
wartości.
Link on message: #18716526

ApocalipticSnowflake: Dokładnie o tym piszę. Ja najprawdopodobniej będę miał wszystkie
możliwe żetony. A że na przestrzeni lat zdobywałem wszystkie
nagrody IX tieru na bierząco to mogę się bawić w takie rzeczy.
Subject: Sezon VI Przepustki bitewnej: Przewodnik po wydarzeniu
Link on message: #18716454
HatefulEvil, on 06 September 2021 - 01:26 PM, said: Można było zostawić żetony z poprzedniej przepustki czy przepadają?
HeroOfJustice, on 06 September 2021 - 04:39 PM, said: Nie, Battle Pass Season V:
Event Guide (worldoftanks.eu) - zjedz na doł i tam masz
wypisane co dostałeś gdy nie wybierzesz na czas.
Polish_Badger, on 06 September 2021 - 05:42 PM, said: Lipa, że nie dodali jakiegoś tanka za te żetony ( Emila 1951 lub
inny nie koniecznie 9 tier ) a tak pójdą na obligacje....
Link on message: #18716454

ApocalipticSnowflake: Żeteony zostają do 19 grudnia. W tym dniu zostaną wymienione
automatycznie na obligacje w kursie 1:100

ApocalipticSnowflake: Dokładnie tak. Dziękuję za podzielenie się tym.

ApocalipticSnowflake: Ja się osobiście zastanawiam czy wolę 900 obligacji czy 4mln
kredytów. I chyba się bardziej skłaniam do kredytów 

Subject: Récupérer un minimum de skill !
Link on message: #18716354
Link on message: #18716354
Actinid: Le sujet a été réouvert après le nettoyage des propos hors-sujets
et attaques personnelles. Merci de rester sur le sujet en
question =).
parim1331
Supertest - 4 czołgi - Matilda LVT, Pz,Kpfw.M 15, Pz.Kpfw. 35 R, M4A2 T-34
06.09.2021 17:57:40
Subject: Supertest - 4 czołgi - Matilda LVT, Pz,Kpfw.M 15, Pz.Kpfw. 35 R, M4A2 T-34
Link on message: #18716254
Fulko, on 05 September 2021 - 02:45 PM, said:
paint edyszyn 
Link on message: #18716254



parim1331: P...Piękny 

Subject: Otázky a odpovědi
Link on message: #18715951
CZ_Fortinet, on 25 August 2021 - 08:42 PM, said: Ahoj lidi mám dotaz - asi bych to někde našel ale nesedím u toho
pořád a tak nechci stravit všechen čas co jsem ochoten tankum sem
tam věnovat hledáním tak sorry. Ty tanky za CW co se jeli posledně
jak jsem si skládali v dílnách a vyráběli se na ně součástky X dni
atd. - asi víte tak KDY vlastně budou k dispozici ? Nevíte jestli
to bude ještě toto století nebo se mám těšit jako až v důchodu ( v
tom lepším případě) nebo co tím soudruzi z WG myslí, že to bude po
skončení akce .... Mám vyrobeno a tak se občas přihlásím a zjistím,
že k dispozici bude po skončení akce. No CW už dávno skončila a
tank se taky nevyráběl zn. ihned tak o co jde ? Přijde mi to ujeté
- něco tady dělej a jako vyrob ( virtuální blbůstku ) a AŽ se
rozhodneme tak ti dovolíme si to vyzkoušet .
I_Peet_I, on 27 August 2021 - 08:24 PM, said: Tak k dotazu, ktorý som mal minule len doplním, že nákup z webu s
kupónom za tank, ktorý už máte stále funguje a dostal som plnú
hodnotu goldov. Ak by niekto v budúcnosti potreboval goldy so
zľavou 
birddy_cz, on 03 September 2021 - 08:15 AM, said: Jak je to s žetony z battlepassu? Zůstanou ještě v zásobě do
dalšího, který už snad tluče na dveře, nebo se mi 6.9. vymění za
bony? Nikde jsem zatím věrohodně nedohledal, jak to vlastně bude.
Battle_hero_cz, on 03 September 2021 - 12:40 PM, said: Zdravím mám dotaz k položce obchodu: battlepas, každodenní
zlaťáky. Tato položka za necelý 1000 kč nabízí kombinaci 3
sezón rozšířeného battlepasu a 30 dnů misí na získávání zlaťáků. Tj
až 7500 zl... Mám teď dojetý battlepas a potřebuji nakoupit i
zlaťáky na PÚ apod. a zdá se mi to celkem výhodné... nějaké
to speciální vybavení PÚ, žetony a k tomu 7500 zl (pokud se
dokážu každý den přihlásit) Bude těch 30 dní platit i po skončení
akce battlepas? Nebudou to jen 3 dni? Děkuji za odpověď Tak
jsem se do neděle večer odpovědi nedočkal. No nevadí. Mohu koupit
ten produkt na tuto fázi. Je pravděpodobné že i tu dojezdím. Tak
možná teď trochu jiná otázka... Je možné na nákup položky rozšíření
battlepasu + 30 denních misí na goldy uplatnit nějakou další
slevu? Třeba ty za 5 vítězství v řadě apod. Zatím na to
nespěchám. Možná počkám na černý pátek nebo tak něco. Pokud jste na
to někdo slevu uplatnil napište... Já mám dojem že ty slevy
poskytuje WG jen na neprodejné věci... ale třeba se mýlím.
Battle_hero_cz, on 06 September 2021 - 09:03 AM, said:
Link on message: #18715951

Sstyx: Tank již jak víš máš na účtě. Všeobecně platí, že jsou tanky
připisovány až po konci celé akce, také je důležité pročíst si
články, kde jsou pravidla k akci, kde je vždy i přibližné, tedy
orientační datum (pokud není řečeno jinak ) a dle kterého se lze
řídit. I v tomto případě to nebylo jinak.


Sstyx: Vždy to tak platilo pokud nebylo řečeno jinak v popisku k nabídce.

Sstyx: Cituji z předpisů:"Žetony můžete
sbírat v průběhu všech sezón roku 2021. Předměty za žetony lze
koupit do 19. prosince 2021. Po tomto datu vám každý nevyužitý
žeton vynese kompenzaci ve výši 100 bonů."

Sstyx: Měla jsem dovolenou a za CZ/SK část jsem zde k dispozici pouze já.
Případně mě zastupují kolegové, ovšem je potřeba napsat jim na
jejich dedikované části fóra v daném jazyce, jelikož bohužel
prozatím česky ani slovensky nehovoří. Mise bude
dostupná po dobu 30 dní od zakoupení balíčku, nezáleží na tom, zda
balíček koupíš na začátku akce, či po měsíci. Důležité je
pamatovat, že je to 30 dní od koupě a nezáleží na tom, zda se jeden
den přihlásíš a druhý ne. Mise běží i když se jeden den
nepřihlásíš.Stran slevových kupónu - každý druh kuponu je zaměřen
na něco jiného, některé jsou na vše, jiné jsou pouze na neslevněné
produkty či přinášejí bonus k něčemu, co pořídíš za daných
podmínek.Např. u daného slevového kupónu, který sám uvádíš je v
detailu napsáno, cituji "Kupón se nevztahuje na balíčky Vylepšeného
Passu....". Pokud klikneš na daný kupón v sekci "Moje kupóny",
přesměruje tě to na stránku, kde jsou nabídky, ze kterých si můžeš
vybírat.

Sstyx:
Subject: Diskuze - Sstyxina informuje
Link on message: #18715907
birddy_cz, on 03 September 2021 - 07:54 AM, said: Prosím pěkně, jak je to s žetony z battlepassu? Počkají mi dalšího
v tomto roce, nebo se mi 6.9. promění za bony a v dalším mohu začít
pěkně od nuly? Připočítá se i následující sezóna battlepassu,
takže zbylé žetony se vymění za bony až 8. prosince.
RaySpruance, on 03 September 2021 - 03:21 PM, said:
Link on message: #18715907

Sstyx: Dovolím si opravit nepřesné datum. Nejedná se zdaleka o 8.
prosince, ale o maličko pozdější datum.Cituji z předpisů:"Žetony můžete sbírat v
průběhu všech sezón roku 2021. Předměty za žetony lze koupit do 19.
prosince 2021. Po tomto datu vám každý nevyužitý žeton vynese
kompenzaci ve výši 100 bonů."

Sstyx:
Subject: Frontline FAQ (Často kladené dotazy)
Link on message: #18715896
Daveso007, on 29 August 2021 - 12:44 PM, said: Ahoj, netuším, zda je to bug nebo jen špatně popsané ocenění.
Ocenění "Voják frontové linie" má v popisu "Dosáhntěte nejvyšší
úrovně v režimu hry frontové linie." a nemá v popisu udán rok
akce. Dosáhl jsem 15. úrovně a nedostal ji. Poprosím o
objasnění. A také mám dotaz, zda je možné zjistit zásahy do
vlastních jinak, než přehráním celého záznamu bitvy. Děkuji.
Link on message: #18715896

Sstyx: Dané medaile, které se dají získat jsou vždy uvedené i v progresu
dané akce. Neřiď se tím, co máš v záznamu svého profilu, ale vždy
tím, co je dané v progresu dané akce.
Subject: Problémy se hrou
Link on message: #18715877
Peter_Rusna_ko, on 05 September 2021 - 04:56 PM, said: Zdravím, už skoro 2 týždne sa mi nepočítajú bojové skúsenosti na
tankoch po bitke. Skúsenosti posádky aj voľné skúsenosti mi ráta.
Vie niekto čo s tým robiť ?
Link on message: #18715877

Sstyx: Ahoj, nemáš zapnutý zrychlený výcvik posádky na daných tancích?
Subject: Passe de combat saison VI : guide de l'évènement
Link on message: #18715756
Betanaelle, on 05 September 2021 - 07:37 AM, said: Est-ce que les jetons du pass V sont gardés ?
Link on message: #18715756

Actinid:
Oui je confirme tu les gardes jusqu'à la fin de l'année. =)
Oui je confirme tu les gardes jusqu'à la fin de l'année. =)
Actinid
Un char premium de rang IX commandé par Sabaton ! Obtenez ce char unique...
06.09.2021 11:48:47
Subject: Un char premium de rang IX commandé par Sabaton ! Obtenez ce char unique...
Link on message: #18715748
Barbegriz, on 06 September 2021 - 08:18 AM, said:
Il n'y a que moi qui ai poussé le marathon
jusqu'au bout ?
Pas encore essayé le char mais,
même si j'ai lu les retours comme quoi il ne serait pas
terrible, je suis content de ce résultat, il a fallu élever un
peu mon niveau de jeu pour y arriver et rien que pour ça je trouve
que ça en valait la peine.
Link on message: #18715748



Actinid:
Gros GG à toi en tout cas .
Gros GG à toi en tout cas .
Subject: 4 new tanks go to the Supertest
Link on message: #18712934
Link on message: #18712934
Dwigt: Hey guys, So we were able to dig up some info around the M4A2
T 34 since many of you were asking about its background and
historical accuracy.
In 1943-44, the Central Artillery Design Bureau (CADB) studied the issue of improving the characteristics of tanks in service with the Red Army. This concerned, first of all, weapons, the profile work of the CADB. In addition to initiative projects, the design bureau also worked on instructions from above, in particular, the issue of installing more powerful weapons on tanks supplied under Lend-Lease was raised. This was not the first such case: the design bureau of Factory №92, the backbone of which later moved to CADB, was already working on this topic. It resulted in the appearance of the Matilda and Valentine tanks, rearmed with Soviet guns. The tanks successfully passed the tests, but did not go into production.
The leading role in the work of CADB on the topic of rearmament of tanks was played by engineer A.S. Chasovnikov. In January 1944, he presented a project for re-equipping foreign tanks with domestic weapon systems. One of the proposals was the conversion of the American M4A2 medium tanks for the installation of the turrets of the Soviet T-34 medium tanks. At the same time, the turret was re-equipped with an 85-mm tank gun. Theoretically, CADB already had experience in installing 85-mm guns in standard tank turrets, in addition, in the spring of 1942, a project was developed for an 85-mm ZIK-1 tank gun, which also used, with minimal changes, the F-34 gun cradle.
The idea was considered at a meeting convened on February 15, 1944 at the initiative of Guards Colonel E.A. Kulchitsky. On it, Chasovnikov's projects were criticized, partly fair. At the same time, Chasovnikov's projects should not be viewed as a private initiative. In the same year, 1944, the KV-1s with an 85 mm F-28 cannon entered trials; this work was also supervised by Chasovnikov. The armament has been successfully tested and was recommended for serial production. It did not take place because that there were already very few KV-1s. Here are some additional stats M4A2 T-34 Dispersion during turret rotation 0.13 Gun dispersion during hull movement 0.24 Gun dispersion during hull traverse 0.24 Dispersion after shot 4 Shell Velocities – 800/1000/800 Matilda LVT Dispersion during turret rotation 0.16 Gun dispersion during hull movement 0.18 Gun dispersion during hull traverse 0.18 Dispersion after shot 4 Shell Velocities – 619/774/619 Pz.Kpfw. M15 Dispersion during turret rotation 0.12 Gun dispersion during hull movement 0.22 Gun dispersion during hull traverse 0.22 Dispersion after shot 4 Shell Velocities – 750/938/750 Pz.Kpfw. 35 R Dispersion during turret rotation 0.18 Gun dispersion during hull movement 0.34 Gun dispersion during hull traverse 0.34 Dispersion after shot 3 Shell Velocities – 750/750/750
In 1943-44, the Central Artillery Design Bureau (CADB) studied the issue of improving the characteristics of tanks in service with the Red Army. This concerned, first of all, weapons, the profile work of the CADB. In addition to initiative projects, the design bureau also worked on instructions from above, in particular, the issue of installing more powerful weapons on tanks supplied under Lend-Lease was raised. This was not the first such case: the design bureau of Factory №92, the backbone of which later moved to CADB, was already working on this topic. It resulted in the appearance of the Matilda and Valentine tanks, rearmed with Soviet guns. The tanks successfully passed the tests, but did not go into production.
The leading role in the work of CADB on the topic of rearmament of tanks was played by engineer A.S. Chasovnikov. In January 1944, he presented a project for re-equipping foreign tanks with domestic weapon systems. One of the proposals was the conversion of the American M4A2 medium tanks for the installation of the turrets of the Soviet T-34 medium tanks. At the same time, the turret was re-equipped with an 85-mm tank gun. Theoretically, CADB already had experience in installing 85-mm guns in standard tank turrets, in addition, in the spring of 1942, a project was developed for an 85-mm ZIK-1 tank gun, which also used, with minimal changes, the F-34 gun cradle.
The idea was considered at a meeting convened on February 15, 1944 at the initiative of Guards Colonel E.A. Kulchitsky. On it, Chasovnikov's projects were criticized, partly fair. At the same time, Chasovnikov's projects should not be viewed as a private initiative. In the same year, 1944, the KV-1s with an 85 mm F-28 cannon entered trials; this work was also supervised by Chasovnikov. The armament has been successfully tested and was recommended for serial production. It did not take place because that there were already very few KV-1s. Here are some additional stats M4A2 T-34 Dispersion during turret rotation 0.13 Gun dispersion during hull movement 0.24 Gun dispersion during hull traverse 0.24 Dispersion after shot 4 Shell Velocities – 800/1000/800 Matilda LVT Dispersion during turret rotation 0.16 Gun dispersion during hull movement 0.18 Gun dispersion during hull traverse 0.18 Dispersion after shot 4 Shell Velocities – 619/774/619 Pz.Kpfw. M15 Dispersion during turret rotation 0.12 Gun dispersion during hull movement 0.22 Gun dispersion during hull traverse 0.22 Dispersion after shot 4 Shell Velocities – 750/938/750 Pz.Kpfw. 35 R Dispersion during turret rotation 0.18 Gun dispersion during hull movement 0.34 Gun dispersion during hull traverse 0.34 Dispersion after shot 3 Shell Velocities – 750/750/750
parim1331
Supertest - 4 czołgi - Matilda LVT, Pz,Kpfw.M 15, Pz.Kpfw. 35 R, M4A2 T-34
03.09.2021 16:30:42
Subject: Supertest - 4 czołgi - Matilda LVT, Pz,Kpfw.M 15, Pz.Kpfw. 35 R, M4A2 T-34
Link on message: #18712887
Link on message: #18712887
parim1331: Przybywam aby trochę rozwiać wątpliwości, które tutaj zaczeły
się pojawiać odnośnie wiarygodności zaprezentowanych
pojazdów.Poprosiliśmy nasz zespół historyków o trochę więcej
informacji, tak więc: "1943-44 roku, Centralne Biuro
Projektowe Artylerii (CBPA) badało kwestię poprawy
charakterystyki czołgów będących częścią Armii Czerwonej.
Głównym założeniem tych badań była kwestia uzbrojenia. Oprócz
innowacyjnych projektów, nad którymi pracowało owe biuro
projektowe, zajmowało się również kwestią montowania potężniejszego
uzbrojenia na pojazdach, które zostały dostarczone w ramach umów
Lend Lease'u. Prekursorem prac w tej dziedzinie było Biuro
Projektowe Fabryki №92, które to później zostało włączone w
strukturę CBPA. Na początku rezultatem były czołgi Matilda oraz
Valentine, uzbrojone w Sowieckie działa. Pojazdy te przeszły
wszystkie testy, aczkolwiek nigdy nie trafiły do masowej
produkcji. Główną rolę w CBPA odgrywał inżynier A.S.
Chasovnikov. W 1944 roku, zaprezentował on projekt, który polegał
na wyposażeniu zagranicznych czołgów z rodzimymi systemami
uzbrojenia. Jedną z tych propozycji była konwersja Amerykańskiego
czołgu M4A2 medium tank, która zakładała zamontowanie wieży z
średniego Sowieckiego czołgu T-34. Wieża ta miała zostać wyposażona
w 85mm działo przeciwczołgowe. Teoretycznie, CBPA miało już
doświadczenie w montowaniu 85mm dział w standardowych wieżach
czołgowych, dodatkowo wiosną 1942 roku, opracowano projekt 85mm
działa czołgowego oznaczonego mianem "ZIK-1", które mogło
zostać, po ówczesnej obróbce, zamontowane w jażmie
"F-34". Pomysł ten był rozważany podczas spotkania, które
odbyło się 15 lutego, 1944 roku z inicjatywy Pułkownika E.A.
Kulchitskiego. Podczas ów spotkania, projekty Chasovnikova spotkały
się z dużą dozą krytyki, częściowo sprawiedliwą. Tym samym,
projekty Chasovnikova nie powinny być postrzegane jako jedyna
inicjatywa w tym temacie."
Subject: RAM II: Potężny brutal V poziomu
Link on message: #18712387
Link on message: #18712387
ApocalipticSnowflake: Graliście ostatnio tym czołgiem? Widziałem komentarze na temat tego
że działo pudłuje. Sam nim nie grałem ale często gęsto mi
spuszczały łomot na serwerze Amerykańskim jak grałem Excelsiorem,
więc zawsze go chciałem zdobyć aby nim pograć.
Subject: Startuje nowy sezon bitew rankingowych 2021–2022!
Link on message: #18711750
HeroOfJustice, on 01 September 2021 - 04:44 PM, said: Nie brałem udział w dwóch poprzednich edycjach gier rankingowych,
ale chętnie pozyskałbym zarówno Concepta jak i Kpz 50t. W
nadchodzącym za parę dni sezonie będę mógl zdobyć 6k obligacji
rabatu na Concepta i go kupić za 14k. Czy w ramach gier
rankingowych 2021-22 będę mógł zyskać też rabat na drugi czołg(np.
podczas drugiego z trzech etapów) ? No i drugie pytanie -
czy camo Hanami można kupować hurtowo? Tak z 10 bym wziął.
Poza tym dzieki wielkie! Szukałem tej informacji w newsach, ale jak widać tylko raz się pojawiła i tą wiadomość akurat przegapiłem.
Artha, on 02 September 2021 - 07:32 AM, said: Mam takie pytanie odnośnie sklepu za obligacje bo nigdy nie grałem
bitew rankingowych a że nudze się ostatnio to może spróbuję?
. Jeśli będzie mi się chciało i starczy mi
cierpliwości to jeśli w pierwszym etapie dojdę do II dywizji i
otworzę ten "dodatkowy" sklep za obligacje to będę miał do
niego dostęp do 2022r do końca sezonu? Czy też po skończonym
etapie, zamykają sklepik i trzeba się będzie ponownie turlać do II
dywizji aby go znowu otworzyć?
Prez0, on 02 September 2021 - 08:05 AM, said: W ogłoszeniu jest błąd, co do ceny IS-2 shielded
za obligacje, bo w sklepie w grze można go kupić za 6 000.
domikw, on 02 September 2021 - 10:05 AM, said: Dlaczego w sklepie nie ma pokazanych kamuflaży tylko plama obok
puszki z farbą? Mam kupować kota w worku?
Link on message: #18711750

Poza tym dzieki wielkie! Szukałem tej informacji w newsach, ale jak widać tylko raz się pojawiła i tą wiadomość akurat przegapiłem.
ApocalipticSnowflake: Właśnie sprawdziłem. Kupiłem 3x styl "W Kosmos!" tak więc można
więcej niż pojedynczą część

ApocalipticSnowflake: Sklep jest otwarty tylko w trakcie danego etapie i w następnym
etapie znowu musisz go otworzyć.

ApocalipticSnowflake: Dziękuję za zgłoszenie. Artykuł został poprawiony

ApocalipticSnowflake: Są dostępne na wiki: https://wiki.wargami.../en/2D_Styles#I V
Poniżej wszystkie style dostępne do kupienia V Hanami
Kamuflaż z
efektem wow -
W
Kosmos -
Lodowiec
Szelfowy -




Subject: Neues vom Supertest: Vier neue Panzer
Link on message: #18711639
Geno1isme, on 02 September 2021 - 01:45 PM, said: Naja, da kann man sich drüber streiten. Wobei ich die Kiste noch
nicht nach dem HP-Buff gefahren bin. Und kann man von der gleichen
Kanone reden wenn die Pen-Werte sich derart unterscheiden? Dazu ist
sie ja auf dem M4 dann noch deutlich genauer, zielt schneller ein,
und vermutlich sind auch die Softstats nicht so miserabel wie auf
dem T-28. Eigentlich ist nur der Alpha derselbe. Der T-28 ist zudem
noch bei 35 km/h abgeriegelt, kommt also oft gar nicht dazu die
Kanone wirklich einzusetzen. Mich stört halt vor allem der
extrem hohe Durchschlagswert, etliche 7er Meds haben keine 150mm.
Soll das jetzt das russische Äquivalent zum Firefly
werden?
Link on message: #18711639

Zapfhan: Da von Igor explizit der HE alpha benannt wurde habe ich mich
natürlich darauf bezogen und dort unterscheiden sie sich ja soweit
nicht.Die Softstats sind wie oben beschrieben nur minimal
besser. Aber die hohe Durchschlagskraft erreichen andere
Tier V Panzer auch bereits. Wenn man rein danach geht ist ja der
Toster oder Archer auch extrem stark aber beide haben explizite
Schwächen, die der M4A2 T-34 auch hat.
Subject: Neues vom Supertest: Vier neue Panzer
Link on message: #18711580
Naturschlecht, on 02 September 2021 - 01:13 PM, said: .
Nemii29, on 02 September 2021 - 01:14 PM, said:
Naja nur weil ein weiterer Prem Ru Panzer ne stufe niedriger die gleiche Gun hat muss man das nicht als Argument nehmen, das die auf dem hier auch passend ist. Wie gesagt ich fahre kaum Low tier höchstes mal Tier5 um schnell 3te GM zu fahren. Wenn ich aber nen 5 er Med bringe, der Tier 7 Heavys Fronttal einfach durch ballert mit Gold sollte man sich mal überlegen, ob die Leute bei der Balancing Abteilung nicht lieber was anderes machen sollten. Naja WG stellt halt was neues vor und wir schreiben hier unsere Meinung anhand der Daten und da sticht diese Gun halt raus, mit viel zu viel Pen auf Tier 5.
Dexatroph, on 02 September 2021 - 01:38 PM, said: Sind es auch die gleichen Dispersionwerte
(0,25/0,25/0,15) ? Oder hast du die zufällig für uns schon zur
Hand?
Link on message: #18711580

Zapfhan: Auch wenn es OT ist, es gibt bereits eine Anpassung des MM,
der neue Spieler in den unteren Stufen mit eben jenen matcht. Wenn
du allerdings im Zug dabei bist wird das afaik ausgehebelt, da man
das ja sonst effektiv ausnutzen könnte.

Naja nur weil ein weiterer Prem Ru Panzer ne stufe niedriger die gleiche Gun hat muss man das nicht als Argument nehmen, das die auf dem hier auch passend ist. Wie gesagt ich fahre kaum Low tier höchstes mal Tier5 um schnell 3te GM zu fahren. Wenn ich aber nen 5 er Med bringe, der Tier 7 Heavys Fronttal einfach durch ballert mit Gold sollte man sich mal überlegen, ob die Leute bei der Balancing Abteilung nicht lieber was anderes machen sollten. Naja WG stellt halt was neues vor und wir schreiben hier unsere Meinung anhand der Daten und da sticht diese Gun halt raus, mit viel zu viel Pen auf Tier 5.
Zapfhan: Wenn man aber als Argument vorbringt, dass das ja wieder
typisch ist und schlecht etc. dann sollte man eben auch alles
andere betrachten. Wenn die Kanone eben schon auf anderen Panzern
eine Stufe niedriger verbaut ist, keine Probleme macht (obwohl
warum sollte sie dann auf tier V so krass sein? Klar 150 Pen
sind stark auf der Stufe aber auch nichts super neues, der 30.01 H
hat mit der 7,5 einen gleichen wert und auf der anderen Seite hat
z.b. die SU 85 mit ihrer 85mm Kanone deutlich angenehmere
stats. 13:42 Added after 1 minute

Zapfhan: 0,24 0,24 und 0,13 also minimal besser
Subject: Neues vom Supertest: Vier neue Panzer
Link on message: #18711470
Igor_der_Metzger, on 02 September 2021 - 12:38 PM, said: Bei dem Russen waren wohl wieder Wodka und Kos auf dem Tisch, was?
Wer zur Hölle findet das geil ne Tier 6 gun mit 280 Alpha auf der
HE auf Tier 5 zu packen? Das ist im 34-85M schon slighty drüber,
aber das Ganze jetzt auf Tier 5?
Link on message: #18711470

Zapfhan: Das mag jetzt vielleicht ein Schock sein aber die Kanone gibt
es schon auf tier IV im T-28 F-30 und ist dort kein
Problem.
Subject: Neues vom Supertest: Vier neue Panzer
Link on message: #18711421
Nemii29, on 02 September 2021 - 12:11 PM, said: Low Tier halt. Werden das Geschenkpanzer? schaut erstmal
soliede aus. Nur der Tier 5 Russenmed, der bekommt eine Tier 6-7
Gun
? Wenn die so bleibt, wirds bestimmt ein guter
Sealsclubber.
Link on message: #18711421


Zapfhan: Naja traden kann er dafür ist die DPM nur Standard und
mit -3,5° ist man auch gerne mal gehandicapt.
Subject: Boost Your Crew Skills With a x2 Crew XP Multiplier
Link on message: #18711340
megatronn_invader, on 02 September 2021 - 12:25 PM, said: Commanders!
A fearsome machine is only as good as its
crew. 
Lt_Pfaffenbach, on 02 September 2021 - 12:33 PM, said: thanks for letting us know about event day before it actually
starts, something we needed and asked for, appreciate that!
Link on message: #18711340



Dwigt: Isn't it?


Dwigt: Glad that you like this change, we will keep doing our best to
improve similar stuff, but most importantly thank you for the
feedback 

Subject: Die Neue Saison der gewerteten Gefechte 2021–2022 beginnt!
Link on message: #18711092
MartinRR3, on 01 September 2021 - 04:26 PM, said: @Zapfhan
Darf schon bekannt gegeben werden ob es auch noch andere Möglichkeiten geben wird sich vorher eine Bond Härtung zu holen? Oder erst am ende von den 3 Seasons in Q2 von 2022?
LiquidHell, on 02 September 2021 - 08:50 AM, said: @Zapfhan die neuen Panzer für den Anleihen-Shop sollen ein Witz
sein, oder? Kann doch echt nicht so schwer sein, da
wenigstens EINEN halbwegs interessanten Panzer hinzuzufügen.
Link on message: #18711092

Darf schon bekannt gegeben werden ob es auch noch andere Möglichkeiten geben wird sich vorher eine Bond Härtung zu holen? Oder erst am ende von den 3 Seasons in Q2 von 2022?
Zapfhan: Dazu ist mir aktuell nichts bekannt

Zapfhan: Tut mir leid ,dass wir deinen Geschmack nicht getroffen
haben.Wenn man es aber aus der Sicht aller Spieler betrachtet so
gibt es eine passende Auswahl.Der IS-2S ich ein okayer crewtrainer
und für auf seiner Stufe in einer guter Position.Der T-103 ist
selten und bietet durch den voll drehbaren Turm einen anderen
Spielstil als die anderen sowjetischen JagdpanzerDer Alpine Tiger
ist einer der besseren Panzer mit SMM und schafft einen
angemessenen avrg. damage
einzufahren.
Subject: 4 Nouveaux chars en Supertest.
Link on message: #18711036
Link on message: #18711036
Actinid: Quatre nouveaux véhicules arrivent dans le
Supertest :
Le M4A2 T-34 est un char moyen soviétique de rang
V. Il est équipé d'un puissant canon de 85 mm capable d'infliger
160 points de dégâts par tir. Ses obus AP standards peuvent
pénétrer 150 mm en moyenne, tandis que la pénétration moyenne de
ses obus APCR spéciaux est de 196 mm. La canon a une précision de
0,38, un temps de visée de 2,7 s et un temps de rechargement de 6
s. Le rôle de ce char est clair : infliger des
dégâts.
Le véhicule possède 630 PS. L'épaisseur de ses plaques de blindage frontales atteint 63,5 mm, et 52 mm sur la projection frontale de la tourelle. Sa puissance moteur est de 420 ch. et il a une vitesse maximale de 52 km/h. La portée de vue du véhicule est de 350 m.
Le Matilda LVT est un char moyen britannique de
rang IV. Le véhicule possède également un canon correct de 75 mm.
Ses obus AP standards peuvent pénétrer 91 mm en moyenne, tandis que
la pénétration moyenne de ses obus APCR spéciaux est de 144 mm. Ses
dégâts par tir s'élèvent à 110 PS, sa précision est de 0,43 et son
temps de visée de 1,7 s.
Sa puissance moteur est de 190 ch, son rapport puissance/poids de 8 ch/t et il peut atteindre une vitesse maximale de 24 km/h.
Étant donné sa mobilité médiocre et son excellent canon, ce char sera plus efficace à longue distance, où il pourra exploiter au maximum son potentiel de feu.
Le Pz.Kpfw. M15 est un char léger allemand de rang
III. Il est équipé d'un canon de 37 mm. Ses dégâts par tir
s'élèvent à 40 PS, et il peut pénétrer jusqu'à 42 mm de blindage
avec les obus AP standards et jusqu'à 74 mm avec les obus APCR
spéciaux. Son canon a une précision de 0,41, un temps de
rechargement de 2,3 s et un temps de visée de 1,7 s. Sa puissance
moteur est de 250 ch, son rapport puissance/poids de 16 ch/t et il
peut atteindre une vitesse maximale de 40
km/h.
Le Pz.Kpfw. 35 R est un char léger allemand de rang
II. Ses dégâts par tir s'élèvent à 55 PS, et il peut pénétrer
jusqu'à 50 mm de blindage avec les obus AP standards et jusqu'à 78
mm avec les obus AP spéciaux. Son canon a une précision de 0,48, un
temps de rechargement de 2,8 s et un temps de visée de 2,8 s. Sa
puissance moteur est de 82 ch, son rapport puissance/poids de 7,7
ch/t et il peut atteindre une vitesse maximale de 23 km/h.

Le véhicule possède 630 PS. L'épaisseur de ses plaques de blindage frontales atteint 63,5 mm, et 52 mm sur la projection frontale de la tourelle. Sa puissance moteur est de 420 ch. et il a une vitesse maximale de 52 km/h. La portée de vue du véhicule est de 350 m.

Sa puissance moteur est de 190 ch, son rapport puissance/poids de 8 ch/t et il peut atteindre une vitesse maximale de 24 km/h.
Étant donné sa mobilité médiocre et son excellent canon, ce char sera plus efficace à longue distance, où il pourra exploiter au maximum son potentiel de feu.


ApocalipticSnowflake
Supertest - 4 czołgi - Madilta LVT, Pz,Kpfw.M 15, Pz.Kpfw. 35 R, M4A2 T-34
02.09.2021 11:42:33
Subject: Supertest - 4 czołgi - Madilta LVT, Pz,Kpfw.M 15, Pz.Kpfw. 35 R, M4A2 T-34
Link on message: #18710991
Link on message: #18710991
ApocalipticSnowflake: Cztery nowe pojazdy nadjeżdżają do supertestu: M4A2
T-34
Matilda LVT
PZ.KPFW. M15
Pz.Kpfw. 35 R
M4A2 T-34 jest radzieckim czołgiem średnim V
poziomu. Został wyposażony w potężne działo 85 mm zdolne zadać 160
pkt. uszkodzeń na strzał. Jego standardowe pociski przeciwpancerne
przebijają średnio 150 mm pancerza, a specjalne pociski
pełnokalibrowe – 196 mm. Celność działa wynosi 0,38; czas celowania
to 2,7 s; a na przeładowanie potrzebuje 6 s; co sprowadza rolę tego
czołgu do jednego: zadawania uszkodzeń. Pojazd posiada 630 PW.
Grubość przedniej płyty pancerza dochodzi do 63,5 mm; a przedniej
płyty wieży do 52 mm grubości. Moc silnika pojazdu wynosi 420 KM, a
jego prędkość maksymalna to 52 km/h. Zasięg widzenia równy jest 350
m. Matilda LVT to brytyjski czołg średni IV poziomu. Pojazd
posiada przyzwoite działo 75 mm. Jego standardowe pociski
przeciwpancerne przebijają średnio 91 mm pancerza, a specjalne
pociski pełnokalibrowe – 144 mm. Jego uszkodzenia na strzał wynoszą
110 PW; celność 0,43; a czas celowania 1,7 s. Moc silnika pojazdu
jest na poziomie 190 KM, przy stosunku mocy do masy 8 KM/t. Czołg
może osiągnąć prędkość maksymalną 24 km/h. Biorąc pod uwagę jego
niską mobilność, ale doskonałe działo, tym czołgiem najlepiej jest
grać na dalekim dystansie, gdzie może wykorzystać swój potencjał
strzelecki. Pz.Kpfw. M15 to niemiecki czołg lekki III poziomu.
Wyposażony jest w działo kal. 37 mm. Jego uszkodzenia na strzał
wynoszą 40 PW, a działo jest w stanie przebić pancerz do 42 mm przy
użyciu standardowego pocisku PP i do 74 mm przy użyciu specjalnego
pocisku pełnokalibrowego APCR. Działo posiada celność rzędu 0,41 i
przeładowuje w 2,3 s; a na wycelowanie potrzebuje 1,7 s. Moc
silnika pojazdu wynosi 250 KM, przy stosunku mocy do masy 16 KM/t.
Czołg może osiągnąć prędkość maksymalną 40 km/h. Pz.Kpfw. 35 R
jest niemieckim czołgiem lekkim II poziomu. Jego uszkodzenia na
strzał wynoszą 55 PW, a pocisk jest w stanie przebić pancerz do 50
mm przy użyciu standardowego pocisku PP i do 78 mm przy użyciu
specjalnego pocisku PP. Działo posiada celność rzędu 0,48 i
przeładowuje w 2,8 s, a na wycelowanie potrzebuje 2,8 s. Moc
silnika pojazdu wynosi 82 KM, przy stosunku mocy do masy 7,7 KM/t.
Czołg może osiągnąć prędkość maksymalną 23 km/h.




Subject: Neues vom Supertest: Vier neue Panzer
Link on message: #18710953
Link on message: #18710953
Zapfhan: Vier neue Fahrzeuge kommen in den Supertest:
Der M4A2 T-34 ist ein sowjetischer mittlerer Panzer
der Stufe V. Er ist mit einem mächtigen 85-mm-Geschütz
ausgestattet, das 160 Schaden je Schuss austeilt. Seine
Standard-AP-Granate durchschlägt im Schnitt 150 mm, während die
mittlere Durchschlagskraft seiner Spezial-APCR-Granate 196 mm
beträgt. Das Geschütz hat eine Genauigkeit von 0,38, eine
Zielerfassung von 2,7 s und eine Nachladezeit von 6 s. Die
Robustheit des Fahrzeugs beträgt 630 SP. Die Stärke der frontalen
Panzerung erreicht an der Wanne bis zu 63,5 mm und am Turm bis zu
52 mm. Seine Motorleistung beträgt 420 PS und die
Höchstgeschwindigkeit 52 km/h. Die Sichtweite beträgt 350
m.
Der Matilda LVT ist ein britischer mittlerer Panzer
der Stufe IV. Das Fahrzeug ist auch mit einem schlagkräftigen
75-mm-Geschütz ausgerüstet. Seine Standard-AP-Granate durchschlägt
im Schnitt 91 mm, während die mittlere Durchschlagskraft seiner
Spezial-APCR-Granate 144 mm beträgt. Er teilt 110 SP Schaden je
Schuss aus, hat eine Genauigkeit von 0,43 und eine Zielerfassung
von 1,7 s. Seine Motorleistung beträgt 190 PS, sein
Leistungsgewicht 8 PS/t und der Panzer erreicht eine
Höchstgeschwindigkeit von 24 km/h. Aufgrund seiner
unterdurchschnittlichen Beweglichkeit und seines hervorragenden
Geschützes setzt ihr ihn am Besten für Kämpfe auf große
Entfernungen ein, wo er sein Feuerpotential entfalten
kann.
Der Pz.Kpfw. M15 ist ein deutscher leichter Panzer
der Stufe III. Er ist mit einem 37-mm-Geschütz ausgerüstet. Sein
Schaden pro Schuss beträgt 40 SP und er kann mit einer
Standard-AP-Granate bis zu 42 mm und mit einer Spezial-ACPR-Granate
bis zu 74 mm Panzerung durchschlagen. Das Geschütz hat eine
Genauigkeit von 0,41, eine Ladezeit von 2,3 s und eine
Zielerfassung von 1,7 s. Seine Motorleistung beträgt 250 PS, sein
Leistungsgewicht 16 PS/t und der Panzer erreicht eine
Höchstgeschwindigkeit von 40 km/h.
Der Pz.Kpfw. 35 R ist ein deutscher leichter Panzer
der Stufe II. Sein Schaden pro Schuss beträgt 55 SP, er kann mit
einer Standard-AP-Granate bis zu 50 mm und mit einer
Spezial-AP-Granate bis zu 78 mm Panzerung durchschlagen. Das
Geschütz hat eine Genauigkeit von 0,48, eine Ladezeit von 2,8 s und
eine Zielerfassung von 2,8 s. Seine Motorleistung beträgt 82 PS,
sein Leistungsgewicht 7,7 PS/t und der Panzer erreicht eine
Höchstgeschwindigkeit von 23 km/h.




Subject: Supertest: M4A2 T-34, Matilda LVT, Pz.Kpfw. M15, Pz.Kpfw. 35 R
Link on message: #18710938
Link on message: #18710938
Dwigt: Velitelé, Do Supertestu míří čtyři nová
vozidla:
M4A2 T-34 je sovětský střední tank V úrovněJe
vybaven výkonným 85mm dělem, které dokáže udělit 160 bodů poškození
na výstřel. Jeho standardní AP granáty probijí průměrně pancíř
silný 150 mm, zatímco průbojnost speciálních APCR granátů činí 196
mm. Dělo se pyšní přesností o hodnotě 0,38, časem zaměření 2,7 s a
dobou nabíjení 6 s, což celkem jasně vymezuje úlohu tohoto tanku:
udělování poškození.
Vozidlo má výdrž 630 bodů HP. Tloušťka čelního plátu jeho pancíře dosahuje až 63,5 mm a čelní ochrana věže až 52 mm. Výkon motoru je 420 hp a jeho maximální rychlost 52 km/h. Dohled vozidla je 350 metrů.
Matilda LVT je britský střední tank
IV úrovněVozidlo má slušné 75mm dělo. Jeho standardní AP
granáty probijí průměrně pancíř silný 91 mm, zatímco průbojnost
speciálních APCR granátů činí 144 mm. Jeho poškození činí 110 bodů
na výstřel, přesnost 0,43 a čas zaměření 1,7 s.
Motor tanku má výkon 190 hp s měrným výkonem 8 hp/t a maximální rychlostí 24 km/h.
Vezmeme-li v úvahu jeho podprůměrnou pohyblivost a vynikající dělo, tento tank si nejlépe povede při boji na velké vzdálenosti, kdy může plně využít svůj palebný potenciál.
Pz.Kpfw. M15 je německý lehký tank
III úrovněJe vybavený 37mm dělem. Dokáže udělit 40 bodů
poškození na výstřel a probít až 42 mm pancíře svými standardními
AP granáty a 74 mm pancíře speciální APCR municí. Dělo má přesnost
0,41, dobu nabíjení 2,3 s a čas zaměření 1,7 s. Výkon jeho motoru
činí 250 hp s měrným výkonem 16 hp/t a maximální rychlostí 40
km/h.
Pz.Kpfw. 35 R je německý lehký tank
II úrovněDokáže udělit 55 bodů poškození na výstřel a probít
až 50 mm pancíře svými standardními AP granáty a 78 mm pancíře
speciálními AP granáty. Dělo má přesnost 0,48, dobu nabíjení 2,8 s
a čas zaměření 2,8 s. Výkon jeho motoru činí 82 hp s měrným výkonem
7,7 hp/t a maximální rychlostí 23 km/h. Upozorňujeme, že
zmíněné změny nejsou finální a mohou být ještě upraveny.Rozbalte!

Vozidlo má výdrž 630 bodů HP. Tloušťka čelního plátu jeho pancíře dosahuje až 63,5 mm a čelní ochrana věže až 52 mm. Výkon motoru je 420 hp a jeho maximální rychlost 52 km/h. Dohled vozidla je 350 metrů.

Motor tanku má výkon 190 hp s měrným výkonem 8 hp/t a maximální rychlostí 24 km/h.
Vezmeme-li v úvahu jeho podprůměrnou pohyblivost a vynikající dělo, tento tank si nejlépe povede při boji na velké vzdálenosti, kdy může plně využít svůj palebný potenciál.


Subject: Finale der WCI Clan Rivals und Twitch-Drops
Link on message: #18710500
DoomGottsch, on 30 August 2021 - 09:27 AM, said: Sehe ich auch so. Feeling kommt nur auf, wenn der
Kommentator des Streams bei solchen Turnieren es drauf hat, also
auch als Spieler und daher die Minimap lesen kann, Taktiken und
Panzer kennt etc. Bei Mailand geht's, aber generell spiele ich auch
lieber selbst. Gruß euer Doom
Link on message: #18710500

Keyhand: Ich bilde mir doch ein, das ein oder andere über CW bzw
solche Turniere zu wissen und ich bin einer der englischen
Caster

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