Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Speciální nabídka: Den svatého Patrika
Link on message: #10341910
Copo6, on 14 March 2015 - 12:46 PM, said: bude aj vylepšené oznamovanie? že to oznámite aspoň deň
vopred?
Link on message: #10341910

Wysch: Ono to včera oznámené nebylo? 

Subject: Speciální nabídka: Den svatého Patrika
Link on message: #10341658
miistr, on 13 March 2015 - 09:11 PM, said: Akce vypadá dobře, ale ten banner mi přijde jako zhoršení. Chápu,
že je to jednodušší co se týče překladu do všech jazyků, ale bude
to porod než se naučím co který obárzek v banneru má vlastně
znamenat. Osobně bych byl radši pro návrat ke starému vypisování.
Bylo to přehlednější a člověk hned viděl na čem je. A že mi to
ukrátí čas? To jedno kliknutí a přečtení mi stejně tolik času
nezabralo.
valecnik05, on 14 March 2015 - 01:24 AM, said: Je fajn, že banner je srozumitelný a blbu vzdorný profesionálním
překladatelům z WG teamu, kteří používají Translator 1998. Na
druhou stranu by to možná chtělo vytvořit alespon nějakou legendu,
co která ikonka znamená 
Link on message: #10341658

Wysch:


Wysch: V nadcházejících týdnech bude banner vylepšen, takže u něj
bude "legenda", co která ikonka znamená.
Subject: Offre spéciale : la Saint-Patrick
Link on message: #10341608
Link on message: #10341608
Tanatoy: Bonjour à tous, La présentation est effectivement à
améliorer et vous pouvez être sûr que cela a déjà été remonté, pour
Ghost54140 qui se demandait ce que l'offre de la boutique
comprenait : 12.000 or + 30 jours de compte premium,
avec 1500 or en bonus gratuit en plus.
Subject: Super 6 Season 9 - Information and Updates
Link on message: #10338925
Link on message: #10338925
Berbo: Final game is set!
Subject: Выходные в "World of Warships"
Link on message: #10338915
Link on message: #10338915
OldFox: Ключ отправил, тему закрываю.
Subject: kod na gorszą grę- istnieje?
Link on message: #10338826
Link on message: #10338826
Gepard_PH: 2/10. Było. Na wypadek, gdybyś pytał tak całkiem serio
serio, z obowiązku odpowiadam: nie, nie ma takich
kodów. 

Subject: 13/03/2015: Tematy tygodnia
Link on message: #10338807
Link on message: #10338807
Gepard_PH: Witajcie, Dowódcy! W wątkach takich jak
ten przypominamy ważne tematy mijającego tygodnia,
którym nie były poświęcone osobne artykuły na portalu oraz
nasze odpowiedzi na ważne pytania, które otrzymaliśmy na forum.
Jeśli uważacie, że jakiś temat lub pytanie
powinny znaleźć się w podsumowaniu w przyszłym tygodniu,
możecie wysłać mi PM z linkiem. Oto podsumowanie
poprzedniego tygodnia: T-34-85 Rudy
Otrzymaliśmy mnóstwo komentarzy, opinii i sugestii na temat
wyglądu czołgu, załogi itd. Wszystkie Wasze spostrzeżenia i
życzenia zostały przekazane deweloperom. Pamiętajcie, że wersja
czołgu pokazana na pierwszych filmikach i screenshotach jest
dopiero wersją testową i całkiem możliwe jest wprowadzenie
niezbędnych poprawek. Mamy nadzieję, że efekt końcowy będzie
odwzorowywał filmowy czołg tak wiernie jak to tylko możliwe. Jednak
w serialu są pewnie niekonsekwencje co do wyglądu Rudego i w
takich przypadkach po prostu zdecydujemy się na jedną z możliwych
wersji. Nagrody za logowanie się do gry na serwerach innych
regionów Na serwerze EU w tej chwili nie mamy w planach ofert
specjalnych, które będą polegały tylko na logowaniu się do gry. Nie
mogę wykluczyć, że byc może takie akcje pojawią się w przyszłości,
ale jest to przyszłość na tyle odległa, że wykracza na razie poza
nasze plany i nic więcej nie da się na ten temat powiedzieć.
Różnice w ofertach specjalnych pomiędzy regionami Po raz kolejny
przypominamy, że każdy region samodzielnie przygotowuje oferty
specjalne, które chce zorganizować. Oferty są dostosowywane do
specyfiki regionu i nie każda oferta, która pojawiła się na
serwerze RU, NA lub ASIA jest odpowiednia w danym
momencie także dla serwera EU. Jak zgłaszać
nieodpowiednie zachowanie na czacie w grze i dlaczego support się
tym nie zajmuje? W przypadku wyzwisk należy wysłać zgłoszenie przy
użyciu systemu skarg w grze. Można to zrobić zarówno w trakcie
bitwy, jak i po jej zakończeniu. Więcej
informacji tutaj: https://eu.wargaming.net/support/Knowledgebase/Article/View/66/18/how-do-i-report-an-in-game-rule-violation
Zespół Community ma kiepski kontakt z twórcami gry! Zespół
Community to nie tylko osoby, które widujecie na forum. Cały zespół
współpracuje z deweloperami gry i producentami. Tworzenie i
wydawanie gry takiej jak World of Tanks to bardzo skomplikowany
proces, w które zaangażowane jest mnóstwo ludzi w różnych miejscach
świata. Dlatego rozumiem, że na pierwszy rzut oka może się wydawać,
że nasz kontakt z deweloperami jest znikomy. W rzeczywistości jest
kompletnie inaczej – wasze opinie na temat gry, wprowadzonych i
planowanych aktualizacji, to wszystko trafia do deweloperów.
Chociażby ostatnio, wszystkie uwagi na temat wyglądu czołgu Rudy
zostały przesłane, devsi kilkukrotnie dopytywali się o szczegóły i
dostali od nas odpowiedzi. Bezpośredniego wpływu na efekt końcowy
nie mamy, ale Zespół Community zrobił wszystko co należy, aby Wasz
głos był wzięty pod uwagę. Poprzednie tematy tygodnia: •
03/03/2015
Subject: Super 6 Season 9 - Information and Updates
Link on message: #10338632
Link on message: #10338632
Berbo: Semifinals set! GL&HF
Subject: Dlaczego?
Link on message: #10338567
Link on message: #10338567
Gepard_PH: Wyjaśnienie dlaczego temat został zamknięty jest podane w owym
temacie. Powtórzę jeszcze raz: na forum nie zajmujemy się
przypadkami łamania regulaminu gry, a dyskusja o tym kto i jak Cię
nazwał na czacie w bitwie nie ma najmniejszego sensu. Masz
możliwość wysłania skargi w bitwie oraz po niej poprzez system
skarg obecny w grze. Zakładanie wątków identycznych z
tymi, które zostały już zamknięte jest niezgodne z regulaminem
forum.
Subject: Super 6 Season 9 - Information and Updates
Link on message: #10338303
Link on message: #10338303
Berbo: Next round set!
Subject: Speciální nabídka: Den svatého Patrika
Link on message: #10338072
Smrta666, on 13 March 2015 - 03:16 PM, said: proč je na obrázku té nabídky 15% sleva na 8. úroveň , 15% sleva na
prem. 8. úroveň atd. když pak je jiná nabídka??
Link on message: #10338072

Ketankis: Sleva z obrázku platí, pouze u ní nejsou vysvětlivky.(
Konkrétně je to 50% sleva na vybavení, 15% sleva na tanky
VIII.tieru, 3x více zk pro posádku, 15% sleva na prémiové tanky
VIII. tieru a 50% sleva na místo v garáži)
Subject: Sklep premium: Mały, ale cwany
Link on message: #10338031
NicoP33, on 13 March 2015 - 10:27 AM, said: po co wciskacie kredyty do ofert - to jest kompletnie bezsensu.
nic nowego w sklepie nie ma więc nie kłamcie. Stary czołg z
dopchanymi kredytami których nikt nie chce kupować
Link on message: #10338031

Gepard_PH: Nie sądzisz, że oferta by się zmieniła, gdyby paczek z
kredytami rzeczywiście nikt nie kupował? Dla tych, którzy
wolą paczki bez kredytów są zwykłe pakiety złota, ale jeśli
ktoś złoto i tak zamienia na kredyty, to bardziej korzystną opcją
są zazwyczaj zestawy mieszane, w których kurs wymiany jest lepszy
lub gratis dostaje się np. konto premium.
Subject: Rasizm w grze - co na to WG?
Link on message: #10337895
Link on message: #10337895
Gepard_PH: Przykro mi, że spotkała Cię taka niemiła sytuacja w grze. W
przypadku złamania regulaminu gry przez innych graczy proszę użyć
opcji raportowania w bitwie. Nie ma potrzeby ani możliwości
wysyłania zgłoszeń tego typu przypadków przez tickety. Wszystkie
zgłoszenia przypadków łamania regulaminu wysyła się poprzez system
skarg, a następnie zajmuje się nimi nasz support. Na forum
nie jesteśmy w stanie udzielić Ci dalszej pomocy poza
wyjaśnieniami, które są powyżej.
Subject: Offre spéciale : la Saint-Patrick
Link on message: #10337877
Link on message: #10337877
Rhaya: Bonjour, Ne vous inquiétez pas pour la bannière, c'est un
premier essai et nous avons prévu de l'améliorer, vos
suggestions sont donc les bienvenues !
Concernant les dates, elles sont sur
l'annonce mais pas sur la bannière : Cette offre spéciale
sera disponible du samedi 14 mars à 6 h 10 au mercredi 18 mars à 6
h (heure de Paris). Concernant le Type 59, il n'est
plus disponible à la vente (depuis plusieurs années), le seul moyen
de mettre la main dessus est de le gagner lors d'un Concours.
Aussi désagréable et frustrant que cela puisse être pour certains
d'entre vous, aucun changement n'est prévu à ce sujet. Ceci n'est
d'ailleurs pas un cas unique puisque le E 25 a été récemment retiré
de la vente et rejoint la liste de ces chars rares et exclusifs
: E
25 : retiré de la vente Et pour répondre à votre
question, non, nous ne changeons pas les offres du Week-end à la
demande, ni la veille pour le lendemain ! Pourquoi ? 1. Car
celles-ci sont planifiées/organisées plusieurs semaines/mois à
l'avance 2. Car celles-ci sont préparées et ajoutées à la
boutique/en jeu plusieurs jours/semaines à l'avance 3. Car
celles-ci sont déjà annoncées sur le portail 4. Car nous prenons en
compte l'avis des 7 communautés Européennes, pas seulement le votre
Bref, pleins de raisons pour expliquer pourquoi cette
demande n'est pas réaliste. Rhaya 


Subject: Oferta specjalna: Dzień Świętego Patryka
Link on message: #10337678
Link on message: #10337678
Gepard_PH: Na banerze znajdują się tylko główne bonusy i zniżki. Informacje o
pozostałych bonusach/zniżkach znajdziecie w grze podczas trwania
oferty specjalnej!
Subject: Super 6 Season 9 - Information and Updates
Link on message: #10337636
Link on message: #10337636
Berbo: All team captains for tonight please be aware, As soon
as you complete the match, we'll start setting up the next round!
Hopefully this way, we'll speed up the long evening. 4
rounds in total
GL&HF! Any questions? PM or Q&A
topic!

Subject: Super 6 Season 9 - Rules Enforcement
Link on message: #10337615
AlkorQua, on 11 March 2015 - 10:46 PM, said: PRANK vs RNG no coMMent 1st match won by RNG 2nd match won by
us, cause of tier point rule http://kepfeltoltes....ltoltes.hu_.jpg 3rd match
draw.
Link on message: #10337615

Berbo: 3rd match draw. So it's 1:1? In any case, 1:0 or 1:1 I'm
afraid both teams are out. Regards
Subject: Special: St. Patrick’s Day
Link on message: #10337409
ammarmar, on 13 March 2015 - 03:27 PM, said: I wonder if Panther 88 will be discounted as well. They say "all"
T8 premiums, but it's unusual for new ones to be put on discount so
fast.
Link on message: #10337409

Ectar: All tier VIII tanks available in-game for gold are
discounted, so this should include the Panther 88
Subject: Special: St. Patrick’s Day
Link on message: #10337238
ammarmar, on 13 March 2015 - 03:27 PM, said: I wonder if Panther 88 will be discounted as well. They say "all"
T8 premiums, but it's unusual for new ones to be put on discount so
fast.
Link on message: #10337238

Ectar: Will get that checked for you.
Subject: Special: St. Patricks Day
Link on message: #10337087
Rimdru, on 13 March 2015 - 03:05 PM, said: Auf was für Ideen kommen die WoT Entwickler eigentlich noch so? :'D
Man KÖNNTE ja mal eine sinnvolle Neuerung in Betracht ziehen, z.B.
dieses ineffiziente Drecksreportsystem. Aber nope, wir kümmern uns
jetzt erstmal um die wirklich wichtigen Dinge wie... äh... genau,
die Specials in komischen Bildern zu vereinen! Läuft bei
euch. :'D
Link on message: #10337087

nRicochet: Rimdu, stimmt schon, läuft bei uns! Und zwar so:
Die Bilder für die Specials werden von von unseren
Künstlern so genannten "Art Department" in unserem
europäischen Büro hier in Paris kreiert. Das machen die lediglich
auf Anfrage unseres Produktspezialisten, der für die Specials /
Shop Angebote verantwortlich ist. Das Art Department kümmert sich
um alle grafischen Inhalte auf unseren europäischen Webseiten.
Selbst wenn wir versuchen würden, unsere Zeichner
aufzufordern, das ineffiziente Dreckreportsystem zu
verbessern, würden sie wohl eher mit Tintenfässern, Stiften und
Zeichenblocks nach uns werfen. Daher leiten wir dein Feedback zu
unserem Report-System im Spiel, so es denn detailliert verfasst
wurde (bitte nicht hier - das wäre Offtopic), an unsere Entwickler
in Minks weiter. Die kümmern sich dann gern um die Verbesserung.


Subject: Special: St. Patricks Day
Link on message: #10337031
Aggropelzer, on 13 March 2015 - 02:56 PM, said: Irgendwie ist das nicht wirklich übersichtlicher.
Bauernwalze, on 13 March 2015 - 02:57 PM, said: Die neue Darstellung ist schon arg gewöhnungsbedürftig. Evtl
solltet Ihr mal eine Legende veröffentlichen, was welches Symbol
bedeutet. Beim Premiumladen-Angebot fehlt irgendwie eine
Beschreibung was darin enthalten ist. Anhand des Bildes sehe ich
nur, das es 1 Monat Premium und eine größere Menge an Gold für
49,99 € ist. Spätestens Morgen, wenn das Paket verfügbar ist,
werden wir es zwar auch wissen, aber wenn man es Dank Karl jetzt
schonmal mit anderen Angeboten vergleichen kann, wäre auch schön.
Der Inhalt des Specials ansonsten ist TOP
Lindling, on 13 March 2015 - 02:47 PM, said: 50% auf Equipment (danke, endlich!) 50% auf Garagenplätze
(super!) 15% auf VIIer Premium und Standart Panzer (nett) UND 3x
Crew XP! Wie viel Gold soll denn in dem Paket sein?
Link on message: #10337031

nRicochet:

nRicochet: Vielen Dank für euer Feedback. Wir probieren hier natürlich
erst einmal was Neues mit dem Hintergedanken, es irgendwann unsere
Specials intuitiv und übersichtlicher darstellen zu können.
Aus diesem Grund ist die Legende bereits in Arbeit und wird zu
einem späteren Zeitpunkt veröffentlicht. Lindling hat's aber schon
gut "übersetzt".


nRicochet: Im Paket wird sein: 13.500 Gold 30 Tage Premium für €
49,99 1500 Gold gratis!
Subject: Prémiový obchod: Malý, ale šikovný
Link on message: #10336930
_BASStard23__, on 13 March 2015 - 02:04 PM, said: To se dalo čekat že daily login na EU nebude, ale ten tankový
maraton mě docela zajímá. Můžeš napsat trochu podrobnosti co bude
potřeba splnit? Bude to i pro začínající hráče který nemají X tiery
a milion bitev atd..odměnu neřešim. 
rewew, on 13 March 2015 - 02:07 PM, said: a co takhle aspon zavest transfery na jine servery? Zatim jsem byl
s hrou spokojeny, ale to, ze mi unika 50k denne jen za to ze lognu
a po 60 dnech premiovy TD, to je vrchol. Snad by meli mit vsichni
stejne podminky, ne?
Link on message: #10336930


Ketankis: Žádné podrobnosti zatím nemáme

Ketankis: Podmínky jsou stejné v rámci regionů, transfery možné
nebudou.
Subject: Prémiový obchod: Malý, ale šikovný
Link on message: #10336564
Mikhail800, on 13 March 2015 - 11:53 AM, said: No a teraz vážne...kedy môžeme očakávať misie ako bežia na iných
serveroch (zadarmo T34 za splnenie misie vid. RUS server, SU100Y za
každodenné prihlásenie počas 30 dní
?
Link on message: #10336564


Ketankis: Jak už jsem jednou psala, Daily login bonus nebude, na EU se
objeví tankový maraton, ale odměna (tank) se ještě neví.
Subject: Boutique premium : petit mais efficace
Link on message: #10336161
Link on message: #10336161
Rhaya: Bonjour, Vous inquiétez pas pour nos yeux, ils en ont vu
d'autres, nous sommes capables de déchiffrer hiéroglyphe, sms,
phonétique et tout autre forme de communication... Certes on
préférerait ne pas avoir à le faire mais pour remonter vos avis au
reste de l'équipe et aux développeur, on a peur de rien !
Plus sérieusement, on ne peut pas avoir des nouveautés tous
les jours, la 9.6 a apporté de nouveaux chars, tout comme la 9.7 en
apportera d'autres, il faut être patient. Et entre les deux, on
remet des chars vieux ou moins vieux en vente pour les joueurs qui
n'ont pas eu la chance de les acquérir avant, tout simplement.
Ceci dit, nous ferons part de vos différents avis au reste
de l'équipe à ce sujet ! Rhaya 

Subject: beta del wows
Link on message: #10335911
Link on message: #10335911
Delhroh: Correcto, no habrá recompensa para los jugadores Alpha hasta que el
juego se lance de forma definitiva. De hecho, había que
llegar a un número deternimado de batallas, entre 125-150 si la
memoria no me falla. Si teniáis menos, no recibiréis el
barco de recompensa de la Alpha. Saludos.
Subject: Массовый репорт?
Link on message: #10334633
Link on message: #10334633
OldFox: Переношу тему в раздел "Общие дискуссии"
Subject: Super 6 Season 9 - Rules Enforcement
Link on message: #10332438
Krosius, on 11 March 2015 - 10:51 PM, said: F_0_F vs Philosophical Operating Officers http://worldoftanks....per_6_Season_9/
3th match. At the end of the game, player refuse to play....
Krosius, on 12 March 2015 - 04:25 PM, said: Is it possible to have an answer please ? They do not want to
continue the competition or take a risk for it , do not obliged to
penalize us. They have not borne the battle to the end, we prefer
to lose all .... We do not have to suffer the concequences of this
behavior.
Link on message: #10332438

Berbo:

Berbo: Hello Can you please explain what is the problem? I
don't see any screenshots or anything here. If enemy team simply
camped or something similar, there's no rule about it
If game ended 1:1 both teams are
disqualified. Regards

Subject: - Preguntas al Staff, ahora en vuestro RAIDCALL & TS -
Link on message: #10330694
Link on message: #10330694
Delhroh: Semana que viene reservada para el clan HP_TI Saludos.
Subject: 50 000 credits just login to game - NICE job WG!
Link on message: #10330179
Grimdorf, on 11 March 2015 - 06:32 PM, said: Well this thread has demonstrated once again that WG EU staff's
replies to any major issue are written by the PR dept to have as
little real substance as possible while trying to sound good.
Excellent for a politican, bad for a game company's
representatives. We STILL do not have a straight, clear,
comprehensive answer on anything, from WG EU's pathetic official
response to unfair mods, to wether the different servers prepare
thier own specials or are simply dictated to by Minsk, and so on.
Stop keeping bloody pointless stupid secrets, start making
real decisions about things that affect the gameplay and
communicate those to the players. Some one at WG EU (or
Minsk) should start accepting responsibility for things.
Link on message: #10330179

Ectar: Weekend specials and missions etc are prepared by each
regional server. A global event can be proposed by our head
office due to doing something new being introduced or
something very rare being made available (like free exp to
crew exp, 2x exp for every win, discounts on all tier 9 or 10
tanks). It's not just the RU server that comes up with global
events however, they are also proposed by other regions too. There
is events where all regions will always have something awesome
(Christmas/New Year and VE day for example). For other bigger
events, it's option for a region to participate. In most cases a
region not taking part is because they already have a plan/strategy
in place or they want to see how the event is received on other
servers (Not just received, but also what the participation is
like). There is never a guarantee that because something new
appears on one server, it will come to other servers.
Sometimes it appears only on one server as a
trial. Specials are planned roughly 2 months in advanced and
are locked in with 1 month advance. They can't be changed at this
stage unless there is a major/serious reason to do so. Off the top
of my head this has only been done once in EU and once in NA in the
past 3 years. I don't know if RU or SEA has had to change an event
at short notice. When it comes to special events on specific
servers, it's normal for one server to have more bonuses during
that event that other servers. There is no obligation or reason for
a server to have to "make up the gap" so their region can have
an awesome weekend also. We'd like to hope players can understand
why during certain times there is a "big" event on another region
and can understand that in a few weeks/months time they'll have
something similar. Over the course of a month, it's
normal for most servers to offer players similar bonuses. They're
just simply given out at different times for various reasons
already covered in this thread. If it's not in a 1 month period it
will be 2. You have to remember we're a free to play game
with a progression system. Giving away premium content all the time
and allowing players to skip the progression kinda kills the
desire for anyone to invest either time or money in the game.
Keeping events interesting and as an incentive for a wide pool of
players without simply being a model where each weekend tops
the previous weekend isn't as easy as some players think. There is
a limited amount of discounts bonuses that can be applied and we
don't want to make things
seem repetitive or predictable. Do we get it right
all the time? No we don't and we never will because we're never
going to have an event where everyone is happy. Each weekend, week
or month various different players are looking for different things
to help them along. We're truly sorry we can't make
everyone happy each weekend, nor can we guarantee you'll have the
same as other regions. As much as it can see there is not enough,
there can also be a case of having too much. A recent
example of this would be when PAX just happened in NA. EU will have
a similar big event during Gamescom as will RU for
when Igromir happens. Whilst there may be multiple PAX events in a
year, Gamescom and Igromir are 5-6 day events. It's hard to explain
this sometimes as multiple times people just look at what another
server is doing, and want the same. I can understand the desire for
being treated "fairly" but then on the flip side it's not really
fair that when another region is trying to hype up an event,
what they do doesn't seem special because it's happening everywhere
else too. Exclusivity is always going to happen, otherwise
special events are not going to be special.
Subject: How the hell can Wargaming and world of tanks partake in ESL now?
Link on message: #10329922
Dragos_CS, on 12 March 2015 - 10:17 AM, said: Theres is something that checks their game clients called "ESL
wire" or something. I believe no mods are allowed at all.
Link on message: #10329922

eekeeboo: correct.
Subject: Nová funkce: Přihlaste se přes sociální síť
Link on message: #10329849
_CERBEROS, on 11 March 2015 - 03:39 PM, said: KETANKIS : mi neodpoví ??? Píše proč by se mělo odměnovat ale
nenapíše důvod proč je výhodné se přes FB přihlašovat co je to za
přínos pro nás hráče WOT
Lupusur, on 12 March 2015 - 06:35 AM, said: Paráda, jen ať si všichni propojí všechno. Mail, FB, twitter,
e-bankovnictví, tanky, WOW, youtube, google, klíče od domu, kartu
pražáka, klíče od auta, heslo k pásu cudnosti manželky...pěkně
všechno jednim heslem. Pro hackery ráj. To bude
sebevražd
.
Link on message: #10329849

Ketankis: Ketankis ti odpoví, jen nepracuje 24
hodin denně
Výhoda je v tom, že pokud se registruješ, (tedy
zakládáš nový účet, stačí jedno kliknutí a je to) Nemyslela jsem
tím, že konkrétně tobě to něco urychlí, myslela jsem všeobecně
hráče
Je to prostě nový způsob přihlašování, pokud vám
nevyhovuje, používat ho nemusíte.




Ketankis: Jaké údaje získané ze sociálních sítí jsou uloženy v databázích
Wargamingu?
Od: Pouze e-mailový účet a identifikace účtu sociální sítě. Žádná jiná data ze sociálních sítí nejsou uložena. Ono to zas tak horké nubude
Od: Pouze e-mailový účet a identifikace účtu sociální sítě. Žádná jiná data ze sociálních sítí nejsou uložena. Ono to zas tak horké nubude

Subject: Fan Cup I: Arty Party - Question and Answers
Link on message: #10329342
TicTac112, on 11 March 2015 - 03:42 PM, said: can I change the name of the team before reporting to participate ?
balan_radu, on 11 March 2015 - 05:03 PM, said: if I don't whant reserve I can play just with 7 players in
team?
Xanza05, on 12 March 2015 - 01:56 AM, said: 1. is there any restricted area on map, for example on esl 1v1
there are just part of map where you can fight, or its allowed to
play all around map 2. in rules is written that if first
round battle finish draw that both teams will be disqualified for
pasive play, but what if one arty run away, and in another team are
for example 3 artys alive ? 3. when will be finished first
round, i mean after how many battles, and how much team are going
in second round and in finals ?
Link on message: #10329342

Karlie: Once the team is created you cant change the name.

Karlie: Yes, you need at least 7 players to register the team and
play.

Karlie: 1. the map is all yours
2. In BO1 the teams would be
disqualified for passive play (so you have to take in account since
the beginning that you have to either cap or kill them all), in
BO3/BO5 you need points advantage in case of draw otherwise you
both are out again. 3. That depends on the amount of participants
and on how "fast" you can win. We usually have around 10 rounds.
First approx. 4 rounds are also 4 games, then you have 3 rounds
with Bo3 so it can be between 6 - 9 battles and then 2 rounds with
Bo3 and Bo5 = 4-6 battles + 3-5. So I would say between 17-24
battles finals included within 3 days. You can check how it works
here.

Subject: New Feature: Log In Via Social Networks
Link on message: #10329339
Oldum, on 11 March 2015 - 09:15 PM, said: To be honest, I don't look at the whole corporation as "evil". t's
just that, wth all due respect, it seems like - at least from
the playes point of view ( or at least mine ) - that some thngs
that get implemented are not really what players would like t have
, however they are anounced as something spectacular. Don't get me
wrong, but it's not rocket science to log in somewhere with your
facebook or whatever account.
Oldum, on 11 March 2015 - 09:15 PM, said: It's a bit odd that a Community Manager tells me to stop playing
their game if I feel like the things that bother me not getting
fixed and it gets overwhelming. To be honest, I have no idea why I
play WoT as much as I do, cause it keeps dissapointing me at some
times. Fe. : I bought a new PC not long ago , 4 cores, all the good
stuff, but the overall performance of the game only changed a bit
... ( I manage to play on a mix of medium and high settings ) , but
I expected a lot more. And when a feature like this gets
implemented, I don't know if the whole thing was worth it , cause
the game isn't getting any better with these things, yet I spent
quite a lot on it already ( not only premium account tme or gold,
but the fact that I only bought a PC and not a laptop so I can play
on a good resolution and graphics.
Oldum, on 11 March 2015 - 09:15 PM, said: Edit : You know what Brynd , I might take your word and go
play World of Warships CBT instead 
Link on message: #10329339

Brynd:
Right, it's not rocket science. Here's a window into what's behind this though: every time a "new thing" deemed interesting enough to highlight in a website article, the people who write our web articles are charged with the task of highlighting that "new thing" in the best way they can. From experience of writing articles myself in the past, it can seem counter-intuitive to play down the features of "new thing" and make it sound dull, so usually the idea is to make something sound either great or at least list all it's features or benefits in a relatively perfunctory way with at least some kind of positivity. Now I'm reading over that article right now and I can't really see that we've gone overboard in expounding the virtues of this system: apart from a few perhaps unnecessary exclaimation marks, the article seems pretty neutral and explanatory to me and doesn't seem to make the feature sound spectacular. So why make an article at all? One reason might be that if we release a very obvious feature like this (I mean, you can't help but see it as soon as you go into the game) if we didn't supply some kind of article on the website to announce and explain it in some at least brief detail (as we did) it might generate some confusion and thus might lead to more tickets to Customer Support: tickets that could have been avoided with a simple, brief article. Just a thought. There could be other reasons too that just aren't coming to mind fast enough to write up.
Right, it's not rocket science. Here's a window into what's behind this though: every time a "new thing" deemed interesting enough to highlight in a website article, the people who write our web articles are charged with the task of highlighting that "new thing" in the best way they can. From experience of writing articles myself in the past, it can seem counter-intuitive to play down the features of "new thing" and make it sound dull, so usually the idea is to make something sound either great or at least list all it's features or benefits in a relatively perfunctory way with at least some kind of positivity. Now I'm reading over that article right now and I can't really see that we've gone overboard in expounding the virtues of this system: apart from a few perhaps unnecessary exclaimation marks, the article seems pretty neutral and explanatory to me and doesn't seem to make the feature sound spectacular. So why make an article at all? One reason might be that if we release a very obvious feature like this (I mean, you can't help but see it as soon as you go into the game) if we didn't supply some kind of article on the website to announce and explain it in some at least brief detail (as we did) it might generate some confusion and thus might lead to more tickets to Customer Support: tickets that could have been avoided with a simple, brief article. Just a thought. There could be other reasons too that just aren't coming to mind fast enough to write up.

Brynd: I don't want you to stop playing a game you're
enjoying I did say that!
I'm merely suggesting that you can
enjoy the game without all your long-standing issues and requests
being resolved and maybe that's enough. It's just that there
are certain features or changes people constantly ask for, even in
unrelated threads like this, and we can choose to either reply to
them (as I did... possibly mistakenly) or ignore them because
we've already passed this feedback onto developers lots of times
and we now have faith that either the developers will see that the
benefit to doing these changes is great enough to do them, or they
simply disagree the game should be changed in that way, or they do
intend to make the change sometime but just not yet.
As somewhat a related aside note, regarding performance versus graphical quality: from my own experience this can sometimes be a terrible choice for a player to have to make, because we have an urge to see the game with as high a quality as possible yet this can play against our desire to have smooth performance, something that can be sacrificed with higher quality visuals and effects. At the end of the day, even the lowest graphical quality is often better than it would have been say 10 years ago or more, so the equilibrium between performance and visual quality that most of us end up accepting as "good enough" does gradually improve over time for those of us (like me) who can't have the most powerful computers.

As somewhat a related aside note, regarding performance versus graphical quality: from my own experience this can sometimes be a terrible choice for a player to have to make, because we have an urge to see the game with as high a quality as possible yet this can play against our desire to have smooth performance, something that can be sacrificed with higher quality visuals and effects. At the end of the day, even the lowest graphical quality is often better than it would have been say 10 years ago or more, so the equilibrium between performance and visual quality that most of us end up accepting as "good enough" does gradually improve over time for those of us (like me) who can't have the most powerful computers.


Brynd: If you have access, I urge you to! Testing the game is
really important for us to ensure it's a good
release.
But I feel a huge amount of
empathy for all the players who don't have CBT access so I don't
really want to focus on mentioning WoWs if I can avoid it.
Anyhow, thanks for a decent chat without vitriol.

Anyhow, thanks for a decent chat without vitriol.

Subject: Kadett Suiver tritt der Kompanie bei
Link on message: #10329326
Typh0n, on 12 March 2015 - 10:53 AM, said: Herzlich Wilkommen! Hatte am Wochenende (oder Montag ich weiß es
nicht mehr genau) das Vergnügen dich auf der Map Karelien
abzuschießen
. War ein T2-Match glaube ich

Link on message: #10329326



LeSuivre: Immer für eine Revanche zu haben 

Subject: Änderungen an Charakteristika verschiedener Fahrzeuge
Link on message: #10329320
Link on message: #10329320
W4RGAMER: Einige Fahrzeuge wurden ein wenig überarbeitet. Hat es mal wieder
einen eurer Lieblingspanzer erwischt?
Komplette Liste der Änderungen
(ENGLISCH) Chinesische Fahrzeuge * 121:
* Reload time of the 122
mm 60-122TG gun for the 121 turret decreased from 9,6 s to 9,4 s.
* Dispersion on turret
traverse of the 122 mm 60-122TG gun decreased by 14%.
* Penetration of the
Chuan bei-472 shell for the 122 mm 60-122TG gun decreased from 258
mm to 249 mm. Französische Fahrzeuge * AMX 105 AM
mle. 47: * View range
decreased from 340 m to 290 m. * Bat.-Chatillon 155
55: * View range
decreased from 370 m to 330 m. * AMX 50 Foch (155):
* Aiming time of the 155
mm AC SA58 gun for the AMX 50 Foch (155) turret decreased from 3 s
to 2,8 s. * Penetration
of the AP-T T368 shell for the 155 mm AC SA58 gun decreased from
293 mm to 272 mm. * Bat.-Chatillon 155 58:
* View range decreased
from 380 m to 340 m. * Lorraine 155 mle. 51:
* View range decreased
from 360 m to 330 m. * Lorraine 155 mle. 50:
* View range decreased
from 350 m to 320 m. * AMX 13 F3 AM:
* View range decreased
from 360 m to 310 m. * AMX 13,105 AM mle. 50:
* View range decreased
from 350 m to 300 m. * Bat.-Chatillon 25 t:
* Dispersion on the move
and hull traverse of the Batignolles-Chatillon 25 t suspension
decreased by 12%. *
Dispersion on turret traverse of the 105 mm mle. 57 (D. 1504) gun
reduced by 12%. *
Penetration of the OFL-105-E1 shell for the 105 mm mle. 57 (D.
1504) gun decreased from 259 mm to 249 mm. * Lorraine
39L AM: * View range
decreased from 330 m to 280 m. Deutsche Fahrzeuge *
Pz.Sfl. IVb: * View
range decreased from 340 m to 300 m. * G.W. Tiger
(P): * View range
decreased from 380 m to 340 m. * G.Pz. Mk. VI (e):
* View range decreased
from 320 m to 280 m. * Leopard Prototyp A:
* Dispersion on the move
and hull traverse of the Leopard Prototyp A1 suspension reduced by
9%. * Dispersion on the
move and hull traverse of the Leopard Prototyp A2 suspension
reduced by 10%. *
Penetration of the APDS-T M392 shell for the 10,5 cm L7A1 gun
decreased from 268 mm to 257 mm.
* Reload time of the
10.5 cm L7A1 gun for the Porsche Standardpanzer turret decreased
from 11,1 s to 10,9 s. *
Dispersion on turret traverse of the 10.5 cm L7A1 gun decreased by
12%. * Leopard 1:
* Dispersion on the move
and hull traverse of the Leopard 1 suspension reduced by 22%.
* Penetration of the
APDS-T M392 shell for the 10.5 cm Bordkanone L7A3 gun decreased
from 268 mm to 257 mm. * E 50 Ausf. M:
* Penetration of the
Pzgr 40 K shell for the 10,5 cm Kw.K. L/52 Ausf. K gun reduced from
270 mm to 259 mm. * Jagdpanzer E 100:
* Penetration of the
PzGr 46 shell for the 17 cm Pak gun decreased from 299 mm to 278
mm. * G.W. E 100:
* View range decreased
from 400 m to 360 m. * G.W. Panther:
* View range decreased
from 370 m to 330 m. * G.W. Tiger:
* View range decreased
from 390 m to 350 m. * Wespe:
* View range decreased
from 330 m to 290 m. * Grille:
* View range decreased
from 350 m to 310 m. * Sturmpanzer II:
* View range decreased
from 340 m to 300 m. * Sturmpanzer I Bison:
* View range decreased
from 330 m to 290 m. * Hummel:
* View range decreased
from 360 m to 320 m. Japanische Fahrzeuge * STB-1:
* Dispersion on the move
and hull traverse of the STB-1 suspension reduced by 12%.
* Aiming time of the 105
mm Rifled Gun for the STB-1 turret decreased from 2,3 s to 2,2 s.
* Dispersion on turret
traverse of the 105 mm Rifled Gun decreased by 14%.
* Penetration of the L28A1 shell for the 105
mm Rifled Gun decreased from 258 mm to 248 mm. * Type
61: * Penetration of the
L28A1 shell for the 105 mm Rifled Gun decreased from 258 mm to 248
mm. Britische Fahrzeuge * Charioteer:
* Penetration of the
APDS L-28 shell for the 105 mm AT Gun L7 decreased from 268 mm to
257 mm. * FV4005 Stage II:
* Penetration of the AP
Mk. 1 shell for the 183 mm L4 gun decreased from 310 mm to 288 mm.
* Crusader 5.5-in. SP:
* View range decreased
from 370 m to 330 m. * FV215b (183):
* Penetration of the AP
Mk. 1 shell for the 183 mm L4 gun decreased from 310 mm to 288 mm.
* FV4202:
* Penetration of the APDS L-28 shell for the 105 mm Royal Ordnance
L7A1 gun decreased from 268 mm to 257 mm. * Centurion
Mk. 7/1: * Penetration
of the APDS L-28 shell for the 105 mm Royal Ordnance L7A1 gun
decreased from 268 mm to 257 mm. * Sherman Firefly:
* View range of the
Sherman IC turret increased from 360 m to 370 m.
Amerikanische Fahrzeuge * M44:
* View range decreased
from 360 m to 320 m. * M60:
* Penetration of the
APDS-T M392 shell for the 105 mm Gun M68 decreased from 268 mm to
257 mm. * M48A1 Patton:
* Dispersion on turret
traverse of the 105 mm Gun M68 decreased by 33%.
* Penetration of the
APDS-T M392 shell for the 105 mm Gun M68 decreased from 268 mm to
257 mm. * T110E3:
* Penetration of the AP
M111E1 shell for the 155 mm AT Gun T7E2 decreased from 295 mm to
276 mm. * T110E4:
* Aiming time of the 155
mm AT Gun T7E2 for the T110E4 turret decreased from 2,9 s to 2,8 s.
* Dispersion on turret
traverse of the 155 mm AT Gun T7E2 decreased by 17%.
* Penetration of the AP
M111E1 shell for the 155 mm AT Gun T7E2 decreased from 295 mm to
276 mm. * T92:
* View range decreased
from 400 m to 360 m. * M12:
* View range decreased
from 370 m to 330 m. * M40/M43:
* View range decreased from 380 m to 340 m.
* M37: * View
range decreased from 340 m to 300 m. * M41 HMC:
* View range decreased
from 350 m to 310 m. * M7 Priest:
* View range decreased
from 330 m to 290 m. * T57:
* View range decreased
from 320 m to 280 m. Sowjetische Fahrzeuge * Object
430: * Penetration of
the UBR-412PB shell for the 100 mm U-8TS gun decreased from 264 mm
to 253 mm. * Object 140:
* Penetration of the
UBR-412PB shell for the 100 mm U-8TS gun decreased from 264 mm to
253 mm. * SU-122A:
* View range decreased
from 340 m to 300 m. * SU-14-1:
* View range decreased
from 360 m to 330 m. * Object 907:
* Penetration of the
UBR-412PB shell for the 100 mm D-54TS gun decreased from 264 mm to
253 mm. * Object 263:
* Dispersion on the move
and hull traverse of the Object 263 suspension reduced by 12%.
* Reload time of the 130
mm S-70A gun for the Object 263 turret decreased from 10,7 s to
10,5 s. * Penetration of
the UBR-482M shell for the 130 mm S-70A gun decreased from 290 mm
to 270 mm. * Т-62А:
* Penetration of the
UBR-412PB shell for the 100 mm U-8TS gun decreased from 264 mm to
253 mm. * Object 268:
* Penetration of the
UBR551M shell for the 152 mm M64 gun decreased from 303 mm to 282
mm. * Object 261:
* View range decreased
from 390 m to 350 m. * Object 704:
* Penetration of the
UBR-551 shell for the 152 mm BL-10 gun decreased from 286 mm to 266
mm. * SU-26:
* View range decreased
from 320 m to 280 m. * ISU-152:
* Penetration of the
UBR-551 shell for the 152 mm BL-10 gun decreased from 286 mm to 266
mm. * SU-8:
* View range decreased
from 350 m to 320 m. * SU-5:
* View range decreased
from 330 m to 290 m. * S-51:
* View range decreased
from 360 m to 330 m.

Subject: Verbesserungen am Chatsystem
Link on message: #10329315
Link on message: #10329315
W4RGAMER: Mit 9.7 wird das Chatsystem etwas aufpoliert. Wie gefallen euch die
Veränderungen?
Was genau ändert sich? -
Updated all the existing emoticons. - Added the "Accept friend
requests" setting. With this setting disabled, all incoming friend
requests will be automatically declined. - Improved the online
indicator of contacts for colorblind players. With the "Colorblind
mode" setting enabled, the "In battle" status will be displayed in
purple instead of red. - Added the ability to create, edit, and
delete notes for contacts in your Contact list. - Added a "Chat
blocked" attribute. The attribute is displayed near the name of
those players who are your mutual contacts and were banned by a
moderator. - Fixed a large number of issues with the interface of
new Contact lists added in version 9.6.

Subject: Neue Karte: Overlord
Link on message: #10329277
Link on message: #10329277
W4RGAMER: Mit 9.7 gibt es eine neue Karte. Wie gefällt euch das Normandie
Szenario? 

Subject: Neue französische Panzer
Link on message: #10329256
Link on message: #10329256
W4RGAMER: Ein paar französische Panzer auf die einige von uns schon lange
gewartet haben finden ihren Weg ins Spiel. Habt ihr die Panzer
getestet? Was haltet ihr von AMX 30 und Konsorten?
Welche Panzer sind neu? * FCM
36, Tier II light tank * Renault R35, Tier II light tank * Somua
S35, Tier III medium tank * SARL 42, Tier IV medium tank * Renault
G1, Tier V medium tank * AMX 30 1er prototype, Tier IX medium tank
* AMX 30 B, Tier X medium tank

Subject: Fan Cup II: Vote for it!
Link on message: #10329237
fred64_1973, on 11 March 2015 - 07:40 PM, said: It's not the problem to win or to lose, it's the problem of
the level of team.
The teams who are on the global map must not play the little tournament or a tournament should be reserved for them.It should be more equitable. Show to the football cup, for example.. league of champion, league europa, cup.... The team was selectionned to play the cup for depending on the level
Link on message: #10329237

The teams who are on the global map must not play the little tournament or a tournament should be reserved for them.It should be more equitable. Show to the football cup, for example.. league of champion, league europa, cup.... The team was selectionned to play the cup for depending on the level
Karlie: You would have this problem with any blue/purple player that
plays our cup but doesn´t play in the WGL. Thesystem is in the WGL
(bronze->silver->gold) but those "Fun" cups are mostly for
fun (even the good players play it for fun, especially cups like
arty party) and you cant ask players to stop participate in them
because "they are too good". You can try the bronze series but you
can be sure that even there is plenty of good teams and good
players. Like... I get your point but for the selection - you have
the WGL series.
Subject: Generelles Feedback
Link on message: #10329228
Link on message: #10329228
W4RGAMER: Ein neuer Patch!
Hier könnt ihr uns euer
generelles Feedback zu 9.7 mitteilen. Schaut aber vorher bitte ob
es zu eurem speziellen Thema vielleicht einen extra Thread
gibt.
Verschiedene Änderungen ohne
spezielle Gruppe (ENGLISCH) Implemented separation of new and
experienced players in battles (for Tier I–III vehicles). Improved
the gameplay features of the Live Oaks map. - Improved the effects
on the Karelia, Westfield, El Halluf, and Airfield maps. - Fixed
the issues with the visual and damage models of some environmental
objects. - Fixed many hang-ups and crashes of the game client. -
Reworked the display of hits and penetration marks on a vehicle. -
Reworked some effects of damage caused to game objects by shell
hits. - Fixed the issues with text conditions of some personal
missions. - Fixed some issues with interface in the Stronghold
mode. - Fixed some minor issues with interface. - Fixed an issue
with the Motion Blur Effect. - Fixed some issues with the playback
of battle replays. - Fixed the issue in calculation of penetration
damage to vehicles' screens caused by HE shells, when it was
considered that the shell penetrated the main armor and the event
“internal explosion” was triggered, which could cause injury to all
crew members, although in this case only some crew members should
be injured. - Added the ability to use Combat Reserves in
Skirmishes of the absolute format. - Added the ability to scale
parts of the interface to provide support for higher resolution
displays. - Fixed the issue with the aiming circle declining lower
in Arcade aim than in the Sniper mode if the vehicle was standing
on an inclined surface. - Fixed track tension of HD vehicles in the
Premium Garage. Gruß, W4RGAMER


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