Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Mangled Metal Season 9 - Questions & Answers
Link on message: #10707450
Dragokar, on 11 May 2015 - 05:59 PM, said: No one. Not in 1/256 and not in 1/128 (which is clear cause
battle are not played yet) but both are showing the good old
Himmelsdorf. 1/256 is 1:x so we dont have a opponent but in the
next round still the same map in the schedule.
Link on message: #10707450

Berbo: It must be because the 2nd round hasn't been scheduled yet.
(once winners from 1st round are
known we'll be able to set up the next round - > change to fiery
s. as well) Cheers

Subject: Mangled Metal Season 9 - Questions & Answers
Link on message: #10707433
Chxei, on 11 May 2015 - 05:54 PM, said: CWOLF
Link on message: #10707433

Berbo: With magic buttons CTRL+F I found your team and voila... you
don't have to play 1st round. You'll play the second round
Cheers

Subject: Mangled Metal Season 9 - Questions & Answers
Link on message: #10707427
Dragokar, on 11 May 2015 - 05:53 PM, said: Well okay thanks but why is there Himmelsdorf in the battle
schedule instead of fiery salient?
Link on message: #10707427

Berbo: Do you have an opponent in the same line next to
himmelsdorf?
Subject: Mangled Metal Season 9 - Questions & Answers
Link on message: #10707415
Chxei, on 11 May 2015 - 05:50 PM, said: WG help me . was shcheduled battle himelsdorf whith no opponent and
starting time , and know disapeared.
Link on message: #10707415

Berbo: What is the name of your team?
Subject: Mangled Metal Season 9 - Questions & Answers
Link on message: #10707333
Beaver123, on 11 May 2015 - 02:30 PM, said: Where can we find any regulations and/or rules ?
Dragokar, on 11 May 2015 - 04:57 PM, said: Is Himmelsdorf still the first map even if we got a walkover to
round 2? In the rules section it is fairy sailient and in the
battle rooster Himmelsdorf. What is correct ?
PanCake_AnV, on 11 May 2015 - 05:19 PM, said: Hi eSports Team, Team: Stronko
Can you please: Add:
ShaDowScorpene_AnV
CrazyFrog_AnV boobook
laloose59
groblero
Kick: HeimdaR
Pantoufle_AnV Thanks, Stronk_Camper, the leader of the
team will confirm this request.
ShaDowScorpene_AnV, on 11 May 2015 - 05:28 PM, said: hello 
Link on message: #10707333

Berbo: Please check info and updates

Berbo: if you have a bye round, you'll play on 2nd map
(basically if you dont have time
set next to your battle means you'll not play it)


Berbo: Why we don't do this after the registration and when the
games are set is due to this: - Games are in the system - After
setting up times, games need to re-set in order to apply changes -
Possible issues (new players not receiving invites, old removed
players getting invites) Still, since I'm so kind and loving
person I decided to add and remove people you asked but care, there
may be an issue (lets hope there'll be none but still...
Cheers!



Berbo: Hey my friend! Hows it going? Hows life? All good?
Subject: 4. Junior Fight Night - 16. Mai
Link on message: #10707100
Link on message: #10707100
PanzerGert: Dann kann ich meinen kleinen Panzer III mal wieder Gassi
führen. 

Subject: Modérateur pour la communauté francophone.
Link on message: #10706487
Link on message: #10706487
Azkolek: Pour revenir sur l'histoire des messages non lus : non, il n'y
a pas d'option "spéciale" qui fait qu'un message sera marqué comme
non lu pour celui qui l'a envoyé si le destinataire (qu'il soit
modérateur, membre de l'équipe communautaire ou autre).
Par contre, il y a bien une raison pour laquelle, bien que votre message ait été lu, de votre côté il soit toujours en "Read: Not yet read". Il s'agit d'une option disponible pour tous les utilisateurs qui envoie une notification par mail au destinataire, lui permettant de consulter un mp directement depuis sa boîte mail :
Vous vous doutez bien
qu'ayant responsable des équipes de modération de toutes les
langues supportées en Europe, Mr_Kubrick reçoit une belle
plâtrée d'emails régulièrement, et non, il ne peut tout bonnement
pas prendre le temps de passer sur le forum et répondre
individuellement à chacun d'entre eux. Sachez que vos messages sont
toujours lus et pris en compte (à plus forte raison s'ils sont
constructifs).
Rhaya, Tanatoy et moi ne sommes pas en reste, mais nous essayons de répondre à tout le monde aussi vite que possible sur tous les sujets imaginables. D'ailleurs, de manière générale, quand vous contactez l'un d'entre nous par message privé, je vous conseille fortement de rajouter les 2 autres en copie pour obtenir un réponse plus rapide : nous ne sommes pas tous les 3 collés à chacune de nos messageries sur les 6 jeux Wargaming 24h sur 24h, 7j sur 7
En ce qui concerne crashman, il est effectivement en train de rejoindre l'équipe de modération et a pour l'heure le statut de Trainee moderator (comme visible par tous sur son profil).
Le fait qu'il soit parmi les plus actifs ou non sur les forums de World of Tanks, son clan, ses performances en jeu ou la couleur de son caleçon n'ont aucune importance. L'essentiel, c'est que parmi toutes les candidatures qu'a pu recevoir Mr_Kubrick, quelqu'un répondant aux critères de recrutement a été choisie pour remplir le rôle de modérateur sur nos espaces de discussion, et il va avoir beaucoup de travail
Pour ceux d'entre vous qui, indépendamment de la modération, pensent que les joueurs les plus actifs et volontaires sur le forum auraient leur place dans l'équipe d'une manière ou d'une autre, je vous rappelle qu'il est possible de rejoindre l'équipe des Contributeurs de la communauté en tant que Contributeur forum. Vous avez envie de montrer que votre implication positive et continue est reconnue et appréciée aux yeux de tous ? Lisez donc le message de Tanatoy et contactez-nous !
Par contre, il y a bien une raison pour laquelle, bien que votre message ait été lu, de votre côté il soit toujours en "Read: Not yet read". Il s'agit d'une option disponible pour tous les utilisateurs qui envoie une notification par mail au destinataire, lui permettant de consulter un mp directement depuis sa boîte mail :


Rhaya, Tanatoy et moi ne sommes pas en reste, mais nous essayons de répondre à tout le monde aussi vite que possible sur tous les sujets imaginables. D'ailleurs, de manière générale, quand vous contactez l'un d'entre nous par message privé, je vous conseille fortement de rajouter les 2 autres en copie pour obtenir un réponse plus rapide : nous ne sommes pas tous les 3 collés à chacune de nos messageries sur les 6 jeux Wargaming 24h sur 24h, 7j sur 7

En ce qui concerne crashman, il est effectivement en train de rejoindre l'équipe de modération et a pour l'heure le statut de Trainee moderator (comme visible par tous sur son profil).
Le fait qu'il soit parmi les plus actifs ou non sur les forums de World of Tanks, son clan, ses performances en jeu ou la couleur de son caleçon n'ont aucune importance. L'essentiel, c'est que parmi toutes les candidatures qu'a pu recevoir Mr_Kubrick, quelqu'un répondant aux critères de recrutement a été choisie pour remplir le rôle de modérateur sur nos espaces de discussion, et il va avoir beaucoup de travail

Pour ceux d'entre vous qui, indépendamment de la modération, pensent que les joueurs les plus actifs et volontaires sur le forum auraient leur place dans l'équipe d'une manière ou d'une autre, je vous rappelle qu'il est possible de rejoindre l'équipe des Contributeurs de la communauté en tant que Contributeur forum. Vous avez envie de montrer que votre implication positive et continue est reconnue et appréciée aux yeux de tous ? Lisez donc le message de Tanatoy et contactez-nous !
Subject: Update 9.8 Patch Notes
Link on message: #10706471
Link on message: #10706471
Ectar: Changes in Version 0.9.8 Common Test 1 vs. Version 0.9.7
Important: - Added a new special test game mode.
- Changed, rebalanced, and reformulated conditions for some personal missions. Total changed: 36 missions.
- Added the ability to fight Battles for Stronghold in Tier VIII vehicles for Strongholds of Level V–VII.
- Added the ability to create a Platoon and invite a player to join during the battle.
- Added the ability to switch between the SD and HD versions of the game client in the game installer and launcher. The SD version will include textures of a lower quality and consequently occupy less space on the hard drive.
- Added Personal Reserves. Once activated, Personal Reserves of different types will increase the number of credits, Free Experience, crew experience, or Combat Experience earned. Each Personal Reserve has a certain duration. You can earn Personal Reserves by completing certain missions. Vehicles: - Transferred the T-54 mod. 1 Tier VIII U.S.S.R. Premium medium tank to the in-game Store. - Reworked the following vehicles in HD quality: Wolverine, Type T-34, Leopard 1, Hummel, M4A3E2 Sherman Jumbo, M48A1 Patton, Type58, SU-85, Cromwell, T26E4 SuperPershing, T32, Pershing, IS-3, AMX 50 120. - Set the shell flight range at 400 meters for all low-caliber auto cannons and machine guns.
Improved some characteristics of the following vehicles: А-20, BT-7, KV-13, IS-8, IS-7 Durchbruchswagen 2, Pz.Kpfw. I, Pz.Sfl. IVc, Nashorn, Sturer Emil, VK 30.02 (D) Churchill Gun Carrier, Vickers Medium Mk. III, Vickers Medium Mk. II M2 Medium Tank, T28 Prototype, T30 D1, B1, ARL V39, AMX 13 75
- Decreased some characteristics of the following vehicles: Conqueror Gun Carriage, AT 7.
- Fixed the thumbnail of the T95 tank destroyer. Maps and Objects: - Fixed various issues and improved gameplay on the following maps: Siegfried Line, Karelia, Sand River, Airfield, Westfield, Murovanka.
- Removed the Komarin map from the Random Battle mode.
- Deleted resources of the Northwest map from the game client.
- Reduced the battle level of the Hidden Village map.
- Added a new map for the test mode.
- Improved effects on the following maps: Lakeville, Erlenberg, Siegfried Line.
- Reworked destruction effects for some environmental objects. Other: - Added personalized discounts on purchase of Premium Account. - Added battle performance badges to the battle interface that are awarded for performing various actions in combat (can be disabled in Settings). - Added notifications about upcoming modules that will be unlocked for research and purchase for a player’s vehicle. - Reworked tips on battle loading screens. - Reworked the interface of invitations to tactical units such as Platoons, Tank Companies, teams, etc. - Expanded the list of names for female crew members of all nations. - Added the coat of arms of Omsk to vehicle Emblems. - Fixed the calculation and display of the “Experience required to increase skill” value in Personal File of crew members. - Fixed many issues with the new features of the Team Battle mode. - Fixed some gameplay and interface issues in the Stronghold mode. - Fixed twitching of the aiming circle in Artillery mode. - Fixed the bold font in battle chat on some PC configurations. - Fixed some minor issues with interface. - Fixed some hang-ups and crashes of the game client. Detailed List of Changes to Vehicle Characteristics: Changes in Characteristics of French Vehicles: ARL V39: Dispersion on the move of the ARL V39 suspension decreased by 8%. Dispersion on hull traverse of the ARL V39 bis suspension decreased by 8%. Aiming time of the 90 mm AC DCA 45 gun for the ARL V39 turret decreased from 2.9 s to 2.6 s. Dispersion on gun traverse of the 105 mm AC mle. 1930 S gun decreased by 12%. AMX 13 75:
Dispersion on the move of the AMX 13 Type 1R suspension decreased by 9%. Crossing capacity of the AMX 13 Type 1R suspension on solid terrain increased by 11%. Crossing capacity of the AMX 13 Type 1R suspension on medium terrain increased by 10%. Dispersion on hull traverse of the AMX 13 Type 2A suspension decreased by 9%. Crossing capacity of the AMX 13 Type 2A suspension on solid terrain increased by 12%. Crossing capacity of the AMX 13 Type 2A suspension on medium terrain increased by 11%. Dispersion on turret traverse of the 75 mm SA50 gun decreased by 11%. D1: Crossing capacity of the D1 suspension on solid terrain increased by 17%. Crossing capacity of the D1 suspension on medium terrain increased by 21%. Crossing capacity of the D1 suspension on soft terrain increased by 15%. Dispersion on the move of the D1 bis suspension decreased by 3%. Crossing capacity of the D1 bis suspension on solid terrain increased by 9%. Crossing capacity of the D1 bis suspension on medium terrain increased by 23%. Crossing capacity of the D1 bis suspension on soft terrain increased by 17%. B1: Dispersion on the move of the B1 suspension decreased by 8%. Dispersion on hull traverse of the B1 bis suspension decreased by 9%. Durability increased from 116 to 126 HP. Changes in Characteristics of German Vehicles: Pz. Sfl. IVc: Dispersion on the move of the Pz.Sfl. IVc suspension decreased by 7%. Dispersion on hull traverse of the Pz.Sfl. IVc verstarkteketten suspension decreased by 8%. Aiming time of the 8,8 cm Flak 41 L/74 gun for the Pz.Sfl. IVc Flak 41 turret reduced from 2.3 s to 2.1 s.
Durchbruchswagen 2: Dispersion on the move of the D.W. suspension decreased by 17%. Dispersion on hull traverse of the D.W. 2 suspension decreased by 18%. Dispersion of the 5 cm Kw.K. 39 L/60 gun decreased from 0.4 m to 0.39 m. Durability with the D.W.-Versuchsturm turret increased from 380 to 390 HP. Durability with the VK 30.01 (H) 0-Serie turret increased from 420 to 440 HP . Pz.Kpfw. I: Dispersion on the move of the Pz.Kpfw. I Ausf. A suspension decreased by 6%. Dispersion on the move of the Pz.Kpfw. I Ausf. B suspension decreased by 10%. Nashorn: Dispersion on the move of the Nashorn suspension decreased by 8%. Dispersion on hull traverse of the Nashorn verstarkteketten suspension decreased by 8%. Dispersion on gun traverse of the 8,8 cm Pak 43 L/71 gun decreased by 20%. Sturer Emil: Traverse speed of the Schwere Betonknacker suspension increased from 30 to 32. Crossing capacity of the Schwere Betonknacker suspension on solid terrain increased by 8%. Crossing capacity of the Schwere Betonknacker suspension on medium terrain increased by 14%. Crossing capacity of the Schwere Betonknacker suspension on soft terrain increased by 8%. Traverse speed of the Pz.Sfl. fur 12.8 cm K. 40 suspension increased from 34 to 36. Crossing capacity of the Pz.Sfl. fur 12.8 cm K. 40 suspension on solid terrain increased by 9%. Crossing capacity of the Pz.Sfl. fur 12.8 cm K. 40 suspension on medium terrain increased by 15%. Crossing capacity of the Pz.Sfl. fur 12.8 cm K. 40 suspension on soft terrain increased by 9%. Reload time of the 10,5 cm Kanone 18 gun for the Pz.Sfl. V reduced from 8 s to 7.8 s. Traverse speed of the Pz.Sfl. V turret increased from 26 deg/s to 28 deg/s. VK 30.02 (D): Dispersion on the move of the VK 30.02 (D) suspension decreased by 9%. Dispersion on hull traverse of the VK 30.02 (D) suspension decreased by 5%. Dispersion on turret traverse of the 10,5 cm Kw.K. L/28 gun decreased by 12%. Dispersion on turret traverse of the 8,8 cm Kw.K. 36 L/56 gun decreased by 12%. Traverse speed of the VK 30.02 (D) Schmalturm turret increased from 24 deg/s to 30 deg/s. Changes in Characteristics of U.K. Vehicles: Conqueror Gun Carriage: Aiming time of the B.L. 9.2-in. Howitzer Mk. II gun for the Turret_1_GB31_Conqueror_Gun turret increased from 8.5 s to 8.8 s. Dispersion of the B.L. 9.2-in. Howitzer Mk. II gun increased from 1.1 m to 1.2 m. AT 7: Aiming time of the OQF 20-pdr AT Gun Type A Barrel gun for the AT 7 turret increased from 2.1 s to 2.3 s. Reload time of the OQF 20-pdr AT Gun Type A Barrel gun for the AT 7 increased from 5.8 s to 6.2 s. Churchill Gun Carrier: Traverse speed of the Churchill Gun Carrier suspension increased from 22 to 24. Traverse speed of the Churchill Gun Carrier Mk. II suspension increased from 24 to 28. Aiming time of the QF 3.7-inch AT Gun for the Churchill Gun Carrier turret reduced from 2.3 s to 2 s. Aiming time of the OQF 32-pdr AT Gun for the Churchill Gun Carrier turret reduced from 2.9 s to 2.1 s. Vickers Medium Mk. III: Crossing capacity of the Vickers Medium А6Е1 suspension on medium terrain increased by 8%. Dispersion on the move of the Vickers Medium А6Е3 suspension decreased by 5%. Crossing capacity of the Vickers Medium А6Е3 suspension on medium terrain increased by 9%. Crossing capacity of the Vickers Medium А6Е3 suspension on soft terrain increased by 5%. Vickers Medium Mk. II: Dispersion on the move of the Vickers Medium Mk. II suspension decreased by 6%. Dispersion on hull traverse of the Vickers Medium Mk. IIA suspension decreased by 9%. Changes in Characteristics of U.S. Vehicles: T28 Prototype: Aiming time of the 120 mm AT Gun T53 for the T28P D1 turret decreased from 2.3 s to 2.1 s. Dispersion of the 120 mm AT Gun T53 decreased from 0.39 m to 0.38 m. M2 Medium Tank: Crossing capacity of the T48 suspension on medium terrain increased by 18%. Crossing capacity of the T48 suspension on soft terrain increased by 14%. Crossing capacity of the T49 suspension on solid terrain increased by 9%. Crossing capacity of the T49 suspension on medium terrain increased by 8%. Crossing capacity of the T49 suspension on soft terrain increased by 9%. T30: Dispersion on hull traverse of the T80E3A suspension decreased by 8%. Dispersion on hull traverse of the T84E38 suspension decreased by 8%. Dispersion of the 155 mm AT Gun T7 decreased from 0.39 m to 0.37 m. Changes in Characteristics of U.S.S.R. Vehicles: IS-8: Dispersion on the move of the T-10 suspension decreased by 9%. Dispersion on hull traverse of the T-10M suspension decreased by 10%. Aiming time of the 122 mm M62-T2 gun for the T-10 turret reduced from 3.4 s to 3.2 s. Aiming time of the 122 mm M62-T2 gun for the T-10M turret reduced from 2.9 s to 2.8 s. KV-13: Dispersion on the move of the KV-13 mod. 1942 suspension decreased by 8%. Crossing capacity of the KV-13 mod. 1942 suspension on solid terrain increased by 9%. Crossing capacity of the KV-13 mod. 1942 suspension on medium terrain increased by 8%. Crossing capacity of the KV-13 mod. 1942 suspension on soft terrain increased by 5%. Dispersion on the move of the KV-13 mod. 1943 suspension decreased by 9%. Crossing capacity of the KV-13 mod. 1943 suspension on solid terrain increased by 10%. Crossing capacity of the KV-13 mod. 1943 suspension on medium terrain increased by 9%. Reload time of the 85 mm D-5T-85BM gun for the KV-13 mod. 1943 turret reduced from 5.9 s to 5.7 s. Dispersion on turret traverse of the 85 mm D5T-85BM gun decreased by 14%. IS-7: Dispersion on the move of the IS-7 suspension decreased by 10%. Aiming time of the 130 mm S-70 gun for the IS-7 turret reduced from 3.4 s to 3.1 s. A-20: Dispersion on the move of the A-20 mod. 1938 suspension decreased by 8%. BT-7: Dispersion on hull traverse of the BT-5 suspension decreased by 11%. Dispersion on hull traverse of the BT-7 suspension decreased by 12%.
- Changed, rebalanced, and reformulated conditions for some personal missions. Total changed: 36 missions.
- Added the ability to fight Battles for Stronghold in Tier VIII vehicles for Strongholds of Level V–VII.
- Added the ability to create a Platoon and invite a player to join during the battle.
- Added the ability to switch between the SD and HD versions of the game client in the game installer and launcher. The SD version will include textures of a lower quality and consequently occupy less space on the hard drive.
- Added Personal Reserves. Once activated, Personal Reserves of different types will increase the number of credits, Free Experience, crew experience, or Combat Experience earned. Each Personal Reserve has a certain duration. You can earn Personal Reserves by completing certain missions. Vehicles: - Transferred the T-54 mod. 1 Tier VIII U.S.S.R. Premium medium tank to the in-game Store. - Reworked the following vehicles in HD quality: Wolverine, Type T-34, Leopard 1, Hummel, M4A3E2 Sherman Jumbo, M48A1 Patton, Type58, SU-85, Cromwell, T26E4 SuperPershing, T32, Pershing, IS-3, AMX 50 120. - Set the shell flight range at 400 meters for all low-caliber auto cannons and machine guns.
Improved some characteristics of the following vehicles: А-20, BT-7, KV-13, IS-8, IS-7 Durchbruchswagen 2, Pz.Kpfw. I, Pz.Sfl. IVc, Nashorn, Sturer Emil, VK 30.02 (D) Churchill Gun Carrier, Vickers Medium Mk. III, Vickers Medium Mk. II M2 Medium Tank, T28 Prototype, T30 D1, B1, ARL V39, AMX 13 75
- Decreased some characteristics of the following vehicles: Conqueror Gun Carriage, AT 7.
- Fixed the thumbnail of the T95 tank destroyer. Maps and Objects: - Fixed various issues and improved gameplay on the following maps: Siegfried Line, Karelia, Sand River, Airfield, Westfield, Murovanka.
- Removed the Komarin map from the Random Battle mode.
- Deleted resources of the Northwest map from the game client.
- Reduced the battle level of the Hidden Village map.
- Added a new map for the test mode.
- Improved effects on the following maps: Lakeville, Erlenberg, Siegfried Line.
- Reworked destruction effects for some environmental objects. Other: - Added personalized discounts on purchase of Premium Account. - Added battle performance badges to the battle interface that are awarded for performing various actions in combat (can be disabled in Settings). - Added notifications about upcoming modules that will be unlocked for research and purchase for a player’s vehicle. - Reworked tips on battle loading screens. - Reworked the interface of invitations to tactical units such as Platoons, Tank Companies, teams, etc. - Expanded the list of names for female crew members of all nations. - Added the coat of arms of Omsk to vehicle Emblems. - Fixed the calculation and display of the “Experience required to increase skill” value in Personal File of crew members. - Fixed many issues with the new features of the Team Battle mode. - Fixed some gameplay and interface issues in the Stronghold mode. - Fixed twitching of the aiming circle in Artillery mode. - Fixed the bold font in battle chat on some PC configurations. - Fixed some minor issues with interface. - Fixed some hang-ups and crashes of the game client. Detailed List of Changes to Vehicle Characteristics: Changes in Characteristics of French Vehicles: ARL V39: Dispersion on the move of the ARL V39 suspension decreased by 8%. Dispersion on hull traverse of the ARL V39 bis suspension decreased by 8%. Aiming time of the 90 mm AC DCA 45 gun for the ARL V39 turret decreased from 2.9 s to 2.6 s. Dispersion on gun traverse of the 105 mm AC mle. 1930 S gun decreased by 12%. AMX 13 75:
Dispersion on the move of the AMX 13 Type 1R suspension decreased by 9%. Crossing capacity of the AMX 13 Type 1R suspension on solid terrain increased by 11%. Crossing capacity of the AMX 13 Type 1R suspension on medium terrain increased by 10%. Dispersion on hull traverse of the AMX 13 Type 2A suspension decreased by 9%. Crossing capacity of the AMX 13 Type 2A suspension on solid terrain increased by 12%. Crossing capacity of the AMX 13 Type 2A suspension on medium terrain increased by 11%. Dispersion on turret traverse of the 75 mm SA50 gun decreased by 11%. D1: Crossing capacity of the D1 suspension on solid terrain increased by 17%. Crossing capacity of the D1 suspension on medium terrain increased by 21%. Crossing capacity of the D1 suspension on soft terrain increased by 15%. Dispersion on the move of the D1 bis suspension decreased by 3%. Crossing capacity of the D1 bis suspension on solid terrain increased by 9%. Crossing capacity of the D1 bis suspension on medium terrain increased by 23%. Crossing capacity of the D1 bis suspension on soft terrain increased by 17%. B1: Dispersion on the move of the B1 suspension decreased by 8%. Dispersion on hull traverse of the B1 bis suspension decreased by 9%. Durability increased from 116 to 126 HP. Changes in Characteristics of German Vehicles: Pz. Sfl. IVc: Dispersion on the move of the Pz.Sfl. IVc suspension decreased by 7%. Dispersion on hull traverse of the Pz.Sfl. IVc verstarkteketten suspension decreased by 8%. Aiming time of the 8,8 cm Flak 41 L/74 gun for the Pz.Sfl. IVc Flak 41 turret reduced from 2.3 s to 2.1 s.
Durchbruchswagen 2: Dispersion on the move of the D.W. suspension decreased by 17%. Dispersion on hull traverse of the D.W. 2 suspension decreased by 18%. Dispersion of the 5 cm Kw.K. 39 L/60 gun decreased from 0.4 m to 0.39 m. Durability with the D.W.-Versuchsturm turret increased from 380 to 390 HP. Durability with the VK 30.01 (H) 0-Serie turret increased from 420 to 440 HP . Pz.Kpfw. I: Dispersion on the move of the Pz.Kpfw. I Ausf. A suspension decreased by 6%. Dispersion on the move of the Pz.Kpfw. I Ausf. B suspension decreased by 10%. Nashorn: Dispersion on the move of the Nashorn suspension decreased by 8%. Dispersion on hull traverse of the Nashorn verstarkteketten suspension decreased by 8%. Dispersion on gun traverse of the 8,8 cm Pak 43 L/71 gun decreased by 20%. Sturer Emil: Traverse speed of the Schwere Betonknacker suspension increased from 30 to 32. Crossing capacity of the Schwere Betonknacker suspension on solid terrain increased by 8%. Crossing capacity of the Schwere Betonknacker suspension on medium terrain increased by 14%. Crossing capacity of the Schwere Betonknacker suspension on soft terrain increased by 8%. Traverse speed of the Pz.Sfl. fur 12.8 cm K. 40 suspension increased from 34 to 36. Crossing capacity of the Pz.Sfl. fur 12.8 cm K. 40 suspension on solid terrain increased by 9%. Crossing capacity of the Pz.Sfl. fur 12.8 cm K. 40 suspension on medium terrain increased by 15%. Crossing capacity of the Pz.Sfl. fur 12.8 cm K. 40 suspension on soft terrain increased by 9%. Reload time of the 10,5 cm Kanone 18 gun for the Pz.Sfl. V reduced from 8 s to 7.8 s. Traverse speed of the Pz.Sfl. V turret increased from 26 deg/s to 28 deg/s. VK 30.02 (D): Dispersion on the move of the VK 30.02 (D) suspension decreased by 9%. Dispersion on hull traverse of the VK 30.02 (D) suspension decreased by 5%. Dispersion on turret traverse of the 10,5 cm Kw.K. L/28 gun decreased by 12%. Dispersion on turret traverse of the 8,8 cm Kw.K. 36 L/56 gun decreased by 12%. Traverse speed of the VK 30.02 (D) Schmalturm turret increased from 24 deg/s to 30 deg/s. Changes in Characteristics of U.K. Vehicles: Conqueror Gun Carriage: Aiming time of the B.L. 9.2-in. Howitzer Mk. II gun for the Turret_1_GB31_Conqueror_Gun turret increased from 8.5 s to 8.8 s. Dispersion of the B.L. 9.2-in. Howitzer Mk. II gun increased from 1.1 m to 1.2 m. AT 7: Aiming time of the OQF 20-pdr AT Gun Type A Barrel gun for the AT 7 turret increased from 2.1 s to 2.3 s. Reload time of the OQF 20-pdr AT Gun Type A Barrel gun for the AT 7 increased from 5.8 s to 6.2 s. Churchill Gun Carrier: Traverse speed of the Churchill Gun Carrier suspension increased from 22 to 24. Traverse speed of the Churchill Gun Carrier Mk. II suspension increased from 24 to 28. Aiming time of the QF 3.7-inch AT Gun for the Churchill Gun Carrier turret reduced from 2.3 s to 2 s. Aiming time of the OQF 32-pdr AT Gun for the Churchill Gun Carrier turret reduced from 2.9 s to 2.1 s. Vickers Medium Mk. III: Crossing capacity of the Vickers Medium А6Е1 suspension on medium terrain increased by 8%. Dispersion on the move of the Vickers Medium А6Е3 suspension decreased by 5%. Crossing capacity of the Vickers Medium А6Е3 suspension on medium terrain increased by 9%. Crossing capacity of the Vickers Medium А6Е3 suspension on soft terrain increased by 5%. Vickers Medium Mk. II: Dispersion on the move of the Vickers Medium Mk. II suspension decreased by 6%. Dispersion on hull traverse of the Vickers Medium Mk. IIA suspension decreased by 9%. Changes in Characteristics of U.S. Vehicles: T28 Prototype: Aiming time of the 120 mm AT Gun T53 for the T28P D1 turret decreased from 2.3 s to 2.1 s. Dispersion of the 120 mm AT Gun T53 decreased from 0.39 m to 0.38 m. M2 Medium Tank: Crossing capacity of the T48 suspension on medium terrain increased by 18%. Crossing capacity of the T48 suspension on soft terrain increased by 14%. Crossing capacity of the T49 suspension on solid terrain increased by 9%. Crossing capacity of the T49 suspension on medium terrain increased by 8%. Crossing capacity of the T49 suspension on soft terrain increased by 9%. T30: Dispersion on hull traverse of the T80E3A suspension decreased by 8%. Dispersion on hull traverse of the T84E38 suspension decreased by 8%. Dispersion of the 155 mm AT Gun T7 decreased from 0.39 m to 0.37 m. Changes in Characteristics of U.S.S.R. Vehicles: IS-8: Dispersion on the move of the T-10 suspension decreased by 9%. Dispersion on hull traverse of the T-10M suspension decreased by 10%. Aiming time of the 122 mm M62-T2 gun for the T-10 turret reduced from 3.4 s to 3.2 s. Aiming time of the 122 mm M62-T2 gun for the T-10M turret reduced from 2.9 s to 2.8 s. KV-13: Dispersion on the move of the KV-13 mod. 1942 suspension decreased by 8%. Crossing capacity of the KV-13 mod. 1942 suspension on solid terrain increased by 9%. Crossing capacity of the KV-13 mod. 1942 suspension on medium terrain increased by 8%. Crossing capacity of the KV-13 mod. 1942 suspension on soft terrain increased by 5%. Dispersion on the move of the KV-13 mod. 1943 suspension decreased by 9%. Crossing capacity of the KV-13 mod. 1943 suspension on solid terrain increased by 10%. Crossing capacity of the KV-13 mod. 1943 suspension on medium terrain increased by 9%. Reload time of the 85 mm D-5T-85BM gun for the KV-13 mod. 1943 turret reduced from 5.9 s to 5.7 s. Dispersion on turret traverse of the 85 mm D5T-85BM gun decreased by 14%. IS-7: Dispersion on the move of the IS-7 suspension decreased by 10%. Aiming time of the 130 mm S-70 gun for the IS-7 turret reduced from 3.4 s to 3.1 s. A-20: Dispersion on the move of the A-20 mod. 1938 suspension decreased by 8%. BT-7: Dispersion on hull traverse of the BT-5 suspension decreased by 11%. Dispersion on hull traverse of the BT-7 suspension decreased by 12%.
Subject: 4. Jahrestag von World of Tanks: Promotion: Empfehle einen Freund
Link on message: #10706364
SlasherOne, on 10 May 2015 - 09:48 PM, said: Liegts eventuell daran das die CEO's gemerkt haben das beide eine
identische IP vorliegen haben und ein Betrug bemerkt wurde?
Hahahaha
Link on message: #10706364

PanzerGert: Die Panzer sollten inzwischen auf beiden Accounts angekommen
sein. 

Subject: Mangled Metal Season 9 - Information and Updates
Link on message: #10706360
Link on message: #10706360
Berbo: Team captain obligations: Rules infringements must be posted within
15 minutes after the round end in a dedicated thread. After
the deadline passes, reports will be deemed invalid. All team
captains must keep up to date on the forums. Vehicle
limitations: As a general rule, no specific vehicles are
prohibited. Only vehicles which were available in the game before
the tournament registration opens are allowed. The use of vehicles
which are released by updates implemented during the tournament
(from the moment the registration opens till the finals come to an
end) is prohibited. Use of premium tanks, shells and
consumables is allowed. Players: A team roster must consist
of 7 players, and may include up
to 3 registered reserve player. Team must be fully
registered and accepted before playing (A reserve player may
replace a primary player at any time). Each player can only play
for one team in one tournament, cup or championship Any player can
change team if they want. Players are not allowed to play for a new
team within 10 days of their departure from their old team, and may
not take part in any games and tournaments of his new team during
this period. This also applies to newly registered players playing
for an existing established team but not for entirely new teams. A
banned player who’s ban has recently expired cannot play in any new
teams or participate in an existing team for 30 days after the
expiration of their ban. Wargaming.net staff or affiliates are not
prohibited from playing unless they are part of the tournament
administration, these people will be stated. (Only a maximum of one
Wargaming.net employee or affiliate per active team are allowed).
Naming: Once the team has been created, it cannot change its name
(please be very careful when naming your team). Team and player
names must not violate the Wargaming.net naming rules; any team
violating these rules will be disqualified. Before the battle:
Teams have 10 minutes before the allocated start time to join the
lobby. If a team is not ready in this time and no one from the
reserve can take the place in the primary (main) team, this team
forfeits the game. Victory conditions: Each battle lasts for
12 minutes. To win a game, the team will need to destroy all
enemy vehicles or capture the enemy base. The first
rounds will be played in the “Best of 1” mode. Subsequent
rounds will be “Best of 3”. Under this rule, a team which wins two
games wins the match. The final is “Best of 5”. Under this rule, a
team which wins 3 games wins the match. If a match ends in a
draw, both teams will be disqualified for passive play in a best of
1 game. In best of 3 and best of 5 matches the below rule applies:
If a game ends in a draw, we will use the 20 tier points rule.
"In the case of a draw, the total tier points of surviving tanks
will be added up for each team. A team with 20 tier points
advantage over their opponent will be the winner" This must be
proven with a screen shot posted on a specific forum within 15 min
of the game’s end - if there is no clear winner then both teams are
disqualified unless an admin/judge/referee decides differently.
Starting spawn points for all games will be automatically allocated
by the system Games cannot be replayed unless an issue with the set
up causes a problem. Unfortunately we will be unable to restart
games due to disconnections or PC crashes Maps: Himmelsdorf (first
map), Fiery Salient, Steppes, Mines, Cliff, Ghost Town, Murovanka,
Ensk Administrators (admins) and Casters: The official
Wargaming.net admins are: Berbo, Kejjak, Alpacalypse and Karlie
Administrators resolve disputes.
The ruling of an Administrator is final. Official Casters will be
named before a tournament starts in an official tournament forum
thread. If any official Caster requests entrance to a game, he or
she must be invited. Replays: Replays must be recorded by the
teams from the quarter final onwards. If replays are required (i.e.
to resolve disputes between teams), the details on where to send
the files will be provided by the admins. Replays may be uploaded
to the World of Tanks Replays service for easy
access. How to get to the game: All games are played on EU1 Teams
are automatically invited into games, there is a great
guide on how this works! As there was some confusion in
the past on how to move players to participate in a round, we have
created a simple guide that should help you with any
possible match-joining
problems. In the event of a team-member violating any of the
above regulations, the whole team will be disqualified.
Additionally, every player is advised to carefully read the
“How
not to get declined” guide.
Subject: Tapeta na květen 2015
Link on message: #10706274
Link on message: #10706274
Wysch: Ahoj všem, moc se omlouvám, že to s tapetou trvalo déle
(dokonce i déle, než posledně). Jak jsem
psal minulý týden, bohužel problém byl v tom, že původní ruská
tapeta obsahovala tank, který - jak všichni asi víte - se EU
momentálně netýká. Ještě jednou se omlouváme za
zdržení. 

Subject: Veřejný test verze 9.8
Link on message: #10706229
JohnThunderstormDenkey, on 11 May 2015 - 01:51 PM, said: Ahoj, chtěl bych se zeptat, proč když mam 32 bit windows 7 (s i7
5820 a GTX 760), si sakra nemuzu stahnout HD verzi klienta?? To to
proste nemuzete udelat volitelny?
Artemus69, on 11 May 2015 - 02:10 PM, said: Btw ten Mauschen má dělo z E-100?
Link on message: #10706229


Wysch: V tuhle chvíli bohužel nemůžu ověřit, ale ano, měl by mít tu
15cm rouru. Použít budeš moct ale i 10,5cm nebo 12,8cm. Nicméně toť
zůstává stále otázkou testování a balance, jako vždy 

Subject: Mangled Metal Season 9 - Questions & Answers
Link on message: #10705042
maxs0r, on 11 May 2015 - 11:36 AM, said: Thank you.. we are reflection on more teams in tournament.
Kopi21PL, on 11 May 2015 - 11:40 AM, said: How many rounds will be played today and at what time (beside
1900)?
Link on message: #10705042

Berbo: You're welcome
GL&HF


Berbo: It should be 3 but it highly depends on number of
participants. (We'll share more once we close the registration) I
assume the next rounds will be 1h (1h30m) one after another.
Cheers
Subject: Mangled Metal Season 9 - Questions & Answers
Link on message: #10704799
maxs0r, on 11 May 2015 - 11:11 AM, said: Is it possible to confirm the team with only 7 players? Or 9 (7
active, 2 substitute)? Or number of players 10 is the duty?
Link on message: #10704799

Berbo: It is possible with 7 only, that's the lowest number. 3 subs
are optional. Cheers
Subject: Quedada oficial de Wargaming en Madrid el 9 de mayo
Link on message: #10704415
Link on message: #10704415
MrDonnie: ¿Lo pasasteis bien entonces? 

Subject: Tienda premium: Disfrutando del paraíso
Link on message: #10704140
Link on message: #10704140
MrDonnie: Transmito vuestras impresiones al Equipo al cargo para que las
tengan en cuenta en el futuro. Esperemos poder ajustarnos más a lo
que os gustaría ver en ofertas. Recordad que el Equipo de Comunidad
también recoge vuestras sugerencias. No dudéis en comentarlas con
nosotros. 

Subject: Tienda premium: El trío del desfile militar
Link on message: #10703998
Link on message: #10703998
MrDonnie: Traslado vuestras impresiones y todas vuestras quejas al Equipo de
Desarrollo para que las estudien. Haré hincapié en la
forma en la que se construyen las ofertas y la posibilidad de tener
las dos opciones de compra. Tanque solo o tanque más oro.
A todos aquellos que os hayáis echo con alguno de los nuevos
carros, disfrutad.
Los carros están bastante bien para su
tier, aunque entiendo que para gustos los colores. Si os gustan sus
versiones regulares, os gustarán. Yo personalmente, los estoy
disfrutando mucho. Esto no quiere decir que no
comprenda vuestras quejas al respecto y así se las transmitiré al
Equipo. 


Subject: Trefft das Community-Team im Auto und Technik Museum Sinsheim
Link on message: #10702316
shadras, on 10 May 2015 - 07:24 PM, said: Hi, wie erfahre ich, ob ich unter den ersten 120 bin?
MfG
Link on message: #10702316

PanzerGert: Sobald wir ausgewertet haben, das wird im Laufe der Woche
passieren wenn Doppelposts & Co alle raus sind. Wir werden euch so
schnell wie möglich Bescheid geben. 

Subject: Oferta specjalna: Parada wojskowa 2015
Link on message: #10702308
Link on message: #10702308
Falathi: Gratulacje dla wszystkich, którzy realizują misję na Tetrarcha.
Fajna maszyna, nieprawdaż?
Subject: Premium Dükkân: Askeri Geçit Töreni Üçlüsü
Link on message: #10702303
Link on message: #10702303
vuque: Geri bildirimleriniz için teşekkürler arkadaşlar. Geri
bildirimleriniz gerekli yerlere iletilecektir.
Subject: Sklep premium: Parada wojskowa
Link on message: #10702284
Link on message: #10702284
Falathi: Oj tam, zaraz szatańska
po prostu i zwyczajnie przyzwoita
zniżka.

Subject: Défilé militaire : rencontrez le trio !
Link on message: #10702270
Link on message: #10702270
Rhaya: Bonjour, Merci pour tous vos différents avis, ils seront
pris en compte ! Pour ce qui est du SU-122, il est en vente sur les
serveurs RU (3 chars Soviétiques) alors que nous c'est le Cromwell
Berlin, c'est pas plus mal pour les serveurs EU !
Autre le fait évident que c'est
l'armée Soviétique qui est entrée dans Berlin, il n'y a pas de
raison/d'obligation de représenter "toutes les nations" à chaque
grand événement. La prochaine fois, nous choisirons surement
d'autres chars, ceci dit, de mémoire les Chars Français ... pas les
plus connus ni les plus utilisés.
Rhaya


Subject: Ich bin so froh ...
Link on message: #10702203
Link on message: #10702203
PanzerGert: Da das Thema selbst geklärt ist, Thread geschlossen. Um alles
weitere kümmern sich die Moderatoren. PanzerGert
Community Coordinator
Subject: Trefft das Community-Team im Auto und Technik Museum Sinsheim
Link on message: #10702078
Rippa91, on 10 May 2015 - 01:39 PM, said: Ich hoffe ich bin diesmal dabei 
Link on message: #10702078


PanzerGert: Ich verlängere schon mal die Schlange für dich.
Wäre sehr
schön. 


Subject: Zensur des Forums - Stellungnahme von xOlsenx gewünscht!
Link on message: #10700825
Link on message: #10700825
PanzerGert: Um hier mal ein wenig Klarheit in die ganze Situation zu bringen:
Der Moderator hat den Bann, welcher exakt zur Zeit
des Livestreams kam, uns, bzw. dem
Kundendienst, weitergeleitet, mit der Frage ob das so korrekt
ist. Das ist Teil seiner Arbeit nachzufragen wenn Situationen
unklar, bzw. nicht explizit geregelt sind und völlig korrekt. Hier
intern wurde eine Entscheidung getroffen den Streamer vorerst zu
entbannen. Diese Entscheidung ist eine Ausnahme und wurde
situationsbedingt getroffen, da entsprechendes zuvor
während eines Livestreams noch nicht vorgekommen ist
(exklusive automatischen Banns durch z. B. das Teamkill
System). Die Prüfung des Banngrundes selbst war nicht
Bestandteil der Ausnahme, aufgeschoben ist nicht aufgehoben.
Hier wurde seitens des zuständigen Mitarbeiters entschieden dem
Livestream den Vorrang zu geben. Diese Ausnahme wird aller
Voraussicht nach keine Regel werden. Der betreffende Kollege
hat ebenfalls unter einen gewissen Zeitdruck gehandelt, denn nach
mehreren Stunden wäre eine solche Entscheidung eh hinfällig
gewesen, ein Bann kann technisch jederzeit wieder verhängt werden.
Der Bann ist/wird vom Kundendienst wiederum verhängt /werden, der
Banngrund selbst ist weiterhin vorhanden. Der Kollege, welcher den
Bann verhängt hat, hatte an sich vollkommen korrekt gehandelt.
Ich hoffe damit ein wenig Klarheit in die Situation gebracht zu haben. Damit schließe ich den Thread nun.
PanzerGert
Community Contributor
Ich hoffe damit ein wenig Klarheit in die Situation gebracht zu haben. Damit schließe ich den Thread nun.
PanzerGert
Community Contributor
Subject: Trefft das Community-Team im Auto und Technik Museum Sinsheim
Link on message: #10700700
kriegsMuMu, on 10 May 2015 - 02:05 PM, said: Hallo Gerd, meinerseits gab es leider einen Doppelpost, bitte einen
davon löschen. Danke
Link on message: #10700700

PanzerGert: Kein Problem.
Leider muss ich eure Post
manuell freischalten, wenn ich nicht die ganze Forensektion
umstellen will. Alle bisherigen Anmeldung hab ich kurzerhand
sichtbar geschaltet. Grob überschlagen nähern wir uns langsam
der Hälfte an, zögert also nicht zu lang der holden Maid ein
Angebot zu machen. 


Subject: Veřejný test verze 9.8
Link on message: #10699885
ramboCZ0, on 10 May 2015 - 12:52 PM, said: Zdravím,chci se zeptat proč nemám v garáži ty nový specialní tanky
na tu Nadvládu?
_Poles_, on 10 May 2015 - 12:56 PM, said: No jako nepřeháníte to už trochu?Vyjde patch a hned test na novej
patch.
Link on message: #10699885

Wysch: Ahoj, omlouvám se za pozdější odpověď, bohužel "Nadvláda"
byla pro tuto chvíli vypnuta.

Wysch: Viz má odpověď
včera. Ano, test server v tomto případě přišel opravdu brzy po
další aktualizaci, protože Grand Finals, ale stále to neznamená, že
živé spuštění aktualizace bude hned příští týden.
Hezkou neděli přeji 


Subject: Trefft das Community-Team im Auto und Technik Museum Sinsheim
Link on message: #10699739
Link on message: #10699739
PanzerGert: Die einzelnen Post die bis jetzt kamen hab ich nun freigeschaltet,
ihr solltet euren eigenen Post nun sehen können. Die anderen muss
ich jedoch manuell freischalten die weiterhin kommen. Pro
Tipp: Ein "Nehme teil" reicht als Anmeldung definitiv nicht
aus.
Also schaut bitte in den ersten Post
was ihr an Daten angeben müsst, es sein denn ihr braucht T-Shirt
Größe XXS. 


Subject: Trefft das Community-Team im Auto und Technik Museum Sinsheim
Link on message: #10699671
xFFM_SRB_DAVID, on 10 May 2015 - 12:58 PM, said: Du hast ne Privatnachricht wäre gut wenn du sie beantworten
könntest 
Link on message: #10699671


PanzerGert: Da hab ich eine Menge von, um nicht zu sagen viel zu
viele.
Und keine Bange, so schnell
schießen die Preußen dann doch nicht. 


Subject: Trefft das Community-Team im Auto und Technik Museum Sinsheim
Link on message: #10699540
Pyrdacor, on 10 May 2015 - 12:37 PM, said: Ja, nun funktioniert es. Zumindest kam ich in den Thread und konnte
meine Anmeldung posten. Ob sie auch angekommen ist, konnte ich
nicht prüfen, da ich meinen Post nach Absendung auch nicht mehr
sah.
Aber ich hoffe mal, es hat alles geklappt!
xFFM_SRB_DAVID, on 10 May 2015 - 12:39 PM, said: Wann kriegt man Ca bescheid ?
Link on message: #10699540


PanzerGert: Ja, ist angekommen, einige konnten sogar antworten während der
Thread gerade komplett unsichtbar war, wie auch immer die das
geschafft haben.


PanzerGert: So schnell wie möglich, aber konkret einen Termin kann ich im
Moment noch nicht benennen, hängt auch davon ab wie schnell die 120
Leute zusammen kommen. 
Da das Auto & Technik MUSEUM in Sinsheim allerdings als gutes Museum bekannt ist, dürfte das nicht lange dauern.

Da das Auto & Technik MUSEUM in Sinsheim allerdings als gutes Museum bekannt ist, dürfte das nicht lange dauern.

Subject: Trefft das Community-Team im Auto und Technik Museum Sinsheim
Link on message: #10699469
RanzenWanzen, on 10 May 2015 - 11:46 AM, said: Hallo erstmal
Wollte mich gerade verbindlich anmelden, allerdings
bekomm ich dann die Meldung das ich keine Rechte habe dasThema zu
sehen. Wäre nett wenn mir jemand helfen könnte
Gruß
Link on message: #10699469



PanzerGert: Den Thread musst ich zweimal überarbeiten, sollte jetzt aber
funktionieren. Der
erste Post im Thread sollte (jetzt) sichtbar sein, eure
Antworten sind jedoch unsichtbar. 

Subject: Petice: Za zavedení československé větve(či větví)
Link on message: #10698719
SilentstalkerFTR, on 09 May 2015 - 09:10 PM, said: Nemá?
Link on message: #10698719

Wysch: Ne, takovou skupinu lidí, která by dělala podobná videa jako
na RU, skutečně tady nemáme. Ano, Challenger dělá videa,
stejně jako dělá videa třeba Chieftain, ale toť vše. Ne, že by
třeba z mojí strany nebo strany naší (celoevropské
komunity nebyl zájem...

Subject: Klanové soutěže
Link on message: #10694459
Link on message: #10694459
Wysch: Ahoj všem, z důvodu malého zájmu jsou klanové soutěže
předčasně ukončeny. Klany LCP a TBCZE se však přesto
utkají v zápase o slíbené zlatky. Velitelé klanů budou v průběhu
několika dnů kontaktováni a domluvíme datum.
Subject: 4. Jahrestag von World of Tanks: Promotion: Empfehle einen Freund
Link on message: #10694335
Tomatenatlan, on 09 May 2015 - 09:56 AM, said: Habe den Panzer Type 59 gewonnen witziger weise ist er bis heute
nicht angekommen .Bei meinem Kumpel auch nicht. Egal warten wir es
ab.
Link on message: #10694335

PanzerGert:
Den vorherigen Post habe ich eingekürzt, da er etwas arg lang wurde. Die Kollegen im Kundendienst wissen über das Event nicht weiter Bescheid. Es ist bereits in Bearbeitung, aber vor Montag kann ich leider keine konkrete Auskunft geben. Ich gehe davon aus das am Montag der Panzer auf dem Account erscheint.
Den vorherigen Post habe ich eingekürzt, da er etwas arg lang wurde. Die Kollegen im Kundendienst wissen über das Event nicht weiter Bescheid. Es ist bereits in Bearbeitung, aber vor Montag kann ich leider keine konkrete Auskunft geben. Ich gehe davon aus das am Montag der Panzer auf dem Account erscheint.

Subject: Tournée européenne du MGT-20 et nouvelle page dédiée
Link on message: #10694276
WoT_Greg, on 08 May 2015 - 10:05 AM, said: C'est intéressant mais j'aimerais savoir ce qu'il y a sur
place : Accès à des comptes presse ? Codes bonus ? Autres goodies
comme des miniatures (d'après ce que j'ai pu lire juste au-dessus)
? Est-ce qu'il y a d'autres choses.
Link on message: #10694276

Rhaya: Bonjour, Le MGT-20 est un monstre sur-équipé
d'ordinateurs qui n'attendent que vous lors des événements.
Regardez la vidéo si vous ne l'avez pas encore fait : Pour
ce qui est des goodies, on est pas connu pour arriver les mains
vides, on a souvent des Tee-shirts et bien d'autres surprises avec
nous. Et si vous voulez savoir ce qu'il y aura dans le sac de cette
année à Saumur, une seule solution, venir nous voir sur place !
Rhaya 

Subject: Modérateur pour la communauté francophone.
Link on message: #10694214
Azzzzath, on 09 May 2015 - 03:46 PM, said: Laisse tomber, tu ne fais pas partie du bon clan 
Link on message: #10694214


Rhaya: Il n'y a pas de bon ou de mauvais clan. D'ailleurs, il y a 2
contributeurs de la communauté chez les BIMA et 2 autres chez les
UFS... On peut difficilement parler de discrimination !
Rhaya

Subject: Do World of Tanks přichází Nadvláda!
Link on message: #10693975
Karaya12, on 09 May 2015 - 12:01 PM, said: A co ty posádky Wyschi? Můžeš už prosím něco o tom napsat, nebo je
to zatím tajné? Pokud by se tam daly tak pěkně expit jako v
osmibitech, tak by to bylo fajn.
Link on message: #10693975


Wysch: Mno, tajné... spíš o tom upřímně nic nevím. Ale zkusím
zjistit, o tom žádná. Osobně bych si logicky domyslel,
že to bude podobné, ale to ve výsledku nic neznamená.
Subject: Modérateur pour la communauté francophone.
Link on message: #10693946
Link on message: #10693946
Rhaya: Bonjour, Woaaa, on a plus très loin des théories de complot
pour un peu ! Sachez que nous avons des options pour lire les
messages et qu'ils apparaissent comme "non lu". Le fait est que
cette indication ne veut rien dire avec les "Admins" comme
Mr_Kubrik, Tanatoy, Azkolek ou moi même. Le rôle d'un
modérateur n'est pas de "contribuer" à la vie du forum tel que le
font les contributeurs de la communauté mais de Modérer donc
d'être le "Méchant de service" en faisant respecter les règles
du forum. Si vous aviez une autre vision du rôle, ce n'est pas ce
qui est demandé. Si vous avez d'autres questions, n'hésitez
pas à demander, par contre les insinuations gratuites et sans
fondement, c'est pas nécessaire !
Rhaya 


Subject: Offre spéciale : défilé militaire 2015
Link on message: #10693892
Link on message: #10693892
Rhaya: Bonjour, Si le Weekend et les Chars Berlin vous plaisent
c'est l'essentiel, profitez-bien du X5 c'est assez rare ça !
C'est agréable pour nous aussi quand on voit que la majorité des
avis sont positifs.
Rhaya

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