Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Pod czterolistną koniczyną, czyli kumulacja szczęścia w bitwie
Link on message: #13220709
Block Quote PS. Poza tematem. Czy jak autor zamyka temat na forum to on znika czy trafia do archiwum? A co jak moderaor zamyka temat?
Link on message: #13220709
Block Quote PS. Poza tematem. Czy jak autor zamyka temat na forum to on znika czy trafia do archiwum? A co jak moderaor zamyka temat?
Falathi: To zależy od bieżącego zapotrzebowania społecznego. A
konkretnie: jeśli np. autor sam prosi o zamknięcie wątku z uwagi na
wyczerpanie tematu to zostaje on zamknięty, ale poza tym nic się z
nim nie dzieje.
Jeśli natomiast wątek zostaje zamknięty ponieważ zmienił się w jeden wielki festiwal obrażania, wyzwisk i wycieczek osobistych to z reguły zostaje zamknięty i albo natychmiast, albo w bardzo krótkim czasie odesłany do archiwum, a uczestnicy dyskusji dostają upominki, stosowne do ich udziału.
Jeśli natomiast wątek zostaje zamknięty ponieważ zmienił się w jeden wielki festiwal obrażania, wyzwisk i wycieczek osobistych to z reguły zostaje zamknięty i albo natychmiast, albo w bardzo krótkim czasie odesłany do archiwum, a uczestnicy dyskusji dostają upominki, stosowne do ich udziału.
Subject: Verze 9.16: Porovnávání vozidel v garáži
Link on message: #13216446
tomas1137, on 07 October 2016 - 09:49 PM, said: Není ten popisek u velitele obráceně? Takhle bych měl 1000% ní
posádku. On přeci přidává posádce 1 % za každých 10% hlavní
specializace velitele. Nebo jsem to jen blbě pochopil ?
Link on message: #13216446
tomas1137, on 07 October 2016 - 09:49 PM, said: Není ten popisek u velitele obráceně? Takhle bych měl 1000% ní
posádku. On přeci přidává posádce 1 % za každých 10% hlavní
specializace velitele. Nebo jsem to jen blbě pochopil ? Ivana_Drago: Ahoj, máš pravdu a informace v klientovi je napsaná nesprávně
(obrácené hodnoty 1% a 10%). Nahlásím to a požádám o úpravu. Díky
za upozornění! Díky taky za zpětnou vazbu ohledně možnosti
porovnávat vozidla v garáži. Připomínky pošlu dál. 
Subject: Hodnocené týmové bitvy jsou dočasně nedostupné
Link on message: #13216361
Link on message: #13216361
Ivana_Drago: Ahoj, bohužel zatím stále nemůžeme sdílet žádné informace ohledně
budoucnosti hodnocených týmových bitev, ale ihned, jakmile budeme
moci něco uveřejnit, uděláme to. Vím, že se to vleče už dlouho, ale
zatím vás ještě musím poprosit o trpělivost.
Subject: Problém s připojením k serveru(chyba získání informací)
Link on message: #13216221
Link on message: #13216221
Ivana_Drago: Ahoj, během včerejška bohužel došlo ke krátkodobému výpadku
serverů, proto jste se mohli setkat s výše popsanými problémi při
snaze přihlásit se do hry. Problém byl obratem vyřešen a nyní už
servery opět pracují standardně 
Subject: 486 Series - Information and Updates
Link on message: #13212797
Link on message: #13212797
Soov: Playoff will start at 21:30 CEST Semifinals and Final will
be Bo3 and will be played tomorrow (Saturday 08.10.2016) starting
at 19:00 CEST
Subject: 486 Series - Questions & Answers
Link on message: #13212793
Link on message: #13212793
Soov: Playoff will start at 21:30 CEST Semifinals and Final will
be Bo3 and will be played tomorrow (Saturday 08.10.2016) starting
at 19:00 CEST
Subject: 486 Series - Questions & Answers
Link on message: #13212425
SneakyManiac, on 07 October 2016 - 06:00 PM, said: Is this kind of behavior allowed: http://imgur.com/qwwscC1
Link on message: #13212425
SneakyManiac, on 07 October 2016 - 06:00 PM, said: Is this kind of behavior allowed: http://imgur.com/qwwscC1 Soov: If you are talking about message then please use report
system
Subject: 486 Series - Questions & Answers
Link on message: #13212129
dbsport, on 07 October 2016 - 04:36 PM, said: Hello admin. http://worldoftanks....9/team/1608043/ Please
change player http://worldoftanks....83-Underdogs_/ for
http://worldoftanks....n_der_Doutrich/ Thanks
a lot. edit: pleeeeaaaaseeee
Link on message: #13212129
dbsport, on 07 October 2016 - 04:36 PM, said: Hello admin. http://worldoftanks....9/team/1608043/ Please
change player http://worldoftanks....83-Underdogs_/ for
http://worldoftanks....n_der_Doutrich/ Thanks
a lot. edit: pleeeeaaaaseeee Soov: Please note that registration was closed at 17:00 CEST
you contacted me way after brackets were already created -
after brackets are created no changes are possible anymore.
Subject: Ragnarök - The Great Battle
Link on message: #13211972
Link on message: #13211972
Karlie: Feel free to post questions regarding this tournament here.
Subject: 486 Series - Questions & Answers
Link on message: #13211736
CzeslawPLL, on 07 October 2016 - 03:31 PM, said: Servers Wg rip ? Ok it works
Link on message: #13211736
CzeslawPLL, on 07 October 2016 - 03:31 PM, said: Servers Wg rip ? Ok it worksSoov: no scary jokes please 
Subject: 486 Series - Questions & Answers
Link on message: #13211376
TitusLartius, on 07 October 2016 - 03:04 PM, said: I forgot to confirm the line up, can you do it for me,
please? http://worldoftanks....9/team/1608586/ Thanks
in advance
Link on message: #13211376
TitusLartius, on 07 October 2016 - 03:04 PM, said: I forgot to confirm the line up, can you do it for me,
please? http://worldoftanks....9/team/1608586/ Thanks
in advanceSoov: Confirmed - we are trying to confirm any team where there
are 3 players 
Subject: 486 Series - Questions & Answers
Link on message: #13211055
ZvoneST, on 07 October 2016 - 01:11 PM, said: Can somebody please answer if the tournament is going to be
continued or not,I really need to know...
Link on message: #13211055
ZvoneST, on 07 October 2016 - 01:11 PM, said: Can somebody please answer if the tournament is going to be
continued or not,I really need to know...Soov: you have explanation here
Subject: 486 Series - Questions & Answers
Link on message: #13211039
tomasjelinek, on 07 October 2016 - 01:39 PM, said: Please can you re-open team: http://worldoftanks....9/team/1607886/ Many thanks!
Link on message: #13211039
tomasjelinek, on 07 October 2016 - 01:39 PM, said: Please can you re-open team: http://worldoftanks....9/team/1607886/ Many thanks!Soov: Reopened
Subject: Bring back common chat!
Link on message: #13210492
Link on message: #13210492
Gepard_PH: When it comes to giving players the choice of disabling the chat if
they want to, it would not solve the problem of revealing ally
positions. Players who don't mind toxicity in the chat would keep
indulging in it, while others would have to put up with chat
enabled for possible tactical reasons (like for example knowing
that someone disclosed your location to enemy team) or would
disable it eventually anyway. Honestly, there is no particular need
for the cross-team chat, and it would keep being used the way it
was up until now, which is not OK. No point in keeping a feature
that brings more harm than good. As for saying "hi" or
thanking for "good game", you can do it after the battle. It's just
one or two clicks away. While in the battle, focus on how to do
your best in it. Chatting with enemies is unnecessary distraction,
even during the countdown, the 30 seconds that would be better
spent analyzing teams rosters for example.
Subject: 486 Series - Questions & Answers
Link on message: #13210364
TijgernootTank, on 07 October 2016 - 12:10 PM, said: Dear Soov , On current tournament calendar , i cant find the
starting times of tournaments . Also can WG think about creating
tournament channel , and have a moderator present during
tournaments .
Link on message: #13210364
TijgernootTank, on 07 October 2016 - 12:10 PM, said: Dear Soov , On current tournament calendar , i cant find the
starting times of tournaments . Also can WG think about creating
tournament channel , and have a moderator present during
tournaments .Soov: Issue of missing hours on tournament page was reported -
waiting for devs to fix it. Unfortunately we do not have ETA for
that one. One of us is always present during the tournament - at
least until beginning of playoffs.
Subject: 486 Series - Questions & Answers
Link on message: #13209900
VerticalBird_, on 07 October 2016 - 08:06 AM, said: http://worldoftanks....9/team/1602704/ Delete
please.
Link on message: #13209900
VerticalBird_, on 07 October 2016 - 08:06 AM, said: http://worldoftanks....9/team/1602704/ Delete
please.Soov: Deleted
Subject: 486 Series - Questions & Answers
Link on message: #13209896
Radziecki_Uchodzca, on 06 October 2016 - 02:40 PM, said: Hello admin. http://worldoftanks....9/team/1581865/ Pls change player http://worldoftanks....0-UnBeL1eVaBle/ for http://worldoftanks....624-CzeslawPLL/ thx
CzeslawPLL, on 06 October 2016 - 07:01 PM, said: Karlie Do not forget 
Link on message: #13209896
Radziecki_Uchodzca, on 06 October 2016 - 02:40 PM, said: Hello admin. http://worldoftanks....9/team/1581865/ Pls change player http://worldoftanks....0-UnBeL1eVaBle/ for http://worldoftanks....624-CzeslawPLL/ thx
Soov:
CzeslawPLL, on 06 October 2016 - 07:01 PM, said: Karlie Do not forget Soov: Team is open so you can add player you want!
Subject: Bring back common chat!
Link on message: #13209589
Link on message: #13209589
Gepard_PH: 90% of reasons in this thread for why the cross-team chat should
return are exactly the reasons why it was disabled. Just
saying 
Subject: Vehicle and Crew Recovery
Link on message: #13209388
Link on message: #13209388
Cynd3r: Heya! So to assure you guys, you can absolutely restore
tanks/crew sold and dismissed before this update! Simply head on
over to support and submit a ticket, they should get you fixed
in no time
https://eu.wargaming...support/tickets
Subject: Reakce na verzi 9.16 - Chyby a bugy
Link on message: #13209220
wiFuBack, on 07 October 2016 - 09:50 AM, said: Zdravim, vcera som chcel za volne skusenosti preskocit z Konstrukta
T34/100 na Skoda T50. To znamena,ze TVP VTU som odomkol za normalne
skusenosti(ale nekupil som TVP VTU iba odomkol). Dalsi krok bolo
odomknut Věž T 40 a je k tomu treba 16200* skusenosti, kedze som
normalne skusenosti nemal a mam cca 120000 volnych
skusenosti. Tak som klikol na vezu a ponuklo mi to nasledovne.
Ako vidno jedna sa o konverziu resp nakup volnych za
goldy. Pritom ja mam volnych dost. V tej chvili som odklikol na OK
a tym padom som prisiel o 648 goldov sice ziskal 16200
skusenosti(tie ale ja nepotrebujem) no veza sa neodomkla. A pri
dalsiom pokusu sa to opakuje. Absolutne nejde pouzit volne
skusenosti, miesto toho ponuka ich nakup ako pouzitie. BUG asi to
budem musiet spisat aj na support vsak, lebo tych 648 goldov ci
kolko to je chcem spat.! Takto by som mohol utratit vsetky
goldy a nikdy tu vezu nevyskumat.!!!
Link on message: #13209220
wiFuBack, on 07 October 2016 - 09:50 AM, said: Zdravim, vcera som chcel za volne skusenosti preskocit z Konstrukta
T34/100 na Skoda T50. To znamena,ze TVP VTU som odomkol za normalne
skusenosti(ale nekupil som TVP VTU iba odomkol). Dalsi krok bolo
odomknut Věž T 40 a je k tomu treba 16200* skusenosti, kedze som
normalne skusenosti nemal a mam cca 120000 volnych
skusenosti. Tak som klikol na vezu a ponuklo mi to nasledovne.
Ako vidno jedna sa o konverziu resp nakup volnych za
goldy. Pritom ja mam volnych dost. V tej chvili som odklikol na OK
a tym padom som prisiel o 648 goldov sice ziskal 16200
skusenosti(tie ale ja nepotrebujem) no veza sa neodomkla. A pri
dalsiom pokusu sa to opakuje. Absolutne nejde pouzit volne
skusenosti, miesto toho ponuka ich nakup ako pouzitie. BUG asi to
budem musiet spisat aj na support vsak, lebo tych 648 goldov ci
kolko to je chcem spat.! Takto by som mohol utratit vsetky
goldy a nikdy tu vezu nevyskumat.!!! Kayi4ek: Módy. Zkus se podívat, co máš nainstalované a zjistíš, že
máš mód, který ti zamyká možnost využití goldů a volných
zkušeností.
Subject: Größe der Minikarte
Link on message: #13208931
GENERAL_SH3RM4N, on 07 October 2016 - 07:11 AM, said: wenn ihr schon Mods nutzt, dann solltet ihr auch so helle sein, und
mal eventuelle Fehler ohne Mods testen. Viele Fehler werden nämlich
durch Mods verursacht. Der Fehler mit der immer wieder kleinen
Minimap IST DEFINITIV ein XVM Fehler welcher aber gestern schon
gefixt wurde, heißt XVM updaten und die Minimap bleibt wieder wie
eingestellt.
Link on message: #13208931
GENERAL_SH3RM4N, on 07 October 2016 - 07:11 AM, said: wenn ihr schon Mods nutzt, dann solltet ihr auch so helle sein, und
mal eventuelle Fehler ohne Mods testen. Viele Fehler werden nämlich
durch Mods verursacht. Der Fehler mit der immer wieder kleinen
Minimap IST DEFINITIV ein XVM Fehler welcher aber gestern schon
gefixt wurde, heißt XVM updaten und die Minimap bleibt wieder wie
eingestellt.Sehales: WIe der werte General schon schreibt: Es ist ein Fehler von
XVM. Aktualisiert bitte den Mod. Testet bitte immer zuerst den
abgesicherten Modus aus und versucht dort eure auftretenden Fehler
zu reproduzieren. Falls sie auch dort auftreten liegt es in der
Regel nicht an Mods (außer ihr habt diese nicht im res_mods Ordner
installiert, sondern die Dateien im res Ordner überschrieben).
Subject: Reakce na verzi 9.16 - Chyby a bugy
Link on message: #13208818
Mikhail800, on 06 October 2016 - 08:02 AM, said: Po spustení bitky sa mi vždy zmenší minimapa. Pri ďalšej bitke si
nepamätá nastavenie. Robí to ešte niekomu?
Kayi4ek, on 06 October 2016 - 01:44 PM, said: Dělá to dost lidem, bude to ve zpětné vazbě 
SaimonTrols, on 06 October 2016 - 07:26 PM, said: Ahoj, včera jsem vyrazili s klukama na WG turnaj 3v3 tier
VIII. Odehráli jsem pouze 6 bitev a dále nic... žádná
další bitva nenaskočila, nikomu... (celkem má být 9 bitev ve
skupině a pak playoff) Dotaz zní - bude nějaké pokračování?
Pokud ano, kdy? Hledali jsem a nic jsme k tomu nenašli, ani nám
nepřišlá žádná informace. Děkuji za odpověď.
SaimonTrols
Link on message: #13208818
Mikhail800, on 06 October 2016 - 08:02 AM, said: Po spustení bitky sa mi vždy zmenší minimapa. Pri ďalšej bitke si
nepamätá nastavenie. Robí to ešte niekomu?Kayi4ek:
Kayi4ek, on 06 October 2016 - 01:44 PM, said: Dělá to dost lidem, bude to ve zpětné vazbě Kayi4ek: Nepoužíváš náhodou XVM?
SaimonTrols, on 06 October 2016 - 07:26 PM, said: Ahoj, včera jsem vyrazili s klukama na WG turnaj 3v3 tier
VIII. Odehráli jsem pouze 6 bitev a dále nic... žádná
další bitva nenaskočila, nikomu... (celkem má být 9 bitev ve
skupině a pak playoff) Dotaz zní - bude nějaké pokračování?
Pokud ano, kdy? Hledali jsem a nic jsme k tomu nenašli, ani nám
nepřišlá žádná informace. Děkuji za odpověď.
SaimonTrolsKayi4ek: Ahoj Saimone, musíš napsat do e-sport sekce. Oni řeší věci
týkající se turnajů.
Subject: 486 Series - Questions & Answers
Link on message: #13207063
Link on message: #13207063
Karlie: Hi guys, regarding the topic on yesterday´s games, we worked on the
prizing today and I will post it here tomorrow during the day. Just
so you are aware. Have a nice evening For those who didnt
see my previous post(besides other)
Subject: 1v1 NewMultiCup - Information and Updates
Link on message: #13206963
Link on message: #13206963
Soov: Playoff for Tier 6 will start at 19:55 CEST - whole playoffs
will be played today Semi Finals and Final - will be
played in Bo3 format
Subject: 1v1 NewMultiCup - Q&A
Link on message: #13206962
Link on message: #13206962
Soov: Playoff for Tier 6 will start at 19:55 CEST - whole playoffs
will be played today Semi Finals and Final - will be
played in Bo3 format
Subject: 1v1 NewMultiCup - Information and Updates
Link on message: #13206947
Link on message: #13206947
Soov: Playoff for Tier 8 will start at 19:55 CEST - whole playoffs
will be played today Semi Finals and Final - will be
played in Bo3 format
Subject: 1v1 NewMultiCup - Q&A
Link on message: #13206946
Link on message: #13206946
Soov: Playoff for Tier 8 will start at 19:55 CEST - whole playoffs
will be played today Semi Finals and Final - will be
played in Bo3 format
Subject: 1v1 NewMultiCup - Q&A
Link on message: #13206806
Link on message: #13206806
Soov: Playoff for Tier 4 will start at 19:35 CEST - whole playoffs
will be played today Semi Finals and Final - will be
played in Bo3 format
Subject: 1v1 NewMultiCup - Information and Updates
Link on message: #13206805
Link on message: #13206805
Soov: Playoff for Tier 4 will start at 19:35 CEST - whole playoffs
will be played today Semi Finals and Final - will be
played in Bo3 format
Subject: Battle Chat Modifications
Link on message: #13206114
grey_area, on 06 October 2016 - 04:51 PM, said: Bad idea WG. Not really a modification as it's really only taken
something away that most players valued. There are always the odd
trolls (usually on your own side TBH) and those who give away
genuine positions and the reporting function allows the community
to deal with these. In most instances enemy positions are either
bluffs or AFK vehicles at end game. It's good to be able to
congratulate great play whichever side it's on and great to recieve
this feedback too. Please do reinstate cross team chat or at least
make it an option to be disabled or enabled by individual players.
It's taken away a great deal of the games' fun.
Link on message: #13206114
grey_area, on 06 October 2016 - 04:51 PM, said: Bad idea WG. Not really a modification as it's really only taken
something away that most players valued. There are always the odd
trolls (usually on your own side TBH) and those who give away
genuine positions and the reporting function allows the community
to deal with these. In most instances enemy positions are either
bluffs or AFK vehicles at end game. It's good to be able to
congratulate great play whichever side it's on and great to recieve
this feedback too. Please do reinstate cross team chat or at least
make it an option to be disabled or enabled by individual players.
It's taken away a great deal of the games' fun.Gepard_PH: You can congratulate the player by sending him a message
after the battle. It is actually a way better idea to
be social while still in your garage. And if someone really likes
to talk, they can join an active clan. Also, it is still possible
to chat with your teammates during the battle, I wouldn't
recommend it though as you should be focusing on winning the battle
instead. I'm confident this change will prove to be a good
decision in the long run, even if it takes a while to get used to
the absence of cross-team chat. Personally I appreciate that it is
now impossible to reveal allies position and people who chat seem
to be more collected now.
Subject: UI Improvements
Link on message: #13205843
commwot, on 06 October 2016 - 10:26 AM, said: Vehicle filter for elite tanks is still broken. There
is a filter labled "Elite" which says to show/hide elite vehicles
but it show/hides non-elite vehicles. So if its active my non-elite
vehicles are _not_ shown. If it is not active elite and non-elite
tanks are shown. It should
filter out elite tanks, not the non-elite ones.
Link on message: #13205843
commwot, on 06 October 2016 - 10:26 AM, said: Vehicle filter for elite tanks is still broken. There
is a filter labled "Elite" which says to show/hide elite vehicles
but it show/hides non-elite vehicles. So if its active my non-elite
vehicles are _not_ shown. If it is not active elite and non-elite
tanks are shown. It should
filter out elite tanks, not the non-elite ones.Gepard_PH: Actually no. If you put a tick next to "Elite" filter only
Elite tanks should be displayed, just like with all other filters
(if you tick "Premium" you will see only premium vehicles; if you
select "x2" you will see only tank with x2 available).
Subject: 1v1 NewMultiCup - Q&A
Link on message: #13205779
Link on message: #13205779
Soov: Hey guys! There will be maintenance of the tournament system
- it should be finished before 17:00 CEST. So it shouldn't affect
Tier 4 games. However if there wont be any invites, let me know and
i will reschedule Tier 4 brackets.
Subject: 1v1 NewMultiCup - Information and Updates
Link on message: #13205778
Link on message: #13205778
Soov: Hey guys! There will be maintenance of the tournament system
- it should be finished before 17:00 CEST. So it shouldn't affect
Tier 4 games. However if there wont be any invites, let me know and
i will reschedule Tier 4 brackets.
Subject: Improved Visibility Mechanics
Link on message: #13205730
ReapingKnight, on 06 October 2016 - 04:25 PM, said: I didn't notice any issues with bushes...as I got 3k spotting dmg
with the Panther 8.8... xD and wasn't spotted I was the only
one in line of fire too.
Link on message: #13205730
ReapingKnight, on 06 October 2016 - 04:25 PM, said: I didn't notice any issues with bushes...as I got 3k spotting dmg
with the Panther 8.8... xD and wasn't spotted I was the only
one in line of fire too.Gepard_PH: According to the reports from players, it only affects
vehicles that try to move behind the bushes. If you remain
stationary, it works as before update.
Subject: Improved Visibility Mechanics
Link on message: #13205663
TheGamingLion, on 05 October 2016 - 06:04 PM, said: I suspected a bug with bushes and their camo values lowering
drastically upon moving the tank in or behind them, went to test
it. Whole thing: Tank 1: Ru 251, 473m viewrange, 31.1% camo
(BiA, 3 crew members on 100% camo skill, 1 member on ~70%, does not
have camo paintjob). Tank 2: WZ-132, 465m viewrange, 33.9% camo
(BiA, 100% camo skill on all 4 crew members, has camo paintjob).
Note that a light tank has the same camo value when moving
and being stationary. So it should not matter if the tank moves
when concealed. Tank 1 spots Tank 2 on 328m if no bushes are
in play. Tank 2 spots Tank 1 on 334m if no bushes are in play.
Tank 2 spots Tank 1 on 127m if Tank 2 moves towards a
stationary Tank 1 concealed by a bush that is transparent to Tank
1. Tank 2 spots Tank 1 on 321m if Tank 1 is concealed by a bush
that is transparent to Tank 1, with Tank 1 moving barely at all
(literally pressing W/A/S/D for 0.1s). Tank 2 does not spot Tank 1
on 321m (or way less, didn't write down numbers) if Tank 1 is
concealed by a bush that is not transparent to Tank 1, and moves a
little. This was tested on different maps with different
bushes. The described bug also seemed to apply to medium tanks, so
it is not a LT-only thing. Different light tanks were also used, so
it is not limited to specific tanks either. It seems like since
9.16, bushes only give a tiny bit of the camo they used to give to
a moving tank behind/in it, if the bush is "transparent" to the
tank. Both replays: http://wotreplays.eu/site/3003904#steppes-slartibartfart-sp_hpanzer_ru_251
http://wotreplays.com/site/3003890#steppes-thegaminglion-wz-132
Here something similar in video form: https://youtu.be/znmLfYKpKt0?t=3m30s This is from a
different testing game than described above though, but still
displays the issue well. The Ru 251 is stationary and unspotted,
with a wide enough layer of bush in front of it to prevent any
spotting other than through the bush itself. As the tank moves even
just a tiny bit, it gets spotted immediately although the camo
value the bush gives the tank should not change. If you skip to
4:10, you can see that it requires the spotting WZ-132 to move 170m
(from 300m to 130m) closer in order for the stationary Ru 251 to be
spotted. Also tried to recreate the situation on http://www.wotinfo.net/de/camo-calculator with this
result: http://i.imgur.com/KbZ9Nhx.png - the resulting
numbers differ slightly from what I perceived, but are almost
identical. Though, once one adds the bush density, it doesn't parse
anymore. In general it would also make sense to decrease the
Sixth Sense delay by a second, since on average it probably takes
about 1s less to get spotted, considering all distances.
Anyway, I hope what I tried to describe is clear enough and gets
fixed/clarified soon.
Link on message: #13205663
TheGamingLion, on 05 October 2016 - 06:04 PM, said: I suspected a bug with bushes and their camo values lowering
drastically upon moving the tank in or behind them, went to test
it. Whole thing: Tank 1: Ru 251, 473m viewrange, 31.1% camo
(BiA, 3 crew members on 100% camo skill, 1 member on ~70%, does not
have camo paintjob). Tank 2: WZ-132, 465m viewrange, 33.9% camo
(BiA, 100% camo skill on all 4 crew members, has camo paintjob).
Note that a light tank has the same camo value when moving
and being stationary. So it should not matter if the tank moves
when concealed. Tank 1 spots Tank 2 on 328m if no bushes are
in play. Tank 2 spots Tank 1 on 334m if no bushes are in play.
Tank 2 spots Tank 1 on 127m if Tank 2 moves towards a
stationary Tank 1 concealed by a bush that is transparent to Tank
1. Tank 2 spots Tank 1 on 321m if Tank 1 is concealed by a bush
that is transparent to Tank 1, with Tank 1 moving barely at all
(literally pressing W/A/S/D for 0.1s). Tank 2 does not spot Tank 1
on 321m (or way less, didn't write down numbers) if Tank 1 is
concealed by a bush that is not transparent to Tank 1, and moves a
little. This was tested on different maps with different
bushes. The described bug also seemed to apply to medium tanks, so
it is not a LT-only thing. Different light tanks were also used, so
it is not limited to specific tanks either. It seems like since
9.16, bushes only give a tiny bit of the camo they used to give to
a moving tank behind/in it, if the bush is "transparent" to the
tank. Both replays: http://wotreplays.eu/site/3003904#steppes-slartibartfart-sp_hpanzer_ru_251
http://wotreplays.com/site/3003890#steppes-thegaminglion-wz-132
Here something similar in video form: https://youtu.be/znmLfYKpKt0?t=3m30s This is from a
different testing game than described above though, but still
displays the issue well. The Ru 251 is stationary and unspotted,
with a wide enough layer of bush in front of it to prevent any
spotting other than through the bush itself. As the tank moves even
just a tiny bit, it gets spotted immediately although the camo
value the bush gives the tank should not change. If you skip to
4:10, you can see that it requires the spotting WZ-132 to move 170m
(from 300m to 130m) closer in order for the stationary Ru 251 to be
spotted. Also tried to recreate the situation on http://www.wotinfo.net/de/camo-calculator with this
result: http://i.imgur.com/KbZ9Nhx.png - the resulting
numbers differ slightly from what I perceived, but are almost
identical. Though, once one adds the bush density, it doesn't parse
anymore. In general it would also make sense to decrease the
Sixth Sense delay by a second, since on average it probably takes
about 1s less to get spotted, considering all distances.
Anyway, I hope what I tried to describe is clear enough and gets
fixed/clarified soon.Gepard_PH: What you describe is not intended. Bushes should provide
camo bonus for vehicles on the move as well. It has been reported
already and developers are investigating the issue.
Subject: 1v1 NewMultiCup - Information and Updates
Link on message: #13205440
Link on message: #13205440
Soov: Brackets created! Tier 4: starts at 17:00 CEST Tier 6:
starts at 17:15 CEST Tier 8: starts at 17:30 CEST Good
luck 
Subject: Reakce na verzi 9.16 - Úprava spotovacího systému
Link on message: #13205176
mirasmirascz, on 06 October 2016 - 01:32 PM, said: Hevy jezdím málo , ale jestliže se zkrátil čas nerozsvícení
nasvíceného tanku, logicky by tomu měl odpovídat čas rozsvícení
žárovky. A to pro všechny. I když teď si nejsem jistý, jestli se
čas na žárovce počítá od nasvícení, nebo od reálného spotnutí.
Pokud od reálného , ať to pro mě za mě zůstane stejné.
Link on message: #13205176
mirasmirascz, on 06 October 2016 - 01:32 PM, said: Hevy jezdím málo , ale jestliže se zkrátil čas nerozsvícení
nasvíceného tanku, logicky by tomu měl odpovídat čas rozsvícení
žárovky. A to pro všechny. I když teď si nejsem jistý, jestli se
čas na žárovce počítá od nasvícení, nebo od reálného spotnutí.
Pokud od reálného , ať to pro mě za mě zůstane stejné.Kayi4ek: V článku je to popsané http://worldoftanks....g-improvement/.
Subject: Reakce na verzi 9.16 - Chyby a bugy
Link on message: #13205157
Mikhail800, on 06 October 2016 - 08:02 AM, said: Po spustení bitky sa mi vždy zmenší minimapa. Pri ďalšej bitke si
nepamätá nastavenie. Robí to ešte niekomu?
Link on message: #13205157
Mikhail800, on 06 October 2016 - 08:02 AM, said: Po spustení bitky sa mi vždy zmenší minimapa. Pri ďalšej bitke si
nepamätá nastavenie. Robí to ešte niekomu?Kayi4ek: Dělá to dost lidem, bude to ve zpětné vazbě 
Subject: 486 Series - Questions & Answers
Link on message: #13204708
Link on message: #13204708
Soov: Hey guys! Tournament: 486 Series October #2 - T6 Cup -
was cancelled. There were 35 teams that already registered,
if you are interested you can re-register for this cup (Same day, same
format, better prizes
)
Subject: 486 Series - Information and Updates
Link on message: #13204707
Link on message: #13204707
Soov: Hey guys! Tournament: 486 Series October #2 - T6 Cup -
was cancelled. There were 35 teams that already registered,
if you are interested you can re-register for this cup (Same day, same format, better prizes
)
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