Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Get Ready to Try Out the New Matchmaker
Link on message: #16783509
CmdRatScabies, on 02 April 2019 - 08:56 AM, said: So was it wasn't tested on EU during normal week days and
weekends? As I understand it RU tank/tier population is
different to EU and the 3/5/7 template works better on RU so I'd
have thought it worth testing the new templates on all servers in
all circumstances.
Link on message: #16783509
CmdRatScabies, on 02 April 2019 - 08:56 AM, said: So was it wasn't tested on EU during normal week days and
weekends? As I understand it RU tank/tier population is
different to EU and the 3/5/7 template works better on RU so I'd
have thought it worth testing the new templates on all servers in
all circumstances.eekeeboo: It was tested on other servers under more normalised
conditions. The idea of the EU test was to assess if a drop in a
particular tier would affect the game and template ratios. FL is
one of the best ways to see i shift in Tier 8 numbers would
affect this in any way.
Subject: Remove all Special ammo also known as Premium ammo Yes or No?
Link on message: #16783499
Link on message: #16783499
Jahpero: Hello everyone !
This old thread is now locked, I invite you to continue the discussion there : Why 99% of "good players" are using gold ammo ? Thank you in advance.
Jahpero
This old thread is now locked, I invite you to continue the discussion there : Why 99% of "good players" are using gold ammo ? Thank you in advance.
Jahpero
Subject: Micropatch 1.4.1_2
Link on message: #16783491
Link on message: #16783491
eekeeboo: Greetings Tankers! The World of Tanks servers will be
unavailable on 03.04.2019 from 06:00 – 06:45 CEST due to a
micro-patch. Please also keep in mind, that due to the
actualisation: Clan Portal will be unavailable from 06:00 CEST
28.03.2019 till 06:45 CEST 03.04.2019 Thank you for your
patience and understanding, eek.
Subject: next round of FL getting near...pls fix the bug.
Link on message: #16783456
Link on message: #16783456
Jahpero: Hello everyone,
We are now far from the first post of this thread so I locked this subject.
For the OP, I invite you to create a thread in the following section : "Tech Corner" or, and it's even better, to contact our support.
Have a good day.
Jahpero
We are now far from the first post of this thread so I locked this subject.
For the OP, I invite you to create a thread in the following section : "Tech Corner" or, and it's even better, to contact our support.
Have a good day.
Jahpero
Subject: Disabling Team Damage - Yay or Nay?
Link on message: #16783273
Link on message: #16783273
Jahpero: Hello everyone,
I edited few inappropriate posts. Thank you in advance for sharing your point of view in a constructive way, without offensive content.
Regards,
Jahpero
I edited few inappropriate posts. Thank you in advance for sharing your point of view in a constructive way, without offensive content.
Regards,
Jahpero
Subject: Alt+F4
Link on message: #16783191
Link on message: #16783191
Jahpero: Hello everyone,
This non-constructive thread is now locked. For the returning players, thank you for reading forum rules in order to avoid the ban hammer.
Have a good day.
Jahpero
This non-constructive thread is now locked. For the returning players, thank you for reading forum rules in order to avoid the ban hammer.
Have a good day.
Jahpero
Subject: Developer and Blogger Stream Q&A English Transcript
Link on message: #16782126
Link on message: #16782126
eekeeboo: Greetings Tankers! We recently had a stream
featuring a developer QnA here. Please find below the English translated
transcript with all the info brought up and enjoy the
read!: Key Notes from Big Stream with Devs &
Bloggers WoT Classic: We wanted to give players a taste of
this “classic” game for quite a while. The client is beyond
old (~9 years), it’s not optimized and doesn’t support modern
technology. Not surprisingly, it went down some 30 minutes after we
launched an event. The team spent an entire day reanimating it. We
added extra server capacity and it should be all good now. Everyone
should be able to enjoy the “classic” tanks: being one shot from
arty, burning tanks, etc. We’re excited to hear your thoughts
on Classic. We didn’t launch it purely as a fun April Fool’s Day
prank. It’s an experiment and a testing ground for us to check
several ideas (e.g., limiting the amount of Gold) and we want to
hear what you like and don’t like to decide on our next steps
here. What’s next for artillery? During the previous stream,
you told that should changes prove inefficient you would reverse
arty to its previous stage. It’s believed to fail in fulfilling the
role you designed for it and became even more toxic and damaging
because of stun mechanics.We aren’t going to remove stun mechanics
altogether. It would lower its damage per battle, while also
increasing damage per shot. Having it with stun in-game keeps
players from grouping into packs and being inactive. It forces them
to spread, change positions. Essentially, it makes the overall
experience livelier due to its psychologically discouraging effect,
stun and damage. That’s how it fulfils its design purpose. It needs
to be toxic, the question is “how toxic is too toxic.” That’s what
we’re working on atm. Instead of removing stun, we're working
on improving it. The 3-step stun revision plan has been revealed
already and will soon get tested: https://worldoftanks.eu/en/news/general-news/SPG-rebalance/
. The first step is lowering the effect of stun on vehicles
that are already stunned: any further stun for them is going to be
reduced by ½. Simultaneously, we plan to change minimum stun
duration and the distribution of damage from the splash depending
on the distance from the tank to the centre of the explosion.
Should this first step work, we’ll proceed to the second one and
then there’s the third and most drastic step that involves
returning AP shells. The latter, however, will work differently
than regular AP. The plan is to give players choice between damage
that’s lower, covers a larger area and has splash effect enabling
damaging several targets or an AP damage that is likely to send an
enemy back in the Garage but also has higher risks of missing the
target. Timeline for revision: Step 1 is coming to an end atm.
If all goes well, we’ll delay steps 2 and 3 until further changes
are necessary for the balance of artillery. The only issue
that’s particularly toxic about stun is the ability to continuously
stun an opponent and thus make them useless for their team for an
entire battle. That’s what we plan to fix with the upcoming
revision.When we introduced stun, we lowered the single-shell
damage for arty. The thing is that now stun stops a vehicle thus
increasing a chance to get another stun, which in turn leads to
artillery inflicting the same amount of damage per battle as before
the introduction of stun. The difference is the inability to one
shot a vehicle. This total damage per battle needs to be lowered
for arty. The inability to keep an opponent continuously stunned
should help with this. Will you revise personal battle
missions simultaneously with arty rebalance?It’s impossible to do
those two things simultaneously. First, we need to collect stats on
rebalanced artillery for at least four weeks of stats and a further
week of analysis and then some additional time to change mission
conditions (not much here). So, the overall turnaround is one
update in the positive scenario and two in negative. Will you
reduce the number of artillery per battle?No, we won’t reduce the
number of SPGs per battle. Statistically, 10% of battles are played
without arty at all, around 30% have one SPG, another 30% with two
SPGs, and another 30%– with three SPGs. Let’s say we limit SPGs to
two per battle, then there will be zero battles with no arty,
around 10% with one artillery and the rest with two artillery. It
would be worse than what we have right now: an average of less than
2 artillery per battle. We’re also looking closely at Ranked
Battles and there is usually two artillery per battle there. The
mode is slower and more fit for arty, so we’re fine with it.
However, it led to changes in hit maps and battle “choreography.”
If you look at how a Random and a Ranked battle unfolds on the very
same maps, the difference is drastic. Are plans to tackle team
damage issues, both involving arty and in general? We tried it
disabling team damage in Frontline and now plan larger testing. If
it works out, chances are high that team damage will be disabled
for good in the 2nd half of 2019. Gold shell and ammo prices.
You promised to change a year ago, yet nothing happened.Within
around two months, we’ll test Gold shell rebalances in Sandbox.
We’ll start with their technical parameters and then revise its
pricing. If core gameplay with revised parameters satisfies players
and us (i.e., +/-2 battles are comfortable), we’ll continue with
pricing. The ammo rebalance will lead to battle setup changes.
How will you regulate it?First, we need to see how they’ll change.
That’s what we’ll do in Sandbox. The testing, as we see it now,
will feature either across all tiers or IV-X. We liked the results
from Supertest, which is why we’re proceeding with a bigger testing
phase now. However, from experience, Supertest results aren’t
always representative. Testers don’t have time to digest changes.
The very same people playing in very same conditions for a longer
period of time often have different, sometimes completely opposite
judgements on changes. So, let’s wait for bigger testing and get
back to this topic after it. What will you do with tanks who
become insufficient when played without Gold shells?When rebalance
occurs, it’s likely to involve all shells, not just Gold ones, as
well as armour, ammo group, and economics. It’s going to be a set
of comprehensive changes. We’ll offer players a setup we have in
mind on Sandbox or during an event, like Classic, and listen to the
reaction to the change. Maps Blacklist and returning old
maps.Blacklist is in the finishing development stage atm. With
blacklisting, you’ll be able to choose one map that you don’t want
to play on. This way you won’t get it. If you’re playing in Platoon
and your Commander blacklisted a map, you won’t get it as
well. We see how positive players are about Frontline. It
needs more new maps. That’s why we’re focused on adding new rather
than reworking old. The only exception is Kharkov. Bug fixing:We’re
reworking map collision models to fix the bug when a player can
damage an enemy tank by literally shooting in the air. “Jumpy aim”
bug - when targeting a hill that has nothing behind it, your aim
would go upwards or remain where it should be, yet a shell would go
upwards. There is work towards fixing this. MatchmakerMap
blacklist can’t happen with the current mm setup. So first we need
to revise matchmaking, which is already happening (tests in EU and
Asia). The global mm revision is scheduled for April 3rd. It’s
going to be a seamless switch, no patches or extra downloads for
players. The revised matchmaker should improve the experience
for Premium tanks with preferential matchmaking and mid-tiers (VI
and VII), provide for more even team setups, and more. Mods &
AnonymizerThe mod that allows players to see your nickname and
stats – We have a concept for fixing it. One variant here is
similar to the Fog of War on the Global Map. However, we need to
study the aftermath of the case when all players choose to
anonymize their name and stats. We’ll be working on it and release
a certain version of the solution this year. We can’t confirm that
it’s going to be final.We aren’t planning to block
XVM. Commander’s Camera, collision model, force multiplier
factor and deflection shift for sniper aim – are all in backlog.
Small improvements require just as much time and effort as big
ones, especially in terms of QA. Every improvement has several
interdependencies and can have a domino effect. So, we need to make
sure we aren’t breaking something bigger with a small fix to
something else. Prohibited mods: Ban waves will continue. Yes,
we view them as an efficient method to reduce the number of
cheaters. We’re also considering a comprehensive program solution
to make using mods technically impossible. For example, signing for
mods, inability to install mods without an approval, closing battle
interface. We’ll be testing these, whether publicly or in silent
mode.The current client architecture doesn’t allow to fully close
it. Voice chat in-gameWe didn’t work on it in the last few
years, because of two things: 1. A lot of third-party solutions
came to be so there’s a choice. 2, we have fully outsourced this
service to a provider: Vivox. eSportsThe old eSports format
simply didn’t work. World of Tanks gameplay isn’t fit for eSports,
and it can only exist through huge investments that don’t pay off.
We limited competitive to regional 3x3 and 7x7 tournaments and Clan
Skirmishes. If we see that this regional tournament ecosystem is
booming and creating the necessary foundation to re-establish a pro
league, we’ll work on it. When we started working on eSports,
we chose to do it ourselves: organize events, manage contacts, etc.
We simply didn’t know how to work with big eSports companies.
Eventually, we started working with the likes of ESL and
StarLadder. We watched the performance for quite some time and
realized that it’s not growing natively and would only exist
through investment, providing niche entertainment.We accepted that
we chose the wrong way initially and made a difficult decision to
close eSports division, re-channelling recourses and money into
improving core gameplay. We are looking into an option of solo
eSports within player personal achievements. Here we worked with
Rostelekom, launched Tank Aces, Blogger Battle. We see potential in
such an approach and will continue working in this
direction. eSports broadcasts that don’t have paid traffic and
marketing can’t compete with Random Battles streams from key
streamers. Tournament functionality remains and is being
worked on together with key steamers. We received feedback in
August. The technical task was prepared and handed over to
developers. Currently in backlog, we haven’t started on it yet
because there are higher priority improvements. Wheeled
vehicles in Random Battles & Frontline We’re working to adjust
Frontline to wheeled vehicles and swift Light Tanks. Changes will
be rolled out to a separate cluster for testing. Should they work
out, we’ll introduce them for all other clusters. For Random
Battles, there are not enough stats for top-tier wheeled tanks yet.
We’ll continue gathering them and watch closely how the battle
duration and wheeled vehicles ratio in battles change. The SPG
rebalances in 9.18 taught us to accurately measure the response of
different audience segments (in-game behaviour and stats) and
approach each change iteratively. Now we have a sound monitoring
system that allows us to track how wheeled vehicles perform in-game
and how they affect gameplay overall. Should there be an imbalance,
we’ll step in to fix it. Wheeled vehicles won’t get nerfed
until we gather enough stats to prove it’s necessary. The charge
mechanics will not be brought back. Rebalances of Type 4
Heavy, the Type 5 Heavy, and the FV4005Both Japanese heavies will
have the stats of their top guns (14-cm and 15-cm) tweaked:Rounds
will increase in armour penetration (from 249 mm to 252 mm for the
standard shell and from 282 mm to 290 mm for the special shell).
The damage of the 15-cm cannon basic HE round will decrease from
1,100 to 900 points, and the special round will change from HE to
HESH Armour penetration will increase to 192 mm and damage will
decrease from 1,400 to 750 points. The top Japanese heavy will
become more mobile, gaining 4 km/h in the top forward speed, 3 km/h
in top reverse speed, and 3 degrees in hull traverse rate. Its
specific power will grow, and gun dispersion on the move and while
turning will decrease. These stat adjustments are to lessen
the HE damage share in the overall output of the top Japanese
heavies, without revising these vehicles’ basic concept. The
changes will make the 15-cm gun less efficient, especially against
high-tier adversaries. At the same time, the alternate gun will
fare better, in part because of the general changes to the
parameters of the Tier X tank, and players will have a more
substantial choice between the two playstyles FV 4005:The top
forward speed will decrease (from 35 km/h to 32 km/h), and the top
reverse will drop from 12 km/h to 8 km/h. The same will happen to
the engine power (down to 850 hp from 950 hp) and the hull traverse
rate (down to 26 degrees from 30 degrees). The gun itself will have
less accuracy (with dispersion upped from 0.38 to 0.42) and will
take longer to aim (3.7 seconds vs 3 seconds). With these
adjustments implemented, the FV 4005 will retain its key
feature—HESH shells with high armour penetration allowing for
colossal alpha—with the overall effectiveness of the vehicle
decreasing only slightly. The FV 4005 will continue to be a mighty
combatant able to take out an enemy with a single strike, yet it
will need more time to prepare that shot. Perks
RebalanceRebalance of perks that grew outdated and/or never were
really popular will involve either replacing them with other perks
or changing how a perk works. Granting six sense to all tank
commanders by default Ability to store and pass over Crew
experience Redesign of Crew UI Most likely, removal of Barracks, if
it proves possible We’re leaning towards leaving just one
Commander for a tank who’ll represent an entire crew. However, it’s
just a concept as of now. Right now, we don’t have an answer on how
to rework and reimburse players who poured money and time into
training Crew members. Crew re-trainingThis was designed to
avoid storing all data on player’s crews and tanks, which is pricy
and won’t be in high demand. High-level content. What to do
when you finished the game? (researched and unlocked and upgraded
every tank to top modifications)Within two years, we’ll present
something that would satisfy those who’ve “finished” the game.At
the same time, we’re working on evolving Clan Wars metagame (added
Alliances). We have a “Game of Thrones”-ish idea for it that is in
the works, too. The reworked Ranked Battles will become a
regular event mode:A new system of ranks Experience will be
calculated differently (and if this new system for experience works
it’ll make its way to Random Battles) New rewards for most
efficient players More opportunities to spend
bonds BondsFollowing the next backend Shop update, players
will be able to buy tanks with Bonds. There will be no sales for
Bonds consumables. There are plans for alternative ways to earn
Bonds. What tanks are going to get nerfed? What buffed?We need
to test ammo rebalances first. All vehicle changes depend on this
test. Historical Battles; will their return?Soon we’ll launch
a historical event built around WWII. It’ll feature
PvE. “Challenges” – Chain mission events.Current missions
within “Challenge” events offer near perfect balance:Highly skilled
players succeed in missions and get a new premium tank for free
Average players make certain progress in missions and buy a premium
at a lower price Those who want to buy it, buy it right away at
full price Rapid-Fire Q&A“Mastery meter” – There’ll be a
visual “mastery meter” that a player could have on their vehicle.
Not in 2019 Training Room for one person – No, as it adds just as
much load on the server as a regular battle. Testing a Premium tank
before purchasing it – no such plans Server replays – not in the
nearest future, they’re in development but the progress is
non-existent. Server-side issue: Every server update efficiently
wipes all replays, and we need to figure out what to do with it.
Client-side issue: To replay a past battle, vehicles and map
geometry should be exactly the same as they were when the battle
occurred, otherwise they’ll be odd bugs. Mechanic to restore
vehicles that get stuck or turn over – Not a massive issue; will
return to it after resolving the issue with friendly fire. We’ll
consider making an indicator to inform teammates in the team list.
No voice chat in Random Battles Why fun modes aren’t fun? – We were
learning to make PvE. The two Halloween modes helped us with it. We
didn’t intend to make it grindy, we are just making steps towards
making solid PvE. We’re working on Battle Royale mode. 3D
customization – It’s pricy and time-consuming, but we’ll continue
to add new sets. Rebalances for Tiers VI–VIII – Ammo rebalances
first, then we proceed with these. The revised mm should improve
the experience for Tiers VI-VIII: they won’t be matched to the
bottom of the list so often. Battle of Bloggers – It’ll return
again but in a slightly different format No changes to chat and
friend lists in 2019 Will +/-25% get removed? – No.
Subject: Ready For April?
Link on message: #16781924
TheMetalBrosINC, on 01 April 2019 - 03:34 PM, said: can we get another equipment instead of medium caliber tank gun
rammer next time?
Link on message: #16781924
TheMetalBrosINC, on 01 April 2019 - 03:34 PM, said: can we get another equipment instead of medium caliber tank gun
rammer next time?vuque: 
Subject: ¡Defensores, uníos!
Link on message: #16781854
Asperio, on 29 March 2019 - 04:24 PM, said: Hombre. Hace unos meses decíais que era impensable que este tanque
se vendiera en el server europeo, por la mala opinión que la gente
tenía de él. En poco tiempo se ha cambiado la decisión.
Sinceramente a estas alturas me da igual que lo vendan o que no. Un
tier 8 es sinónimo de sufrimiento, de ser carnaza para los de
arriba, y este tanque no es una excepción, por mucho que quieran
endiosarlo.
Link on message: #16781854
Asperio, on 29 March 2019 - 04:24 PM, said: Hombre. Hace unos meses decíais que era impensable que este tanque
se vendiera en el server europeo, por la mala opinión que la gente
tenía de él. En poco tiempo se ha cambiado la decisión.
Sinceramente a estas alturas me da igual que lo vendan o que no. Un
tier 8 es sinónimo de sufrimiento, de ser carnaza para los de
arriba, y este tanque no es una excepción, por mucho que quieran
endiosarlo.Delhroh: Dijimos que no estaría disponible durante un tiempo, no que
nunca volvería a estar disponible, que son dos cosas bien
diferentes. Espero que esta respuesta haya aclarado
finalmente tu duda. Un saludo.
Subject: Au sommet de l'arbre : obtenez l'AMX 50 B
Link on message: #16781804
Rudolphe31, on 29 March 2019 - 04:16 PM, said: Pour ce qui est de la location du Somua SM, les batailles
d'entraînement, c'est possible ? Et ça compte dans les 10 batailles
?
Link on message: #16781804
Rudolphe31, on 29 March 2019 - 04:16 PM, said: Pour ce qui est de la location du Somua SM, les batailles
d'entraînement, c'est possible ? Et ça compte dans les 10 batailles
?Actinid: Les batailles d'entrainement sont possibles et ne sont pas
comptées dans les 10 batailles de location !
Subject: Obtenez l'Ensemble charlie avec Twitch Prime
Link on message: #16781768
Parsifal_, on 01 April 2019 - 08:43 AM, said: Je suis inscris, la récompense est réclamée , et toujours rien
depuis trois jours , il y aurait il une explication à ça ? Je
précise que tout à été fait dans les règles .
Link on message: #16781768
Parsifal_, on 01 April 2019 - 08:43 AM, said: Je suis inscris, la récompense est réclamée , et toujours rien
depuis trois jours , il y aurait il une explication à ça ? Je
précise que tout à été fait dans les règles .Actinid: J'ai fait vérifié ton compte apparement il n'a pas été lié à
twitch.
Subject: The AMX 50 B is Now Up for the Taking
Link on message: #16781678
Link on message: #16781678
vuque: I can recommend playing the 50b line, I enjoyed grinding the line
back in the days. 
Subject: Reporting for Duty
Link on message: #16781667
Steve8066, on 21 March 2019 - 09:36 PM, said: Hopefully you will take thiis as constructive criticism, but
maybe its time for the forum to have its own Community Manager that
can spend more time on here. That way maybe the answers provided by
the CM wont appear to be vague, rushed and seem arrogant to quite a
large proportion of us on here. I dont think its any secret that
there seems to be a certain animosity towards yourself due to the
way you reply, maybe this is down to the time constraints imposed
on you in order to carry out your other duties and is not a true
reflection on yourself. Just a thought.
OllieCromwell, on 22 March 2019 - 06:48 AM, said: Welll as you can, hopefully, see, your active presence in
the forums is well appreciated and even more so, missed, when
it seems to dwindle a bit 
gilly136, on 23 March 2019 - 10:11 PM, said: you going to reply to every question with ekeeboo at then end like
on facebook? because it becomes tedious
_PanzerBitterbal_, on 27 March 2019 - 09:52 AM, said: I would like to write something down in defence of eekeeboo even do
he is very well capable in doing that himself. First and
foremost he is member off a staff that is asked to manage social
media witch this forum is just 1 part off. You all know very well
there are numerous platforms WG has on witch players vent there
opinions. He has to manage them all, together with his team.
Expecting him to be online each time you are is utterly ridiculous.
If you only look at the time table from the various country's that
is impossible and he has a private life to unlike most others it
seems. Yes I disagree on lots off points brought forward in
the game by WG and vent my anger points on the forum but I try to
stay focused and neutral about issues and not to attack WG staff
members but WG itself. That you work for any given company does not
allow players to attach a bulls eye on that person. He has to
defend the policy given and yes, he will provide feedback to the
company if need be but will never share that on any social media.
If I did that in my line off work (Fire Safety Inspector) I would
be out of a job faster then I can imagine. So respect the
man and his job and the fact that he gives answers to the best of
his ability's and what he is allowed to. Also keep in account this
is NOT an European game. Its a global game that stretches from
Europe to America and the Eastern country's. So venting an pure
European vision point of view is not exactly correct to say the
least.
SaintMaddenus, on 29 March 2019 - 04:55 PM, said: Clean-up on aisle "classic" please 
kubawt112, on 01 April 2019 - 11:13 AM, said: I was browsing the front page for some map guides telling me that
the open areas are perfect for LT/MT/TD/SPG "gameplay".
Found some in the end, but not after I stumbled upon the following
in the 'guides' section - it looks like it hasn't been updated
since 2012 or so: https://worldoftanks.../guide/general/
(Archive link: https://web.archive..../guide/general/ )
Link on message: #16781667
Steve8066, on 21 March 2019 - 09:36 PM, said: Hopefully you will take thiis as constructive criticism, but
maybe its time for the forum to have its own Community Manager that
can spend more time on here. That way maybe the answers provided by
the CM wont appear to be vague, rushed and seem arrogant to quite a
large proportion of us on here. I dont think its any secret that
there seems to be a certain animosity towards yourself due to the
way you reply, maybe this is down to the time constraints imposed
on you in order to carry out your other duties and is not a true
reflection on yourself. Just a thought.eekeeboo: Community management is about engaging with more of the
community and not just on one platform to one person who doesn't
like the answers they receive. And I am aware of certain animosity
from persons who do not enjoy having rules enforced and my method
of giving answers they don't like expecting them to change. I am
honest and forthright, I won't make excuses or say I accept what
you say and that they will change if I know they will not.
OllieCromwell, on 22 March 2019 - 06:48 AM, said: Welll as you can, hopefully, see, your active presence in
the forums is well appreciated and even more so, missed, when
it seems to dwindle a bit eekeeboo: Thank-you! As you can imagine filming things for the Monthly
Run down with script writing, reshoots and all that can take time
and there are a lot more things going to come to light eventually
that will explain it
gilly136, on 23 March 2019 - 10:11 PM, said: you going to reply to every question with ekeeboo at then end like
on facebook? because it becomes tediouseekeeboo: Yes because not everyone who answers is me, the idea of me
signing with eekeeboo is so you can see exactly who is talking to
you. There are more people to the team who will reply than myself,
hopefully you will understand when there's so many
eekeeboo's how many and how much I tried to reply.
14:45 Added after 3 minutes
_PanzerBitterbal_, on 27 March 2019 - 09:52 AM, said: I would like to write something down in defence of eekeeboo even do
he is very well capable in doing that himself. First and
foremost he is member off a staff that is asked to manage social
media witch this forum is just 1 part off. You all know very well
there are numerous platforms WG has on witch players vent there
opinions. He has to manage them all, together with his team.
Expecting him to be online each time you are is utterly ridiculous.
If you only look at the time table from the various country's that
is impossible and he has a private life to unlike most others it
seems. Yes I disagree on lots off points brought forward in
the game by WG and vent my anger points on the forum but I try to
stay focused and neutral about issues and not to attack WG staff
members but WG itself. That you work for any given company does not
allow players to attach a bulls eye on that person. He has to
defend the policy given and yes, he will provide feedback to the
company if need be but will never share that on any social media.
If I did that in my line off work (Fire Safety Inspector) I would
be out of a job faster then I can imagine. So respect the
man and his job and the fact that he gives answers to the best of
his ability's and what he is allowed to. Also keep in account this
is NOT an European game. Its a global game that stretches from
Europe to America and the Eastern country's. So venting an pure
European vision point of view is not exactly correct to say the
least.eekeeboo: Thank-you very much, partly I try not to defend too much
because it changes the focus from the game and the community to me.
Not everyone can get along with and like everyone. But I appreciate
your posts immensely non-the-less!
SaintMaddenus, on 29 March 2019 - 04:55 PM, said: Clean-up on aisle "classic" please eekeeboo: "We're going to need a bigger bucket".
kubawt112, on 01 April 2019 - 11:13 AM, said: I was browsing the front page for some map guides telling me that
the open areas are perfect for LT/MT/TD/SPG "gameplay".
Found some in the end, but not after I stumbled upon the following
in the 'guides' section - it looks like it hasn't been updated
since 2012 or so: https://worldoftanks.../guide/general/ eekeeboo: Rabbit hole browsing!
Subject: The Story of the AMX 50 Series
Link on message: #16781650
TheMetalBrosINC, on 01 April 2019 - 03:31 PM, said: wargaming now wants to become History channel? anyway nice
additional info but very short
Link on message: #16781650
TheMetalBrosINC, on 01 April 2019 - 03:31 PM, said: wargaming now wants to become History channel? anyway nice
additional info but very shortvuque: Well, we do release such articles for some time already and
we even release videos and documentaries because we love tanks and
find them genuinely interesting. We want to share our passion with
you guys! 
Subject: I guess from my stats it's not worth bothering with WoT anymore
Link on message: #16781505
Link on message: #16781505
eekeeboo: Missed this because of Classic mode "fun" last week. Please
consider OP what you post and why. Boop of
Nope.
Subject: Con todos vosotros, el torneo: La flor y nata
Link on message: #16781486
slogga, on 28 March 2019 - 04:40 PM, said: Cuales son los CC españoles o que hablen en
cristiano....mirando la lista de "la mayoria de lenguajes" no
identifico el nuestro.... para hacerle la pelotilla a ver si
jugamos TIER 1 en su equipo. PD: He ido probando los links y
jugando a WOT solo he pillado a orzanel online ,obviamente no habla
castellano.
Link on message: #16781486
slogga, on 28 March 2019 - 04:40 PM, said: Cuales son los CC españoles o que hablen en
cristiano....mirando la lista de "la mayoria de lenguajes" no
identifico el nuestro.... para hacerle la pelotilla a ver si
jugamos TIER 1 en su equipo. PD: He ido probando los links y
jugando a WOT solo he pillado a orzanel online ,obviamente no habla
castellano.Delhroh: No hay contributors españoles en este evento, pero si
ingleses, el idioma universal en World of Tanks en el servidor
europeo. ¡Saludos! 
Subject: The AMX 50 B is Now Up for the Taking
Link on message: #16781465
Reilly079, on 01 April 2019 - 11:41 AM, said: Love the new Top of the Tree. For the 1st time since 2011 I
actually took part and completed one (from the VK1001p). Will be
taking part in this one too! The rewards make it worthwhile
so GG Wargaming
Link on message: #16781465
Reilly079, on 01 April 2019 - 11:41 AM, said: Love the new Top of the Tree. For the 1st time since 2011 I
actually took part and completed one (from the VK1001p). Will be
taking part in this one too! The rewards make it worthwhile
so GG Wargaming eekeeboo: That was the idea behind the change and we can help everyone
get to the top and progress nicely with cheaper tanks along the
way.
Subject: La cima del árbol: Última oportunidad para el Maus
Link on message: #16781456
Link on message: #16781456
Delhroh: Lo aue comenta Redraven59 es correcto. La sugerencia está
tramitada.
Saludas.
Saludas.
Subject: Claim Care Package Charlie with Twitch Prime
Link on message: #16781448
Link on message: #16781448
eekeeboo: Technical issues can sometimes be just a delay in the crediting
process and you can remedy this with unlinking and relinking your
account and making sure you log in to twitch with the right prime
account.
Subject: Top of the Tree: Get to the AMX 50 B
Link on message: #16781414
ButterLutter, on 29 March 2019 - 02:17 PM, said: What happened with the guides for the top of the tree tanks, I
quite miss them 
Link on message: #16781414
ButterLutter, on 29 March 2019 - 02:17 PM, said: What happened with the guides for the top of the tree tanks, I
quite miss them eekeeboo: We're working on something
Please stay tuned!
Subject: AMX 50 B czeka, by go wziąć
Link on message: #16781391
profes79, on 01 April 2019 - 06:06 AM, said: Guzik rozpoczęty. Jak był włączony wierzchołek na Mausa tak nadal
jest; jak był wyłączony wierzchołek na 50B tak też nadal jest.
edit: już "odpaliło".
Link on message: #16781391
profes79, on 01 April 2019 - 06:06 AM, said: Guzik rozpoczęty. Jak był włączony wierzchołek na Mausa tak nadal
jest; jak był wyłączony wierzchołek na 50B tak też nadal jest.
edit: już "odpaliło".parim1331: Wygląda na to, że wszystko działa jak należy.
Subject: Odbierz pakiet bytowy „Charlie” z Twitch Prime
Link on message: #16781385
Link on message: #16781385
parim1331: W razie jakichkolwiek problemów związanych z pakietem "Charlie",
wysyłajcie wiadomości prywatne do mnie, bądź Falathiego.
Subject: Jak grać efektywnie w czołgi: część 2
Link on message: #16781378
Cuba_xD, on 31 March 2019 - 02:48 PM, said: Panie Parim, ale jak ślepy może prowadzić kulawego? Przecież to nie
ma sensu...
Link on message: #16781378
Cuba_xD, on 31 March 2019 - 02:48 PM, said: Panie Parim, ale jak ślepy może prowadzić kulawego? Przecież to nie
ma sensu... parim1331: W takim razie, co byś zaproponował w tej sytuacji?
Subject: Historia serii AMX 50
Link on message: #16781374
pomidor_zombi, on 01 April 2019 - 01:45 PM, said: Cyt. "Jego pierwsze szkice powstały w sierpniu, uwzględniały 120 mm
przedniego pancerza (dolny przedni pancerz = 50 mm)"
Nie wiedzieli że to weak spot?? A może to tylko bzdurne założenie gry i to nigdy nie był weak spot ??
Link on message: #16781374
pomidor_zombi, on 01 April 2019 - 01:45 PM, said: Cyt. "Jego pierwsze szkice powstały w sierpniu, uwzględniały 120 mm
przedniego pancerza (dolny przedni pancerz = 50 mm)"Nie wiedzieli że to weak spot?? A może to tylko bzdurne założenie gry i to nigdy nie był weak spot ??
parim1331: W tym wypadku wydaje mi się, że chodziło o górną płytę
przedniego pancerza.
Subject: Konkurs i wystawa modeli kartonowych w Bielsku Podlaskim
Link on message: #16781367
Link on message: #16781367
parim1331: Mały smaczek dla fanów modelarstwa 
Subject: Jump Back in Time with World of Tanks Classic
Link on message: #16781246
DangerMouse, on 30 March 2019 - 10:40 AM, said: Some are saying play 3 games, but I can't find where that
comes from.
Zamieszki, on 30 March 2019 - 04:42 PM, said: you need to play 3 games camo will be added after the event
ends this information was apparently lost in translation, as it is
present in the russian version of event article
Link on message: #16781246
DangerMouse, on 30 March 2019 - 10:40 AM, said: Some are saying play 3 games, but I can't find where that
comes from.eekeeboo: It comes from me and actual info
12:20 Added
after 1 minute
Zamieszki, on 30 March 2019 - 04:42 PM, said: you need to play 3 games camo will be added after the event
ends this information was apparently lost in translation, as it is
present in the russian version of event articleeekeeboo: And shared in this thread more times than I can
count.
Subject: Obtén el Paquete Charlie con Twitch Prime
Link on message: #16781111
Noelix8, on 30 March 2019 - 12:30 AM, said: Comparado con los paquetes alpha y bravo este da vergüenza ajena,
muy muy pobre, no merece la pena ni reclamarlo
Supongo que el que creo los 2
primeros paquetes lo habrán echado o le habrán dado un tirón de
orejas y a salido este "increible" paquete charlie... Un
saludo
Link on message: #16781111
Noelix8, on 30 March 2019 - 12:30 AM, said: Comparado con los paquetes alpha y bravo este da vergüenza ajena,
muy muy pobre, no merece la pena ni reclamarlo Delhroh: Hombre, es gratis... todo lo gratis mola 
Subject: Obtén el Paquete Charlie con Twitch Prime
Link on message: #16781008
eltemplario, on 30 March 2019 - 12:28 AM, said: Y OTRA OFERTA QUE NO PUEDO COGER JEJEJE......Delroh..a ver si tu
puedes echarme una mano....el correo electronico que tengo
vinculado a mi cuenta de wot y twich fue robado por un hacker,pude
solucionar el problema con steam y cambiar el correo por otro
seguro,pero no tengo ni idea de como solucionar el problema con wot
y twich.....en twich no me contestan por muchos mensajes que les
mando y con wot no me atrevo por si pierdo mi cuenta del juego
despues de 7 años y mucho dinero invertido.....asi,que de momento
me toca jorobarme y perderme todo esto
Link on message: #16781008
eltemplario, on 30 March 2019 - 12:28 AM, said: Y OTRA OFERTA QUE NO PUEDO COGER JEJEJE......Delroh..a ver si tu
puedes echarme una mano....el correo electronico que tengo
vinculado a mi cuenta de wot y twich fue robado por un hacker,pude
solucionar el problema con steam y cambiar el correo por otro
seguro,pero no tengo ni idea de como solucionar el problema con wot
y twich.....en twich no me contestan por muchos mensajes que les
mando y con wot no me atrevo por si pierdo mi cuenta del juego
despues de 7 años y mucho dinero invertido.....asi,que de momento
me toca jorobarme y perderme todo esto Delhroh: Hola, tendrás que ponerte en contactocon el departamento de
Twitch para solucionarlo, dado que nosotros no controlamos ningún
tipo de soporte en Twitch.
Subject: Could we have a 9.17 patch server?
Link on message: #16780979
Link on message: #16780979
Asklepi0s: Thread is closed.
Please remember rules are there for reason !
8. Don’t try to cheat the punishment system
If you have been banned, the moderation team can automatically ban all your alternate accounts on the forums.
Please remember rules are there for reason !
8. Don’t try to cheat the punishment system
If you have been banned, the moderation team can automatically ban all your alternate accounts on the forums.
Subject: Pierwsze spojrzenie na 11 Sezon Mapy Globalnej
Link on message: #16780820
Msciboj, on 28 March 2019 - 04:46 PM, said: Od kiedy liczba 10 jest liczbą jednocyfrową?
Link on message: #16780820
Msciboj, on 28 March 2019 - 04:46 PM, said: Od kiedy liczba 10 jest liczbą jednocyfrową?parim1331: Mały problemik został naprawiony 
Subject: Seguite live il torneo Crème de la crème
Link on message: #16780755
Link on message: #16780755
Sael_: Puoi trovare le dirette qui:
Sabato: https://www.twitch.t...hives&sort=time
Domenica: https://www.twitch.t...hives&sort=time Siamo felici di avervi dato l'ispirazione!
Sabato: https://www.twitch.t...hives&sort=time
Domenica: https://www.twitch.t...hives&sort=time Siamo felici di avervi dato l'ispirazione!
Subject: A frustrating unbalance in MM
Link on message: #16780720
Link on message: #16780720
Asklepi0s: Due to the high number of Match Making, we want discussions to take
place in the main pinned thread here.
Subject: Ecco a voi il Pacchetto di assistenza Charlie con Twitch Prime
Link on message: #16780684
Link on message: #16780684
Sael_: Per l'accredito dei premi può volerci un'oretta in caso non li
vedeste apparire al volo nell'account una volta riscattati!
Subject: Schnappt euch jetzt den AMX 50 B
Link on message: #16780615
Vopomat, on 01 April 2019 - 08:26 AM, said: Merkste selbst, oder? 
Link on message: #16780615
Vopomat, on 01 April 2019 - 08:26 AM, said: Merkste selbst, oder? thePhilX: bin letzte Saison ziemlich viel mit dem Somua SM rumgefahren
und der AMX 50 100 ist noch mobiler. Zudem hast du den Vorteil,
dass das erste Magazin nur die Hälfte der Zeit benötigt. Am 15.
startet die Frontline-Saison, bis dahin schaffst du es bestimmt zum
8ter.
Subject: Schnappt euch jetzt den AMX 50 B
Link on message: #16780549
Vopomat, on 01 April 2019 - 06:01 AM, said: Hätte eigentlich voll Bock auf den AMX 50 B, allerdings werden
durch die monatlichen Frontline-Events die Grindphasen auf nur drei
Wochen reduziert und damit verliert die ganze Geschichte, obwohl
ich beim 7er wieder Anfangen könnte, für mich deutlich an
Attraktivität.
Link on message: #16780549
Vopomat, on 01 April 2019 - 06:01 AM, said: Hätte eigentlich voll Bock auf den AMX 50 B, allerdings werden
durch die monatlichen Frontline-Events die Grindphasen auf nur drei
Wochen reduziert und damit verliert die ganze Geschichte, obwohl
ich beim 7er wieder Anfangen könnte, für mich deutlich an
Attraktivität.thePhilX: Spiel doch den 8ter AMX 50 100 in Frontline. 
Subject: Jak grać efektywnie w czołgi: część 2
Link on message: #16778676
Msciboj, on 30 March 2019 - 04:12 PM, said: Historia zatacza koło. Tworzycie poradnik dla słabszych graczy,
żeby wiedzieli jak można utrzymać się grając w Wota za darmo (grę
Free to Play na niższych poziomach). Słabszy gracz ma problemy z
zarobieniem w grze i jak widać rezygnuje. 8 lat temu nikt nie
potrzebował poradników że by grać na niższych tierach, dzisiaj już
są potrzebne. Tak się zmienił Wot na przestrzeni lat.
Patch 1.4.1 okazał się wielkim "sukcesem": liczba aktywnych graczy
po wprowadzeniu tego patcha spadła 743 k spadek o 20 k graczy.
Gracze chyba nie oczekiwali takiej zawartości.
_MuMeK_, on 31 March 2019 - 01:11 AM, said: Poradnik jak efektywnie grac w czołgi prowadzony przez zołtych
graczy z wg xD
Link on message: #16778676
Msciboj, on 30 March 2019 - 04:12 PM, said: Historia zatacza koło. Tworzycie poradnik dla słabszych graczy,
żeby wiedzieli jak można utrzymać się grając w Wota za darmo (grę
Free to Play na niższych poziomach). Słabszy gracz ma problemy z
zarobieniem w grze i jak widać rezygnuje. 8 lat temu nikt nie
potrzebował poradników że by grać na niższych tierach, dzisiaj już
są potrzebne. Tak się zmienił Wot na przestrzeni lat.
Patch 1.4.1 okazał się wielkim "sukcesem": liczba aktywnych graczy
po wprowadzeniu tego patcha spadła 743 k spadek o 20 k graczy.
Gracze chyba nie oczekiwali takiej zawartości.parim1331: Podając cyferki proszę uwzględnij równierz źródło, z którego
one podchodzą.
_MuMeK_, on 31 March 2019 - 01:11 AM, said: Poradnik jak efektywnie grac w czołgi prowadzony przez zołtych
graczy z wg xDparim1331: Dlaczego za każdym razem dyskusja na forum musi się
sprowadzać do porównywania statystyk? Poza tym, jak już pewnie
zauważyłeś poradnik nie jest kierowany do najlepszych graczy, co za
tym idzie przez takowych też nie musiał być napisany.
Subject: How can we report sick behaviors at game chat ?
Link on message: #16778417
Link on message: #16778417
Asklepi0s: Please read the rules before opening a thread next time !
Thread is closed.
Thread is closed.
Subject: Follow the Cream of the Crop Tournament Live
Link on message: #16778309
SlyMeerkat, on 30 March 2019 - 03:01 PM, said: Nice
Link on message: #16778309
SlyMeerkat, on 30 March 2019 - 03:01 PM, said: NiceBerbo: Nice
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