Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject:
Archives\Junkyard\Can'T Recover Password
Link on message: #298113

Link on message: #298113
Tanitha: Email support@worldoftanks.com
And be aware that the game user/password and forum user/password is not linked.
So make it clear which one or both you are talking about, to them
PMing you the reply and locking the thread, because its in the wrong section.
Regards.
And be aware that the game user/password and forum user/password is not linked.
So make it clear which one or both you are talking about, to them
PMing you the reply and locking the thread, because its in the wrong section.
Regards.
Subject:
Archives\Junkyard\Credit Exploit
Link on message: #298111
sweenytodd, on 19 December 2010 - 01:17 AM, said: nvm

Link on message: #298111

Tanitha: Locking then... : )
Subject:
Archives\Junkyard\Hit Tank Tracks
Link on message: #297900

Link on message: #297900
Tanitha: http://forum.worldof...racking-thread/
Locking.
Locking.
Subject:
In-Game Vehicles\Soviet Vehicles\Medium Tanks\After Wipe Should I....
Link on message: #297870

Link on message: #297870
Tanitha: I thought it was going to be...
After Wipe Should I................ Flush!...
But anyway...
The T44 is a nice medium. But there is T9 mediums out soon anyway.
So I dont know how good the new T9's are and how they compare.
How the T9's are, would effect what tier 8 I go for.
But anyway now warping is fixed, mediums and even lights are pretty easy to lead... and shoot. So the speed of the T44 is pretty worthless now.
So i prefer the heavies to the mediums at the moment, Like the IS series.
After Wipe Should I................ Flush!...
But anyway...
The T44 is a nice medium. But there is T9 mediums out soon anyway.
So I dont know how good the new T9's are and how they compare.
How the T9's are, would effect what tier 8 I go for.
But anyway now warping is fixed, mediums and even lights are pretty easy to lead... and shoot. So the speed of the T44 is pretty worthless now.
So i prefer the heavies to the mediums at the moment, Like the IS series.
Subject:
Archives\Beta\Server Split Up Discussion Thread
Link on message: #297832
ikiralight, on 14 December 2010 - 05:32 PM, said: Whatever... things will happen when they happen. Technical issues
always come up. You can play the damn game in the meantime, stop
complaining.
Anyway, haven't seen anything about this, so I'll ask; are the chat rules going to be the same for the european version? Like mods in the general chat for example that enforce the speaking of english... if not it might be tempting for me to stick with the US version as I don't want to be stuck with german/french/etc people.

Link on message: #297832

Anyway, haven't seen anything about this, so I'll ask; are the chat rules going to be the same for the european version? Like mods in the general chat for example that enforce the speaking of english... if not it might be tempting for me to stick with the US version as I don't want to be stuck with german/french/etc people.
Tanitha: I have no idea sorry, perhaps you should ask in the devs questions
section.
Its a decent question.
Its a decent question.
Subject:
Archives\Beta\Loltracktor On Urban Dictionary
Link on message: #297692
zayack, on 18 December 2010 - 06:57 PM, said: spelling was never my strong suit in school.
ill look it over

Link on message: #297692


Tanitha: Mines really bad too, try Firefox as a web-browser though, it has a
built in spell check.
Subject:
Archives\Beta\Loltracktor On Urban Dictionary
Link on message: #297656
zayack, on 18 December 2010 - 06:26 PM, said: Loltracktor

Link on message: #297656

Tanitha: Nice idea, but its full of spelling mistakes. A edit would be
great..
Subject:
Archives\Junkyard\Selecting Player Mechanism
Link on message: #297357

Link on message: #297357
Tanitha: Small light tanks used to do well in higher battles. Because
credits are paid for damage done x the level of the vehicle IE how
many tiers it is above you.
+ small tanks who scout, get paid for other tanks killing the target you spot.
But that was when there was a bug "warping" now the warping bug is fixed, light and medium tanks die pretty quickly. Making the higher games a lot harder for them.
Lights and mediums could both do with some kind of buff now. Its being worked on..
+ Discussion on the closed beta is limited to the closed beta section of the forums.
Moving..
+ small tanks who scout, get paid for other tanks killing the target you spot.
But that was when there was a bug "warping" now the warping bug is fixed, light and medium tanks die pretty quickly. Making the higher games a lot harder for them.
Lights and mediums could both do with some kind of buff now. Its being worked on..
+ Discussion on the closed beta is limited to the closed beta section of the forums.
Moving..
Subject:
News from the Front\Discussion of News Articles\Is-7 Renders Available
Link on message: #297313

Link on message: #297313
LiannaSilverwind: Please notice that "The results were really impressive: perfect
terrain crossing capacity, speed up to 60 km/h with its weight of
68 tons."
Speed ingame was reduced during Russian Beta for balance's sake.
After IS-7 an IS-8 heavy tank was made as a replacement for IS-3. About 8 000 pieces were made. After Destalinization IS-8 was renamed to T-10 and was used during Warsaw Pact suppressive actions in Eastern Europe. Last T-10 vehicles were still available for Russian army during early 90s.
Speed ingame was reduced during Russian Beta for balance's sake.
After IS-7 an IS-8 heavy tank was made as a replacement for IS-3. About 8 000 pieces were made. After Destalinization IS-8 was renamed to T-10 and was used during Warsaw Pact suppressive actions in Eastern Europe. Last T-10 vehicles were still available for Russian army during early 90s.
Subject:
Contests & Competitions\Championships & Competitions\Championships Archive\Battle League\Junior Division\WoT Battle League (Junior Division) - discussion
Link on message: #297261
Baine, on 18 December 2010 - 12:41 PM, said: Well, this is not the 1st Championship, or is it?
http://forum.worldof...post__p__216445
Sounds like "before release" to me, actually.

Link on message: #297261

http://forum.worldof...post__p__216445
Sounds like "before release" to me, actually.
LiannaSilverwind: You are right, Baine. Seems so. 
[irony]
"Why did I spend more than 120 hours planning and training?" *cuts wrist*
[/irony]

[irony]
"Why did I spend more than 120 hours planning and training?" *cuts wrist*
[/irony]
Subject:
Archives\Junkyard\Which Server For Australian Players?
Link on message: #297185
QuickFire, on 18 December 2010 - 10:55 AM, said: Sweet, so they will tell us which server suits us most...
Thanks!
=3

Link on message: #297185

Thanks!
=3
Tanitha: Advantages of the USA server.
A much lower ping (less delay)
Much more English, and a lot less euro languages.
95+% of the Australians will play there, so more people in your time zone.
The two australian mods will play there, Me and soulspectre.
I doubt there will be an Asian/Australian server. Because there is a china server.
China is on about the same time zone as West Australia.
Even if there ever was a Asian / Australian server, id not play on it.
In other games there is usually more English language on the USA servers than there is on Australian/Asian servers.
And the USA servers usually have a 24/7 player population. The australian servers for other games are usually only populated in peak AUS times.
So all in all, If you are australian, click USA server.
Its not much of a choice really.
A much lower ping (less delay)
Much more English, and a lot less euro languages.
95+% of the Australians will play there, so more people in your time zone.
The two australian mods will play there, Me and soulspectre.
I doubt there will be an Asian/Australian server. Because there is a china server.
China is on about the same time zone as West Australia.
Even if there ever was a Asian / Australian server, id not play on it.
In other games there is usually more English language on the USA servers than there is on Australian/Asian servers.
And the USA servers usually have a 24/7 player population. The australian servers for other games are usually only populated in peak AUS times.
So all in all, If you are australian, click USA server.
Its not much of a choice really.
Subject:
Contests & Competitions\Championships & Competitions\Championships Archive\Battle League\Junior Division\WoT Battle League (Junior Division) - discussion
Link on message: #296833
Baine, on 18 December 2010 - 12:00 AM, said: Nah, has been asked before, gold will be handed out before release
as far as i understood it.

Link on message: #296833

LiannaSilverwind: http://forum.worldof...post__p__136687
Gold for 1st Championship was promised to be granted after release and was not granted during the current beta. Did you get your gold reward before release, if I may ask?
Gold for 1st Championship was promised to be granted after release and was not granted during the current beta. Did you get your gold reward before release, if I may ask?
Subject:
Contests & Competitions\Championships & Competitions\Championships Archive\Battle League\Champions Division\WoT Battle League (Champions Division) - discussion
Link on message: #296266
gustav_fuchs, on 17 December 2010 - 07:11 PM, said: I'll announce the schedule of the battles for 3rd places. After
these battles we will compose the timetable for finals. Teams will
play 2 battles (base 1 and 2) if draw - counting destroyed
vehicles.
I'll post everything tomorrow in Regulations topic. And we also have time on this weekend and during 3rd places battles to discuss forthcoming finals - to clarify some moments and deal with timezones.

Link on message: #296266

I'll post everything tomorrow in Regulations topic. And we also have time on this weekend and during 3rd places battles to discuss forthcoming finals - to clarify some moments and deal with timezones.

LiannaSilverwind: Please specify maps, start times and base spawns for battles 1 and
2 to avoid all possible problems caused by human factor and make as
smooth and fast gameplay as possible.
For example:
20th December 2010, Malinovka.
20:00 GMT PwnUHard (1) vs ZomgIpewpew (2). DaBestTeam (1) vs SteelSoldiersMadeOfRealMen (2).
20:20 GMT ZomgIpewpew (1) vs PwnUHard (2). SteelSoldiersMadeOfRealMen (1) vs DaBestTeam (2).
Thank you very much.
For example:
20th December 2010, Malinovka.
20:00 GMT PwnUHard (1) vs ZomgIpewpew (2). DaBestTeam (1) vs SteelSoldiersMadeOfRealMen (2).
20:20 GMT ZomgIpewpew (1) vs PwnUHard (2). SteelSoldiersMadeOfRealMen (1) vs DaBestTeam (2).
Thank you very much.
Subject:
Archives\Junkyard\Dose This Game Has An Europan Server?
Link on message: #296020

Link on message: #296020
Tanitha: This server is in USA atm, the server will split to a USA and
Europe server soon.
Subject:
Archives\Junkyard\Developers, Are You Even Here?
Link on message: #296005

Link on message: #296005
Tanitha: So you make a post to link to other posts?
Maybe a sign would work?

Anyway.. closing.
Maybe a sign would work?

Anyway.. closing.
Subject: Fan Zone General Creativity\Color Blind Mod (v1.5) + End Of Map Line (v1.0)
Link on message: #295975
Link on message: #295975
transfero: We would like to inform you that the information contained in the
topic was shared with our senior officials. We suggest that the
works on the modification of the client should be stopped, the
official version of the client for colourblind players will be
finished after the game release. You may contact us for more information.
Subject:
Archives\Beta\When Will Clan Wars Be Available And How Will They Work?
Link on message: #295694

Link on message: #295694
Tanitha: Discussion on clan wars is here...
http://forum.worldof...-wars-revealed/
Clan wars chat is all there at the moment, because there isn't that much known about it yet to have lots of discussion threads on it.
The latest info pack on clan wars is here.
http://forum.worldof...r-1-global-map/
This is pretty much the bulk of whats been released so far..
http://forum.worldof...-wars-revealed/
Clan wars chat is all there at the moment, because there isn't that much known about it yet to have lots of discussion threads on it.
The latest info pack on clan wars is here.
http://forum.worldof...r-1-global-map/
This is pretty much the bulk of whats been released so far..
Subject:
Archives\Junkyard\World Of Tents
Link on message: #295678
NoMoreChillies, on 17 December 2010 - 02:13 PM, said: It seems that so many games I play, people spend 8+ minutes
camping, sitting behind a bush/house/rock waiting for some poor
tank to roll by.
This leads to a stale gameplay, not much fun, and ultimately less people playing.
I would like to see more people enjoy this game, and thus the game become successful.
So lets thrash out some ideas that can help avoid camping:
#1 Map Design - 2 flags to cap leads to people thinking they need to defend. Remove 1 flag and make the game a traditional assault vs defense style. Then 1 side is forced to move and push on the objective. Lower map times to 10 minutes, forcing the issue even more.
#2 Spotting system - Moving puts a massive big sign above your head asking to be shelled. Remove this sign, its not needed. Instead use a fog of war radius relative to your tanks view range and radio contact with other tanks. Let people be able to move from cover to cover without being seen. All that is needed is the red dot on the minimap, which can update every 10 secs eg: you see enemy tank, push t to spot it and the red dot appears on the minimap in the position you saw. You cannot spot for another 10 secs giving the enemy time to get away or advance on you.
#3 Artillery - too accurate and too powerful. Artillery should be an area affect weapon. Change it from single shot, to 5 shots each time, and those 5 shots land randomly in the square your choose to target. Also remove the overhead view, thats just like a maphack. Artillery just needs to use a full screen minmap version, maybe with smaller squares. To offset artillery being less effective, give larger rewards for damage done.
#4 Smoke screens - Artillery the ability to drop smoke screens on the map. This is a common and well used tactic in many war games, and its use here would add to immersion and gameplay.
#5 View range relative to armor - More armor = less view range. This gives light tanks the ability to scout properly and not be 1 shot by some heavy tank they cannot see. This would also encourage heavy tanks to keep a light tank close by to spot for them, as well as send out scouts to find the enemy.
If some of these or all of these ideas have been said before i apologize.
Please feel free to add any you have, and maybe the Devs can listen to the feedback and make changes so the games are FUN.

Link on message: #295678

This leads to a stale gameplay, not much fun, and ultimately less people playing.
I would like to see more people enjoy this game, and thus the game become successful.
So lets thrash out some ideas that can help avoid camping:
#1 Map Design - 2 flags to cap leads to people thinking they need to defend. Remove 1 flag and make the game a traditional assault vs defense style. Then 1 side is forced to move and push on the objective. Lower map times to 10 minutes, forcing the issue even more.
#2 Spotting system - Moving puts a massive big sign above your head asking to be shelled. Remove this sign, its not needed. Instead use a fog of war radius relative to your tanks view range and radio contact with other tanks. Let people be able to move from cover to cover without being seen. All that is needed is the red dot on the minimap, which can update every 10 secs eg: you see enemy tank, push t to spot it and the red dot appears on the minimap in the position you saw. You cannot spot for another 10 secs giving the enemy time to get away or advance on you.
#3 Artillery - too accurate and too powerful. Artillery should be an area affect weapon. Change it from single shot, to 5 shots each time, and those 5 shots land randomly in the square your choose to target. Also remove the overhead view, thats just like a maphack. Artillery just needs to use a full screen minmap version, maybe with smaller squares. To offset artillery being less effective, give larger rewards for damage done.
#4 Smoke screens - Artillery the ability to drop smoke screens on the map. This is a common and well used tactic in many war games, and its use here would add to immersion and gameplay.
#5 View range relative to armor - More armor = less view range. This gives light tanks the ability to scout properly and not be 1 shot by some heavy tank they cannot see. This would also encourage heavy tanks to keep a light tank close by to spot for them, as well as send out scouts to find the enemy.
If some of these or all of these ideas have been said before i apologize.
Please feel free to add any you have, and maybe the Devs can listen to the feedback and make changes so the games are FUN.
Tanitha: 1. Many different game types are already coming apart from the
capture the flag we have now.
2. There is already a spotting thread, Please add to that.
http://forum.worldof...potting-thread/
3. There is already a arty thread, Please add to that.
http://forum.worldof...615-discussion/
4. Smoke screens for arty has already been suggested.
5. Its already coming pretty much. Visibility of light tanks is getting reduced, and heavy tanks is getting increased.
IE smaller tanks are getting harder to see, bigger tanks are getting easier to see.
All in all, please continue the discussions in their existing threads. Thanks.
Closing.
**Edit Eide beat me to it : )
2. There is already a spotting thread, Please add to that.
http://forum.worldof...potting-thread/
3. There is already a arty thread, Please add to that.
http://forum.worldof...615-discussion/
4. Smoke screens for arty has already been suggested.
5. Its already coming pretty much. Visibility of light tanks is getting reduced, and heavy tanks is getting increased.
IE smaller tanks are getting harder to see, bigger tanks are getting easier to see.
All in all, please continue the discussions in their existing threads. Thanks.
Closing.
**Edit Eide beat me to it : )
Subject:
International Forums\BY, RU, UA Community\Russian community WoT!!!
Link on message: #295664
SiberianExpress, on 16 December 2010 - 09:12 PM, said: Мне нравиться отвечать на вопросы, Merig, мой босс и вообще лучший
человек, будет вас наказывать. Но если Merig нет по близости можете
меня позвать. 

Link on message: #295664


LiannaSilverwind: "Good Cop, Bad Cop" Pattern detected.
Приходите к нам в канал, мы Вам зададим очень много вопросов! Merig мы в канал видеть много месяцев назад.
Приходите к нам в канал, мы Вам зададим очень много вопросов! Merig мы в канал видеть много месяцев назад.

Subject:
Archives\Beta\Fixs For Xfire And Cant Use Shift
Link on message: #295255

Link on message: #295255
Tanitha: Merged 20+ xfire / shift key threads into this one, and gave it a
proper title so people can find it easier.
And pinned it..
A obvious solution is...
Shift key doesn't work? -> disable xfire.
But is there any current fixes to get Xfire to work, while its on? IE without having to switch it off.
Thanks for the feedback.
And pinned it..
A obvious solution is...
Shift key doesn't work? -> disable xfire.
But is there any current fixes to get Xfire to work, while its on? IE without having to switch it off.
Thanks for the feedback.
Subject:
In-Game Vehicles\American Vehicles\Heavy Tanks\T30 Vs World Of Tanks
Link on message: #293915

Link on message: #293915
Tanitha: Very nice vid, Thanks.
Subject:
Archives\Junkyard\American tanks.
Link on message: #293524

Link on message: #293524
Tanitha: American tanks have their own section now.
http://forum.worldof...rican-vehicles/
So closing this.
http://forum.worldof...rican-vehicles/
So closing this.
Subject:
Archives\Beta\Wot Needed To Have One Button In Game For Beta Ideals
Link on message: #293503
Wreckingcrew, on 16 December 2010 - 07:29 AM, said: First of all WoT Needed to have a Icon in game that we could have
push on the spot while a ideal was fresh in the head. Instead you
have to go to the forums and look god knows where and make a
post.
Why can't you fix the dang tanks? And dont say push 4,5,6 DON'T work.
Why can the Arty shoot over a mountain thats straight UP and DOWN and land right on top of YOU!
They need to take those dots that tell who's red and who's green, can't see that in real life.
I hope the WoT Big Boys read this because i don't even know if I posted this in the right spot.
Wreckingcrew

Link on message: #293503

Why can't you fix the dang tanks? And dont say push 4,5,6 DON'T work.
Why can the Arty shoot over a mountain thats straight UP and DOWN and land right on top of YOU!
They need to take those dots that tell who's red and who's green, can't see that in real life.
I hope the WoT Big Boys read this because i don't even know if I posted this in the right spot.
Wreckingcrew
Tanitha: Push 4,5,6 ? They are to activate equipment, If you dont have
equipment in those slots, then no those buttons wont work.
Buy a repair kit and mount it in those slots if you wish to have a quick repair. Otherwise leave it for the crew to work on.
Arty: Best way to work out where arty can shoot is to play one and look, 1 game in a bison doesn't really give you much of a idea on arty.
WOT ISnt a simulator, so its not designed to simulate real life. Its trying to find a nice balance of realism and fun.
Buy a repair kit and mount it in those slots if you wish to have a quick repair. Otherwise leave it for the crew to work on.
Arty: Best way to work out where arty can shoot is to play one and look, 1 game in a bison doesn't really give you much of a idea on arty.
WOT ISnt a simulator, so its not designed to simulate real life. Its trying to find a nice balance of realism and fun.
Subject:
Contests & Competitions\Championships & Competitions\Championships Archive\Battle League\Champions Division\Meeting rivals
Link on message: #293026

Link on message: #293026
LiannaSilverwind: Red Tide finished all matches in Group C and wishes to thank all
opponents for nice and intense fights! 

Subject:
Archives\Beta\Game Controls
Link on message: #292454

Link on message: #292454
Tanitha: F1 should bring up the menu.
Heres a photo of it from colddawg.
http://i23.photobuck...OT/shot_063.jpg
Heres a photo of it from colddawg.
http://i23.photobuck...OT/shot_063.jpg
Subject:
Archives\Junkyard\World Of Is7S
Link on message: #292446
Golbez, on 15 December 2010 - 03:14 PM, said: There have already been countless threads discussing why there is
any reason not to go anything but Russian post release/wipe

Link on message: #292446

Tanitha: Exactly, there is already many threads. You know that, so why make
yet another to spam the forums with.?
The IS7 is indeed a impressive tank.
Its true that after a soft-wipe there will be a ton more of them.
On release. 85% of players of FreeToPlay games dont pay. So I doubt there will be that many on release.
Definitely nowhere near as many as there are now. At the moment tons of free gold is given out, it will be different when gold costs.
There will be other tanks that might surpass the IS7. T9 mediums. Top tier arty. US TD's. More TD's. The German E100's. ETc..
The correct section to discuss tanks, is in the tank section.
Threads like this.
http://forum.worldof...posed-to-be-op/
no-the-vehicles-are-not-unbalanced-is47-are-supposed-to-be-op
http://forum.worldof...equal-maus4502/
is7-does-not-equal-maus4502
Russian heavy tank section
http://forum.worldof...73-heavy-tanks/
Warning level increased by 1 for making duplicate threads of existing topics.
Thread locked.
The IS7 is indeed a impressive tank.
Its true that after a soft-wipe there will be a ton more of them.
On release. 85% of players of FreeToPlay games dont pay. So I doubt there will be that many on release.
Definitely nowhere near as many as there are now. At the moment tons of free gold is given out, it will be different when gold costs.
There will be other tanks that might surpass the IS7. T9 mediums. Top tier arty. US TD's. More TD's. The German E100's. ETc..
The correct section to discuss tanks, is in the tank section.
Threads like this.
http://forum.worldof...posed-to-be-op/
no-the-vehicles-are-not-unbalanced-is47-are-supposed-to-be-op
http://forum.worldof...equal-maus4502/
is7-does-not-equal-maus4502
Russian heavy tank section
http://forum.worldof...73-heavy-tanks/
Warning level increased by 1 for making duplicate threads of existing topics.
Thread locked.
Subject:
Archives\Beta\Eu Server Text Buffer Language .... Possible Problem
Link on message: #292411

Link on message: #292411
Tanitha: Im not sure how the euro side will be structured, I'll goto the USA
server..
But it shouldn't be too bad, if you get in a Italian clan, you only need to talk to your platoon/clan mates
Regards
But it shouldn't be too bad, if you get in a Italian clan, you only need to talk to your platoon/clan mates
Regards
Subject:
Archives\Beta\Change From Killing Blows To Dmg Done
Link on message: #292386

Link on message: #292386
Tanitha: I prefer this suggestion to devs.
http://forum.worldof...ame-stats-chat/
Which asks for more stats after a game + time to discuss them.
http://forum.worldof...ame-stats-chat/
Which asks for more stats after a game + time to discuss them.
Subject:
Archives\Beta\No Sniper Medal
Link on message: #292352
arkhell, on 15 December 2010 - 05:30 PM, said: Someone else in your team shot 10/10 or more and has more kills
then you so more exp, the one with the highest Exp and score gets
the medal, think it's even in the discription somewere.
it's just like all the other special medals, if someone else does it better he will get the medal

Link on message: #292352

it's just like all the other special medals, if someone else does it better he will get the medal
Tanitha: Ive seen screenshots were people have gotten 10/10 and noone else
got a sniper medal. So it wasn't that someone else got more.
I'm not sure what the bug is. there is other threads on this topic. so this should be merged, when I find one of the other threads.
I'm not sure what the bug is. there is other threads on this topic. so this should be merged, when I find one of the other threads.
Subject:
Archives\Junkyard\Question About Buying Expirienced Crewmembers.
Link on message: #292219

Link on message: #292219
Tanitha: All crew is for ONE tank, swapping them to another tank requires
them to be retrained in which they cost more credits/gold and lose
a lot of exp.
Everything you need to know about crew, is here.
http://forum.worldof.../8498-faq-crew/
If you still have any questions, that's the place to ask.
Closing this thread, and pming the OP.
Everything you need to know about crew, is here.
http://forum.worldof.../8498-faq-crew/
If you still have any questions, that's the place to ask.
Closing this thread, and pming the OP.
Subject:
Archives\Beta\Boxed Version?
Link on message: #292210
Jurasik, on 15 December 2010 - 03:47 PM, said: Hi all.
First post, so please bear with me.
I have searched the forum for a cost of the boxed version (when it is released) & I cannot find a definitive answer.
Can the developers tell me how much the boxed version is going to be & is it going to be a subscription based game or a one time fee?
Thanks.

Link on message: #292210

First post, so please bear with me.
I have searched the forum for a cost of the boxed version (when it is released) & I cannot find a definitive answer.
Can the developers tell me how much the boxed version is going to be & is it going to be a subscription based game or a one time fee?
Thanks.
Tanitha: The game will be down-loadable for free, the same as it is now.
There might be a boxed version available for some regions/countries, or maybe online. But they will be promo boxes sort of system, IE like they probably will contain some collector extra's. They aren't required.
There is no required subscription, the game is free to play.
But there is micro transactions for extra's.
There might be a boxed version available for some regions/countries, or maybe online. But they will be promo boxes sort of system, IE like they probably will contain some collector extra's. They aren't required.
There is no required subscription, the game is free to play.
But there is micro transactions for extra's.
Subject:
Archives\Beta\Why Have Low Tier Tanks
Link on message: #292098

Link on message: #292098
LiannaSilverwind: Check winning League/Tournament teams and check if they do field
Light Tanks of Tiers 2-4. 

Subject:
International Forums\BY, RU, UA Community\Russian community WoT!!!
Link on message: #292047
Sech, on 15 December 2010 - 11:14 AM, said: Он вообще не использует ПТ; штаны - малиновые; а женщина в команде
(одна из) - это эцилопп комиссар.

Link on message: #292047

LiannaSilverwind: Женщины играют в игры? И у них нет бороды и вязаного свитера?


Subject:
Archives\Junkyard\Gonna Quit?
Link on message: #292009
diety, on 15 December 2010 - 01:22 PM, said: Wow really? I just read this but it seems like they're taking steps
backwards and not in the right direction. Scouts having less
visibility.
Scouts will be officially dead after next patch.
*sigh*

Link on message: #292009

Scouts will be officially dead after next patch.
*sigh*
Tanitha: Reduced visibility means they are harder to be seen.
IE making light tanks harder to be spotted, big heavies easier to be spotted, etc.
IE making light tanks harder to be spotted, big heavies easier to be spotted, etc.
Subject:
Archives\Beta\Low Res
Link on message: #291990
tazmanyak, on 15 December 2010 - 01:08 PM, said: This is not what he is looking for ...
I'm sure a dev released a low textures pack a few time ago. For low end machines.
Cant remember where it was, sorry :/
Note: if one of you can find it, it should be stickied somewhere, and maybe put in the main site downloads section

Link on message: #291990

I'm sure a dev released a low textures pack a few time ago. For low end machines.
Cant remember where it was, sorry :/
Note: if one of you can find it, it should be stickied somewhere, and maybe put in the main site downloads section

Tanitha: Yep..
I finally found it. It was labeled low graphics. I was searching low res, and other things..
Low res pack. : http://forum.worldof...-settings-pack/
Hotfix for 6.1.5 : http://forum.worldof...ormance-hotfix/
And yes I pinned it.
Moving this back to tech support, PMing the op.
I finally found it. It was labeled low graphics. I was searching low res, and other things..
Low res pack. : http://forum.worldof...-settings-pack/
Hotfix for 6.1.5 : http://forum.worldof...ormance-hotfix/
And yes I pinned it.
Moving this back to tech support, PMing the op.
Subject:
Archives\Beta\Suggestions\Minor Suggestion Regarding Daily Double Xp
Link on message: #291969
ST61, on 15 December 2010 - 12:17 PM, said: Ech, have you read info about patch which will be realased in 2
weeks? It will be there.
arkhell, on 15 December 2010 - 12:36 PM, said: newsletters and reading patchnotes help not posting stuff like
this..

Link on message: #291969

Tanitha: From my reading of the op, he knows of the change. But he is asking
for a icon to see which tank has earned it and which tank
hasn't.
I also have about 10 tanks in my garage, so knowing which has earned and which hasn't would be nice.
I also have about 10 tanks in my garage, so knowing which has earned and which hasn't would be nice.

Tanitha:
Subject:
News from the Front\Discussion of News Articles\Mmosite Christmas Carnival Launch!
Link on message: #291964
tazmanyak, on 15 December 2010 - 01:03 PM, said: Help needed, from devs pl!
What are we supposed to write in all those fields (see attached file, thx)??

Link on message: #291964

What are we supposed to write in all those fields (see attached file, thx)??
Jeremy Taylor: Game Account: your e-mail
In-game name: alias, your nickname you have in World of Tanks
Class: the class of a tank you drive
Level: the level of a tank you drive
In-game name: alias, your nickname you have in World of Tanks
Class: the class of a tank you drive
Level: the level of a tank you drive
Subject:
International Forums\BY, RU, UA Community\Russian community WoT!!!
Link on message: #291622

Link on message: #291622
LiannaSilverwind: Дорогой норвежский лесной,
я читала, что командир русской команды сильно пьет, носит желтые штаны, требуя два раза ку, использует ПТ как скауты и вообще, батюшки, женщина? Это правда?
я читала, что командир русской команды сильно пьет, носит желтые штаны, требуя два раза ку, использует ПТ как скауты и вообще, батюшки, женщина? Это правда?
Subject:
Archives\Beta\Microstransaction For Clan? It Is Not A Good Idea...
Link on message: #291604

Link on message: #291604
Tanitha: The topic is clans, please get back on topic please.
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