Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: PTS & OM trolling...
Link on message: #1121136
incurably, on 05 December 2011 - 11:36 PM, said: cheese from the neatherlands dont kid yourself
maybe we go get some gouda
Link on message: #1121136

maybe we go get some gouda
vuque: 

Subject: PTS & OM trolling...
Link on message: #1121062
Carthoo, on 05 December 2011 - 11:09 PM, said: There is NO RUM in WHOLE EUROPE! We know! We searched and sacked
the North - nothing there. Now south - nothing here either ...

Link on message: #1121062


vuque: But but We have been told there is lots of rum burried under the
mysterious EU lands. I demand a blood for the missing rum
then 
Btw we could bring cheese from netherlands and you could bring cheese from switzerland and meet at Hessen and we could make a Cheese Festival there

Btw we could bring cheese from netherlands and you could bring cheese from switzerland and meet at Hessen and we could make a Cheese Festival there

Subject: PTS & OM trolling...
Link on message: #1121027
Link on message: #1121027
vuque: What about to meet at Hessen and make some grillz there then keep
the control of Hessen for trolololoin 
P.S: Btw Rum is only for Pirates don't even think about to taste a sip and yeah we will bring our own rum and will loot the rums in Europe

P.S: Btw Rum is only for Pirates don't even think about to taste a sip and yeah we will bring our own rum and will loot the rums in Europe

Subject:
International Forums\Baltic Forums\Latviešu\Turnīri un konkursi\Viktorīnas un konkursi\Konkurss "Lielākais decembra progress"
Link on message: #1120641

Link on message: #1120641
OldFox: Attached File(s)
Statistic1.jpg (280.27K)
Number of downloads: 77
Statistic2.jpg (81.7K)
Number of downloads: 64

Number of downloads: 77

Number of downloads: 64
Subject: Journal Hebdomadaire #7
Link on message: #1120442
Link on message: #1120442
Decept1on: nope, j'aurai très bien pu refuser 52 comme réponse
Subject:
International Forums\Baltic Forums\Eesti\Võistlus: „Detsembri kiireim areng“
Link on message: #1120316

Link on message: #1120316
OldFox: Attached File(s)
Statistic1.jpg (280.27K)
Number of downloads: 20
Statistic2.jpg (81.7K)
Number of downloads: 20

Number of downloads: 20

Number of downloads: 20
Subject: International Forums BY, RU, UA Community\Турниры и конкурсы\Викторины и конкурсы\Конкурс "Самый большой прогресс декабря"
Link on message: #1120197
Link on message: #1120197
OldFox: Attached File(s)
Statistic1.jpg (280.27K)
Number of downloads: 32
Statistic2.jpg (81.7K)
Number of downloads: 36

Number of downloads: 32

Number of downloads: 36
Subject: Le projet des plans pour 2011-2012
Link on message: #1119766
KuroNyra, on 05 December 2011 - 04:20 PM, said: Ha bon? Le JT est sur le chassis du Tiger I (H)?
(ou j'ai encore raté
un épisode?)
Link on message: #1119766


Decept1on: le Sturmtiger est sur chassis de Tiger I (H) 

Subject: Le projet des plans pour 2011-2012
Link on message: #1119711
Link on message: #1119711
Decept1on: c'est la seconde photo, juste le mauvais nom
le sdkfz 185, c'est le Jagdtiger avec le 88 L/71
le sdkfz 185, c'est le Jagdtiger avec le 88 L/71
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1119694
CommanDos23, on 05 December 2011 - 03:37 PM, said: Thx for answer 
Just last one then no trouble.
The shell Normalization can be change the vertical or just only horizontal?

Link on message: #1119694


Just last one then no trouble.
The shell Normalization can be change the vertical or just only horizontal?
Overlord: It is applied regardless of the direction and decreases overall
slope (horizontal and vertical combined).
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1119690
Nazarov77, on 05 December 2011 - 03:14 PM, said: So the public test of 7.1 should start this or next week. Right?


Link on message: #1119690


Overlord: It will start Soon™.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1119659
kettenpuma, on 05 December 2011 - 02:30 PM, said: What is the status of the 7.0 release? You said ETA around 10th
December. Is there a chance the release will be this week?

Link on message: #1119659

Overlord: To put it safe, I'd say next week.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1119336
CommanDos23, on 05 December 2011 - 02:12 PM, said: Hy Overlord!
"Slightly reduced normalization for AP and ACPR shells."
what do you mean exactly?
Now this value 10. The patch after how much will be?
Hello
I do not know the things that work in maybe Did you not notice the question or can not be answered for each one.
Ok only if at least tell me where they will because I would like to know.
[ but I do not understand completely all this normalization. Maybe if you could help I'd appreciate it very ]
[First step I read through wot wiki: WoT Battle Mechanics
Shell Normalization When a shell hits armor, and if it does not bounce/ricochet, it will dig in and try to penetrate at a 90 degree angle. Typically, it only increases the angle of attack by about 10 degrees.
Ok but i dont understand the Example3 Why reduce the armour slope???
You fire a Shell with 100mm of penetration at a target 100m away. The target is at a 45 degree attack angle to you, and his armor has a slope of 30 degrees from the vertical with a thickness of 75mm. Let's go through the steps. 2.Shell is normalized. The attack angle is increased by 10. Target is at a virtual 55 degree attack angle to you (Ok) and a slope of 20 degrees.(?Why)
The in roule of Normalization not read this: slope armour reduce by 10º
Maybe this is not the normalization?
Only just the all projectile not full linear passes through? It's a circa 10-degree curve?
1:43
http://www.youtube.c...6l0l72l72l1l1l0

]

Link on message: #1119336

"Slightly reduced normalization for AP and ACPR shells."
what do you mean exactly?
Now this value 10. The patch after how much will be?
Hello
I do not know the things that work in maybe Did you not notice the question or can not be answered for each one.
Ok only if at least tell me where they will because I would like to know.
[ but I do not understand completely all this normalization. Maybe if you could help I'd appreciate it very ]
[First step I read through wot wiki: WoT Battle Mechanics
Shell Normalization When a shell hits armor, and if it does not bounce/ricochet, it will dig in and try to penetrate at a 90 degree angle. Typically, it only increases the angle of attack by about 10 degrees.
Ok but i dont understand the Example3 Why reduce the armour slope???
You fire a Shell with 100mm of penetration at a target 100m away. The target is at a 45 degree attack angle to you, and his armor has a slope of 30 degrees from the vertical with a thickness of 75mm. Let's go through the steps. 2.Shell is normalized. The attack angle is increased by 10. Target is at a virtual 55 degree attack angle to you (Ok) and a slope of 20 degrees.(?Why)
The in roule of Normalization not read this: slope armour reduce by 10º
Maybe this is not the normalization?
Only just the all projectile not full linear passes through? It's a circa 10-degree curve?
1:43
http://www.youtube.c...6l0l72l72l1l1l0

]
Overlord: 
Red - shell trajectory, green - normalization. The shell always digs into the armor reducing effective thickness, which means decreasing the advantage of sloped armor. Normalization was decreased from 10deg to approx 8deg.

Red - shell trajectory, green - normalization. The shell always digs into the armor reducing effective thickness, which means decreasing the advantage of sloped armor. Normalization was decreased from 10deg to approx 8deg.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1119308
cedars, on 05 December 2011 - 01:34 PM, said: dont see any info on this so:
q1. When will tank locks come in for cws (to nearest week pls)? it comes as part of 7.0 or 7.1 or separate?
q2. When will fog of war come in for cws (to nearest week pls)? as part of 7.0 or 7.1 or separate?

Link on message: #1119308

q1. When will tank locks come in for cws (to nearest week pls)? it comes as part of 7.0 or 7.1 or separate?
q2. When will fog of war come in for cws (to nearest week pls)? as part of 7.0 or 7.1 or separate?
Overlord: Both should come in 7.0.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1119294
methoz, on 05 December 2011 - 12:57 PM, said: well well, and some info about patch 7.1 or about french tanks?
this year ends in 26 days 

Link on message: #1119294


Overlord: The last preparations for public testing are being carried out.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1119289
Trent, on 05 December 2011 - 03:54 AM, said: Q1:
From the blog:
"Q: What happens to our equipment (Vents) on the GW Tiger when this patch is released? Does it just get moved to our Depot?
A: Or it will be sold at its buying price."
From the phrasing it seems that it wasn't decided yet at the moment of posting, and although it seems on test2/3 it was indeed refunded - is this refund 100% sure now for the 7.0 release? (And this question is about refund for both GW Panther and GW Tiger.)
The reason I'm asking is because refund seems like the only sensible thing to do here - simply demounting and putting into depot for free wouldn't be enough, because some players (including me) just won't have the use for Ventilation Class 3 anymore, now that both GW's are open top; and should they knew beforehand of this change, they would never have bought Vents in the first place.
Q2:
From 7.0 test3 patch notes:
"Slightly reduced the absorption of HE damage by armour for non-penetrating HE hits"
So it seems that the damage absorption coefficient (1.3 in the formula below) gets lowered - can you tell us the new value?
HE Damage = (Shell Damage / 2) * (1 - Distance / Splash Radius) - Armor Thickness * 1.3 * Spall Coefficient
Q3:
Since lowering armor absorption coefficient (see Q2) means lowering spall liner efficiency, because it saves me less HP per hit in absolute values - will spall liners be refunded, too?
The reasoning behind this refund exactly the same as presented in Q1.

Link on message: #1119289

From the blog:
"Q: What happens to our equipment (Vents) on the GW Tiger when this patch is released? Does it just get moved to our Depot?
A: Or it will be sold at its buying price."
From the phrasing it seems that it wasn't decided yet at the moment of posting, and although it seems on test2/3 it was indeed refunded - is this refund 100% sure now for the 7.0 release? (And this question is about refund for both GW Panther and GW Tiger.)
The reason I'm asking is because refund seems like the only sensible thing to do here - simply demounting and putting into depot for free wouldn't be enough, because some players (including me) just won't have the use for Ventilation Class 3 anymore, now that both GW's are open top; and should they knew beforehand of this change, they would never have bought Vents in the first place.
Q2:
From 7.0 test3 patch notes:
"Slightly reduced the absorption of HE damage by armour for non-penetrating HE hits"
So it seems that the damage absorption coefficient (1.3 in the formula below) gets lowered - can you tell us the new value?
HE Damage = (Shell Damage / 2) * (1 - Distance / Splash Radius) - Armor Thickness * 1.3 * Spall Coefficient
Q3:
Since lowering armor absorption coefficient (see Q2) means lowering spall liner efficiency, because it saves me less HP per hit in absolute values - will spall liners be refunded, too?
The reasoning behind this refund exactly the same as presented in Q1.
Overlord: 1. Most likely it will be refunded.
2. No, I can't.
3. The effectiveness (%) remains the same, since we didn't touch it, having changed only base in-game parameter.
2. No, I can't.
3. The effectiveness (%) remains the same, since we didn't touch it, having changed only base in-game parameter.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1118866
308ter, on 04 December 2011 - 04:29 PM, said: A friend told me that in the new version players will be able to
block maps they don´t want to play. If so it´s a good idea because
certain maps really s***! My question is: is it possible to block
vehicles types for some maps? Like putting arty in Himmelsdorf for
example.
Thx
308ter

Link on message: #1118866

Thx
308ter
Overlord: This feature is planned for future, it won't be implemented in 7.0
/ 7.1.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1118862
wsatnutter, on 04 December 2011 - 12:54 PM, said: overlord when will the final final changes for release 7 be
released onto the forum and how soon afterwards will the new patch
be implemented
the reason i ask it has taken time to learn to play the IS4 and the Tiger2 in different ways so it would be good to learn what is definatly going to happen with the tanks so we can retune our battle brains and be ready to take a tier 9 which will become a tier ten tank out to play with the big big boys
nutter
out

Link on message: #1118862

the reason i ask it has taken time to learn to play the IS4 and the Tiger2 in different ways so it would be good to learn what is definatly going to happen with the tanks so we can retune our battle brains and be ready to take a tier 9 which will become a tier ten tank out to play with the big big boys
nutter
out
Overlord: 7.0 test_3 is 99% of the release version. There will be very few
changes.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1118854
Berbo, on 04 December 2011 - 07:04 AM, said: Hi,
Have you ever considered to change how damaged "ammo rack" works. Instead of increase in loading time some users thought it would be better to decrease number of shells. Is there any plan to implement this?
Regards.

Link on message: #1118854

Have you ever considered to change how damaged "ammo rack" works. Instead of increase in loading time some users thought it would be better to decrease number of shells. Is there any plan to implement this?
Regards.
Overlord: No, such change is not planned.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1118822
Plasma_Fire, on 04 December 2011 - 03:42 AM, said: Overlord
Why did you decide that the KV-5 tier 8 tank will not take part in tier 10 games because of its low powered gun, while tier 7 tanks like the Tiger I, which has a lower powered gun, lower HP and is over all less capable than the KV-5 do get to take part in tier 10 games...
After all the match making system would always match the KV-5 to a tank that is in the opinion of WG a fair and balanced match

Link on message: #1118822

Why did you decide that the KV-5 tier 8 tank will not take part in tier 10 games because of its low powered gun, while tier 7 tanks like the Tiger I, which has a lower powered gun, lower HP and is over all less capable than the KV-5 do get to take part in tier 10 games...
After all the match making system would always match the KV-5 to a tank that is in the opinion of WG a fair and balanced match
Overlord: Any of tier 7 heavies has a gun with higher penetration / overall
better gun than KV-5 has. Due to its lower MM-sread stat-wise in on
a par with Lowe.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1118808
ArtyomSTALKER, on 04 December 2011 - 12:59 AM, said: Helo Overlord i have a short question:
1. Are you planing to create offline garage for our tanks in game, + some training mode for offline or playing in lan because we dont really feel that our tanks are really ours untill they get on our PC?
Regards

Link on message: #1118808

1. Are you planing to create offline garage for our tanks in game, + some training mode for offline or playing in lan because we dont really feel that our tanks are really ours untill they get on our PC?
Regards
Overlord: No, not planning any offline content.
Subject: ACTION: Operation "Assaut d'hiver"
Link on message: #1118683
jeremsoft, on 03 December 2011 - 02:19 PM, said: rhooo,ayé,c'est devenu lisible!!!
Декабрь пришел, с ее холодным климатом и суровыми. В прошлом, многие бои проходили в сильный мороз, и солдаты должны были преодолеть все препятствия для завершения их миссии и получить victoire.C Поэтому мы решили ввести новую акцию - Operation: Штурм зимой. И мы приглашаем вас веселиться вместе с нами!
Link on message: #1118683

Декабрь пришел, с ее холодным климатом и суровыми. В прошлом, многие бои проходили в сильный мороз, и солдаты должны были преодолеть все препятствия для завершения их миссии и получить victoire.C Поэтому мы решили ввести новую акцию - Operation: Штурм зимой. И мы приглашаем вас веселиться вместе с нами!
Mr_Kubrick: oui! C'est ça!
Subject: ACTION: Operation "Assaut d'hiver"
Link on message: #1118678
TakiyeKorpius, on 02 December 2011 - 04:21 PM, said: Ben sur le forum en anglais y a un truc qui y ressemble nommé
"Winter War"
Link on message: #1118678

Mr_Kubrick: Winter War c'est un article. http://worldoftanks....log-winter-war/
Mais le nom de l'action est Winter Assault. http://worldoftanks....ssault-special/
Mais le nom de l'action est Winter Assault. http://worldoftanks....ssault-special/
Subject: PTS & OM trolling...
Link on message: #1118001
Gorzki, on 04 December 2011 - 10:59 PM, said: very funny to hear such an accusation from a clan that plays 2
times less battles then we every day 
Especially soon after we switched places with CSA to have less gold but more action
Link on message: #1118001


Especially soon after we switched places with CSA to have less gold but more action

vuque: Then you would happily accept more action? 

Subject: PTS & OM trolling...
Link on message: #1117878
Krisz, on 04 December 2011 - 08:44 PM, said:
Krisz2 does like to wind up 1PAD tho so my money is on him convincing KK3K to attack them.
Link on message: #1117878

Krisz2 does like to wind up 1PAD tho so my money is on him convincing KK3K to attack them.
vuque: Yeah we need to go on 1pad then maybe we could bring more fun to
europe 

Subject: niveau de jeu general tres bas
Link on message: #1117648
Spartatian, on 04 December 2011 - 08:33 PM, said: Petit HS:
Nouvelle liste d'insulte et de gros mot autorisé sur le forum:
Ancolie, Iris batard, Sénevé, Verge d'Or (oui oui, c'est une plante.)
Ce qui pourrait donner:
Pas la peine de [Sénevé] bande de [Iris batard].
Ou encore:
Je vais t' [Ancolie] avec mon [Verge d'Or].
Sale [Ancolie]
Link on message: #1117648

Nouvelle liste d'insulte et de gros mot autorisé sur le forum:
Ancolie, Iris batard, Sénevé, Verge d'Or (oui oui, c'est une plante.)
Ce qui pourrait donner:
Pas la peine de [Sénevé] bande de [Iris batard].
Ou encore:
Je vais t' [Ancolie] avec mon [Verge d'Or].
Sale [Ancolie]
Decept1on: ouais enfin voilà quoi 

Subject:
International Forums\BY, RU, UA Community\Турниры и конкурсы\Викторины и конкурсы\Вызов Ника Лемоса
Link on message: #1116494
NikLemos, on 03 December 2011 - 06:52 PM, said: Качай танк 1 уровня. Давай покатаемся во взводе посмотрю как
играешь.
Вот теперь нужна помощь. Да и ради Ред Тайд (ник то будет связан с кланом).
Отзываюсь.

Link on message: #1116494

Вот теперь нужна помощь. Да и ради Ред Тайд (ник то будет связан с кланом).
Отзываюсь.
LiannaSilverwind: Спасибо Ник, но узнав, что у Тебя много компаньонов, у меня
появились иные жизненные цели и желания. В настоящее время, к
сожалению, помочь активным игровым временем не могу.
Ред Тайд с Твоим вызовом игре не связан, объявление о том, что можешь и сможешь, Ты писал за себя, ни одного слова о Ред Тайде не прозвучало.
Кстати, конкурс Самый эффективный игрок ноября проводился сразу в четырех коммьюнити одновременно. Ты упоминаешь, что получил бронзовую медаль как третий самый эффективный член русскоговорящего коммьюнити. Вот результаты конкурса - http://forum.worldof...st__p__1108914.
Отдельной медали за русскоговорящую коммьюнити не выдавали. К тому же много игроков из прибалтийских государств прекрасно говорят по-русски и им может быть обидно, что Ты, находясь в солнечной Элладе, не считаешь их частью русскоговорящего сообщества.
Ред Тайд с Твоим вызовом игре не связан, объявление о том, что можешь и сможешь, Ты писал за себя, ни одного слова о Ред Тайде не прозвучало.
Кстати, конкурс Самый эффективный игрок ноября проводился сразу в четырех коммьюнити одновременно. Ты упоминаешь, что получил бронзовую медаль как третий самый эффективный член русскоговорящего коммьюнити. Вот результаты конкурса - http://forum.worldof...st__p__1108914.
Отдельной медали за русскоговорящую коммьюнити не выдавали. К тому же много игроков из прибалтийских государств прекрасно говорят по-русски и им может быть обидно, что Ты, находясь в солнечной Элладе, не считаешь их частью русскоговорящего сообщества.
Subject: Les chars Français
Link on message: #1116370
Link on message: #1116370
Decept1on: on n'en sait rien encore
quand j'ai des news c'est dans le JH
quand j'ai des news c'est dans le JH
Subject: Kill the Courier on this Weekend
Link on message: #1116339
Link on message: #1116339
Mr_Kubrick: Guys, who killed courier! You should post your screens here
http://forum.worldof...r/page__st__180
And when this event is over, we collect all the results and do the list of winners. Then it'll be announced on the portal
And when this event is over, we collect all the results and do the list of winners. Then it'll be announced on the portal
Subject:
Testing Grounds\Public Test v7.0\Public test #3 V7.0 Language packs.
Link on message: #1115996
RelicShadow, on 03 December 2011 - 04:38 PM, said: So I took a little time to test ALL of the language packs.
Here are the results (images below)
Quote The language packs for 7.0 are below. Feel free to select and download the one for your language.
Working.
EN http://cdn1.worldoft...ontent_en.patch
DE http://cdn1.worldoft...ontent_de.patch
FR http://cdn1.worldoft...ontent_fr.patch
Not working.
ES http://cdn1.worldoft...ontent_es.patch
IT http://cdn1.worldoft...ontent_it.patch
PL http://cdn1.worldoft...ontent_pl.patch
Installing these language packs (Spanish, Italian, Polish) will result in bugs with selling tanks, cap bar, intermittent end of battle results, etc.
After downloading the below files they need to be uncompressed using a uncompressing program such as 7z or Winrar.
They will not open automatically with programs such as winrar, because they they are called .patch and not called .rar
You could either rename the file to end in .rar and then open it with winrar, Or run winrar select "File"/"open"/"all files" find the language patch, and then manually open it.
Once open the file is to be extracted to the world of tanks 7.0 directory that you installed the public test client to.

Link on message: #1115996

Here are the results (images below)
Tanitha: Thanks very much for the report relic.
I've emailed that information off to the development team, and requested new working files for those languages.
And edited the op.
I've emailed that information off to the development team, and requested new working files for those languages.
And edited the op.
Quote The language packs for 7.0 are below. Feel free to select and download the one for your language.
Working.
EN http://cdn1.worldoft...ontent_en.patch
DE http://cdn1.worldoft...ontent_de.patch
FR http://cdn1.worldoft...ontent_fr.patch
Not working.
ES http://cdn1.worldoft...ontent_es.patch
IT http://cdn1.worldoft...ontent_it.patch
PL http://cdn1.worldoft...ontent_pl.patch
Installing these language packs (Spanish, Italian, Polish) will result in bugs with selling tanks, cap bar, intermittent end of battle results, etc.
After downloading the below files they need to be uncompressed using a uncompressing program such as 7z or Winrar.
They will not open automatically with programs such as winrar, because they they are called .patch and not called .rar
You could either rename the file to end in .rar and then open it with winrar, Or run winrar select "File"/"open"/"all files" find the language patch, and then manually open it.
Once open the file is to be extracted to the world of tanks 7.0 directory that you installed the public test client to.
Tanitha: Regards
Tan.
Tan.
Subject:
News from the Front\Discussion of News Articles\Kill the Courier on this Weekend
Link on message: #1115688
Chieftain2RTR1977, on 03 December 2011 - 08:26 PM, said: Is this a premium only event? I can see "special games" on the game
list but it's greyed out to me, even though I was within the time
limits. Any special reason why I can't get in?"

Link on message: #1115688

LiannaSilverwind: No, it is not premium only event. You can meet Couriers in any
normal standard random battle. Special battles are for clans and
tournaments.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1115178
Buflak_bacsi, on 03 December 2011 - 03:50 PM, said: So i have a question.
1. you kill an IS-3 with your E8 Sherman from 100% with ~15 shots
2. you kill an IS-3 with your E8 Sherman from 100% by "ammo racking" him
Do you get the same amount of xp and credis in both cases? If there is a difference, which one gives more xp and credits?

Link on message: #1115178

1. you kill an IS-3 with your E8 Sherman from 100% with ~15 shots
2. you kill an IS-3 with your E8 Sherman from 100% by "ammo racking" him
Do you get the same amount of xp and credis in both cases? If there is a difference, which one gives more xp and credits?
Overlord: Practically the same, the difference is very slight.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1115171
Snib, on 03 December 2011 - 11:56 AM, said: Since you said that just the other day: Did that mean that there
are no such negotiations because negotiations have already been
concluded?
Just wondering because looking at 0.7.0 you are working on login integration with Steam.

Link on message: #1115171

Just wondering because looking at 0.7.0 you are working on login integration with Steam.
Overlord: Seriously? As far as I know we are not working in that very
direction.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1115166
FreemanBGD, on 03 December 2011 - 10:33 AM, said: Is there a way to keep server reticle always on?
So that we dont have to turn it on each battle.

Link on message: #1115166

So that we dont have to turn it on each battle.
Overlord: There is no such option.
Subject:
Testing Grounds\Public Test v7.0\Public Test #3 of Update v.7.0
Link on message: #1115127
PAKFA, on 02 December 2011 - 07:54 PM, said: Actually both IS-4 and IS-7 have armor changes to hull and turret
in v.0.7.0. vs v.0.6.7.
Just check them. To many screenshots to post...
We need an explanation for this. Devs is this a text error or really a change?

Link on message: #1115127

Just check them. To many screenshots to post...
We need an explanation for this. Devs is this a text error or really a change?
Overlord: UI value is linked to a certain armour group of the tank hitbox, eg
armour_7. After the redesign this very armour group, armour_7 got
another value, while the current value was assigned to another
group which leads to the wrong value being displayed. The same goes
for US heavies and some other tanks.
Most of the errors have been fixed.
Most of the errors have been fixed.
Subject:
Testing Grounds\Public Test v7.0\Public Test #3 of Update v.7.0
Link on message: #1115114
zmeul, on 02 December 2011 - 07:21 PM, said: omg you're right, I didn't noticed and it's not mentioned in the
test3 patch notes
overlord, explain please

Link on message: #1115114

overlord, explain please

Overlord: IS-4 had its hitbox reworked, armour groups have been reordered
which leads to wrong values being displayed. Just an interface
error.
Subject: Le projet des plans pour 2011-2012
Link on message: #1115041
Sturmtruppe909, on 03 December 2011 - 07:58 PM, said: Quand est-ce qu'on aura le sturmtiger avec son canon de 380mm ? (ca
va être marrant tient, après les chasseurs de tanks, les
artilleries, les chars "normaux", maintenant les canon d'assauts !
; avec un splash de 20m pour le 240mm howitzer ca donnerait donc du
30m environ pour celui là...)
Link on message: #1115041

Decept1on: longtemps
Subject: Tuer le messager
Link on message: #1114553
NicoTheEdge, on 03 December 2011 - 04:17 PM, said: Depuis le temps, j'en ai enfin croisé un mais dans mon équipe,
naturellement. 
Par contre un boulet a pas pu s’empêcher de de le team kill...

Link on message: #1114553


Par contre un boulet a pas pu s’empêcher de de le team kill...

Decept1on: il se prendra 7 jours de ban 

Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1114511
Chewie, on 03 December 2011 - 03:03 PM, said: I think they should also get rewards for tracking a vehicle, each
and every time.

Link on message: #1114511

LiannaSilverwind: Certain tanks would enjoy that by simply holding last remaining
enemy's tracks down until they are out of ammo, efficiently farming
xp and credits.
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