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Tank blueprints and schematics

Дата: 13.08.2010 20:24:05
View PostTarrif, on 13 August 2010 - 06:07 PM, said: Well, that was another question I had about this game (been playing 2 whole days now). How detailed is the damage model? I've done guides for many games, but I have a distinct lack of knowledge concerning the mechanics of this one. Take WWII Online for example. I know this game very well. WWII Online is a true simulation, and if you hit a tank in the tracks they come off. Hit a tank in the engine and it dies. The damage models are extremely detailed. Does anyone have a breakdown for how detailed the damage models are in this game? Is crew modeled?
I know a tank can take damage to its tracks, engine, main gun, and crew can be hurt. But is it consistent with shot placement? I haven't played long enough for developed a reliable enough crew for testing. If the vulnerabilities of the 'in game' tanks are similar to real life and technical possibilities I can definitely get started on a guide of sorts.
Thanks.

merig00: In the first post I've posted hitbox model of the King Tiger. That should give you overall idea how detailed it is. Some bugs (and algorithm of damage probability) aside it is consistent with shot placement.

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