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Why is the RNG +/- 25%

Дата: 21.05.2017 17:46:50
The_Chieftain: I don't know if he is right or not as I have never looked it up, but he is distinguishing between the possible maximum and minimum values, and the probability that those values will be reached. He is saying that the majority of pen rolls will be plus or minus 12.5%, with the minority being more extreme than that. Given the spread shot pattern for accuracy works in such a manner, I won't discount it.   As a team game in particular, I am personally fine with the plus/minus 25. Two things will mitigate the unfortunate effect (face it, of the plus/minus, everyone is complaining about the minus part of it, rarely mentioning the plus). Firstly, it emphasizes maneuver over mathematics or accuracy. Getting into a position to take multiple shots, which immediately makes positioning more important than any single roll,  or to aim at the side where even a minus roll will have little downside. Secondly, if you are playing as a team and focusing fire, one or two low rolls won't make a lot of difference out of all the outgoing fire. This would be particularly so in co-ordinated, competetive games like clans or e-sports where surely we should be rewarding good team play better than any individual star player's skill.   So the negative emphasizes positioning and teamwork, while the plus provides a level of thought that the recipient has to consider. "How likely is it that I will get penned? How critical is it that I don't get penned even one time out of three?" All while giving an additional level of hope to the undergunned guy shooting at him who, if he can stay alive long enough and is good enough, can nibble away at his opponent, even if it's only one out of every few shots.

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