Why is the RNG +/- 25%
Дата: 21.05.2017 17:46:50
The_Chieftain: I don't know if he is right or not as I have never looked it up,
but he is distinguishing between the possible maximum and minimum
values, and the probability that those values will be reached. He
is saying that the majority of pen rolls will be plus or minus
12.5%, with the minority being more extreme than that. Given the
spread shot pattern for accuracy works in such a manner, I won't
discount it. As a team game in particular, I am personally
fine with the plus/minus 25. Two things will mitigate the
unfortunate effect (face it, of the plus/minus, everyone is
complaining about the minus part of it, rarely mentioning the
plus). Firstly, it emphasizes maneuver over mathematics or
accuracy. Getting into a position to take multiple shots, which
immediately makes positioning more important than any single
roll, or to aim at the side where even a minus roll will
have little downside. Secondly, if you are playing as a team and
focusing fire, one or two low rolls won't make a lot of difference
out of all the outgoing fire. This would be particularly so in
co-ordinated, competetive games like clans or e-sports where surely
we should be rewarding good team play better than any individual
star player's skill. So the negative emphasizes positioning
and teamwork, while the plus provides a level of thought that the
recipient has to consider. "How likely is it that I will get
penned? How critical is it that I don't get penned even one time
out of three?" All while giving an additional level of hope to the
undergunned guy shooting at him who, if he can stay alive long
enough and is good enough, can nibble away at his opponent, even if
it's only one out of every few shots.
Why is the RNG +/- 25%