Update 1.0 Bugs and Issues
Дата: 21.03.2018 19:17:04
Saffr0n: Welcome to Update 1.0! Let us know if you're encountering bugs or any other issues that haven't been mentioned below. Patch details and update notes can be found here. Take some time and read our in-depth guide to Adjusting Graphics Manually to maximize your experience. Remove the auto-detect tooltip by going through each highlighted graphic preset or by playing a defined number of battles (tl:dr - about 10). Let's Battle! Known Issues Hit decals are displayed improperly sometimes. Loading of some maps takes longer than expected. Some visual issues when "rewinding" a replay. Vehicle loading before the battle countdown may take much time. Issues related to object details occur at the Minimum and Low graphics quality when rotating the camera. Some large structures may disappear on the Ruinberg map at the Minimum graphics quality. Some issues related to displaying of shadows that large objects cast. Gamma Settings do not work properly on some computers at the Standard graphics. Jerking tracks when driving over obstacles. The camera can get inside some objects in the postmortem mode. When setting FoV to 120°, vehicle LoDs are switched in the Garage. The volume of the Airstrike sounds does not depend on the actual distance to the player's vehicle. Half-dynamic shadows keep being displayed after disabling grass. A black screen is displayed when loading to a battle if the player's vehicle is not completely loaded in the Garage after leaving a training room. Some objects do not get destroyed properly according to the Havok technology when hit with an armor-piercing shell. When watching a battle replay, some shell tracers are displayed improperly. Improper display of the terrain under vehicle tracks. Strong flickering of the terrain and sun reflection in puddles at the High and Maximum graphics quality. Tracks feature poor details at the Medium graphics quality. The colors of the penetration indicator are sometimes wrong. The red (green) outline is displayed when aiming at a point beyond the vehicle silhouette. The camera can get inside some vehicles. The music of the Battle Results is played louder when switching to the Research window. After repairing a track in battle, the stun indicator is reset and the countdown starts anew. Concealment of a vehicle with unique Camouflage is displayed without the bonus to Camouflage in the Garage; however, the effect of Camouflage is actually active. An enemy vehicle overturned by the player will not count towards the total number of vehicles destroyed by the player. A vehicle with mounted standard and Improved equipment cannot be sold. The recruiter's Recruiting Office does not display the recruits and reservists that they invited if the recruiter's account is restored to a state, preceding the moment when recruits accepted the invitation. Mismatch in the descriptions of the Personal Missions (for Platoons) in battle (upon pressing TAB), Battle Results, and congratulation window. The Recruit button is displayed in the congratulation window, provided that the female crew member has already been recruited. The notification about base capture is displayed before the required number of capture points is accumulated. The order of events for received damage is sometimes mixed up in the damage log. The text of Mission conditions is not displayed in the congratulation window, provided that the required vehicle type is specified in the Mission conditions. The client cannot be maximized in the full-screen mode, provided that the player is having a Skype call. Applying exterior elements results in removing a Preset Style. In some cases, when moving the mouse cursor fast around a vehicle, the camera can suddenly change its location (when in the Trajectory Aim).