Warping?
Дата: 10.07.2010 10:40:07
Archer2338, on 10 July 2010 - 09:32 AM, said: I've seen a few tanks "warp" forward every few seconds after they
seem to be staying still. I know this is related with lag, but it
seems that some people purposefully cause lag to make them warp and
harder (or impossible) to hit. While every other tank in the battle
is moving normally, that one tank seems to be warping. It's not on
my end, as I've seen other players comment on how the tank was
warping, and all the other tanks were fine. It's not like an FPS,
because: a) even the craziest lag in FPS don't cause a player to
warp a significant distance; B ) you can spray a full clip in the
predicted direction and still get a kill. With these tanks where
one shot takes several seconds to reload, spray and pray is not an
option.
I'd suggest some kind of reporting system where if a significant amount of people report a player warping for more than one battle, he is kicked from the game and banned for x hours, but there has to be some other solutions as well.
I'd suggest some kind of reporting system where if a significant amount of people report a player warping for more than one battle, he is kicked from the game and banned for x hours, but there has to be some other solutions as well.
MrVic: Warping is caused by latency. This really only encounters at long
range targets moving at high speed. Its "lag" in essence, The
server is brand new and its based in Germany right now. So as
patches come down the pipe it will smooth out and it will be lower
on the ping side. This is not another player exploiting its just a
issue of connection and pings. For a fresh start on a server with
virtually no down time in the first 48 hours is deserving of a
round of applause I think. How many games achieve that with a brand
new server and a mad dash of testers
Archives\Beta\Warping?