Реклама | Adv
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
Сообщения форума
Реклама | Adv

Endless Tweaks

Дата: 18.10.2019 19:10:37
View PostArf_84, on Oct 18 2019 - 07:51, said: Why does WG devote such ongoing and massive resources and ultimately futile effort to tweaking everything in sight?  (I mean other than placating the Russian player base by nerfing everything not Russian?)  Even if they were striving for historical accuracy (which they are clearly not), how many revisions does it take?  If WG stopped obsessing about perfecting the balance of every tank and map and shell and armor pen and bush and ridge line in the game, they could devote some serious resources to the maps and deliver a metric ton (let's say fifty) of "okay balanced" maps in short order.  Something, I might add, which is desperately needed.   What possible rational reason is there for the interminable forking around with everything?  And, yes, I understand the need to introduce a new premium tank every seventeen minutes.

KRZYBooP:  World of Tanks is an ever changing game with many mechanics and new features introduced throughout it's lifetime. Over 550 tanks to pick from, so the challenge is to make them feel a little different and balance them against each other. Some changes are to reflect a historical aspect. Such as the STB1 being given the hydraulic suspension, or Kanonenennenenenen getting a non historical gun to be competitive at tier 8. The changes are implemented to improve gameplay, and you may not have noticed, but many players on the forums make many requests to nerf this or buff that. Some are Valid, which are included in feedback reports we send to HQ. 

Реклама | Adv