Wargamming plz stop dumbing the game down
Дата: 14.11.2018 22:02:48
The_Eliminator6, on Nov 14 2018 - 09:58, said: PLZ MODERATORS,DEVS LOOK ON THE FORUMS.READ THE PROBLEMS.WE NEED REAL EXPLANATIONS AND NOT COPY/PASTE ANSWERS. ALSO THANKS FOR THE LOYAL TANKERS WHO WANT TO MAKE THIS GAME BETTER FOR ALL WHO PLAY IT. Please read and learn the problems and hopefully listen to the solutions. Its just sad how much these people have ruined the game.It used to be... *Just about even match of bottom/upper/mid tier for non light tanks-Yes it was like this.Human memory mostly remembers the REALLY BAD and REALLY GOOD events in life. Rarely do we rememeber the decent events. *Lights having a role in scout mm-lights used to be fast speed demons who risked there lives for the team.Epic matches and duels between tanks. *Arty actually doing damage -We got one hit which was overpowered but at least ppl were more scared of arty than now.If u didnt learn u would get shot. *Punished for the mistakes u made in game (not 99 reusable kits)-If your engines burn because of a mistake you will be like a old man till the endgame. If your driver dies then you drunk till endgame. Etc for all other kits. Basically u make a mistake u learn and try not to do it again. *mm that was a challenge and made u think.- So many weird and wonderful matches that made u face titans. Corridors were alot more fun back then(a year ago) because you faced more tanks higher than you and had to strategize with the team. Even when u were a higher tier in battle it was fun because it felt like u were trying instead of the game succeeding for u. Even open maps were better because more hitpoints on tanks to shoot at.Alot more variety of what could happen next. *Alot more players - People were interested in tanks back then. REAL games that you had to work for, to get xp and find your best tanks to think about what skiils to put in or on a great journey to tier10. * less corridor maps-There were some but not nearly as many as now.People didnt mind much back then bc the gameplay was extraordinary. *more bushes to spot and terrain that had hills-Better for tds,lights so they could actually help the team and not die a second after shooting a target. *more places to counter enemy pushes-better lanes and natural roads instead of a bunch of brawl and choke points. *less prems and op med tanks/heavies/lights/tds-Was better when they were rare to see.Was great when you saw a majestic beast thats different from the other tanks. You try to fight it and you could possibly beat it. Wasnt like now where you were sure to die,u at least stood a chance. Now from 9.18 to 1.2 or 1.3(because 1.3 is coming and its a useless update)... *tier9/10 lights- Which we dont need since all lights got nerfed and meds do everything better. *no scout mm- Made all light tanks lose what was important like view range,speed etc so they can become a generic class of "pew pew" shooters and bad med-like tanks. *arty stun/hardly any damage-People complained about arty damage which was ok but wg went too far with the stupid stun effect. Its so other tanks can have 5 more seconds to shoot you. * reusable consumables/repair kits etc in game-You use them and they recharge in about 90s- Makes players become more stupid because they can get away with almost anything and recharge afterwards. No more thinking,strategy etc. *3/5/7 template- 3 higher tiers-wow only 3 what a challenge(im a light tank player so loved facing higher tiers). Most of the time only the mid or lower tiers is left because too many of them.Makes matches alot LESS interesting. Now we just have more to shoot at and matches last 4mins or less. *only 0-5 heavies per match-thats dum,nice way to restrict heavy players. Even with there corridor maps its still tankists *0-3 arties-Sometimes with so many meds,tds,lights in games now,we should have at least 4 to help move game along. Not really fair when wg nerfed everything else. *no arties in platoons-wow just alienate arty players. Thats stupid wg. I know some hate arty but they do have a role in game.An important role. Helps stop camping,helps take out tds etc. Also all arty players- When they save you from a top tier heavy,med,etc from a great shot from the sky you better be grateful they in the dam game.Congrats to players who are good at it. *Same tier platoons-Alienating tiers is stupid.Sure we had failtoons but at least it made the game fun. Same tier is too restricting. When people play they dont even platoon with same tier that much,then ppl just leave the toon.Toons are basically boring now. At least before we could enjoy a higher tier. *terrain flattened and bushes gone-So it will be the plains of africa soon.They want less lights to active spot and if lights try they get punished since there will be no where to hide AT ALL. Once you spotted u mostly die. * Making tanks not have to aim that much just to shoot-Was a few updates ago but they allow tanks to shoot you more on the move so its easier for the ppl who dont know how to use a mouse on keyboard. *op meds- We dont need meds that outrun,outspot,out maneuver lights and every other tank in game. * prems-with all these stupid updates we dont need even more prems.Seeing them was fun at first but as they make more and more it just gets annoying. *corridor maps(city and natural)-They rearranged and made some natural maps into choke points.Theres a map that has 3 choke points and that's it for a defense map.Paris map still in game. Other corridors. *other map traps- Glacier just a huge space with no cover surrounded by corridors so you can get td'd and sniped. Also rearranged a map that used to be for low tiers(1-4),now its for all tiers, Forgot what it was called though but its stupid. * Alot less players-Since 9.18 many have left.Some still try to play but arent satisfied.Others think they improved but its an illusion.If most matches you had same tier then of course your Wn8, %, etc would go up bc you can shoot more tanks. *ALOT less strategic gameplay- More tiers like you on every game means more steam rolls and faster games. *Scout role basically useless- Facing mostly meds and fast tds so you cant scout that good. Also they nerfed lights so they all play the same. Even amx elc has a 360 "pew pew"turret. Its just sad for all the elc veterans. *Wg going to have bots soon because they testing-So many left now they need bots to fill half the spots in game. Tier 1-3 not enough players. NA forum dropped significanly in 1 year. *Developers-They ignore us and keep doing it.They know how mad we are but keep doing what they want. * Unfair balance of derps-i know tanks supposed to have variety but if they gonna have a 357 mm then tanks shouldnt be able to one shot others unless they a heavy or arty. *New lights coming in-Some new tier8 light/med hybrid is here. Its stupid because we dont need any more of either unless they get rid of, or turn the tier9/10 lights into tier8 lights. *Stupid nerfs-Cant spot if lights cant accelerate fast enough anymore.Cant help out if view range sucks. Arty stun means less damage arty can do to help team. *They are also testing a template to make +1 mm more common-Its gonna make the game even more boring,stale, monotonous. All tanks will be nerfed even more to compensate.If that Asia micropatch gets passed then this game will be doomed. It will be World of Bot tanks. Here some things to help fix this game back to how it was 1 year ago.... *Bring back scout mm(+3mm lights/+2mm for other tanks)- Will help scouts get roles back and help buff up other tank classes that got nerfed.Will make game alot more interesting *Take out 357 mm and bring back the random template from 9.17 -Will make things alot better.They just gotta tweak the template so will have some more balance between teams. *Dont have same number of tanks for each team all the time-If this happens like it did before then people will have to think again. Will have to strategize more bc will have more or less meds/arty/lights/tds on each team. *Less corridor maps and more scout maps- Get some maps where lights can do something. Will also make other tanks more useful so they dont have to be scared of whats behind a corner. *Just more maps for all tanks in general-Not too many corridors so heavies wont be too op in the environment and so arty can be uselful.Not so many open maps so heavies can be in spotlight and lights/arties can use strategy and adapt. * Nerf some meds-So they dont overrun the game and make all tanks useless. *Make platoons +3 - So friends can play different tiers together with different tanks. *make arty platoon again-Will make arty players happy so they dont feel left out. Just imagine if all other tanks couldnt platoon. It would be boring. I know arty can shoot from across map but 3 kv2s derp most tanks, 3 meds with derp do the same, 3 powerful tds also, even 3 lights can help move game along. A platoon of 3 arties should be ok,will make game more interesting again. For all u guys supporting fair matches(like -1/+1mm) just remember that when the fair goes to far all u will have is a game that repeats itself like a video that you are forced to watch over and over again. If you have anymore complains about why the game sucks,any solutions,any reasons why you liked the game before 9.18 then discuss it here. Just discuss the topics and reasons.Make even more forums plz because we need to be heard.
KRZYBooP: Did you happen to submit any questions to the AMA that is happening today? https://www.reddit.c...with_game_devs/