Wargamming plz stop dumbing the game down
Дата: 14.11.2018 22:02:48
The_Eliminator6, on Nov 14 2018 - 09:58, said: PLZ MODERATORS,DEVS LOOK ON THE FORUMS.READ THE PROBLEMS.WE NEED
REAL EXPLANATIONS AND NOT COPY/PASTE ANSWERS. ALSO THANKS FOR THE
LOYAL TANKERS WHO WANT TO MAKE THIS GAME BETTER FOR ALL WHO PLAY
IT. Please read and learn the problems and hopefully listen to the
solutions. Its just sad how much these people have
ruined the game.It used to be... *Just about even match of
bottom/upper/mid tier for non light tanks-Yes it was like
this.Human memory mostly remembers the REALLY BAD and REALLY GOOD
events in life. Rarely do we rememeber the decent events. *Lights
having a role in scout mm-lights used to be fast speed demons who
risked there lives for the team.Epic matches and duels between
tanks. *Arty actually doing damage -We got one hit which was
overpowered but at least ppl were more scared of arty than
now.If u didnt learn u would get shot. *Punished for the mistakes u
made in game (not 99 reusable kits)-If your engines burn
because of a mistake you will be like a old man till the
endgame. If your driver dies then you drunk till endgame. Etc
for all other kits. Basically u make a mistake u learn and try not
to do it again. *mm that was a challenge and made u think.- So many
weird and wonderful matches that made u face titans. Corridors were
alot more fun back then(a year ago) because you faced more
tanks higher than you and had to strategize with the team.
Even when u were a higher tier in battle it was fun because it felt
like u were trying instead of the game succeeding for u. Even open
maps were better because more hitpoints on tanks to shoot
at.Alot more variety of what could happen next. *Alot more players
- People were interested in tanks back then. REAL games that you
had to work for, to get xp and find your best tanks to think about
what skiils to put in or on a great journey to tier10. * less
corridor maps-There were some but not nearly as many as
now.People didnt mind much back then bc the gameplay was
extraordinary. *more bushes to spot and terrain that had
hills-Better for tds,lights so they could actually help the team
and not die a second after shooting a target. *more places to
counter enemy pushes-better lanes and natural roads instead of a
bunch of brawl and choke points. *less prems and op med
tanks/heavies/lights/tds-Was better when they were rare to see.Was
great when you saw a majestic beast thats different from
the other tanks. You try to fight it and you could possibly
beat it. Wasnt like now where you were sure to die,u at least stood
a chance. Now from 9.18 to 1.2 or 1.3(because 1.3 is
coming and its a useless update)... *tier9/10 lights- Which we dont
need since all lights got nerfed and meds do everything better. *no
scout mm- Made all light tanks lose what was important like view
range,speed etc so they can become a generic class of "pew
pew" shooters and bad med-like tanks. *arty stun/hardly any
damage-People complained about arty damage which was ok but wg
went too far with the stupid stun effect. Its so other tanks can
have 5 more seconds to shoot you. * reusable consumables/repair
kits etc in game-You use them and they recharge in about 90s- Makes
players become more stupid because they can get away with almost
anything and recharge afterwards. No more thinking,strategy etc.
*3/5/7 template- 3 higher tiers-wow only 3 what a challenge(im a
light tank player so loved facing higher tiers). Most of the time
only the mid or lower tiers is left because too many of them.Makes
matches alot LESS interesting. Now we just have more to shoot at
and matches last 4mins or less. *only 0-5 heavies per
match-thats dum,nice way to restrict heavy players. Even with there
corridor maps its still tankists *0-3 arties-Sometimes with so many
meds,tds,lights in games now,we should have at least 4 to help move
game along. Not really fair when wg nerfed everything else. *no
arties in platoons-wow just alienate arty players. Thats stupid wg.
I know some hate arty but they do have a role in game.An
important role. Helps stop camping,helps take out tds etc. Also all
arty players- When they save you from a top tier heavy,med,etc from
a great shot from the sky you better be grateful they in the dam
game.Congrats to players who are good at it. *Same tier
platoons-Alienating tiers is stupid.Sure we had failtoons but at
least it made the game fun. Same tier is too restricting. When
people play they dont even platoon with same tier that much,then
ppl just leave the toon.Toons are basically boring now. At least
before we could enjoy a higher tier. *terrain flattened and bushes
gone-So it will be the plains of africa soon.They want less lights
to active spot and if lights try they get punished since there will
be no where to hide AT ALL. Once you spotted u mostly die. *
Making tanks not have to aim that much just to shoot-Was a few
updates ago but they allow tanks to shoot you more on the move so
its easier for the ppl who dont know how to use a mouse on
keyboard. *op meds- We dont need meds that outrun,outspot,out
maneuver lights and every other tank in game. * prems-with all
these stupid updates we dont need even more prems.Seeing them was
fun at first but as they make more and more it just gets annoying.
*corridor maps(city and natural)-They rearranged and made some
natural maps into choke points.Theres a map that has 3 choke points
and that's it for a defense map.Paris map still in game. Other
corridors. *other map traps- Glacier just a huge space with
no cover surrounded by corridors so you can get td'd and sniped.
Also rearranged a map that used to be for low tiers(1-4),now its
for all tiers, Forgot what it was called though but its stupid. *
Alot less players-Since 9.18 many have left.Some still try to play
but arent satisfied.Others think they improved but its an
illusion.If most matches you had same tier then of course your Wn8,
%, etc would go up bc you can shoot more tanks. *ALOT less
strategic gameplay- More tiers like you on every game means more
steam rolls and faster games. *Scout role basically useless-
Facing mostly meds and fast tds so you cant scout that good. Also
they nerfed lights so they all play the same. Even amx elc has a
360 "pew pew"turret. Its just sad for all the elc veterans. *Wg
going to have bots soon because they testing-So many left now they
need bots to fill half the spots in game. Tier 1-3 not enough
players. NA forum dropped significanly in 1 year. *Developers-They
ignore us and keep doing it.They know how mad we are but keep doing
what they want. * Unfair balance of derps-i know tanks
supposed to have variety but if they gonna have a 357 mm then tanks
shouldnt be able to one shot others unless they a heavy or arty.
*New lights coming in-Some new tier8 light/med hybrid is here. Its
stupid because we dont need any more of either unless they get
rid of, or turn the tier9/10 lights into tier8 lights.
*Stupid nerfs-Cant spot if lights cant accelerate fast enough
anymore.Cant help out if view range sucks. Arty stun means less
damage arty can do to help team. *They are also testing a
template to make +1 mm more common-Its gonna make the game even
more boring,stale, monotonous. All tanks will be nerfed even more
to compensate.If that Asia micropatch gets passed then this game
will be doomed. It will be World of Bot tanks. Here some
things to help fix this game back to how it was 1 year ago....
*Bring back scout mm(+3mm lights/+2mm for other tanks)- Will
help scouts get roles back and help buff up other tank classes that
got nerfed.Will make game alot more interesting *Take out 357 mm
and bring back the random template from 9.17 -Will make things alot
better.They just gotta tweak the template so will have some more
balance between teams. *Dont have same number of tanks for each
team all the time-If this happens like it did before then people
will have to think again. Will have to strategize more bc will have
more or less meds/arty/lights/tds on each team. *Less corridor maps
and more scout maps- Get some maps where lights can do something.
Will also make other tanks more useful so they dont have to be
scared of whats behind a corner. *Just more maps for all tanks in
general-Not too many corridors so heavies wont be too op in the
environment and so arty can be uselful.Not so many open maps so
heavies can be in spotlight and lights/arties can use strategy and
adapt. * Nerf some meds-So they dont overrun the game and make all
tanks useless. *Make platoons +3 - So friends can play
different tiers together with different tanks. *make arty platoon
again-Will make arty players happy so they dont feel left out. Just
imagine if all other tanks couldnt platoon. It would be boring. I
know arty can shoot from across map but 3 kv2s derp most
tanks, 3 meds with derp do the same, 3 powerful tds also, even 3
lights can help move game along. A platoon of 3 arties should be
ok,will make game more interesting again. For all u guys
supporting fair matches(like -1/+1mm) just remember that
when the fair goes to far all u will have is a game that repeats
itself like a video that you are forced to watch over and over
again. If you have anymore complains about why the game
sucks,any solutions,any reasons why you liked the game before 9.18
then discuss it here. Just discuss the topics and reasons.Make even
more forums plz because we need to be heard.
KRZYBooP: Did you happen to submit any questions to the AMA that is
happening today? https://www.reddit.c...with_game_devs/
Wargamming plz stop dumbing the game down