Incoming! Common Test 1.2 update
Дата: 14.09.2018 20:23:18
CynicalDutchie, on Sep 13 2018 - 15:05, said: So we're just gonna leave erlenberg, fisherman's bay, fjords and
prok as the campfests they are? GG Minsk.
Groza_Tanke, on Sep 13 2018 - 14:59, said: WG map designers design for heavy tank brawling. This is easier for their simple minds than putting thought into how the other 4 tank types will play the map. The new map will be almost useless for arty, light tanks, and TDs. Mediums will have follow along behind the heavies and hope they can be helpful. The game needs a foundry where the players can design their own maps and challenge other players to test and play on it. WG could then pick the best player designed maps to use in the game. This would give them access to a very large pool of talent and at a very cheap cost. The players couldn't do any worse than the devs (I mean look at the crap they did to FJORDS!).
MisterLemons, on Sep 13 2018 - 18:31, said: Yeah we're going to ignore how you're addressing an issue that exists and still failing to even make a dent in the problem with every other map that exists in this game. Let's ask the REAL questions, shall we? 1- When are you guys going to address how unrelenting of an issue artillery is? 2- How much of an epidemic does the unmitigated disaster that is premium shell spam have to become before you even ATTEMPT to fix it? 3- At what point will matchmaker start attempting to even out teams based on your own system of 'player rating'? 4- WHEN WILL YOU EVEN ATTEMPT TO BALANCE TANKS? The fact that all of these issues have existed and not been addressed since they were implemented suggests that you believe they all work the way they should with minimal problems which also suggests that you have never played your own game. Game mechanics are undermining other game mechanics with no significant drawbacks to doing so. For the sake of not suffering from an aneurysm as I go into detail and watch as it falls upon deaf ears I'll leave it at this since your own understanding of what the community wants is a hodgepodge of simple and complex. Are you ready? Fix. Your. Game.
KRZYBooP:
Groza_Tanke, on Sep 13 2018 - 14:59, said: WG map designers design for heavy tank brawling. This is easier for their simple minds than putting thought into how the other 4 tank types will play the map. The new map will be almost useless for arty, light tanks, and TDs. Mediums will have follow along behind the heavies and hope they can be helpful. The game needs a foundry where the players can design their own maps and challenge other players to test and play on it. WG could then pick the best player designed maps to use in the game. This would give them access to a very large pool of talent and at a very cheap cost. The players couldn't do any worse than the devs (I mean look at the crap they did to FJORDS!).
KRZYBooP: Have you checked out the Super Test announcing changes to
Fjords?
MisterLemons, on Sep 13 2018 - 18:31, said: Yeah we're going to ignore how you're addressing an issue that exists and still failing to even make a dent in the problem with every other map that exists in this game. Let's ask the REAL questions, shall we? 1- When are you guys going to address how unrelenting of an issue artillery is? 2- How much of an epidemic does the unmitigated disaster that is premium shell spam have to become before you even ATTEMPT to fix it? 3- At what point will matchmaker start attempting to even out teams based on your own system of 'player rating'? 4- WHEN WILL YOU EVEN ATTEMPT TO BALANCE TANKS? The fact that all of these issues have existed and not been addressed since they were implemented suggests that you believe they all work the way they should with minimal problems which also suggests that you have never played your own game. Game mechanics are undermining other game mechanics with no significant drawbacks to doing so. For the sake of not suffering from an aneurysm as I go into detail and watch as it falls upon deaf ears I'll leave it at this since your own understanding of what the community wants is a hodgepodge of simple and complex. Are you ready? Fix. Your. Game.
KRZYBooP: Did you happen to participate in the Q and A with our
developers? Here is a LINKto the forum post where players got the
chance to ask questions, and also available on REDDIT. All information gathered by
Private_Public
Incoming! Common Test 1.2 update