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View Range

Дата: 05.11.2010 14:01:00
View Postlocopyro, on 05 November 2010 - 05:05 AM, said: View Postzmeul, on 04 November 2010 - 11:03 PM, said: yes, a bush between you and the enemy that is not moving will "cover" him
as for the view range ... it's broken; did some testing and found that actual view range is ~20% less than the one specified in tank's specs
also, mounting coated optics and binoculars will stack each other giving quite a hefty view-range bonus
Unless your crew is at 100% then the specs you see for the tank aren't how your tank will perform. Only a 100% loader can give you the shots/min spec, etc.

ARGO: Unless your crew is at 100% then the specs you see for the tank aren't how your tank will perform. Only a 100% loader can give you the shots/min spec, etc.
Ok......but
How do they explain why a tank could be sitting next to the flag at the same distance out in the open at the same range and you still do not see him until you literaly trip over him and he already has his cannon pointed at you?
Or for that matter if your tracking a moving tank across an open field, you track it then it disappears and the crew fix the track while you are shotting at the space the tank "should be" and no hits?

View Postzmeul, on 04 November 2010 - 11:03 PM, said: yes, a bush between you and the enemy that is not moving will "cover" him
as for the view range ... it's broken; did some testing and found that actual view range is ~20% less than the one specified in tank's specs
also, mounting coated optics and binoculars will stack each other giving quite a hefty view-range bonus

ARGO:

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