Fair Play Policy: Updated List of Prohibited Mods
Дата: 25.04.2019 15:02:25
Dexatroph, on 25 April 2019 - 01:25 PM, said: Hello Vuque, I would like to raise some questions
here for clarificatrion. 1. In the article I read the
following: Enabling automatic use of non-Premium consumables
before the announcement of results of the battle I have problems to
understand the link between "automatic use of non-premium
consumables" and "before announcement of results of the battle".
What does the second part mean? 2. Back to the "automatic
use of non-premium consumables". You used the example of the
fire extinguisher. But it's not limited to this one case, is
it? In the last months the usage of mods what automatically
activate the medi-pack to remove the stun in no time
increased a lot. 3. This brings me to the last
question. Why this is limited to "non-premium
consumables"? There is the same issue with the
premium-med-pack as it also required user activity and is not
used automatically. The differencation makes sense only for the
fire extinguisher. Would be nice to hear more from you about
that. Thanks.
vuque: Hello, Let me clear those points for you and actually
thank you for raising those questions, I believe the answer might
help a lot of players! 1 - It basically means
that; automatic use of non-premium consumables in the battle.
I need to admit, it is a bit different way to word it but that is
what it is. 2 - Yes, I used the example of fire extinguisher but
that does extend to all the non-premium consumables. If the mod
automatically activates it, it is forbidden. However, as I
mentioned in my post here last week; as long as you are pressing the
button and doing the repair, automatically popping up the menu is
allowed but total automation is not allowed. 3 - This extends to
premium consumables if it is automatically activating it. (except
the fire extinguisher because by the design it works that way, it
is not a mod).
Fair Play Policy: Updated List of Prohibited Mods