We need to talk about how flawed the Clan Wars system is. NOW
Дата: 21.02.2020 13:17:19
thePhilX: Hey _Babylynx_first of all, thanks for providing feedback and being
interested improving the clan wars system for everyone. So
from what I can see is that you have 2 main problems with the
current system. One is reward tanks being allowed to be used in
clanwars battles, the second is about point distribution. I will
try to provide you with a good answer and some reasoning for
both. 1) Clanwars reward tanks- First of all, you are stating
"Chieftains and obj 907s. Which are just plain better than Sconqs,
260s, 277, 140 and all other tech three 'meta' tanks". Beside the
fact that the Object 260 is not a tech tree tank, straight out
putting all tanks in the same comparison doesn't really make sense
in the scope of clan wars, as different tanks have to fulfill
different tasks. Take away the "specialist tanks" like the Strv
103B, SPGs and Light tanks - which are btw only represented by tech
tree tanks - some tanks are better than other in situation A but
worse in situation B. Taking a look at the Object 907, you have a
tank with good mobility, DPM and decent armor for a medium tank -
attributes that make this tank great for rotations, pushes and
flanking maneuvers. But there are other attributes that make the
tank not that viable for other situations, such as a brawl in the
city, we you have to trade 1 shell for 1 shell with tanks utilizing
guns with much higher alpha damage or better armor / more HP.
That's why tech tree tanks such as the T110E3 or T110E4 are great
for brawling on city maps like Ensk. Also tanks like the WZ-111 5A
or the Object 277 are great if you need to have a Heavy tank to
fight in a crucial position, having more HP, better armor and a
higher Alpha damage shot to trade with. What I'm saying here is
not, that the clanwars reward tanks are not being strong, but they
are not a universal weapon for every situation - the field
commander has to know the map and decide on what kind of tanks
he/she wants to use to fulfill certain roles like sniping,
spotting, taking shots while holding an important position ... I
checked the recruitment requirements for your clan and the person
writing it listed a lot of good alternatives already "-tier 10:
T-100 LT, EBR 105, Obj. 430U, Obj. 907, Batchat 25t, IS-7, 113,
WZ-111 5A, Obj 260, Obj. 268-4, CGC, T92" which leads me to the
next point. - You can categorize tanks in certain groups,
based on their gameplay and how you can use the tanks on the
battlefield. While there might be some tanks in some groups, that
outshine others in certain situations, that doesn't mean that there
isn't a decent replacement for it. That means for instance you have
the group of fast mediums with good DPM, where you could put in
tanks like the Object 907, the Obj140, Obj430U and potentially an
STB-1. (There are more options, but those are the most viable in my
opinion). While the Obj907 provides a nice combination of speed,
DPM and armor, the 430U utilizes better protection and a higher
alpha damage, while the Obj140 comes with great gun handling and an
additional degree of gun depression. The next group could be
heaviums (fast heavies, that can be played like mediums) like the
Object 260, Obj277, WZ-111 5A, 113, IS-7 and others. Continuing
with snipers (mainly Strv and Leo1), tanks for spotting,
autoloaders to provide burst, heavy brawlers, SPGs ... . Long story
short, you are not forced to and you shouldn't only rely on 2
different tanks to win the game. There are many tanks that can be
used for different situations and also there are many different
maps that have to be played in a different way. - Next thing
is that you say, that you would play against teams only consisting
of those tanks, and I'm not denying that this can be the case. But
our landing tournaments on the Global Map are done in a way, that
your clan is matched against a clan of same strength for the first
battle. That means your clan has a tier X global map elo of 1061
and is matched against a clan with a comparable score, it is to be
expected that this clan has comparable experience and most likely
also a comparable pool or tanks to pick from. Top clans - where
most of the players have all relevant meta tanks - are rare and
will avoid playing on the basic front when they don't have to.-
Another point to think about is what should be the criteria to win
in "clanwars". There are obviously multiple factors such as
individual player skill within a team, the tactic for a specific
map, the experience of the field commander and his/her skill to
react in certain situations, the communication between team mates
... . What you addressed as an issue with having or not having
access to reward tanks - "to be competitive you need reward tanks"
- could be the availability of resources, which can be the tank
pool the clan's players can provide, having good crews on your
important tank, having enough credits, when it is needed to shot
some premium ammo to heavily armored tanks ... or even having
enough players online in the evening, when your clan needs to fill
2, 3 or even 5 battles at the same time. Clans evolve and grow over
time and so does their experience. You improve your teamplay, your
communication and your tactics, you recruit better players, you
have more tanks available and you have a bigger group of players
staying up in the evening to fight for you. This is your first
clanwars campaign and I think you are doing a great job so far.
Right now, you have around 25 players that player at least 10
battles during the event, but more than a third just joined the
clan this year. I'm sure you can still improve in playing together
as a clan and I'm also sure that if you do, you will be able to
succeed, don't forget that It's a long way to the top if you wanna
rock 'n' roll. 2) Your second argument is about how to earn
points and about the x5 battles.This bonus applies not only when
fighting in an auction tournament on the advanced or elite front,
but also in several situations on the basic front - defending a
province and fighting against the owner of a province or attacking
other provinces via land.While it is true that you have to use
points and make a bid to be allowed to fight at the more valuable
provinces, there is another way on how to get there being the
tokens for free applications on the advanced front. You can earn
them for a) capturing a province on the basic front what has this
as the province bonus, b) buying the technology in the laboratory
or c) completing a clan mission. I understand that the complete
mechanic of the global map might be a bit complex from time to and
it can be hard to understand everything at the first time, but I'm
sure if you contact one of our many clanwars veterans, they will
help you with better organizing the event within your clan when it
comes to resource usage/investment and your overall clan strategy.
We need to talk about how flawed the Clan Wars system is. NOW