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Directives for credits

Дата: 20.11.2019 15:51:11
View PostKanonenVogel19, on 14 November 2019 - 07:07 PM, said: Good job WG on making the game even more pay-2-win by increasing the average battle cost even more. We already have super expensive premium ammo and on top of that we have premium consumables that cost 20K a piece. And obviously in your world this is not enough already, you want to make battles even more expensive.   As soon as you add an in-battle consumable item, that item becomes standard and not optional. Why? Because the players that have virtually infinite credits will be able to purchase this item for every single battle they play. This puts pressure on all other players aswell, because now they have a choice, do they want to increase their battle cost even more, or do they want to play at a disadvantage.   Who will benefit from this change?   - Players that run a premium account. - Players that are in a clan and can run credits boosters all night. - Players that are already good enough to make huge profits.   Great! Instead of helping bad players to become better, you're instead increasing the gap between good and bad players even more by giving even more performance boosting items to the ones that are already good, while the bad players can simply not afford it.   STOP putting credit costs on in-battle consumables! If you want players to pick a setup for battle, make this free so that all players can afford to use the same consumables and thus play with the same advantage in battle. The only difference in battles should be a players skill and not how much credits they have.   I'm so glad that you WG did not design Chess, because if you did, we would have a situation where you could pay $10K and upgrade your pawns to move 2 steps each turn rather than 1. 

parim1331:  I see your point. However we looked at it from different perspective. Earning bonds is much harder than earning credits, on top of that, bonds can be spent on much more useful things, such as improved equipment, or nowadays, in the bond shop on actual tanks, thus, buying Directives shouldn't be such a decision as it was before. The premium shells, alongside with other types of ammunition, will go through big changes with the ammunition overhaul, until that happens, these things won't change. Also, please note that presented prices might be adjusted after 1.7 lands on the live server.

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